2008-11-25 18:27:41 +00:00
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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2008-12-16 13:19:02 +00:00
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* Contributors: Blender Foundation, full recode
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2008-11-25 18:27:41 +00:00
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#ifndef WIN32
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#include <unistd.h>
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#else
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#include <io.h>
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#include <direct.h>
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#endif
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#include "MEM_guardedalloc.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BLI_storage_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_userdef_types.h"
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2008-11-25 19:23:54 +00:00
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2008-11-25 18:27:41 +00:00
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#include "BKE_utildefines.h"
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2008-11-25 19:23:54 +00:00
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#include "BKE_image.h"
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2008-11-25 18:27:41 +00:00
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#include "BKE_icons.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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2008-11-25 19:23:54 +00:00
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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2008-11-25 18:27:41 +00:00
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2008-11-25 19:23:54 +00:00
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// XXX #include "BIF_previewrender.h"
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// XXX #include "BIF_screen.h"
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2008-11-25 18:27:41 +00:00
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2008-11-25 19:23:54 +00:00
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#include "UI_resources.h" /* elubie: should be removed once the enum for the ICONS is in BIF_preview_icons.h */
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2008-12-26 13:11:04 +00:00
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#include "interface_intern.h"
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2008-11-25 19:23:54 +00:00
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#include "ED_datafiles.h"
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2008-11-25 18:27:41 +00:00
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2.5 - Reworked the icon system a bit
* After several hours of manual dragging and typing the icon file is now
enlarged and completely reorganised logically, rather than scattered
throughout. This should provide a lot more room for growth, and is a
lot easier to work with (also allowing more space for toggle buttons
that require two icon slots next to each other). The icon grid has now
25 x 24 icons - hopefully this might last us for a couple more years :)
Some of the naming of icon defines is a bit ancient and can be cleaned
up a bit further. Other devs, if when bringing spaces back, it's
finding the wrong icon, or missing a define, try and look to see if
it's already existing in the new icon file, or drop me a note and I'll
fix it up.
Note: after these changes, older custom blender 2.4 icon
files won't work and will need to be updated to the new layout.
* Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon
designer request). This is a more standard size, and is easier to fit
stuff in proportionally.
* Added a bunch more of jendrzych's icons that weren't added previously
since there wasn't space in the icon file (including a few more
modifier icons)
* Tweaked the outliner somewhat, so that instead of just showing a
generic 'object' icon for all objects, it shows 'object type' icons,
per object type. This makes the outliner a lot more useful for browsing
at a glance - a huge row of identical 'object' icons doesn't really
give much useful information. See here:
http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
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#define ICON_IMAGE_W 600
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#define ICON_IMAGE_H 512
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2008-11-25 18:27:41 +00:00
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#define ICON_GRID_COLS 25
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2.5 - Reworked the icon system a bit
* After several hours of manual dragging and typing the icon file is now
enlarged and completely reorganised logically, rather than scattered
throughout. This should provide a lot more room for growth, and is a
lot easier to work with (also allowing more space for toggle buttons
that require two icon slots next to each other). The icon grid has now
25 x 24 icons - hopefully this might last us for a couple more years :)
Some of the naming of icon defines is a bit ancient and can be cleaned
up a bit further. Other devs, if when bringing spaces back, it's
finding the wrong icon, or missing a define, try and look to see if
it's already existing in the new icon file, or drop me a note and I'll
fix it up.
Note: after these changes, older custom blender 2.4 icon
files won't work and will need to be updated to the new layout.
* Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon
designer request). This is a more standard size, and is easier to fit
stuff in proportionally.
* Added a bunch more of jendrzych's icons that weren't added previously
since there wasn't space in the icon file (including a few more
modifier icons)
* Tweaked the outliner somewhat, so that instead of just showing a
generic 'object' icon for all objects, it shows 'object type' icons,
per object type. This makes the outliner a lot more useful for browsing
at a glance - a huge row of identical 'object' icons doesn't really
give much useful information. See here:
http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
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#define ICON_GRID_ROWS 24
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2008-11-25 18:27:41 +00:00
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#define ICON_GRID_MARGIN 5
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2.5 - Reworked the icon system a bit
* After several hours of manual dragging and typing the icon file is now
enlarged and completely reorganised logically, rather than scattered
throughout. This should provide a lot more room for growth, and is a
lot easier to work with (also allowing more space for toggle buttons
that require two icon slots next to each other). The icon grid has now
25 x 24 icons - hopefully this might last us for a couple more years :)
Some of the naming of icon defines is a bit ancient and can be cleaned
up a bit further. Other devs, if when bringing spaces back, it's
finding the wrong icon, or missing a define, try and look to see if
it's already existing in the new icon file, or drop me a note and I'll
fix it up.
Note: after these changes, older custom blender 2.4 icon
files won't work and will need to be updated to the new layout.
* Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon
designer request). This is a more standard size, and is easier to fit
stuff in proportionally.
