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blender-archive/source/blender/bmesh/bmesh_error.h

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#ifndef _BMESH_ERROR_H
#define _BMESH_ERROR_H
/*----------- bmop error system ----------*/
/*pushes an error onto the bmesh error stack.
if msg is null, then the default message for the errorcode is used.*/
void BMO_RaiseError(BMesh *bm, BMOperator *owner, int errcode, char *msg);
/*gets the topmost error from the stack.
returns error code or 0 if no error.*/
int BMO_GetError(BMesh *bm, char **msg, BMOperator **op);
int BMO_HasError(BMesh *bm);
/*same as geterror, only pops the error off the stack as well*/
int BMO_PopError(BMesh *bm, char **msg, BMOperator **op);
void BMO_ClearStack(BMesh *bm);
#if 0
//this is meant for handling errors, like self-intersection test failures.
//it's dangerous to handle errors in general though, so disabled for now.
/*catches an error raised by the op pointed to by catchop.
errorcode is either the errorcode, or BMERR_ALL for any
error.*/
int BMO_CatchOpError(BMesh *bm, BMOperator *catchop, int errorcode, char **msg);
#endif
/*------ error code defines -------*/
/*error messages*/
#define BMERR_SELF_INTERSECTING 1
#define BMERR_DISSOLVEDISK_FAILED 2
#define BMERR_CONNECTVERT_FAILED 3
#define BMERR_WALKER_FAILED 4
#define BMERR_DISSOLVEFACES_FAILED 5
#define BMERR_DISSOLVEVERTS_FAILED 6
#define BMERR_TESSELATION 7
#define BMERR_NONMANIFOLD 8
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#define BMERR_INVALID_SELECTION 9
static char *bmop_error_messages[] = {
0,
"Self intersection error",
"Could not dissolve vert",
"Could not connect vertices",
"Could not traverse mesh",
"Could not dissolve faces",
"Could not dissolve vertices",
"Tesselation error",
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"Can not deal with non-manifold geometry",
"Invalid selection",
};
#endif /* _BMESH_ERROR_H */