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blender-archive/source/blender/bmesh/operators/mesh_conv.c

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#include "MEM_guardedalloc.h"
#include "BKE_customdata.h"
#include "DNA_listBase.h"
#include "DNA_customdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include <string.h>
#include "BKE_utildefines.h"
#include "BKE_mesh.h"
#include "BKE_global.h"
#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
#include "BLI_editVert.h"
#include "mesh_intern.h"
#include "ED_mesh.h"
#include "BLI_blenlib.h"
#include "BLI_edgehash.h"
#include "bmesh.h"
/*
* MESH CONV.C
*
* This file contains functions
* for converting a Mesh
* into a Bmesh. will not support non-ngon
* meshes at first, use the editmesh functions
* until it's implemented, and remove this
* comment if it already is. -joeedh
*
*/
void mesh_to_bmesh_exec(BMesh *bm, BMOperator *op) {
Mesh *me = BMO_Get_Pnt(op, "mesh");
MVert *mvert;
MEdge *medge;
MLoop *ml;
MPoly *mpoly;
BMVert *v, **vt=NULL;
BMEdge *e, **fedges=NULL, **et;
V_DECLARE(fedges);
BMFace *f;
int i, j;
if (!me || !me->totvert) return; /*sanity check*/
mvert = me->mvert;
vt = MEM_mallocN(sizeof(void**)*me->totvert, "mesh to bmesh vtable");
for (i=0; i<me->totvert; i++, mvert++) {
v = BM_Make_Vert(bm, mvert->co, NULL);
VECCOPY(v->no, mvert->no);
vt[i] = v;
BMINDEX_SET(v, i);
/*transfer flags*/
v->head.flag = (mvert->flag & ME_HIDE) ? BM_HIDDEN : 0;
if(mvert->flag & SELECT) BM_Select_Vert(bm, v, 1);
v->bweight = (float)mvert->bweight / 255.0f;
/*Copy Custom Data*/
CustomData_to_bmesh_block(&me->vdata, &bm->vdata, i, &v->head.data);
v->head.flag = MEFlags_To_BMFlags(mvert->flag, BM_VERT);
}
if (!me->totedge) return;
et = MEM_mallocN(sizeof(void**)*me->totedge, "mesh to bmesh etable");
medge = me->medge;
for (i=0; i<me->totedge; i++, medge++) {
e = BM_Make_Edge(bm, vt[medge->v1], vt[medge->v2], NULL, 0);
et[i] = e;
/*Copy Custom Data*/
CustomData_to_bmesh_block(&me->edata, &bm->edata, i, &e->head.data);
e->crease = (float)medge->crease / 255.0f;
e->bweight = (float)medge->bweight / 255.0f;
e->head.flag = MEFlags_To_BMFlags(medge->flag, BM_EDGE);
}
if (!me->totpoly) return;
mpoly = me->mpoly;
for (i=0; i<me->totpoly; i++, mpoly++) {
BMVert *v1, *v2;
V_RESET(fedges);
for (j=0; j<mpoly->totloop; j++) {
ml = &me->mloop[mpoly->loopstart+j];
v = vt[ml->v];
e = et[ml->e];
V_GROW(fedges);
fedges[j] = e;
}
v1 = vt[me->mloop[mpoly->loopstart].v];
v2 = vt[me->mloop[mpoly->loopstart+1].v];
if (v1 == fedges[0]->v1) v2 = fedges[0]->v2;
else {
v1 = fedges[0]->v2;
v2 = fedges[0]->v1;
}
f = BM_Make_Ngon(bm, v1, v2, fedges, mpoly->totloop, 0);
f->head.flag = MEFlags_To_BMFlags(mpoly->flag, BM_FACE);
if (i == me->act_face) bm->act_face = f;
/*Copy Custom Data*/
CustomData_to_bmesh_block(&me->fdata, &bm->pdata, i, &f->head.data);
}
}
void bmesh_to_mesh_exec(BMesh *bm, BMOperator *op) {
BMesh *bmtess;
Object *ob = BMO_Get_Pnt(op, "object");
Scene *scene = BMO_Get_Pnt(op, "scene");
Mesh *me = ob->data;
MLoop *mloop;
MPoly *mpoly;
MVert *mvert, *oldverts;
MEdge *medge;
MFace *mface;
BMVert *v;
BMEdge *e;
BMLoop *l;
BMFace *f;
BMIter iter, liter;
int i, j, ototvert, totloop, numTex, numCol;
numTex = CustomData_number_of_layers(&me->pdata, CD_MLOOPUV);
numCol = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
bmtess = BM_Copy_Mesh(bm);
BMO_CallOpf(bmtess, "makefgon trifan=%i", 0);
/* new Vertex block */
if(bm->totvert==0) mvert= NULL;
else mvert= MEM_callocN(bm->totvert*sizeof(MVert), "loadeditbMesh vert");
