69 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			69 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  |  * This program is free software; you can redistribute it and/or | ||
|  |  * modify it under the terms of the GNU General Public License | ||
|  |  * as published by the Free Software Foundation; either version 2 | ||
|  |  * of the License, or (at your option) any later version. | ||
|  |  * | ||
|  |  * This program is distributed in the hope that it will be useful, | ||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
|  |  * GNU General Public License for more details. | ||
|  |  * | ||
|  |  * You should have received a copy of the GNU General Public License | ||
|  |  * along with this program; if not, write to the Free Software Foundation, | ||
|  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
|  |  * | ||
|  |  * The Original Code is Copyright (C) 2020 Blender Foundation. | ||
|  |  * All rights reserved. | ||
|  |  */ | ||
|  | 
 | ||
|  | /** \file
 | ||
|  |  * \ingroup gpu | ||
|  |  */ | ||
|  | 
 | ||
|  | #pragma once
 | ||
|  | 
 | ||
|  | #include "MEM_guardedalloc.h"
 | ||
|  | 
 | ||
|  | #include "gpu_index_buffer_private.hh"
 | ||
|  | 
 | ||
|  | #include "glew-mx.h"
 | ||
|  | 
 | ||
|  | namespace blender::gpu { | ||
|  | 
 | ||
|  | class GLIndexBuf : public IndexBuf { | ||
|  |   friend class GLBatch; | ||
|  |   friend class GLDrawList; | ||
|  | 
 | ||
|  |  private: | ||
|  |   GLuint ibo_id_ = 0; | ||
|  | 
 | ||
|  |  public: | ||
|  |   ~GLIndexBuf(); | ||
|  | 
 | ||
|  |   void bind(void); | ||
|  | 
 | ||
|  |   void *offset_ptr(uint additional_vertex_offset) const | ||
|  |   { | ||
|  |     additional_vertex_offset += index_start_; | ||
|  |     if (index_type_ == GPU_INDEX_U32) { | ||
|  |       return (GLuint *)0 + additional_vertex_offset; | ||
|  |     } | ||
|  |     return (GLushort *)0 + additional_vertex_offset; | ||
|  |   } | ||
|  | 
 | ||
|  |   GLuint restart_index(void) const | ||
|  |   { | ||
|  |     return (index_type_ == GPU_INDEX_U16) ? 0xFFFFu : 0xFFFFFFFFu; | ||
|  |   } | ||
|  | 
 | ||
|  |   MEM_CXX_CLASS_ALLOC_FUNCS("GLIndexBuf") | ||
|  | }; | ||
|  | 
 | ||
|  | static inline GLenum to_gl(GPUIndexBufType type) | ||
|  | { | ||
|  |   return (type == GPU_INDEX_U32) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT; | ||
|  | } | ||
|  | 
 | ||
|  | }  // namespace blender::gpu
 |