find_node_by_name
@mendio Thinks that it would be good to update the design of the previews, so this could be the next step after make it work.
Note: It looks the render problem is related to some Eevee Next…
Just to clarify why before the previous commit worked, the reason was the code before the change was using the original stroke data without transform, so when you apply the layer transform only…
I have checked the code and don't think this is a regression but a general not supported feature. The problem is the check of the stroke is done using the transformation matrix, but if you parent…
It looks the problem is not only for GRAB/PUSH but for all brushes. The problem is the function gpencil_sculpt_brush_do_stroke
is not selecting the stroke because the check is not working as…