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blender-archive/source/blender/freestyle/intern/python/Interface1D/FEdge.cpp

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#include "FEdge.h"
#include "../Convert.h"
#include "../Interface0D/SVertex.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
/*--------------- Python API function prototypes for FEdge instance -----------*/
static int FEdge___init__(BPy_FEdge *self, PyObject *args, PyObject *kwds);
static PyObject * FEdge___copy__( BPy_FEdge *self );
static PyObject * FEdge_vertexA( BPy_FEdge *self );
static PyObject * FEdge_vertexB( BPy_FEdge *self );
static PyObject * FEdge___getitem__( BPy_FEdge *self, PyObject *args );
static PyObject * FEdge_nextEdge( BPy_FEdge *self );
static PyObject * FEdge_previousEdge( BPy_FEdge *self );
static PyObject * FEdge_getVertices( BPy_FEdge *self );
static PyObject * FEdge_getPoints( BPy_FEdge *self );
static PyObject * FEdge_isSmooth( BPy_FEdge *self );
static PyObject * FEdge_setVertexA( BPy_FEdge *self , PyObject *args);
static PyObject * FEdge_setVertexB( BPy_FEdge *self , PyObject *args);
static PyObject * FEdge_setId( BPy_FEdge *self , PyObject *args);
static PyObject * FEdge_setNextEdge( BPy_FEdge *self , PyObject *args);
static PyObject * FEdge_setPreviousEdge( BPy_FEdge *self , PyObject *args);
static PyObject * FEdge_setSmooth( BPy_FEdge *self , PyObject *args);
static PyObject * FEdge_setNature( BPy_FEdge *self, PyObject *args );
/*----------------------FEdge instance definitions ----------------------------*/
static PyMethodDef BPy_FEdge_methods[] = {
{"__copy__", ( PyCFunction ) FEdge___copy__, METH_NOARGS, "() Cloning method."},
{"vertexA", ( PyCFunction ) FEdge_vertexA, METH_NOARGS, "() Returns the first SVertex."},
{"vertexB", ( PyCFunction ) FEdge_vertexB, METH_NOARGS, "() Returns the second SVertex."},
{"__getitem__", ( PyCFunction ) FEdge___getitem__, METH_VARARGS, "(int i) Returns the first SVertex if i=0, the seccond SVertex if i=1."},
{"nextEdge", ( PyCFunction ) FEdge_nextEdge, METH_NOARGS, "() Returns the FEdge following this one in the ViewEdge. If this FEdge is the last of the ViewEdge, 0 is returned."},
{"previousEdge", ( PyCFunction ) FEdge_previousEdge, METH_NOARGS, "Returns the Edge preceding this one in the ViewEdge. If this FEdge is the first one of the ViewEdge, 0 is returned."},
{"getVertices", ( PyCFunction ) FEdge_getVertices, METH_NOARGS, "Returns the vertices"},
{"getPoints", ( PyCFunction ) FEdge_getPoints, METH_NOARGS, "Returns the points. The difference with getVertices() is that here we can iterate over points of the 1D element at any given sampling. At each call, a virtual point is created."},
{"isSmooth", ( PyCFunction ) FEdge_isSmooth, METH_NOARGS, "() Returns true if this FEdge is a smooth FEdge."},
{"setVertexA", ( PyCFunction ) FEdge_setVertexA, METH_VARARGS, "(SVertex v) Sets the first SVertex. ."},
{"setVertexB", ( PyCFunction ) FEdge_setVertexB, METH_VARARGS, "(SVertex v) Sets the second SVertex. "},
{"setId", ( PyCFunction ) FEdge_setId, METH_VARARGS, "(Id id) Sets the FEdge Id ."},
