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blender-archive/source/blender/freestyle/intern/python/BPy_StrokeAttribute.cpp

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#include "BPy_StrokeAttribute.h"
#include "BPy_Convert.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
/*--------------- Python API function prototypes for StrokeAttribute instance -----------*/
static int StrokeAttribute___init__(BPy_StrokeAttribute *self, PyObject *args, PyObject *kwds);
static void StrokeAttribute___dealloc__(BPy_StrokeAttribute *self);
static PyObject * StrokeAttribute___repr__(BPy_StrokeAttribute *self);
static PyObject * StrokeAttribute_getColorR( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_getColorG( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_getColorB( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_getColorRGB( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_getAlpha( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_getThicknessR( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_getThicknessL( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_getThicknessRL( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_isVisible( BPy_StrokeAttribute *self );
static PyObject * StrokeAttribute_getAttributeReal( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_getAttributeVec2f( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_getAttributeVec3f( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_isAttributeAvailableReal( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_isAttributeAvailableVec2f( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_isAttributeAvailableVec3f( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_setColor( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_setAlpha( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_setThickness( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_setVisible( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_setAttributeReal( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_setAttributeVec2f( BPy_StrokeAttribute *self, PyObject *args );
static PyObject * StrokeAttribute_setAttributeVec3f( BPy_StrokeAttribute *self, PyObject *args );
/*----------------------StrokeAttribute instance definitions ----------------------------*/
static PyMethodDef BPy_StrokeAttribute_methods[] = {
{"getColorR", ( PyCFunction ) StrokeAttribute_getColorR, METH_NOARGS, "Returns the R color component. "},
{"getColorG", ( PyCFunction ) StrokeAttribute_getColorG, METH_NOARGS, "Returns the G color component. "},
{"getColorB", ( PyCFunction ) StrokeAttribute_getColorB, METH_NOARGS, "Returns the B color component. "},
{"getColorRGB", ( PyCFunction ) StrokeAttribute_getColorRGB, METH_NOARGS, "Returns the RGB color components."},
{"getAlpha", ( PyCFunction ) StrokeAttribute_getAlpha, METH_NOARGS, "Returns the alpha color component."},
{"getThicknessR", ( PyCFunction ) StrokeAttribute_getThicknessR, METH_NOARGS, "Returns the thickness on the right of the vertex when following the stroke. "},
{"getThicknessL", ( PyCFunction ) StrokeAttribute_getThicknessL, METH_NOARGS, "Returns the thickness on the left of the vertex when following the stroke."},
{"getThicknessRL", ( PyCFunction ) StrokeAttribute_getThicknessRL, METH_NOARGS, "Returns the thickness on the right and on the left of the vertex when following the stroke. "},
{"isVisible", ( PyCFunction ) StrokeAttribute_isVisible, METH_NOARGS, "Returns true if the strokevertex is visible, false otherwise"},
{"getAttributeReal", ( PyCFunction ) StrokeAttribute_getAttributeReal, METH_VARARGS, "(name) Returns an attribute of type real specified by name."},
{"getAttributeVec2f", ( PyCFunction ) StrokeAttribute_getAttributeVec2f, METH_VARARGS, "(name) Returns an attribute of type Vec2f specified by name."},
{"getAttributeVec3f", ( PyCFunction ) StrokeAttribute_getAttributeVec3f, METH_VARARGS, "(name) Returns an attribute of type Vec3f specified by name."},
{"isAttributeAvailableReal", ( PyCFunction ) StrokeAttribute_isAttributeAvailableReal, METH_VARARGS, "(name) Checks whether the real attribute specified by name is available"},
{"isAttributeAvailableVec2f", ( PyCFunction ) StrokeAttribute_isAttributeAvailableVec2f, METH_VARARGS, "(name) Checks whether the Vec2f attribute specified by name is available"},
{"isAttributeAvailableVec3f", ( PyCFunction ) StrokeAttribute_isAttributeAvailableVec3f, METH_VARARGS, "(name) Checks whether the Vec3f attribute specified by name is available"},
{"setColor", ( PyCFunction ) StrokeAttribute_setColor, METH_VARARGS, "(float a)Sets the attribute's alpha value. "},
{"setAlpha", ( PyCFunction ) StrokeAttribute_setAlpha, METH_VARARGS, "(float a) Sets the attribute's alpha value."},
{"setThickness", ( PyCFunction ) StrokeAttribute_setThickness, METH_VARARGS, ""},
{"setVisible", ( PyCFunction ) StrokeAttribute_setVisible, METH_VARARGS, ""},
{"setAttributeReal", ( PyCFunction ) StrokeAttribute_setAttributeReal, METH_VARARGS, "(name, float att) Adds a user defined attribute of type real. If there is no attribute of specified by name, it is added. Otherwise, the new value replaces the old one."},
{"setAttributeVec2f", ( PyCFunction ) StrokeAttribute_setAttributeVec2f, METH_VARARGS, "(name, float att) Adds a user defined attribute of type Vec2f. If there is no attribute of specified by name, it is added. Otherwise, the new value replaces the old one."},
{"setAttributeVec3f", ( PyCFunction ) StrokeAttribute_setAttributeVec3f, METH_VARARGS, "(name, float att) Adds a user defined attribute of type Vec4f. If there is no attribute of specified by name, it is added. Otherwise, the new value replaces the old one."},