/* new Edge block */
if(bm->totedge==0) medge= NULL;
else medge= MEM_callocN(bm->totedge*sizeof(MEdge), "loadeditbMesh edge");
/* new Face block */
if(bmtess->totface==0) mface= NULL;
else mface= MEM_callocN(bmtess->totface*sizeof(MFace), "loadeditbMesh face");
/*build ngon data*/
/* new Ngon Face block */
if(bm->totface==0) mpoly = NULL;
else mpoly= MEM_callocN(bm->totface*sizeof(MPoly), "loadeditbMesh poly");
/*find number of loops to allocate*/
totloop = 0;
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
totloop += f->len;
}
if (totloop==0) mloop = NULL;
else mloop = MEM_callocN(totloop*sizeof(MLoop), "loadeditbMesh loop");
/* lets save the old verts just in case we are actually working on
* a key ... we now do processing of the keys at the end */
oldverts= me->mvert;
/* don't free this yet */
CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
/* free custom data */
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
CustomData_free(&me->ldata, me->totloop);
CustomData_free(&me->pdata, me->totpoly);
/* add new custom data */
me->totvert= bm->totvert;
me->totedge= bm->totedge;
me->totface= bmtess->totface;
me->totloop= totloop;
me->totpoly= bm->totface;
CustomData_copy(&bm->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert);
CustomData_copy(&bm->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge);
CustomData_copy(&bm->ldata, &me->ldata, CD_MASK_MESH, CD_CALLOC, me->totloop);
CustomData_copy(&bm->pdata, &me->pdata, CD_MASK_MESH, CD_CALLOC, me->totpoly);
CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, mface, me->totface);
CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, mloop, me->totloop);
CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, mpoly, me->totpoly);
CustomData_from_bmeshpoly(&me->fdata, &bmtess->pdata, &bmtess->ldata, bmtess->totface);
mesh_update_customdata_pointers(me);
/*set indices*/
i = 0;
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
VECCOPY(mvert->co, v->co);
mvert->no[0] = (unsigned char) (v->no[0]*255.0f);
mvert->no[1] = (unsigned char) (v->no[1]*255.0f);
mvert->no[2] = (unsigned char) (v->no[2]*255.0f);
mvert->flag = BMFlags_To_MEFlags(v);
BMINDEX_SET(v, i);
i++;
mvert++;
}
i = 0;
BM_ITER(v, &iter, bmtess, BM_VERTS_OF_MESH, NULL) {
BMINDEX_SET(v, i);
i++;
}
i = 0;
BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
medge->v1 = BMINDEX_GET(e->v1);
medge->v2 = BMINDEX_GET(e->v2);
medge->flag = BMFlags_To_MEFlags(e);
BMINDEX_SET(e, i);
i++;
medge++;
}
i = 0;
BM_ITER(f, &iter, bmtess, BM_FACES_OF_MESH, NULL) {
mface->mat_nr = f->mat_nr;
mface->flag = BMFlags_To_MEFlags(f);
mface->v1 = BMINDEX_GET(f->loopbase->v);
mface->v2 = BMINDEX_GET(((BMLoop*)f->loopbase->head.next)->v);
if (f->len < 3) {
mface++;
i++;
continue;
}
mface->v3 = BMINDEX_GET(((BMLoop*)f->loopbase->head.next->next)->v);
if (f->len < 4) {
mface->v4 = 0;
mface++;
i++;
continue;
}
mface->v4 = BMINDEX_GET(((BMLoop*)f->loopbase->head.next->next->next)->v);
test_index_face(mface, &me->fdata, i, 1);
BM_loops_to_corners(bmtess, me, i, f, numTex, numCol);
mface++;
i++;
}
i = 0;
j = 0;
BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
mpoly->loopstart = j;
mpoly->totloop = f->len;
mpoly->mat_nr = f->mat_nr;
mpoly->flag = BMFlags_To_MEFlags(f);
l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, f);
for ( ; l; l=BMIter_Step(&liter), j++, mloop++) {
mloop->e = BMINDEX_GET(l->e);
mloop->v = BMINDEX_GET(l->v);
}
if (f == bm->act_face) me->act_face = i;
i++;
mpoly++;
}
BM_Free_Mesh(bmtess);
}