| 
									
										
										
										
											2009-01-01 13:15:35 +00:00
										 |  |  | /**
 | 
					
						
							|  |  |  |  * $Id: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version.  | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2009 Blender Foundation. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  | 
					
						
							|  |  |  |  * Contributor(s): Blender Foundation | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include <stdlib.h>
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							|  |  |  | #include <math.h>
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							|  |  |  | 
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							|  |  |  | #include "MEM_guardedalloc.h"
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							|  |  |  | 
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							|  |  |  | #include "DNA_object_types.h"
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							|  |  |  | #include "DNA_scene_types.h"
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							|  |  |  | #include "DNA_screen_types.h"
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							|  |  |  | #include "DNA_space_types.h"
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							|  |  |  | #include "DNA_userdef_types.h"
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							|  |  |  | #include "DNA_view3d_types.h"
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							|  |  |  | #include "DNA_windowmanager_types.h"
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							|  |  |  | 
 | 
					
						
							|  |  |  | #include "BLI_arithb.h"
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							|  |  |  | #include "BLI_blenlib.h"
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							|  |  |  | #include "BLI_editVert.h"
 | 
					
						
							|  |  |  | 
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							|  |  |  | #include "BKE_context.h"
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							|  |  |  | #include "BKE_global.h"
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							|  |  |  | #include "BKE_utildefines.h"
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							|  |  |  | 
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							|  |  |  | #include "RNA_access.h"
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							|  |  |  | #include "RNA_define.h"
 | 
					
						
							|  |  |  | 
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							|  |  |  | #include "WM_api.h"
 | 
					
						
							|  |  |  | #include "WM_types.h"
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							|  |  |  | 
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							|  |  |  | #include "ED_screen.h"
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							|  |  |  | #include "ED_mesh.h"
 | 
					
						
							| 
									
										
										
										
											2009-01-05 15:19:31 +00:00
										 |  |  | #include "ED_view3d.h"
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							| 
									
										
										
										
											2009-01-01 13:15:35 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-01-17 18:35:33 +00:00
										 |  |  | #include "BIF_transform.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-01-01 13:15:35 +00:00
										 |  |  | #include "mesh_intern.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-01-17 18:35:33 +00:00
										 |  |  | static int mesh_add_duplicate_exec(bContext *C, wmOperator *op) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	Object *ob= CTX_data_edit_object(C); | 
					
						
							|  |  |  | 	EditMesh *em= ((Mesh *)ob->data)->edit_mesh; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	adduplicateflag(em, SELECT); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	return OPERATOR_FINISHED; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int mesh_add_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2009-01-29 18:54:22 +00:00
										 |  |  | 	WM_cursor_wait(1); | 
					
						
							| 
									
										
										
										
											2009-01-17 18:35:33 +00:00
										 |  |  | 	mesh_add_duplicate_exec(C, op); | 
					
						
							| 
									
										
										
										
											2009-01-29 18:54:22 +00:00
										 |  |  | 	WM_cursor_wait(0); | 
					
						
							|  |  |  | 	 | 
					
						
							| 
									
										
										
										
											2009-01-17 18:35:33 +00:00
										 |  |  | 	RNA_int_set(op->ptr, "mode", TFM_TRANSLATION); | 
					
						
							| 
									
										
										
										
											2009-01-18 10:46:26 +00:00
										 |  |  | 	WM_operator_name_call(C, "TFM_OT_transform", WM_OP_INVOKE_REGION_WIN, op->ptr); | 
					
						
							| 
									
										
										
										
											2009-01-17 18:35:33 +00:00
										 |  |  | 	 | 
					
						
							|  |  |  | 	return OPERATOR_FINISHED; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void MESH_OT_add_duplicate(wmOperatorType *ot) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	/* identifiers */ | 
					
						
							|  |  |  | 	ot->name= "Add Duplicate"; | 
					
						
							|  |  |  | 	ot->idname= "MESH_OT_add_duplicate"; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	/* api callbacks */ | 
					
						
							|  |  |  | 	ot->invoke= mesh_add_duplicate_invoke; | 
					
						
							|  |  |  | 	ot->exec= mesh_add_duplicate_exec; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	ot->poll= ED_operator_editmesh; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	/* to give to transform */ | 
					
						
							|  |  |  | 	RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2009-01-01 13:15:35 +00:00
										 |  |  | /* ************************** registration **********************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ED_operatortypes_mesh(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_de_select_all); | 
					
						
							| 
									
										
										