{NULL, NULL, 0, NULL}
};
/*-----------------------BPy_StrokeAttribute type definition ------------------------------*/
PyTypeObject StrokeAttribute_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
"StrokeAttribute", /* tp_name */
sizeof(BPy_StrokeAttribute), /* tp_basicsize */
0, /* tp_itemsize */
(destructor)StrokeAttribute___dealloc__, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
(reprfunc)StrokeAttribute___repr__, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
"StrokeAttribute objects", /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
BPy_StrokeAttribute_methods, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)StrokeAttribute___init__, /* tp_init */
0, /* tp_alloc */
PyType_GenericNew, /* tp_new */
};
//-------------------MODULE INITIALIZATION--------------------------------
int StrokeAttribute_Init( PyObject *module )
{
if( module == NULL )
return -1;
if( PyType_Ready( &StrokeAttribute_Type ) < 0 )
return -1;
Py_INCREF( &StrokeAttribute_Type );
PyModule_AddObject(module, "StrokeAttribute", (PyObject *)&StrokeAttribute_Type);
return 0;
}
//------------------------INSTANCE METHODS ----------------------------------
int StrokeAttribute___init__(BPy_StrokeAttribute *self, PyObject *args, PyObject *kwds)
{
PyObject *obj1 = 0, *obj2 = 0 , *obj3 = 0, *obj4 = 0, *obj5 = 0 , *obj6 = 0;
if (! PyArg_ParseTuple(args, "|OOOOOO", &obj1, &obj2, &obj3, &obj4, &obj5, &obj6) )
return -1;
if( !obj1 || !obj2 || !obj3 ){
self->sa = new StrokeAttribute();
} else if( BPy_StrokeAttribute_Check(obj1) &&
BPy_StrokeAttribute_Check(obj2) &&
PyFloat_Check(obj3) ) {
self->sa = new StrokeAttribute( *( ((BPy_StrokeAttribute *) obj1)->sa ),
*( ((BPy_StrokeAttribute *) obj2)->sa ),
PyFloat_AsDouble( obj3 ) );
} else if( obj4 && obj5 && obj6 ) {
self->sa = new StrokeAttribute( PyFloat_AsDouble( obj1 ),
PyFloat_AsDouble( obj2 ),
PyFloat_AsDouble( obj3 ),
PyFloat_AsDouble( obj4 ),
PyFloat_AsDouble( obj5 ),
PyFloat_AsDouble( obj6 ) );
} else {
PyErr_SetString(PyExc_TypeError, "invalid arguments");
return -1;
}
SWIG/directors dependency removal (cont'd) * Added to python/BPy_Convert.{cpp,h} 4 utility converters below for better introspection-based automatic type conversion. PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D ); PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D ); PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe ); PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv ); There are 4 corresponding converters without the "Any_" prefix. All calls of them in the code base were replaced with these new converters so that the introspection-based automatic conversion would take place universally. * python/BPy_Convert.{cpp,h}: Those C++ to Python converters having had a "_ptr" suffix were renamed to a name without the suffix, and their arguments were changed so as to take a reference (e.g., ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed converters and their new function prototypes are listed below. These converters now return a Python wrapper object that retains the passed reference, instead of retaining a newly created C++ object by the converters. // Interface0D converters PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D ); PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp ); PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv ); PyObject * BPy_SVertex_from_SVertex( SVertex& sv ); PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv ); PyObject * BPy_TVertex_from_TVertex( TVertex& tv ); PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv ); // Interface1D converters PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D ); PyObject * BPy_Chain_from_Chain( Chain& c ); PyObject * BPy_FEdge_from_FEdge( FEdge& fe ); PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes ); PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes ); PyObject * BPy_Stroke_from_Stroke( Stroke& s ); PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve ); PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve ); // some other converters PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs ); PyObject * BPy_SShape_from_SShape( SShape& ss ); PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m ); PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa ); * Added a "borrowed" flag to the definitions of Python types being used to wrap C++ components of Freestyle's internal data structures. The flag indicates whether or not a Python wrapper object has a reference to a C++ object that comprises the internal data structures. The deallocation routines of the Python types check this flag and release a wrapped C++ object only when it is not part of the internal data structures. The following files were modified: python/BPy_FrsMaterial.{cpp,h} python/BPy_Interface0D.{cpp,h} python/BPy_Interface1D.{cpp,h} python/BPy_SShape.{cpp,h} python/BPy_StrokeAttribute.{cpp,h} python/BPy_ViewShape.