* Added a bunch more of jendrzych's icons that weren't added previously
since there wasn't space in the icon file (including a few more
modifier icons)
* Tweaked the outliner somewhat, so that instead of just showing a
generic 'object' icon for all objects, it shows 'object type' icons,
per object type. This makes the outliner a lot more useful for browsing
at a glance - a huge row of identical 'object' icons doesn't really
give much useful information. See here:
http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
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#define ICON_GRID_W 16
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2008-11-25 18:27:41 +00:00
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#define ICON_GRID_H 16
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typedef struct IconImage {
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int w;
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int h;
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unsigned int *rect;
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} IconImage;
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2008-11-25 19:23:54 +00:00
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typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
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2008-11-25 18:27:41 +00:00
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typedef struct DrawInfo {
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int w;
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int h;
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float aspect;
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VectorDrawFunc drawFunc; /* If drawFunc is defined then it is a vector icon, otherwise use rect */
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IconImage* icon;
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} DrawInfo;
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/* ******************* STATIC LOCAL VARS ******************* */
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/* static here to cache results of icon directory scan, so it's not
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* scanning the filesystem each time the menu is drawn */
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static struct ListBase iconfilelist = {0, 0};
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/* **************************************************** */
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2009-01-06 14:42:54 +00:00
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static void def_internal_icon(ImBuf *bbuf, int icon_id, int xofs, int yofs, int size)
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2008-11-25 18:27:41 +00:00
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{
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Icon *new_icon = NULL;
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IconImage *iimg = NULL;
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DrawInfo *di;
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int y = 0;
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2009-01-06 14:42:54 +00:00
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int imgsize = 0;
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2008-11-25 18:27:41 +00:00
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new_icon = MEM_callocN(sizeof(Icon), "texicon");
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new_icon->obj = 0; /* icon is not for library object */
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new_icon->type = 0;
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di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
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di->drawFunc = 0;
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2009-01-06 14:42:54 +00:00
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di->w = size;
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di->h = size;
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2008-11-25 18:27:41 +00:00
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di->aspect = 1.0f;
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iimg = MEM_mallocN(sizeof(IconImage), "icon_img");
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2009-01-06 14:42:54 +00:00
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iimg->rect = MEM_mallocN(size*size*sizeof(unsigned int), "icon_rect");
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iimg->w = size;
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iimg->h = size;
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2008-11-25 18:27:41 +00:00
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/* Here we store the rect in the icon - same as before */
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2009-01-06 14:42:54 +00:00
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imgsize = bbuf->x;
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for (y=0; y<size; y++) {
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memcpy(&iimg->rect[y*size], &bbuf->rect[(y+yofs)*imgsize+xofs], size*sizeof(int));
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2008-11-25 18:27:41 +00:00
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}
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di->icon = iimg;
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2008-11-25 19:23:54 +00:00
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new_icon->drawinfo_free = UI_icons_free_drawinfo;
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2008-11-25 18:27:41 +00:00
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new_icon->drawinfo = di;
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BKE_icon_set(icon_id, new_icon);
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}
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static void def_internal_vicon( int icon_id, VectorDrawFunc drawFunc)
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{
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Icon *new_icon = NULL;
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DrawInfo* di;
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new_icon = MEM_callocN(sizeof(Icon), "texicon");
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new_icon->obj = 0; /* icon is not for library object */
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new_icon->type = 0;
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di = MEM_callocN(sizeof(DrawInfo), "drawinfo");
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di->drawFunc =drawFunc;
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di->w = ICON_DEFAULT_HEIGHT;
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di->h = ICON_DEFAULT_HEIGHT;
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di->aspect = 1.0f;
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di->icon = NULL;
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new_icon->drawinfo_free = 0;
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new_icon->drawinfo = di;
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BKE_icon_set(icon_id, new_icon);
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}
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/* Vector Icon Drawing Routines */
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/* Utilities */
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static void viconutil_set_point(GLint pt[2], int x, int y)
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{
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pt[0] = x;
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pt[1] = y;
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}
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static void viconutil_draw_tri(GLint (*pts)[2])
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{
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glBegin(GL_TRIANGLES);
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glVertex2iv(pts[0]);
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glVertex2iv(pts[1]);
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glVertex2iv(pts[2]);
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glEnd();
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}
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static void viconutil_draw_lineloop(GLint (*pts)[2], int numPoints)
