2011-02-23 10:52:22 +00:00
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/*
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2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation, 2002-2008 full recode
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2011-02-27 20:29:51 +00:00
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/** \file blender/editors/object/object_select.c
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* \ingroup edobj
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*/
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|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include <ctype.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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2009-09-17 14:46:22 +00:00
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#include "MEM_guardedalloc.h"
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2011-08-15 10:37:26 +00:00
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#include "DNA_anim_types.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "DNA_group_types.h"
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#include "DNA_material_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_property_types.h"
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#include "DNA_scene_types.h"
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2009-11-10 20:43:45 +00:00
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#include "BLI_math.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "BLI_listbase.h"
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#include "BLI_rand.h"
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#include "BLI_string.h"
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2011-01-07 18:36:47 +00:00
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#include "BLI_utildefines.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "BKE_context.h"
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#include "BKE_group.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_particle.h"
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#include "BKE_property.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
|
2010-12-03 12:30:59 +00:00
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#include "BKE_library.h"
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2010-07-30 01:13:07 +00:00
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#include "BKE_deform.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "WM_api.h"
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#include "WM_types.h"
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2011-02-14 17:55:27 +00:00
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#include "ED_object.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "ED_screen.h"
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2011-08-15 10:37:26 +00:00
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#include "ED_keyframing.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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2010-05-12 22:29:32 +00:00
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#include "UI_interface.h"
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2011-02-27 18:03:19 +00:00
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#include "UI_resources.h"
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2010-05-12 22:29:32 +00:00
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|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "object_intern.h"
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/************************ Exported **************************/
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/* simple API for object selection, rather than just using the flag
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* this takes into account the 'restrict selection in 3d view' flag.
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* deselect works always, the restriction just prevents selection */
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2010-09-27 21:22:20 +00:00
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/* Note: send a NC_SCENE|ND_OB_SELECT notifier yourself! (or
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* or a NC_SCENE|ND_OB_VISIBLE in case of visibility toggling */
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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void ED_base_object_select(Base *base, short mode)
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{
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if (base) {
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if (mode==BA_SELECT) {
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if (!(base->object->restrictflag & OB_RESTRICT_SELECT))
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2009-10-06 11:33:58 +00:00
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base->flag |= SELECT;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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}
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else if (mode==BA_DESELECT) {
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base->flag &= ~SELECT;
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}
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base->object->flag= base->flag;
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}
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}
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/* also to set active NULL */
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void ED_base_object_activate(bContext *C, Base *base)
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{
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Scene *scene= CTX_data_scene(C);
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/* sets scene->basact */
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BASACT= base;
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if(base) {
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/* XXX old signals, remember to handle notifiers now! */
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// select_actionchannel_by_name(base->object->action, "Object", 1);
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WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
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}
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else
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WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, NULL);
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}
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/********************** Selection Operators **********************/
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2011-09-09 10:15:14 +00:00
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static int objects_selectable_poll(bContext *C)
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{
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/* we don't check for linked scenes here, selection is
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still allowed then for inspection of scene */
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Object *obact= CTX_data_active_object(C);
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if(CTX_data_edit_object(C))
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return 0;
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if(obact && obact->mode)
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return 0;
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return 1;
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}
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|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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/************************ Select by Type *************************/
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static int object_select_by_type_exec(bContext *C, wmOperator *op)
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{
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2009-09-16 10:09:57 +00:00
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short obtype, extend;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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obtype = RNA_enum_get(op->ptr, "type");
|
2009-09-16 10:09:57 +00:00
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extend= RNA_boolean_get(op->ptr, "extend");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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|
2009-09-16 10:09:57 +00:00
|
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if (extend == 0) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
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ED_base_object_select(base, BA_DESELECT);
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}
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CTX_DATA_END;
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}
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CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
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if(base->object->type==obtype) {
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ED_base_object_select(base, BA_SELECT);
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}
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}
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CTX_DATA_END;
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WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
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return OPERATOR_FINISHED;
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}
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void OBJECT_OT_select_by_type(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Select By Type";
|
2010-02-10 21:15:44 +00:00
|
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|
ot->description = "Select all visible objects that are of a type";
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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|
ot->idname= "OBJECT_OT_select_by_type";
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/* api callbacks */
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ot->invoke= WM_menu_invoke;
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ot->exec= object_select_by_type_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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|
2009-09-16 10:09:57 +00:00
|
|
|
/* properties */
|
2011-09-19 12:26:20 +00:00
|
|
|
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
|
2010-01-15 22:40:33 +00:00
|
|
|
ot->prop= RNA_def_enum(ot->srna, "type", object_type_items, 1, "Type", "");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*********************** Selection by Links *********************/
|
|
|
|
|
|
|
|
static EnumPropertyItem prop_select_linked_types[] = {
|
2009-10-13 05:50:26 +00:00
|
|
|
//{1, "IPO", 0, "Object IPO", ""}, // XXX depreceated animation system stuff...