{cpp,h} python/Interface0D/BPy_CurvePoint.cpp python/Interface0D/BPy_SVertex.cpp python/Interface0D/BPy_ViewVertex.cpp python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp python/Interface0D/ViewVertex/BPy_NonTVertex.cpp python/Interface0D/ViewVertex/BPy_TVertex.cpp python/Interface1D/BPy_FEdge.cpp python/Interface1D/BPy_FrsCurve.cpp python/Interface1D/BPy_Stroke.cpp python/Interface1D/BPy_ViewEdge.cpp python/Interface1D/Curve/BPy_Chain.cpp python/Interface1D/FEdge/BPy_FEdgeSharp.cpp python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp * view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed from the Interface0D and Interface1D C++ classes a back pointer to a Python wrapper object and all "director" calls. These classes (and their subclasses) are used to build Freestyle's main data structures (such as a view map and strokes) and their class hierarchy is static. Python wrappers of these C++ classes are only used to access the data structures from the Python layer, and not intended to extend the data structures by subclassing the Python wrappers. Without the necessity of subclassing in the Python layer, the back pointer to a wrapping Python object and "director" calls would be useless (actually they were not used at all), so they were all removed. * python/Director.{cpp,h}: Removed the definitions of directors that were no longer used. * stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python wrapper object. * python/BPy_ViewMap.cpp: Fixed a possible null pointer reference. * python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in FEdge___init__().
2009-08-02 16:23:18 +00:00
self->borrowed = 0;
return 0;
}
void StrokeAttribute___dealloc__(BPy_StrokeAttribute* self)
{
SWIG/directors dependency removal (cont'd) * Added to python/BPy_Convert.{cpp,h} 4 utility converters below for better introspection-based automatic type conversion. PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D ); PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D ); PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe ); PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv ); There are 4 corresponding converters without the "Any_" prefix. All calls of them in the code base were replaced with these new converters so that the introspection-based automatic conversion would take place universally. * python/BPy_Convert.{cpp,h}: Those C++ to Python converters having had a "_ptr" suffix were renamed to a name without the suffix, and their arguments were changed so as to take a reference (e.g., ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed converters and their new function prototypes are listed below. These converters now return a Python wrapper object that retains the passed reference, instead of retaining a newly created C++ object by the converters. // Interface0D converters PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D ); PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp ); PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv ); PyObject * BPy_SVertex_from_SVertex( SVertex& sv ); PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv ); PyObject * BPy_TVertex_from_TVertex( TVertex& tv ); PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv ); // Interface1D converters PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D ); PyObject * BPy_Chain_from_Chain( Chain& c ); PyObject * BPy_FEdge_from_FEdge( FEdge& fe ); PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes ); PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes ); PyObject * BPy_Stroke_from_Stroke( Stroke& s ); PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve ); PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve ); // some other converters PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs ); PyObject * BPy_SShape_from_SShape( SShape& ss ); PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m ); PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa ); * Added a "borrowed" flag to the definitions of Python types being used to wrap C++ components of Freestyle's internal data structures. The flag indicates whether or not a Python wrapper object has a reference to a C++ object that comprises the internal data structures. The deallocation routines of the Python types check this flag and release a wrapped C++ object only when it is not part of the internal data structures. The following files were modified: python/BPy_FrsMaterial.{cpp,h} python/BPy_Interface0D.{cpp,h} python/BPy_Interface1D.{cpp,h} python/BPy_SShape.{cpp,h} python/BPy_StrokeAttribute.{cpp,h} python/BPy_ViewShape.{cpp,h} python/Interface0D/BPy_CurvePoint.cpp python/Interface0D/BPy_SVertex.cpp python/Interface0D/BPy_ViewVertex.cpp python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp python/Interface0D/ViewVertex/BPy_NonTVertex.cpp python/Interface0D/ViewVertex/BPy_TVertex.cpp python/Interface1D/BPy_FEdge.cpp python/Interface1D/BPy_FrsCurve.cpp python/Interface1D/BPy_Stroke.cpp python/Interface1D/BPy_ViewEdge.cpp python/Interface1D/Curve/BPy_Chain.cpp python/Interface1D/FEdge/BPy_FEdgeSharp.cpp python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp * view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed from the Interface0D and Interface1D C++ classes a back pointer to a Python wrapper object and all "director" calls. These classes (and their subclasses) are used to build Freestyle's main data structures (such as a view map and strokes) and their class hierarchy is static. Python wrappers of these C++ classes are only used to access the data structures from the Python layer, and not intended to extend the data structures by subclassing the Python wrappers. Without the necessity of subclassing in the Python layer, the back pointer to a wrapping Python object and "director" calls would be useless (actually they were not used at all), so they were all removed. * python/Director.{cpp,h}: Removed the definitions of directors that were no longer used. * stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python wrapper object. * python/BPy_ViewMap.cpp: Fixed a possible null pointer reference. * python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in FEdge___init__().
