This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/space_file/space_file.c

258 lines
5.8 KiB
C
Raw Normal View History

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BLO_readfile.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_rand.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "ED_markers.h"
#include "file_intern.h" // own include
/* ******************** default callbacks for file space ***************** */
static SpaceLink *file_new(const bContext *C)
{
ARegion *ar;
SpaceFile *sfile;
sfile= MEM_callocN(sizeof(SpaceFile), "initfile");
sfile->spacetype= SPACE_FILE;
sfile->dir[0]= '/';
sfile->type= FILE_UNIX;
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for file");
BLI_addtail(&sfile->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for file");
BLI_addtail(&sfile->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW;
/* channel list region XXX */
return (SpaceLink *)sfile;
}
/* not spacelink itself */
static void file_free(SpaceLink *sl)
{
SpaceFile *sfile= (SpaceFile *) sl;
if(sfile->libfiledata)
BLO_blendhandle_close(sfile->libfiledata);
if(sfile->filelist)
freefilelist(sfile);
if(sfile->pupmenu)
MEM_freeN(sfile->pupmenu);
}
/* spacetype; init callback */
static void file_init(struct wmWindowManager *wm, ScrArea *sa)
{
}
static SpaceLink *file_duplicate(SpaceLink *sl)
{
SpaceFile *sfilen= MEM_dupallocN(sl);
/* clear or remove stuff from old */
return (SpaceLink *)sfilen;
}
/* add handlers, stuff you only do once or on area/region changes */
static void file_main_area_init(wmWindowManager *wm, ARegion *ar)
{
ListBase *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
/* own keymap */
keymap= WM_keymap_listbase(wm, "File", SPACE_FILE, 0); /* XXX weak? */
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
static void file_main_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
// SpaceFile *sfile= (SpaceFile*)CTX_wm_space_data(C);
View2D *v2d= &ar->v2d;
float col[3];
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
UI_view2d_view_ortho(C, v2d);
/* data... */
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers? */
}
void file_operatortypes(void)
{
}
void file_keymap(struct wmWindowManager *wm)
{
}
/* add handlers, stuff you only do once or on area/region changes */
static void file_header_area_init(wmWindowManager *wm, ARegion *ar)
{
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
}
static void file_header_area_draw(const bContext *C, ARegion *ar)
{
float col[3];
/* clear */
if(ED_screen_area_active(C))
UI_GetThemeColor3fv(TH_HEADER, col);
else
UI_GetThemeColor3fv(TH_HEADERDESEL, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
file_header_buttons(C, ar);
/* restore view matrix? */
UI_view2d_view_restore(C);
}
static void file_main_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_file(void)
{
SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype file");
ARegionType *art;
st->spaceid= SPACE_FILE;
st->new= file_new;
st->free= file_free;
st->init= file_init;
st->duplicate= file_duplicate;
st->operatortypes= file_operatortypes;
st->keymap= file_keymap;
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype file region");
art->regionid = RGN_TYPE_WINDOW;
art->init= file_main_area_init;
art->draw= file_main_area_draw;
art->listener= file_main_area_listener;
art->keymapflag= ED_KEYMAP_VIEW2D;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype file region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
art->init= file_header_area_init;
art->draw= file_header_area_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: channels */
art= MEM_callocN(sizeof(ARegionType), "spacetype file region");
art->regionid = RGN_TYPE_CHANNELS;
art->minsizex= 80;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
// art->init= file_channel_area_init;
// art->draw= file_channel_area_draw;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
}