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blender-archive/source/blender/editors/include/ED_screen.h

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_SCREEN_H
#define ED_SCREEN_H
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view2d_types.h"
#include "DNA_view3d_types.h"
struct wmWindowManager;
struct wmWindow;
struct wmNotifier;
/* regions */
void ED_region_do_listen(ARegion *ar, struct wmNotifier *note);
void ED_region_do_draw(struct bContext *C, ARegion *ar);
void ED_region_do_refresh(struct bContext *C, ARegion *ar);
/* spaces */
void ED_spacetypes_init(void);
/* areas */
void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa);
/* screens */
void ED_screens_initialize(struct wmWindowManager *wm);
void ED_screen_draw(struct wmWindow *win);
void ED_screen_gesture(struct wmWindow *win);
void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win);
void ED_screen_do_listen(struct wmWindow *win, struct wmNotifier *note);
bScreen *ED_screen_duplicate(struct wmWindow *win, bScreen *sc);
void ED_screen_set_subwinactive(struct wmWindow *win);
void ed_screen_keymap(struct wmWindowManager *wm);
/* operators; context poll callbacks */
int ED_operator_screenactive(bContext *C);
int ED_operator_screen_mainwinactive(bContext *C);
#endif /* ED_SCREEN_H */