2009-08-02 16:23:18 +00:00
if( self->sa && !self->borrowed )
delete self->sa;
Py_TYPE(self)->tp_free((PyObject*)self);
}
PyObject * StrokeAttribute___repr__(BPy_StrokeAttribute* self)
{
stringstream repr("StrokeAttribute:");
repr << " r: " << self->sa->getColorR()
<< " g: " << self->sa->getColorG()
<< " b: " << self->sa->getColorB()
<< " a: " << self->sa->getAlpha()
<< " - R: " << self->sa->getThicknessR()
<< " L: " << self->sa->getThicknessL();
return PyUnicode_FromFormat( repr.str().c_str() );
}
PyObject *StrokeAttribute_getColorR( BPy_StrokeAttribute *self ) {
return PyFloat_FromDouble( self->sa->getColorR() );
}
PyObject *StrokeAttribute_getColorG( BPy_StrokeAttribute *self ) {
return PyFloat_FromDouble( self->sa->getColorG() );
}
PyObject *StrokeAttribute_getColorB( BPy_StrokeAttribute *self ) {
return PyFloat_FromDouble( self->sa->getColorB() );
}
PyObject *StrokeAttribute_getColorRGB( BPy_StrokeAttribute *self ) {
Vec3f v( self->sa->getColorRGB() );
return Vector_from_Vec3f( v );
}
PyObject *StrokeAttribute_getAlpha( BPy_StrokeAttribute *self ) {
return PyFloat_FromDouble( self->sa->getAlpha() );
}
PyObject *StrokeAttribute_getThicknessR( BPy_StrokeAttribute *self ) {
return PyFloat_FromDouble( self->sa->getThicknessR() );
}
PyObject *StrokeAttribute_getThicknessL( BPy_StrokeAttribute *self ) {
return PyFloat_FromDouble( self->sa->getThicknessL() );
}
PyObject *StrokeAttribute_getThicknessRL( BPy_StrokeAttribute *self ) {
Vec2f v( self->sa->getThicknessRL() );
return Vector_from_Vec2f( v );
}
PyObject *StrokeAttribute_isVisible( BPy_StrokeAttribute *self ) {
return PyBool_from_bool( self->sa->isVisible() );
}
PyObject *StrokeAttribute_getAttributeReal( BPy_StrokeAttribute *self, PyObject *args ) {
char *attr;
if(!( PyArg_ParseTuple(args, "s", &attr) ))
return NULL;
double a = self->sa->getAttributeReal( attr );
return PyFloat_FromDouble( a );
}
PyObject *StrokeAttribute_getAttributeVec2f( BPy_StrokeAttribute *self, PyObject *args ) {
char *attr;
if(!( PyArg_ParseTuple(args, "s", &attr) ))
return NULL;
Vec2f a = self->sa->getAttributeVec2f( attr );
return Vector_from_Vec2f( a );
}
PyObject *StrokeAttribute_getAttributeVec3f( BPy_StrokeAttribute *self, PyObject *args ) {
char *attr;
if(!( PyArg_ParseTuple(args, "s", &attr) ))
return NULL;
Vec3f a = self->sa->getAttributeVec3f( attr );
return Vector_from_Vec3f( a );
}
PyObject *StrokeAttribute_isAttributeAvailableReal( BPy_StrokeAttribute *self, PyObject *args ) {
char *attr;
if(!( PyArg_ParseTuple(args, "s", &attr) ))
return NULL;
return PyBool_from_bool( self->sa->isAttributeAvailableReal( attr ) );
}
PyObject *StrokeAttribute_isAttributeAvailableVec2f( BPy_StrokeAttribute *self, PyObject *args ) {
char *attr;
if(!( PyArg_ParseTuple(args, "s", &attr) ))
return NULL;
return PyBool_from_bool( self->sa->isAttributeAvailableVec2f( attr ) );
}
PyObject *StrokeAttribute_isAttributeAvailableVec3f( BPy_StrokeAttribute *self, PyObject *args ) {