{"setNextEdge", ( PyCFunction ) FEdge_setNextEdge, METH_VARARGS, "(FEdge e) Sets the pointer to the next FEdge. "},
{"setPreviousEdge", ( PyCFunction ) FEdge_setPreviousEdge, METH_VARARGS, "(FEdge e) Sets the pointer to the previous FEdge. "},
{"setSmooth", ( PyCFunction ) FEdge_setSmooth, METH_VARARGS, "(bool b) Sets the flag telling whether this FEdge is smooth or sharp. true for Smooth, false for Sharp. "},
{"setNature", ( PyCFunction ) FEdge_setNature, METH_VARARGS, "(Nature n) Sets the nature of this FEdge. "},
{NULL, NULL, 0, NULL}
};
/*-----------------------BPy_FEdge type definition ------------------------------*/
PyTypeObject FEdge_Type = {
PyObject_HEAD_INIT( NULL )
0, /* ob_size */
"FEdge", /* tp_name */
sizeof( BPy_FEdge ), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
NULL, /* tp_dealloc */
NULL, /* printfunc tp_print; */
NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
NULL, /* tp_compare */
NULL, /* tp_repr */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
NULL, /* PySequenceMethods *tp_as_sequence; */
NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
NULL, /* getattrofunc tp_getattro; */
NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
/* delete references to contained objects */
NULL, /* inquiry tp_clear; */
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
NULL, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
0, /* long tp_weaklistoffset; */
/*** Added in release 2.2 ***/
/* Iterators */
NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
BPy_FEdge_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
NULL, /* struct PyGetSetDef *tp_getset; */
&Interface1D_Type, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
(initproc)FEdge___init__, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
NULL, /* PyObject *tp_subclasses; */
NULL, /* PyObject *tp_weaklist; */
NULL
};
//-------------------MODULE INITIALIZATION--------------------------------
//------------------------INSTANCE METHODS ----------------------------------
int FEdge___init__(BPy_FEdge *self, PyObject *args, PyObject *kwds)
{
PyObject *obj1 = 0, *obj2 = 0;
if (! PyArg_ParseTuple(args, "|OO", &obj1, &obj2) )
return -1;
if( !obj1 && !obj2 ){
self->fe = new FEdge();
} else if( BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2) ) {
self->fe = new FEdge( ((BPy_SVertex *) obj1)->sv, ((BPy_SVertex *) obj2)->sv );
} else {
return -1;
}
self->py_if1D.if1D = self->fe;
return 0;
}
PyObject * FEdge___copy__( BPy_FEdge *self ) {
BPy_FEdge *py_fe;
py_fe = (BPy_FEdge *) FEdge_Type.tp_new( &FEdge_Type, 0, 0 );
py_fe->fe = new FEdge( *(self->fe) );
py_fe->py_if1D.if1D = py_fe->fe;
return (PyObject *) py_fe;
}
PyObject * FEdge_vertexA( BPy_FEdge *self ) {
if( self->fe->vertexA() ){
return BPy_SVertex_from_SVertex( *(self->fe->vertexA()) );
}
Py_RETURN_NONE;
}
PyObject * FEdge_vertexB( BPy_FEdge *self ) {
if( self->fe->vertexB() ){
return BPy_SVertex_from_SVertex( *(self->fe->vertexB()) );
}
Py_RETURN_NONE;
}
PyObject * FEdge___getitem__( BPy_FEdge *self, PyObject *args ) {
int i;
if(!( PyArg_ParseTuple(args, "i", &i) && (i == 0 || i == 1) )) {
cout << "ERROR: FEdge___getitem__" << endl;
