60 lines
2.3 KiB
C++
60 lines
2.3 KiB
C++
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/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Dalai Felinto
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*/
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#include "COM_DistanceMatteNode.h"
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#include "BKE_node.h"
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#include "COM_DistanceMatteOperation.h"
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#include "COM_SetAlphaOperation.h"
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DistanceMatteNode::DistanceMatteNode(bNode *editorNode): Node(editorNode)
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{}
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void DistanceMatteNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) {
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InputSocket *inputSocketImage = this->getInputSocket(0);
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InputSocket *inputSocketKey = this->getInputSocket(1);
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OutputSocket *outputSocketImage = this->getOutputSocket(0);
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OutputSocket *outputSocketMatte = this->getOutputSocket(1);
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DistanceMatteOperation *operation = new DistanceMatteOperation();
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bNode* editorsnode = getbNode();
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operation->setSettings((NodeChroma*)editorsnode->storage);
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inputSocketImage->relinkConnections(operation->getInputSocket(0), true, 0, graph);
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inputSocketKey->relinkConnections(operation->getInputSocket(1), true, 1, graph);
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if (outputSocketMatte->isConnected()) {
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outputSocketMatte->relinkConnections(operation->getOutputSocket());
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}
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graph->addOperation(operation);
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SetAlphaOperation *operationAlpha = new SetAlphaOperation();
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addLink(graph, operation->getInputSocket(0)->getConnection()->getFromSocket(), operationAlpha->getInputSocket(0));
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addLink(graph, operation->getOutputSocket(), operationAlpha->getInputSocket(1));
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graph->addOperation(operationAlpha);
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addPreviewOperation(graph, operationAlpha->getOutputSocket(), 9);
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if (outputSocketImage->isConnected()) {
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outputSocketImage->relinkConnections(operationAlpha->getOutputSocket());
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}
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}
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