|
2010-04-29 14:44:39 +00:00
|
|
|
{2, "OBDATA", 0, "Object Data", ""},
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{3, "MATERIAL", 0, "Material", ""},
|
|
|
|
{4, "TEXTURE", 0, "Texture", ""},
|
|
|
|
{5, "DUPGROUP", 0, "Dupligroup", ""},
|
|
|
|
{6, "PARTICLE", 0, "Particle System", ""},
|
2010-04-29 14:44:39 +00:00
|
|
|
{7, "LIBRARY", 0, "Library", ""},
|
|
|
|
{8, "LIBRARY_OBDATA", 0, "Library (Object Data)", ""},
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
|
|
};
|
|
|
|
|
|
|
|
static int object_select_linked_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
Object *ob;
|
|
|
|
void *obdata = NULL;
|
|
|
|
Material *mat = NULL, *mat1;
|
2011-03-05 10:29:10 +00:00
|
|
|
Tex *tex= NULL;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
int a, b;
|
|
|
|
int nr = RNA_enum_get(op->ptr, "type");
|
2009-09-16 10:09:57 +00:00
|
|
|
short changed = 0, extend;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
/* events (nr):
|
|
|
|
* Object Ipo: 1
|
|
|
|
* ObData: 2
|
|
|
|
* Current Material: 3
|
|
|
|
* Current Texture: 4
|
|
|
|
* DupliGroup: 5
|
|
|
|
* PSys: 6
|
|
|
|
*/
|
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
extend= RNA_boolean_get(op->ptr, "extend");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
if (extend == 0) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
}
|
|
|
|
|
|
|
|
ob= OBACT;
|
2010-04-29 14:44:39 +00:00
|
|
|
if(ob==NULL){
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
BKE_report(op->reports, RPT_ERROR, "No Active Object");
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(nr==1) {
|
|
|
|
// XXX old animation system
|
|
|
|
//ipo= ob->ipo;
|
|
|
|
//if(ipo==0) return OPERATOR_CANCELLED;
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
else if(nr==2) {
|
2011-03-05 10:29:10 +00:00
|
|
|
if(ob->data==NULL) return OPERATOR_CANCELLED;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
obdata= ob->data;
|
|
|
|
}
|
|
|
|
else if(nr==3 || nr==4) {
|
|
|
|
mat= give_current_material(ob, ob->actcol);
|
2011-03-05 10:29:10 +00:00
|
|
|
if(mat==NULL) return OPERATOR_CANCELLED;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
if(nr==4) {
|
|
|
|
if(mat->mtex[ (int)mat->texact ]) tex= mat->mtex[ (int)mat->texact ]->tex;
|
2011-03-05 10:29:10 +00:00
|
|
|
if(tex==NULL) return OPERATOR_CANCELLED;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(nr==5) {
|
|
|
|
if(ob->dup_group==NULL) return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
else if(nr==6) {
|
|
|
|
if(ob->particlesystem.first==NULL) return OPERATOR_CANCELLED;
|
|
|
|
}
|
2010-04-29 14:44:39 +00:00
|
|
|
else if(nr==7) {
|
|
|
|
/* do nothing */
|
|
|
|
}
|
|
|
|
else if(nr==8) {
|
|
|
|
if(ob->data==NULL) return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return OPERATOR_CANCELLED;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
if(nr==1) {
|
|
|
|
// XXX old animation system
|
|
|
|
//if(base->object->ipo==ipo) base->flag |= SELECT;
|
|
|
|
//changed = 1;
|
|
|
|
}
|
|
|
|
else if(nr==2) {
|
|
|
|
if(base->object->data==obdata) base->flag |= SELECT;
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