Py_RETURN_NONE;
}
if( SVertex *v = self->fe->operator[](i) )
return BPy_SVertex_from_SVertex( *v );
Py_RETURN_NONE;
}
PyObject * FEdge_nextEdge( BPy_FEdge *self ) {
if( FEdge *fe = self->fe->nextEdge() )
return BPy_FEdge_from_FEdge( *fe );
Py_RETURN_NONE;
}
PyObject * FEdge_previousEdge( BPy_FEdge *self ) {
if( FEdge *fe = self->fe->previousEdge() )
return BPy_FEdge_from_FEdge( *fe );
Py_RETURN_NONE;
}
PyObject * FEdge_isSmooth( BPy_FEdge *self ) {
return PyBool_from_bool( self->fe->isSmooth() );
}
PyObject *FEdge_setVertexA( BPy_FEdge *self , PyObject *args) {
PyObject *py_sv;
if(!( PyArg_ParseTuple(args, "O", &py_sv) && BPy_SVertex_Check(py_sv) )) {
cout << "ERROR: FEdge_setVertexA" << endl;
Py_RETURN_NONE;
}
self->fe->setVertexA( ((BPy_SVertex *) py_sv)->sv );
Py_RETURN_NONE;
}
PyObject *FEdge_setVertexB( BPy_FEdge *self , PyObject *args) {
PyObject *py_sv;
if(!( PyArg_ParseTuple(args, "O", &py_sv) && BPy_SVertex_Check(py_sv) )) {
cout << "ERROR: FEdge_setVertexB" << endl;
Py_RETURN_NONE;
}
self->fe->setVertexB( ((BPy_SVertex *) py_sv)->sv );
Py_RETURN_NONE;
}
PyObject *FEdge_setId( BPy_FEdge *self , PyObject *args) {
PyObject *py_id;
if(!( PyArg_ParseTuple(args, "O", &py_id) && BPy_Id_Check(py_id) )) {
cout << "ERROR: FEdge_setId" << endl;
Py_RETURN_NONE;
}
self->fe->setId(*( ((BPy_Id *) py_id)->id ));
Py_RETURN_NONE;
}
PyObject *FEdge_setNextEdge( BPy_FEdge *self , PyObject *args) {
PyObject *py_fe;
if(!( PyArg_ParseTuple(args, "O", &py_fe) && BPy_FEdge_Check(py_fe) )) {
cout << "ERROR: FEdge_setNextEdge" << endl;
Py_RETURN_NONE;
}
self->fe->setNextEdge( ((BPy_FEdge *) py_fe)->fe );
Py_RETURN_NONE;
}
PyObject *FEdge_setPreviousEdge( BPy_FEdge *self , PyObject *args) {
PyObject *py_fe;
if(!( PyArg_ParseTuple(args, "O", &py_fe) && BPy_FEdge_Check(py_fe) )) {
cout << "ERROR: FEdge_setPreviousEdge" << endl;
Py_RETURN_NONE;
}
self->fe->setPreviousEdge( ((BPy_FEdge *) py_fe)->fe );
Py_RETURN_NONE;
}
PyObject *FEdge_setSmooth( BPy_FEdge *self , PyObject *args) {
int b;
if(!( PyArg_ParseTuple(args, "i", &b) )) {
cout << "ERROR: FEdge_setSmooth" << endl;
Py_RETURN_NONE;
}
self->fe->setSmooth( (bool) b );
Py_RETURN_NONE;
}
PyObject * FEdge_setNature( BPy_FEdge *self, PyObject *args ) {
PyObject *py_n;
if(!( PyArg_ParseTuple(args, "O", &py_n) && BPy_Nature_Check(py_n) )) {
cout << "ERROR: FEdge_setNature" << endl;
Py_RETURN_NONE;
}
PyObject *i = (PyObject *) &( ((BPy_Nature *) py_n)->i );
((FEdge *) self->py_if1D.if1D)->setNature( PyInt_AsLong(i) );
Py_RETURN_NONE;
}
PyObject *FEdge_getVertices( BPy_FEdge *self ) {
PyObject *py_vertices = PyList_New(NULL);
for( Interface0DIterator it = self->fe->verticesBegin(); it != self->fe->verticesEnd(); it++ ) {
PyList_Append( py_vertices, BPy_Interface0D_from_Interface0D( *it ) );
}
return py_vertices;
}
PyObject *FEdge_getPoints( BPy_FEdge *self ) {
PyObject *py_points = PyList_New(NULL);
for( Interface0DIterator it = self->fe->pointsBegin(); it != self->fe->pointsEnd(); it++ ) {
PyList_Append( py_points, BPy_Interface0D_from_Interface0D( *it ) );
}
return py_points;
}
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif