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										 |  |  | import bpy | 
					
						
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										 |  |  | import bgl | 
					
						
							|  |  |  | import blf | 
					
						
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										 |  |  | def draw_callback_px(self, context): | 
					
						
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										 |  |  |     print("mouse points", len(self.mouse_path)) | 
					
						
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										 |  |  |     font_id = 0  # XXX, need to find out how best to get this. | 
					
						
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										 |  |  |     # draw some text | 
					
						
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										 |  |  |     blf.position(font_id, 15, 30, 0) | 
					
						
							|  |  |  |     blf.size(font_id, 20, 72) | 
					
						
							|  |  |  |     blf.draw(font_id, "Hello Word " + str(len(self.mouse_path))) | 
					
						
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							|  |  |  |     # 50% alpha, 2 pixel width line | 
					
						
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										 |  |  |     bgl.glEnable(bgl.GL_BLEND) | 
					
						
							|  |  |  |     bgl.glColor4f(0.0, 0.0, 0.0, 0.5) | 
					
						
							|  |  |  |     bgl.glLineWidth(2) | 
					
						
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										 |  |  |     bgl.glBegin(bgl.GL_LINE_STRIP) | 
					
						
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										 |  |  |     for x, y in self.mouse_path: | 
					
						
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										 |  |  |         bgl.glVertex2i(x, y) | 
					
						
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										 |  |  |     bgl.glEnd() | 
					
						
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										 |  |  |     # restore opengl defaults | 
					
						
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										 |  |  |     bgl.glLineWidth(1) | 
					
						
							|  |  |  |     bgl.glDisable(bgl.GL_BLEND) | 
					
						
							|  |  |  |     bgl.glColor4f(0.0, 0.0, 0.0, 1.0) | 
					
						
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							|  |  |  | class ModalDrawOperator(bpy.types.Operator): | 
					
						
							|  |  |  |     '''Draw a line with the mouse''' | 
					
						
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										 |  |  |     bl_idname = "view3d.modal_operator" | 
					
						
							|  |  |  |     bl_label = "Simple Modal View3D Operator" | 
					
						
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							|  |  |  |     def modal(self, context, event): | 
					
						
							|  |  |  |         context.area.tag_redraw() | 
					
						
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							|  |  |  |         if event.type == 'MOUSEMOVE': | 
					
						
							|  |  |  |             self.mouse_path.append((event.mouse_region_x, event.mouse_region_y)) | 
					
						
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							|  |  |  |         elif event.type == 'LEFTMOUSE': | 
					
						
							|  |  |  |             context.region.callback_remove(self._handle) | 
					
						
							|  |  |  |             return {'FINISHED'} | 
					
						
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							|  |  |  |         elif event.type in ('RIGHTMOUSE', 'ESC'): | 
					
						
							|  |  |  |             context.region.callback_remove(self._handle) | 
					
						
							|  |  |  |             return {'CANCELLED'} | 
					
						
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							|  |  |  |         return {'RUNNING_MODAL'} | 
					
						
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							|  |  |  |     def invoke(self, context, event): | 
					
						
							|  |  |  |         if context.area.type == 'VIEW_3D': | 
					
						
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										 |  |  |             context.window_manager.modal_handler_add(self) | 
					
						
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										 |  |  |             # Add the region OpenGL drawing callback | 
					
						
							|  |  |  |             # draw in view space with 'POST_VIEW' and 'PRE_VIEW' | 
					
						
							|  |  |  |             self._handle = context.region.callback_add(draw_callback_px, (self, context), 'POST_PIXEL') | 
					
						
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							|  |  |  |             self.mouse_path = [] | 
					
						
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							|  |  |  |             return {'RUNNING_MODAL'} | 
					
						
							|  |  |  |         else: | 
					
						
							|  |  |  |             self.report({'WARNING'}, "View3D not found, cannot run operator") | 
					
						
							|  |  |  |             return {'CANCELLED'} |