										
											2009-01-13 02:09:58 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_select_more); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_select_less); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_selectswap_mesh); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_select_non_manifold); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_selectconnected_mesh_all); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_selectconnected_mesh); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_hide_mesh); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_reveal_mesh); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_righthandfaces); | 
					
						
							| 
									
										
										
										
											2009-01-16 04:48:33 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_subdivide); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_subdivide_multi); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_subdivide_multi_fractal); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_subdivide_smooth); | 
					
						
							| 
									
										
										
										
											2009-01-19 18:36:54 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_subdivs); | 
					
						
							| 
									
										
										
										
											2009-01-13 02:09:58 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_select_linked_flat_faces); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_select_sharp_edges); | 
					
						
							| 
									
										
										
											
												2.5
Editmesh: add primitive basics back. Had to clean up a load of
crap there... but it's sorta in control, so I think Shul can
pick it up again.
Test: ctrl+0 adds plane, or ctrl+9 adds grid.
Notes for Shul:
- i've added a transform function, which gets correctly passed
  on to the add_prim function, should work for all object 
  transforms. Only the code inside add_prim might be needed
  to check (it uses 4x4 mat now, not a 3x3)
- The old code with buttons has been ifdeffed out, check for
  user input and make it rna properties, which get read
  in the exec(), and handed over to the add_prim. Set them
  default now to the values from old buttons.
- Operator naming is preferred lower case, I gave this
  a new name.
- check a bit on formatting code, but don't use the old code
  as example! Look also at ED_keymap_mesh() for example.
											
										 
											2009-01-14 19:26:11 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_plane); | 
					
						
							| 
									
										
										
										
											2009-01-15 03:05:19 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_cube); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_circle); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_cylinder); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_tube); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_cone); | 
					
						
							| 
									
										
										
											
												2.5
Editmesh: add primitive basics back. Had to clean up a load of
crap there... but it's sorta in control, so I think Shul can
pick it up again.
Test: ctrl+0 adds plane, or ctrl+9 adds grid.
Notes for Shul:
- i've added a transform function, which gets correctly passed
  on to the add_prim function, should work for all object 
  transforms. Only the code inside add_prim might be needed
  to check (it uses 4x4 mat now, not a 3x3)
- The old code with buttons has been ifdeffed out, check for
  user input and make it rna properties, which get read
  in the exec(), and handed over to the add_prim. Set them
  default now to the values from old buttons.
- Operator naming is preferred lower case, I gave this
  a new name.
- check a bit on formatting code, but don't use the old code
  as example! Look also at ED_keymap_mesh() for example.
											
										 
											2009-01-14 19:26:11 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_grid); | 
					
						
							| 
									
										
										
										
											2009-01-15 03:05:19 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_monkey); | 
					
						
							| 
									
										
										
										
											2009-01-15 18:28:40 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_uv_sphere); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_add_primitive_ico_sphere); | 
					
						
							| 
									
										
										
										
											2009-01-17 18:35:33 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_add_duplicate); | 
					
						
							| 
									
										
										
										
											2009-01-23 03:07:07 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_removedoublesflag); | 
					
						
							| 
									
										
										
										
											2009-01-24 22:21:12 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_extrude_mesh); | 
					
						
							|  |  |  | 	WM_operatortype_append(MESH_OT_edit_faces); | 
					
						
							| 
									
										
										
										
											2009-01-30 15:01:14 +00:00
										 |  |  | 	WM_operatortype_append(MESH_OT_separate); | 
					
						
							| 
									
										
										
										
											2009-01-24 22:21:12 +00:00
										 |  |  | 	 | 
					
						
							| 
									
										
										