else if(nr==3 || nr==4) {
|
|
|
|
ob= base->object;
|
|
|
|
|
|
|
|
for(a=1; a<=ob->totcol; a++) {
|
|
|
|
mat1= give_current_material(ob, a);
|
|
|
|
if(nr==3) {
|
|
|
|
if(mat1==mat) base->flag |= SELECT;
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
else if(mat1 && nr==4) {
|
|
|
|
for(b=0; b<MAX_MTEX; b++) {
|
|
|
|
if(mat1->mtex[b]) {
|
|
|
|
if(tex==mat1->mtex[b]->tex) {
|
|
|
|
base->flag |= SELECT;
|
|
|
|
changed = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(nr==5) {
|
|
|
|
if(base->object->dup_group==ob->dup_group) {
|
|
|
|
base->flag |= SELECT;
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(nr==6) {
|
|
|
|
/* loop through other, then actives particles*/
|
|
|
|
ParticleSystem *psys;
|
|
|
|
ParticleSystem *psys_act;
|
|
|
|
|
|
|
|
for(psys=base->object->particlesystem.first; psys; psys=psys->next) {
|
|
|
|
for(psys_act=ob->particlesystem.first; psys_act; psys_act=psys_act->next) {
|
|
|
|
if (psys->part == psys_act->part) {
|
|
|
|
base->flag |= SELECT;
|
|
|
|
changed = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (base->flag & SELECT) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2010-04-29 14:44:39 +00:00
|
|
|
else if(nr==7) {
|
|
|
|
if(ob->id.lib == base->object->id.lib) {
|
|
|
|
base->flag |= SELECT;
|
|
|
|
changed= 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(nr==8) {
|
|
|
|
if(base->object->data && ((ID *)ob->data)->lib == ((ID *)base->object->data)->lib) {
|
|
|
|
base->flag |= SELECT;
|
|
|
|
changed= 1;
|
|
|
|
}
|
|
|
|
}
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
base->object->flag= base->flag;
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
if (changed) {
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
|
|
|
void OBJECT_OT_select_linked(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
/* identifiers */
|
|
|
|
ot->name= "Select Linked";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description = "Select all visible objects that are linked";
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_select_linked";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
ot->invoke= WM_menu_invoke;
|
|
|
|
ot->exec= object_select_linked_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
/* properties */
|
2011-09-19 12:26:20 +00:00
|
|
|
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
|
2010-01-15 22:40:33 +00:00
|
|
|
ot->prop= RNA_def_enum(ot->srna, "type", prop_select_linked_types, 0, "Type", "");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*********************** Selected Grouped ********************/
|
|
|
|
|
|
|
|
static EnumPropertyItem prop_select_grouped_types[] = {
|
|
|
|
{1, "CHILDREN_RECURSIVE", 0, "Children", ""},
|
|
|
|
{2, "CHILDREN", 0, "Immediate Children", ""},
|
|
|
|
{3, "PARENT", 0, "Parent", ""},
|
|
|
|
{4, "SIBLINGS", 0, "Siblings", "Shared Parent"},
|
|
|
|
{5, "TYPE", 0, "Type", "Shared object type"},
|
|
|
|
{6, "LAYER", 0, "Layer", "Shared layers"},
|
|
|
|
{7, "GROUP", 0, "Group", "Shared group"},
|
|
|
|
{8, "HOOK", 0, "Hook", ""},
|
|
|
|
{9, "PASS", 0, "Pass", "Render pass Index"},
|
|
|
|
{10, "COLOR", 0, "Color", "Object Color"},
|
|
|
|
