Antonio Vazquez antoniov
  • Spain
  • Joined on 2011-08-22
Antonio Vazquez commented on issue blender/blender#114002 2023-10-21 14:14:24 +02:00
GPv3: New Normalize Stroke operator

Duplicated

Antonio Vazquez opened issue blender/blender#114002 2023-10-21 14:12:32 +02:00
GPv3: New Normalize Stroke operator
Antonio Vazquez pushed to GPv3_capsmode at antoniov/blender 2023-10-21 10:54:46 +02:00
aed3ad9713 Merge branch 'main' into GPv3_capsmode
5ad9521c7a GPv3: Change Toggle Cyclic menu text
0bde01eab5 UI: Configurable UI Font Weight
b18810d2aa Merge branch 'blender-v4.0-release'
0e9f472726 Fix #113773: repeat zone does not propagate anonymous attributes sometimes
Compare 9 commits »
Antonio Vazquez pushed to main at blender/blender 2023-10-21 10:47:46 +02:00
5ad9521c7a GPv3: Change Toggle Cyclic menu text
Antonio Vazquez opened issue blender/blender#113994 2023-10-21 10:36:52 +02:00
GPv3: Locked layers still show edit points
Antonio Vazquez commented on pull request blender/blender#113978 2023-10-21 09:20:00 +02:00
GPv3: Set caps operator

@mendio Both changed.

Antonio Vazquez pushed to GPv3_capsmode at antoniov/blender 2023-10-20 19:51:43 +02:00
05bf42099a GPv3: Fix typo
Antonio Vazquez created pull request blender/blender#113978 2023-10-20 19:36:56 +02:00
GPv3: Set caps operator
Antonio Vazquez created branch GPv3_capsmode in antoniov/blender 2023-10-20 19:35:35 +02:00
Antonio Vazquez pushed to GPv3_capsmode at antoniov/blender 2023-10-20 19:35:35 +02:00
624138696b GPv3: Set caps operator
45fd780dff Cleanup: make format
bd0ba8c75c Merge remote-tracking branch 'origin/blender-v4.0-release'
b6108c5cef Cleanup: make format
e433a8eaaf GPv3: Replace find API with find_node_by_name
Compare 10 commits »
Antonio Vazquez opened issue blender/blender#113977 2023-10-20 18:47:30 +02:00
GPv3: Set Stroke caps mode
Antonio Vazquez commented on pull request blender/blender#113944 2023-10-19 17:28:17 +02:00
WIP: GPv3 - Add support to material render previews

@mendio Thinks that it would be good to update the design of the previews, so this could be the next step after make it work.

Note: It looks the render problem is related to some Eevee Next…

Antonio Vazquez created pull request blender/blender#113944 2023-10-19 17:21:45 +02:00
WIP: GPv3 - Add support to material render previews
Antonio Vazquez created branch gpv3_previews in antoniov/blender 2023-10-19 17:02:31 +02:00
Antonio Vazquez pushed to gpv3_previews at antoniov/blender 2023-10-19 17:02:31 +02:00
ce815faace GPv3: Init work to support material previews (WIP)
d5cf38b717 GPv3: Rename legacy preview code
58721585b1 Merge branch 'blender-v4.0-release'
cdd122cd74 Fix #113885 : Drag and Drop colors misses an undo push
29df70af44 Windows: fix missing #includes
Compare 10 commits »
Antonio Vazquez commented on issue blender/blender#113300 2023-10-19 12:47:16 +02:00
grease pencil sculpt tool doesn't work properly when layers are attached to bones

Just to clarify why before the previous commit worked, the reason was the code before the change was using the original stroke data without transform, so when you apply the layer transform only…

Antonio Vazquez commented on issue blender/blender#113300 2023-10-19 12:40:07 +02:00
grease pencil sculpt tool doesn't work properly when layers are attached to bones

I have checked the code and don't think this is a regression but a general not supported feature. The problem is the check of the stroke is done using the transformation matrix, but if you parent…

Antonio Vazquez pushed to main at blender/blender 2023-10-19 11:27:29 +02:00
5736438b95 Cleanup: GPv2 remove duplicate matrix
Antonio Vazquez commented on issue blender/blender#113300 2023-10-19 10:52:13 +02:00
grease pencil sculpt tool doesn't work properly when layers are attached to bones

It looks the problem is not only for GRAB/PUSH but for all brushes. The problem is the function gpencil_sculpt_brush_do_stroke is not selecting the stroke because the check is not working as…