										
											2009-01-01 13:15:35 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* note mesh keymap also for other space? */ | 
					
						
							|  |  |  | void ED_keymap_mesh(wmWindowManager *wm) | 
					
						
							| 
									
										
										
										
											2009-01-15 18:28:40 +00:00
										 |  |  | {	 | 
					
						
							| 
									
										
										
										
											2009-01-01 13:15:35 +00:00
										 |  |  | 	ListBase *keymap= WM_keymap_listbase(wm, "EditMesh", 0, 0); | 
					
						
							|  |  |  | 	 | 
					
						
							| 
									
										
										
											
												2.5
Editmesh: add primitive basics back. Had to clean up a load of
crap there... but it's sorta in control, so I think Shul can
pick it up again.
Test: ctrl+0 adds plane, or ctrl+9 adds grid.
Notes for Shul:
- i've added a transform function, which gets correctly passed
  on to the add_prim function, should work for all object 
  transforms. Only the code inside add_prim might be needed
  to check (it uses 4x4 mat now, not a 3x3)
- The old code with buttons has been ifdeffed out, check for
  user input and make it rna properties, which get read
  in the exec(), and handed over to the add_prim. Set them
  default now to the values from old buttons.
- Operator naming is preferred lower case, I gave this
  a new name.
- check a bit on formatting code, but don't use the old code
  as example! Look also at ED_keymap_mesh() for example.
											
										 
											2009-01-14 19:26:11 +00:00
										 |  |  | 	/* selecting */ | 
					
						
							| 
									
										
										
										
											2009-01-01 13:15:35 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_de_select_all", AKEY, KM_PRESS, 0, 0); | 
					
						
							| 
									
										
										
										
											2009-01-13 02:09:58 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0); | 
					
						
							|  |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0); | 
					
						
							|  |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_selectswap_mesh", IKEY, KM_PRESS, KM_CTRL, 0); | 
					
						
							|  |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0); | 
					
						
							| 
									
										
										
										
											2009-01-17 16:11:12 +00:00
										 |  |  | 	 | 
					
						
							| 
									
										
										
										
											2009-01-13 02:09:58 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_selectconnected_mesh_all", LKEY, KM_PRESS, KM_CTRL, 0); | 
					
						
							|  |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_selectconnected_mesh", LKEY, KM_PRESS, 0, 0); | 
					
						
							| 
									
										
										
										
											2009-01-17 16:11:12 +00:00
										 |  |  | 	RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_selectconnected_mesh", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1); | 
					
						
							|  |  |  | 	 | 
					
						
							| 
									
										
										
										
											2009-01-16 23:58:10 +00:00
										 |  |  | 	RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_flat_faces", FKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0); | 
					
						
							|  |  |  | 	RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_select_sharp_edges", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);		 | 
					
						
							| 
									
										
										
										
											2009-01-13 02:09:58 +00:00
										 |  |  | 	 | 
					
						
							| 
									
										
										
											
												2.5
Editmesh: add primitive basics back. Had to clean up a load of
crap there... but it's sorta in control, so I think Shul can
pick it up again.
Test: ctrl+0 adds plane, or ctrl+9 adds grid.
Notes for Shul:
- i've added a transform function, which gets correctly passed
  on to the add_prim function, should work for all object 
  transforms. Only the code inside add_prim might be needed
  to check (it uses 4x4 mat now, not a 3x3)
- The old code with buttons has been ifdeffed out, check for
  user input and make it rna properties, which get read
  in the exec(), and handed over to the add_prim. Set them
  default now to the values from old buttons.
- Operator naming is preferred lower case, I gave this
  a new name.
- check a bit on formatting code, but don't use the old code
  as example! Look also at ED_keymap_mesh() for example.
											