{11, "PROPERTIES", 0, "Properties", "Game Properties"},
|
2011-08-15 10:37:26 +00:00
|
|
|
{12, "KEYINGSET", 0, "Keying Set", "Objects included in active Keying Set"},
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{0, NULL, 0, NULL, NULL}
|
|
|
|
};
|
|
|
|
|
|
|
|
static short select_grouped_children(bContext *C, Object *ob, int recursive)
|
|
|
|
{
|
|
|
|
short changed = 0;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
|
|
|
if (ob == base->object->parent) {
|
|
|
|
if (!(base->flag & SELECT)) {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (recursive)
|
|
|
|
changed |= select_grouped_children(C, base->object, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
static short select_grouped_parent(bContext *C) /* Makes parent active and de-selected OBACT */
|
|
|
|
{
|
|
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
View3D *v3d= CTX_wm_view3d(C);
|
|
|
|
|
|
|
|
short changed = 0;
|
|
|
|
Base *baspar, *basact= CTX_data_active_base(C);
|
|
|
|
|
|
|
|
if (!basact || !(basact->object->parent)) return 0; /* we know OBACT is valid */
|
|
|
|
|
|
|
|
baspar= object_in_scene(basact->object->parent, scene);
|
|
|
|
|
|
|
|
/* can be NULL if parent in other scene */
|
|
|
|
if(baspar && BASE_SELECTABLE(v3d, baspar)) {
|
|
|
|
ED_base_object_select(basact, BA_DESELECT);
|
|
|
|
ED_base_object_select(baspar, BA_SELECT);
|
|
|
|
ED_base_object_activate(C, baspar);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#define GROUP_MENU_MAX 24
|
|
|
|
static short select_grouped_group(bContext *C, Object *ob) /* Select objects in the same group as the active */
|
|
|
|
{
|
|
|
|
short changed = 0;
|
|
|
|
Group *group, *ob_groups[GROUP_MENU_MAX];
|
2010-05-12 22:29:32 +00:00
|
|
|
int group_count=0, i;
|
|
|
|
uiPopupMenu *pup;
|
|
|
|
uiLayout *layout;
|
|
|
|
|
2010-05-12 22:47:37 +00:00
|
|
|
for (group=CTX_data_main(C)->group.first; group && group_count < GROUP_MENU_MAX; group=group->id.next) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
if (object_in_group (ob, group)) {
|
|
|
|
ob_groups[group_count] = group;
|
|
|
|
group_count++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!group_count)
|
|
|
|
return 0;
|
|
|
|
else if (group_count == 1) {
|
|
|
|
group = ob_groups[0];
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
if (!(base->flag & SELECT) && object_in_group(base->object, group)) {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
return changed;
|
|
|
|
}
|
2010-05-12 22:29:32 +00:00
|
|
|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
/* build the menu. */
|
2011-02-27 18:03:19 +00:00
|
|
|
pup= uiPupMenuBegin(C, "Select Group", ICON_NONE);
|
2010-05-12 22:29:32 +00:00
|
|
|
layout= uiPupMenuLayout(pup);
|
|
|
|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
for (i=0; i<group_count; i++) {
|
|
|
|
group = ob_groups[i];
|
2010-05-12 22:29:32 +00:00
|
|
|
uiItemStringO(layout, group->id.name+2, 0, "OBJECT_OT_select_same_group", "group", group->id.name);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
2010-05-12 22:29:32 +00:00
|
|
|
uiPupMenuEnd(C, pup);
|
|
|
|
return changed; // The operator already handle this!
