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blender-archive/source/blender/editors/util/undo.c

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_object.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_dynstr.h"
#include "BKE_utildefines.h"
#include "ED_util.h"
#include "ED_mesh.h"
#include "UI_interface.h"
#include "UI_resources.h"
/* ***************** generic undo system ********************* */
/* ********* XXX **************** */
static void undo_push_curve() {}
static void undo_push_font() {}
static void undo_push_mball() {}
static void undo_push_lattice() {}
static void undo_push_armature() {}
static void PE_undo_push() {}
static void PE_undo() {}
static void PE_redo() {}
static void PE_undo_menu() {}
static void undo_imagepaint_step() {}
static void sound_initialize_sounds() {}
/* ********* XXX **************** */
void ED_undo_push(bContext *C, char *str)
{
if(G.obedit) {
if (U.undosteps == 0) return;
if(G.obedit->type==OB_MESH)
undo_push_mesh(str);
else if ELEM(G.obedit->type, OB_CURVE, OB_SURF)
undo_push_curve(str);
else if (G.obedit->type==OB_FONT)
undo_push_font(str);
else if (G.obedit->type==OB_MBALL)
undo_push_mball(str);
else if (G.obedit->type==OB_LATTICE)
undo_push_lattice(str);
else if (G.obedit->type==OB_ARMATURE)
undo_push_armature(str);
}
else if(G.f & G_PARTICLEEDIT) {
if (U.undosteps == 0) return;
PE_undo_push(str);
}
else {
if(U.uiflag & USER_GLOBALUNDO)
BKE_write_undo(C, str);
}
}
static void undo_do(bContext *C)
{
if(U.uiflag & USER_GLOBALUNDO) {
#ifndef DISABLE_PYTHON
// XXX BPY_scripts_clear_pyobjects();
#endif
BKE_undo_step(C, 1);
sound_initialize_sounds();
}
}
void ED_undo(bContext *C)
{
ScrArea *sa= CTX_wm_area(C);
if(G.obedit) {
if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
undo_editmode_step(1);
}
else {
if(G.f & G_TEXTUREPAINT)
undo_imagepaint_step(1);
else if(sa->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sa->spacedata.first;
if(sima->flag & SI_DRAWTOOL)
undo_imagepaint_step(1);
else
undo_do(C);
}
else if(G.f & G_PARTICLEEDIT)
PE_undo();
else {
undo_do(C);
}
}
}
void ED_redo(bContext *C)
{
ScrArea *sa= CTX_wm_area(C);
if(G.obedit) {
if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
undo_editmode_step(-1);
}
else {
if(G.f & G_TEXTUREPAINT)
undo_imagepaint_step(-1);
else if(sa->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sa->spacedata.first;
if(sima->flag & SI_DRAWTOOL)
undo_imagepaint_step(-1);
else {
BKE_undo_step(C, -1);
sound_initialize_sounds();
}
}
else if(G.f & G_PARTICLEEDIT)
PE_redo();
else {
/* includes faceselect now */
if(U.uiflag & USER_GLOBALUNDO) {
BKE_undo_step(C, -1);
sound_initialize_sounds();
}
}
}
}
void ED_undo_menu(bContext *C)
{
if(G.obedit) {
if ELEM7(G.obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
undo_editmode_menu();
}
else {
if(G.f & G_PARTICLEEDIT)
PE_undo_menu();
else if(U.uiflag & USER_GLOBALUNDO) {
char *menu= BKE_undo_menu_string();
if(menu) {
short event= 0; // XXX pupmenu_col(menu, 20);
MEM_freeN(menu);
if(event>0) {
BKE_undo_number(C, event);
sound_initialize_sounds();
}
}
}
}
}