										 
											2009-01-14 19:26:11 +00:00
										 |  |  | 	/* hide */ | 
					
						
							| 
									
										
										
										
											2009-01-13 02:09:58 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_hide_mesh", HKEY, KM_PRESS, 0, 0); | 
					
						
							|  |  |  | 	RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_hide_mesh", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "swap", 1); | 
					
						
							|  |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_reveal_mesh", HKEY, KM_PRESS, KM_ALT, 0); | 
					
						
							|  |  |  | 	 | 
					
						
							| 
									
										
										
											
												2.5
Editmesh: add primitive basics back. Had to clean up a load of
crap there... but it's sorta in control, so I think Shul can
pick it up again.
Test: ctrl+0 adds plane, or ctrl+9 adds grid.
Notes for Shul:
- i've added a transform function, which gets correctly passed
  on to the add_prim function, should work for all object 
  transforms. Only the code inside add_prim might be needed
  to check (it uses 4x4 mat now, not a 3x3)
- The old code with buttons has been ifdeffed out, check for
  user input and make it rna properties, which get read
  in the exec(), and handed over to the add_prim. Set them
  default now to the values from old buttons.
- Operator naming is preferred lower case, I gave this
  a new name.
- check a bit on formatting code, but don't use the old code
  as example! Look also at ED_keymap_mesh() for example.
											
										 
											2009-01-14 19:26:11 +00:00
										 |  |  | 	/* tools */ | 
					
						
							| 
									
										
										
										
											2009-01-13 02:09:58 +00:00
										 |  |  | 	RNA_int_set(WM_keymap_add_item(keymap, "MESH_OT_righthandfaces", NKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0)->ptr, "select", 2); | 
					
						
							|  |  |  | 	RNA_int_set(WM_keymap_add_item(keymap, "MESH_OT_righthandfaces", NKEY, KM_PRESS, KM_CTRL, 0)->ptr, "select", 1); | 
					
						
							|  |  |  | 	 | 
					
						
							| 
									
										
										
										
											2009-01-19 18:36:54 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_subdivs", WKEY, KM_PRESS, 0, 0); // this is the menu
 | 
					
						
							|  |  |  | 	/*WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
 | 
					
						
							| 
									
										
										
										
											2009-01-16 04:48:33 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi_fractal", WKEY, KM_PRESS, KM_ALT, 0); | 
					
						
							| 
									
										
										
										
											2009-01-19 18:36:54 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_subdivide_smooth", WKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);*/ | 
					
						
							| 
									
										
										
										
											2009-01-23 03:07:07 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_removedoublesflag", VKEY, KM_PRESS, KM_CTRL, 0); | 
					
						
							| 
									
										
										
										
											2009-01-24 22:21:12 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_extrude_mesh", EKEY, KM_PRESS, 0, 0); | 
					
						
							|  |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_edit_faces", PKEY, KM_PRESS, KM_CTRL, 0); | 
					
						
							| 
									
										
										
										
											2009-01-19 18:36:54 +00:00
										 |  |  | 	 | 
					
						
							| 
									
										
										
											
												2.5
Editmesh: add primitive basics back. Had to clean up a load of
crap there... but it's sorta in control, so I think Shul can
pick it up again.
Test: ctrl+0 adds plane, or ctrl+9 adds grid.
Notes for Shul:
- i've added a transform function, which gets correctly passed
  on to the add_prim function, should work for all object 
  transforms. Only the code inside add_prim might be needed
  to check (it uses 4x4 mat now, not a 3x3)
- The old code with buttons has been ifdeffed out, check for
  user input and make it rna properties, which get read
  in the exec(), and handed over to the add_prim. Set them
  default now to the values from old buttons.
- Operator naming is preferred lower case, I gave this
  a new name.
- check a bit on formatting code, but don't use the old code
  as example! Look also at ED_keymap_mesh() for example.
											
										 
											2009-01-14 19:26:11 +00:00
										 |  |  | 	/* add */ | 
					
						
							| 
									
										
										
										
											2009-01-17 18:35:33 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_add_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0); | 
					
						
							| 
									
										
										
										
											2009-01-25 20:22:05 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0); | 
					
						
							| 
									
										
										
										
											2009-01-30 15:01:14 +00:00
										 |  |  | 	WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	 | 
					
						
							| 
									
										
										
										
											2009-01-01 13:15:35 +00:00
										 |  |  | } | 
					
						
							|  |  |  | 
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