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static short select_grouped_object_hooks(bContext *C, Object *ob)
|
|
|
|
{
|
|
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
View3D *v3d= CTX_wm_view3d(C);
|
|
|
|
|
|
|
|
short changed = 0;
|
|
|
|
Base *base;
|
|
|
|
ModifierData *md;
|
|
|
|
HookModifierData *hmd;
|
|
|
|
|
|
|
|
for (md = ob->modifiers.first; md; md=md->next) {
|
|
|
|
if (md->type==eModifierType_Hook) {
|
|
|
|
hmd= (HookModifierData*) md;
|
|
|
|
if (hmd->object && !(hmd->object->flag & SELECT)) {
|
|
|
|
base= object_in_scene(hmd->object, scene);
|
|
|
|
if (base && (BASE_SELECTABLE(v3d, base))) {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Select objects woth the same parent as the active (siblings),
|
|
|
|
* parent can be NULL also */
|
|
|
|
static short select_grouped_siblings(bContext *C, Object *ob)
|
|
|
|
{
|
|
|
|
short changed = 0;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
|
|
|
if ((base->object->parent==ob->parent) && !(base->flag & SELECT)) {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
static short select_grouped_type(bContext *C, Object *ob)
|
|
|
|
{
|
|
|
|
short changed = 0;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
|
|
|
if ((base->object->type == ob->type) && !(base->flag & SELECT)) {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
static short select_grouped_layer(bContext *C, Object *ob)
|
|
|
|
{
|
|
|
|
char changed = 0;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
|
|
|
if ((base->lay & ob->lay) && !(base->flag & SELECT)) {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
static short select_grouped_index_object(bContext *C, Object *ob)
|
|
|
|
{
|
|
|
|
char changed = 0;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
|
|
|
if ((base->object->index == ob->index) && !(base->flag & SELECT)) {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
static short select_grouped_color(bContext *C, Object *ob)
|
|
|
|
{
|
|
|
|
char changed = 0;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
2009-11-10 20:43:45 +00:00
|
|
|
if (!(base->flag & SELECT) && (compare_v3v3(base->object->col, ob->col, 0.005f))) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
|
|
|
static short objects_share_gameprop(Object *a, Object *b)
|
|
|
|
{
|
|
|
|
bProperty *prop;
|
|
|
|
/*make a copy of all its properties*/
|
|
|
|
|
|
|
|
for( prop= a->prop.first; prop; prop = prop->next ) {
|
|
|
|
if ( get_ob_property(b, prop->name) )
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static short select_grouped_gameprops(bContext *C, Object *ob)
|
|
|
|
{
|
|
|
|
char changed = 0;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
|
|
|
if (!(base->flag & SELECT) && (objects_share_gameprop(base->object, ob))) {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
2011-08-15 10:37:26 +00:00
|
|
|
static short select_grouped_keyingset(bContext *C, Object *UNUSED(ob))
|
|
|
|
{
|
|
|
|
KeyingSet *ks = ANIM_scene_get_active_keyingset(CTX_data_scene(C));
|
|
|
|
short changed = 0;
|
|
|
|
|
|
|
|
/* firstly, validate KeyingSet */
|
|
|
|
if ((ks == NULL) || (ANIM_validate_keyingset(C, NULL, ks) != 0))
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
/* select each object that Keying Set refers to */
|
|
|
|
// TODO: perhaps to be more in line with the rest of these, we should only take objects
|
|
|
|
// if the passed in object is included in this too
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases)
|
|
|
|
{
|
|
|
|
/* only check for this object if it isn't selected already, to limit time wasted */
|
|
|
|
if ((base->flag & SELECT) == 0) {
|
|
|
|
KS_Path *ksp;
|
|
|
|
|
|
|
|
/* this is the slow way... we could end up with > 500 items here,
|
|
|
|
* with none matching, but end up doing this on 1000 objects...