char *attr;
if(!( PyArg_ParseTuple(args, "s", &attr) ))
return NULL;
return PyBool_from_bool( self->sa->isAttributeAvailableVec3f( attr ) );
}
PyObject * StrokeAttribute_setColor( BPy_StrokeAttribute *self, PyObject *args ) {
PyObject *obj1 = 0, *obj2 = 0, *obj3 = 0 ;
if(!( PyArg_ParseTuple(args, "O|OO", &obj1, &obj2, &obj3) ))
return NULL;
if( obj1 && !obj2 && !obj3 ){
Vec3f *v = Vec3f_ptr_from_PyObject(obj1);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
return NULL;
}
self->sa->setColor( *v );
delete v;
} else if( obj1 && obj2 && obj3 ){
self->sa->setColor( PyFloat_AsDouble(obj1),
PyFloat_AsDouble(obj2),
PyFloat_AsDouble(obj3) );
} else {
PyErr_SetString(PyExc_TypeError, "invalid arguments");
return NULL;
}
Py_RETURN_NONE;
}
PyObject * StrokeAttribute_setAlpha( BPy_StrokeAttribute *self, PyObject *args ){
float f = 0;
if(!( PyArg_ParseTuple(args, "f", &f) ))
return NULL;
self->sa->setAlpha( f );
Py_RETURN_NONE;
}
PyObject * StrokeAttribute_setThickness( BPy_StrokeAttribute *self, PyObject *args ) {
PyObject *obj1 = 0, *obj2 = 0;
if(!( PyArg_ParseTuple(args, "O|O", &obj1, &obj2) ))
return NULL;
if( obj1 && !obj2 ){
Vec2f *v = Vec2f_ptr_from_PyObject(obj1);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 2D vector (either a list of 2 elements or Vector)");
return NULL;
}
self->sa->setThickness( *v );
delete v;
} else if( obj1 && obj2 ){
self->sa->setThickness( PyFloat_AsDouble(obj1),
PyFloat_AsDouble(obj2) );
} else {
PyErr_SetString(PyExc_TypeError, "invalid arguments");
return NULL;
}
Py_RETURN_NONE;
}
PyObject * StrokeAttribute_setVisible( BPy_StrokeAttribute *self, PyObject *args ) {
PyObject *py_b;
if(!( PyArg_ParseTuple(args, "O", &py_b) ))
return NULL;
self->sa->setVisible( bool_from_PyBool(py_b) );
Py_RETURN_NONE;
}
PyObject * StrokeAttribute_setAttributeReal( BPy_StrokeAttribute *self, PyObject *args ) {
char *s = 0;
double d = 0;
if(!( PyArg_ParseTuple(args, "sd", &s, &d) ))
return NULL;
self->sa->setAttributeReal( s, d );
Py_RETURN_NONE;
}
PyObject * StrokeAttribute_setAttributeVec2f( BPy_StrokeAttribute *self, PyObject *args ) {
char *s;
PyObject *obj = 0;
if(!( PyArg_ParseTuple(args, "sO", &s, &obj) ))
return NULL;
Vec2f *v = Vec2f_ptr_from_PyObject(obj);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 2 must be a 2D vector (either a list of 2 elements or Vector)");
return NULL;
}
self->sa->setAttributeVec2f( s, *v );
delete v;
Py_RETURN_NONE;
}
PyObject * StrokeAttribute_setAttributeVec3f( BPy_StrokeAttribute *self, PyObject *args ) {
char *s;
PyObject *obj = 0;
if(!( PyArg_ParseTuple(args, "sO", &s, &obj) ))
return NULL;
Vec3f *v = Vec3f_ptr_from_PyObject(obj);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 2 must be a 3D vector (either a list of 3 elements or Vector)");
return NULL;
}
self->sa->setAttributeVec3f( s, *v );
delete v;
Py_RETURN_NONE;
}
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif