Block a user
16a1c2e33f
Fix error copying a grease pencil strokes fill opacity
cbee0f5477
cppcheck: update the checking utility to resolve issues in source/
97d93c7e33
GHOST/Wayland: pass in null when the cursor theme isn't set
03d728e281
Cleanup: improve type checking in project_source_info.py
cf1849aedb
Fix string formatting in git_log_review_commits_advanced dev tool
8d12c58f2c
Docs: Use reference links when possible when linking to other API
7b4fa19fca
Docs: Python: Add copy button to code blocks
d7c718dfd4
GPv3: Texture offset modifier
6dfb1cdf22
Fix: Crash/Assert in the pusleaudio lib when pausing playback
47ced73952
UI: Rename VCols to Color Attributes in edit mesh operators
b099108178
Merge branch 'blender-v4.1-release'
d5598838a2
Fixes for operator preset cleanup utility
d39998318f
Merge branch 'blender-v4.1-release'
08e0b35b31
Fix C-style formatting characters shown in operator reports
860f3ed794
Geometry Nodes: Add volume grid conversion nodes
No vector operation in Compositior Mode
@mod_moder Yes, I knew where to make a feature request, but this feature has been asked several times on Right-Click Select, and no news about it anymore (though the development status is open).…
No vector operation in Compositior Mode
This issue is more like a Feature Request. But I've checked it on Right-Click Select, this feature has been asked since 3 years ago (https://blender.community/c/rightclickselect/Fdhbbc/) 😂. I'm…
No vector operation in Compositior Mode
Curves Sculpting: New brush properties
Noise texture poor precision in Green and Blue color channels
#define NOISE_FRACTAL_DISTORTED_3D(NOISE_TYPE) \
...
value = NOISE_TYPE(p, detail, roughness, lacunarity, offset, gain, normalize != 0.0); \
color = vec4(value, \
…
f04bd961fd
UI: Manage Unused Data Operator
6872963e4f
Fix #118748: Geometry Nodes: Skip any processing of string attributes
96dc7a48ef
Cleanup: Use C++ style cast, use standard variable name
d6f76c0889
Fix: Add versioning for recently added curves sculpt radius interpolation
849279b8f1
Cleanup: Collapsible brackets in macros
Sculpt: Initialize hairs with custom radius
Hi @JoseConseco, thanks for your idea,
This mean that first new strands will be added with radius attribute of 0.
To prevent extra memory usage, if adius attribute does not exits at…