|
|
|
|
*/
|
|
|
|
for (ksp = ks->paths.first; ksp; ksp = ksp->next) {
|
|
|
|
/* if id matches, select then stop looping (match found) */
|
2011-08-30 09:50:31 +00:00
|
|
|
if (ksp->id == (ID *)base->object) {
|
2011-08-15 10:37:26 +00:00
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
return changed;
|
|
|
|
}
|
|
|
|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
static int object_select_grouped_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
Object *ob;
|
|
|
|
int nr = RNA_enum_get(op->ptr, "type");
|
2009-09-16 10:09:57 +00:00
|
|
|
short changed = 0, extend;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
extend= RNA_boolean_get(op->ptr, "extend");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
if (extend == 0) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
ED_base_object_select(base, BA_DESELECT);
|
2009-12-17 07:40:43 +00:00
|
|
|
changed = 1;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
}
|
|
|
|
|
|
|
|
ob= OBACT;
|
2011-03-05 10:29:10 +00:00
|
|
|
if(ob==NULL) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
BKE_report(op->reports, RPT_ERROR, "No Active Object");
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
2009-12-17 07:40:43 +00:00
|
|
|
if(nr==1) changed |= select_grouped_children(C, ob, 1);
|
|
|
|
else if(nr==2) changed |= select_grouped_children(C, ob, 0);
|
|
|
|
else if(nr==3) changed |= select_grouped_parent(C);
|
|
|
|
else if(nr==4) changed |= select_grouped_siblings(C, ob);
|
|
|
|
else if(nr==5) changed |= select_grouped_type(C, ob);
|
|
|
|
else if(nr==6) changed |= select_grouped_layer(C, ob);
|
|
|
|
else if(nr==7) changed |= select_grouped_group(C, ob);
|
|
|
|
else if(nr==8) changed |= select_grouped_object_hooks(C, ob);
|
|
|
|
else if(nr==9) changed |= select_grouped_index_object(C, ob);
|
|
|
|
else if(nr==10) changed |= select_grouped_color(C, ob);
|
|
|
|
else if(nr==11) changed |= select_grouped_gameprops(C, ob);
|
2011-08-15 10:37:26 +00:00
|
|
|
else if(nr==12) changed |= select_grouped_keyingset(C, ob);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
if (changed) {
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
|
|
|
void OBJECT_OT_select_grouped(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
/* identifiers */
|
|
|
|
ot->name= "Select Grouped";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description = "Select all visible objects grouped by various properties";
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_select_grouped";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
ot->invoke= WM_menu_invoke;
|
|
|
|
ot->exec= object_select_grouped_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
|
|
|
/* properties */
|
2011-09-19 12:26:20 +00:00
|
|
|
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
|
2010-01-15 22:40:33 +00:00
|
|
|
ot->prop= RNA_def_enum(ot->srna, "type", prop_select_grouped_types, 0, "Type", "");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/************************* Select by Layer **********************/
|
|
|
|
|
|
|
|
static int object_select_by_layer_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
unsigned int layernum;
|
2009-09-16 10:09:57 +00:00
|
|
|
short extend;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
extend= RNA_boolean_get(op->ptr, "extend");
|
2010-08-18 07:45:32 +00:00
|
|
|
layernum = RNA_int_get(op->ptr, "layers");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
if (extend == 0) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
}
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
if(base->lay == (1<< (layernum -1)))
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
/* undo? */
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
|
|
|
void OBJECT_OT_select_by_layer(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
/* identifiers */
|
2010-10-06 10:00:15 +00:00
|
|
|
ot->name= "Select by Layer";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description = "Select all visible objects on a layer";
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_select_by_layer";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
/*ot->invoke = XXX - need a int grid popup*/
|
|
|
|
ot->exec= object_select_by_layer_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
/* properties */
|
2011-09-19 12:26:20 +00:00
|
|
|
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
|
2010-08-18 07:45:32 +00:00
|
|
|
RNA_def_int(ot->srna, "layers", 1, 1, 20, "Layer", "", 1, 20);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/************************** Select Inverse *************************/
|
|
|
|
|
2010-10-15 01:36:14 +00:00
|
|
|
static int object_select_inverse_exec(bContext *C, wmOperator *UNUSED(op))
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
if (base->flag & SELECT)
|
|
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
|
|
else
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
/* undo? */
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
