Antonio Vazquez antoniov
  • Spain
  • Joined on 2011-08-22
Antonio Vazquez commented on issue blender/blender#104997 2023-02-27 13:20:03 +01:00
Grease Pencil color blending broken in viewport

I guess we can consider this a Known Iusse. Add now a new parameter when we are going to go for GP 3.0 makes no sense.

Antonio Vazquez commented on issue blender/blender#104824 2023-02-27 13:16:44 +01:00
GPencil: natural drawing building with 1 subdivision make animation slower too much that must be

Agree with 2) The option 1) is not a good idea.

Antonio Vazquez deleted branch temp-gpencil-outliner from antoniov/blender 2023-02-27 13:07:27 +01:00
Antonio Vazquez merged pull request blender/blender#104473 2023-02-27 13:07:25 +01:00
Outliner: New Grease Pencil filter
Antonio Vazquez pushed to main at blender/blender 2023-02-27 13:07:25 +01:00
b558fff5b8 Outliner: New Grease Pencil filter
Antonio Vazquez pushed to temp-gpencil-outliner at antoniov/blender 2023-02-27 12:59:38 +01:00
1ff0addfda Fix plurar in UI text
7f53ca8440 GPencil: Support for GPencil object in Outliner filter
1812f5cb92 Merge branch 'blender-v3.5-release'
0c67a90e4f #99807: USD IO: Add support for exporting to USDZ
f6c9fb27d5 Cleanup: remove .orig file added by accident
Compare 544 commits »
Antonio Vazquez commented on pull request blender/blender#104473 2023-02-27 12:49:33 +01:00
Outliner: New Grease Pencil filter

Done!

Antonio Vazquez pushed to temp-gpencil-outliner at antoniov/blender 2023-02-27 12:48:48 +01:00
6b547e3f48 Fix plurar in UI text
Antonio Vazquez created pull request blender/blender#105202 2023-02-25 11:26:32 +01:00
temp-105146
Antonio Vazquez created branch temp-105146 in antoniov/blender 2023-02-25 11:24:00 +01:00
Antonio Vazquez pushed to temp-105146 at antoniov/blender 2023-02-25 11:24:00 +01:00
21cc4e056b Fix #105146: GPencil selection does not work with layer transform
101e2540d5 Fix selection with layer transform
497a7c733c Cleanup code for unselect
46153f1898 Fix #104899: Gpencil rotation of dots fails using subdivision
dd65e9901f Fix Light Tree option causing wrong renders on macOS AMD
Compare 10 commits »
Antonio Vazquez commented on issue blender/blender#105146 2023-02-24 16:25:20 +01:00
Regression: Select operations don't take in consideration transformation of layers

also same issue for select Lasso @PratikPB2123

Yes, it's the same loop.

Antonio Vazquez commented on issue blender/blender#105146 2023-02-24 16:25:03 +01:00
Regression: Select operations don't take in consideration transformation of layers

@filedescriptor I have been looking at the bug and the problem is the commit that introduced the bug fixed the animation of layers, but breaks static... if we revert, then static will work but not…

Antonio Vazquez commented on pull request blender/blender#105104 2023-02-23 11:09:24 +01:00
WIP: Grease Pencil - Selected Strokes and Points

Thanks for the patch, I think this feature makes sense, but there are some implications here:

  1. You count only active frame, but if you are working in multiframe the total is wrong.
  2. If you…
Antonio Vazquez closed issue blender/blender#105002 2023-02-21 23:18:23 +01:00
GPencil: Parented Layers will not work when its parent that has its Viewport visibility set to hidden.
Antonio Vazquez commented on issue blender/blender#104997 2023-02-21 17:28:11 +01:00
Grease Pencil color blending broken in viewport

I can reproduce on Windows with NVIDIA RTX2080TI using Blender 3.4 or 3.5. Render works as expected.

image

@fclem do you think this is a…

Antonio Vazquez commented on issue blender/blender#105002 2023-02-21 17:22:07 +01:00
GPencil: Parented Layers will not work when its parent that has its Viewport visibility set to hidden.

@concavepgons Could test my solution above? if this works, we can close the issue report.

Antonio Vazquez commented on issue blender/blender#105002 2023-02-21 17:20:45 +01:00
GPencil: Parented Layers will not work when its parent that has its Viewport visibility set to hidden.

This is not a bug. If you disable the object, the transformation is not calculated. You need to use the eye icon to hide in the viewport and it will work.

![image](/attachments/c20f3605-c280-4…

Antonio Vazquez closed issue blender/blender#104899 2023-02-21 17:13:53 +01:00
Gpencil: rotation of dots or square line type (stroke material) act weird if we add subdivision modifier