|
|
|
void OBJECT_OT_select_inverse(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
|
|
|
|
/* identifiers */
|
|
|
|
ot->name= "Select Inverse";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description = "Invert selection of all visible objects";
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_select_inverse";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
ot->exec= object_select_inverse_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/**************************** (De)select All ****************************/
|
|
|
|
|
2009-11-29 22:16:29 +00:00
|
|
|
static int object_select_all_exec(bContext *C, wmOperator *op)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{
|
2009-11-29 22:16:29 +00:00
|
|
|
int action = RNA_enum_get(op->ptr, "action");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-11-29 22:16:29 +00:00
|
|
|
/* passthrough if no objects are visible */
|
|
|
|
if (CTX_DATA_COUNT(C, visible_bases) == 0) return OPERATOR_PASS_THROUGH;
|
|
|
|
|
|
|
|
if (action == SEL_TOGGLE) {
|
|
|
|
action = SEL_SELECT;
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
if (base->flag & SELECT) {
|
|
|
|
action = SEL_DESELECT;
|
|
|
|
break;
|
|
|
|
}
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
2009-11-29 22:16:29 +00:00
|
|
|
CTX_DATA_END;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
2009-11-29 22:16:29 +00:00
|
|
|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
2009-11-29 22:16:29 +00:00
|
|
|
switch (action) {
|
|
|
|
case SEL_SELECT:
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
break;
|
|
|
|
case SEL_DESELECT:
|
|
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
|
|
break;
|
|
|
|
case SEL_INVERT:
|
|
|
|
if (base->flag & SELECT) {
|
|
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
|
|
} else {
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
2009-11-29 22:16:29 +00:00
|
|
|
void OBJECT_OT_select_all(wmOperatorType *ot)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{
|
|
|
|
|
|
|
|
/* identifiers */
|
2010-07-21 22:57:48 +00:00
|
|
|
ot->name= "Select or Deselect All";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description = "Change selection of all visible objects in scene";
|
2009-11-29 22:16:29 +00:00
|
|
|
ot->idname= "OBJECT_OT_select_all";
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* api callbacks */
|
2009-11-29 22:16:29 +00:00
|
|
|
ot->exec= object_select_all_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
2009-11-29 22:16:29 +00:00
|
|
|
|
|
|
|
WM_operator_properties_select_all(ot);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
2010-05-12 22:29:32 +00:00
|
|
|
/**************************** Select In The Same Group ****************************/
|
|
|
|
|
|
|
|
static int object_select_same_group_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
Group *group;
|
|
|
|
char group_name[32];
|
|
|
|
|
|
|
|
/* passthrough if no objects are visible */
|
|
|
|
if (CTX_DATA_COUNT(C, visible_bases) == 0) return OPERATOR_PASS_THROUGH;
|
|
|
|
|
|
|
|
RNA_string_get(op->ptr, "group", group_name);
|
|
|
|
|
2010-05-12 22:47:37 +00:00
|
|
|
for (group=CTX_data_main(C)->group.first; group; group=group->id.next) {
|
2010-05-12 22:29:32 +00:00
|
|
|
if (!strcmp(group->id.name, group_name))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!group)
|
|
|
|
return OPERATOR_PASS_THROUGH;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
if (!(base->flag & SELECT) && object_in_group(base->object, group))
|
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
|
|
|
void OBJECT_OT_select_same_group(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
|
|
|
|
/* identifiers */
|
2010-10-06 10:00:15 +00:00
|
|
|
ot->name= "Select Same Group";
|
2010-05-12 22:29:32 +00:00
|
|
|
ot->description = "Select object in the same group";
|
|
|
|
ot->idname= "OBJECT_OT_select_same_group";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
ot->exec= object_select_same_group_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2010-05-12 22:29:32 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
2011-09-19 12:26:20 +00:00
|
|
|
RNA_def_string(ot->srna, "group", "", 32, "Group", "Name of the group to select");
|
2010-05-12 22:29:32 +00:00
|
|
|
}
|
|
|
|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
/**************************** Select Mirror ****************************/
|
|
|
|
static int object_select_mirror_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
2010-12-03 12:30:59 +00:00
|
|
|
Scene *scene= CTX_data_scene(C);
|
2009-09-16 10:09:57 +00:00
|
|
|
short extend;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
extend= RNA_boolean_get(op->ptr, "extend");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, primbase, selected_bases) {
|
2010-07-30 01:13:07 +00:00
|
|
|
char tmpname[32];
|
2010-12-03 12:30:59 +00:00
|
|
|
|
2010-07-30 01:13:07 +00:00
|
|
|
flip_side_name(tmpname, primbase->object->id.name+2, TRUE);
|
2010-12-03 12:30:59 +00:00
|
|
|
|
|
|
|
if(strcmp(tmpname, primbase->object->id.name+2)!=0) { /* names differ */
|
|
|
|
Object *ob= (Object *)find_id("OB", tmpname);
|
|
|
|
if(ob) {
|
|
|
|
Base *secbase= object_in_scene(ob, scene);
|
2010-07-30 01:13:07 +00:00
|
|
|
|
2010-12-03 12:30:59 +00:00
|
|
|
if(secbase) {
|
|
|
|
ED_base_object_select(secbase, BA_SELECT);
|
|
|
|
}
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
if (extend == 0) ED_base_object_select(primbase, BA_DESELECT);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
/* undo? */
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
|
|
|
void OBJECT_OT_select_mirror(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
|
|
|
|
/* identifiers */
|
|
|
|
ot->name= "Select Mirror";
|
|
|
|
ot->description = "Select the Mirror objects of the selected object eg. L.sword -> R.sword";
|
|
|
|
ot->idname= "OBJECT_OT_select_mirror";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
ot->exec= object_select_mirror_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
2011-09-19 12:26:20 +00:00
|
|
|
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
2009-09-16 01:15:30 +00:00
|
|
|
|
|
|
|
static int object_select_name_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
char *name= RNA_string_get_alloc(op->ptr, "name", NULL, 0);
|
|
|
|
short extend= RNA_boolean_get(op->ptr, "extend");
|
|
|
|
short changed = 0;
|
|
|
|
|
|
|
|
if(!extend) {
|
2010-10-19 01:48:03 +00:00
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
2011-05-06 23:46:24 +00:00
|
|
|
if(base->flag & SELECT) {
|
2010-10-19 01:48:03 +00:00
|
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
|
|
changed= 1;
|
|
|
|
}
|
2009-09-16 01:15:30 +00:00
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
}
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, selectable_bases) {
|
2010-05-27 08:09:25 +00:00
|
|
|
/* this is a bit dodjy, there should only be ONE object with this name, but library objects can mess this up */
|
2009-09-16 01:15:30 +00:00
|
|
|
if(strcmp(name, base->object->id.name+2)==0) {
|
2010-05-27 08:09:25 +00:00
|
|
|
ED_base_object_activate(C, base);
|
2009-09-16 01:15:30 +00:00
|
|
|
ED_base_object_select(base, BA_SELECT);
|
|
|
|
changed= 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
MEM_freeN(name);
|
|
|
|
|
|
|
|
/* undo? */
|
|
|
|
if(changed) {
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void OBJECT_OT_select_name(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
|
|
|
|
/* identifiers */
|
|
|
|
ot->name= "Select Name";
|
|
|
|
ot->description = "Select an object with this name";
|
|
|
|
ot->idname= "OBJECT_OT_select_name";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
ot->exec= object_select_name_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2009-09-16 01:15:30 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
2011-09-19 12:26:20 +00:00
|
|
|
RNA_def_string(ot->srna, "name", "", 0, "Name", "Object name to select");
|
|
|
|
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first");
|
2009-09-16 01:15:30 +00:00
|
|
|
}
|
|
|
|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
/**************************** Select Random ****************************/
|
|
|
|
|
|
|
|
static int object_select_random_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
float percent;
|
2009-09-16 10:09:57 +00:00
|
|
|
short extend;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
extend= RNA_boolean_get(op->ptr, "extend");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
if (extend == 0) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
}
|
2009-12-09 21:42:21 +00:00
|
|
|
percent = RNA_float_get(op->ptr, "percent")/100.0f;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
|
|
|
|
if (BLI_frand() < percent) {
|
2009-12-09 21:42:21 +00:00
|
|
|
ED_base_object_select(base, BA_SELECT);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
|
|
|
void OBJECT_OT_select_random(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
/* identifiers */
|
2009-12-09 21:42:21 +00:00
|
|
|
ot->name= "Select Random";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description = "Set select on random visible objects";
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_select_random";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
/*ot->invoke= object_select_random_invoke XXX - need a number popup ;*/
|
|
|
|
ot->exec = object_select_random_exec;
|
2011-09-09 10:15:14 +00:00
|
|
|
ot->poll= objects_selectable_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
2009-09-16 10:09:57 +00:00
|
|
|
/* properties */
|
2009-12-09 21:42:21 +00:00
|
|
|
RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of objects to select randomly", 0.f, 100.0f);
|
2011-09-19 12:26:20 +00:00
|
|
|
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend Selection", "Extend selection instead of deselecting everything first");
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|