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{
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int i;
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glBegin(GL_LINE_LOOP);
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for (i=0; i<numPoints; i++) {
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glVertex2iv(pts[i]);
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}
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glEnd();
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}
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static void viconutil_draw_lineloop_smooth(GLint (*pts)[2], int numPoints)
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{
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glEnable(GL_LINE_SMOOTH);
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viconutil_draw_lineloop(pts, numPoints);
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glDisable(GL_LINE_SMOOTH);
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}
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static void viconutil_draw_points(GLint (*pts)[2], int numPoints, int pointSize)
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{
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int i;
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glBegin(GL_QUADS);
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for (i=0; i<numPoints; i++) {
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int x = pts[i][0], y = pts[i][1];
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glVertex2i(x-pointSize,y-pointSize);
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glVertex2i(x+pointSize,y-pointSize);
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glVertex2i(x+pointSize,y+pointSize);
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glVertex2i(x-pointSize,y+pointSize);
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}
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glEnd();
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}
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/* Drawing functions */
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static void vicon_x_draw(int x, int y, int w, int h, float alpha)
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{
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x += 3;
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y += 3;
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w -= 6;
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h -= 6;
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glEnable( GL_LINE_SMOOTH );
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glLineWidth(2.5);
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glColor4f(0.0, 0.0, 0.0, alpha);
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glBegin(GL_LINES);
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glVertex2i(x ,y );
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glVertex2i(x+w,y+h);
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glVertex2i(x+w,y );
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glVertex2i(x ,y+h);
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glEnd();
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glLineWidth(1.0);
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glDisable( GL_LINE_SMOOTH );
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}
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static void vicon_view3d_draw(int x, int y, int w, int h, float alpha)
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{
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int cx = x + w/2;
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int cy = y + h/2;
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int d = MAX2(2, h/3);
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glColor4f(0.5, 0.5, 0.5, alpha);
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glBegin(GL_LINES);
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glVertex2i(x , cy-d);
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glVertex2i(x+w, cy-d);
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glVertex2i(x , cy+d);
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glVertex2i(x+w, cy+d);
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glVertex2i(cx-d, y );
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glVertex2i(cx-d, y+h);
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glVertex2i(cx+d, y );
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glVertex2i(cx+d, y+h);
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glEnd();
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glColor4f(0.0, 0.0, 0.0, alpha);
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glBegin(GL_LINES);
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glVertex2i(x , cy);
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glVertex2i(x+w, cy);
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glVertex2i(cx, y );
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glVertex2i(cx, y+h);
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glEnd();
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}
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static void vicon_edit_draw(int x, int y, int w, int h, float alpha)
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{
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GLint pts[4][2];
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viconutil_set_point(pts[0], x+3 , y+3 );
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viconutil_set_point(pts[1], x+w-3, y+3 );
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viconutil_set_point(pts[2], x+w-3, y+h-3);
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viconutil_set_point(pts[3], x+3 , y+h-3);
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glColor4f(0.0, 0.0, 0.0, alpha);
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viconutil_draw_lineloop(pts, 4);
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glColor3f(1, 1, 0.0);
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viconutil_draw_points(pts, 4, 1);
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}
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static void vicon_editmode_hlt_draw(int x, int y, int w, int h, float alpha)
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{
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GLint pts[3][2];
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viconutil_set_point(pts[0], x+w/2, y+h-2);
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viconutil_set_point(pts[1], x+3, y+4);
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viconutil_set_point(pts[2], x+w-3, y+4);
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glColor4f(0.5, 0.5, 0.5, alpha);
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viconutil_draw_tri(pts);
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|
|
glColor4f(0.0, 0.0, 0.0, 1);
|
|
|
|
viconutil_draw_lineloop_smooth(pts, 3);
|
|
|
|
|
|
|
|
glColor3f(1, 1, 0.0);
|
|
|
|
viconutil_draw_points(pts, 3, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void vicon_editmode_dehlt_draw(int x, int y, int w, int h, float alpha)
|
|
|
|
{
|
|
|
|
GLint pts[3][2];
|
|
|
|
|
|
|
|
viconutil_set_point(pts[0], x+w/2, y+h-2);
|
|
|
|
viconutil_set_point(pts[1], x+3, y+4);
|
|
|
|
viconutil_set_point(pts[2], x+w-3, y+4);
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 1);
|
2008-11-25 18:27:41 +00:00
|
|
|
viconutil_draw_lineloop_smooth(pts, 3);
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
glColor3f(.9f, .9f, .9f);
|
2008-11-25 18:27:41 +00:00
|
|
|
viconutil_draw_points(pts, 3, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void vicon_disclosure_tri_right_draw(int x, int y, int w, int h, float alpha)
|
|
|
|
{
|
|
|
|
GLint pts[3][2];
|
|
|
|
int cx = x+w/2;
|
|
|
|
int cy = y+w/2;
|
|
|
|
int d = w/3, d2 = w/5;
|
|
|
|
|
|
|
|
viconutil_set_point(pts[0], cx-d2, cy+d);
|
|
|
|
viconutil_set_point(pts[1], cx-d2, cy-d);
|
|
|
|
viconutil_set_point(pts[2], cx+d2, cy);
|
|
|
|
|
|
|
|
glShadeModel(GL_SMOOTH);
|
|
|
|
glBegin(GL_TRIANGLES);
|
2008-11-25 19:23:54 +00:00
|
|
|
glColor4f(0.8f, 0.8f, 0.8f, alpha);
|
2008-11-25 18:27:41 +00:00
|
|
|
glVertex2iv(pts[0]);
|
|
|
|
glVertex2iv(pts[1]);
|
2008-11-25 19:23:54 +00:00
|
|
|
glColor4f(0.3f, 0.3f, 0.3f, alpha);
|
2008-11-25 18:27:41 +00:00
|
|
|
glVertex2iv(pts[2]);
|
|
|
|
glEnd();
|
|
|
|
glShadeModel(GL_FLAT);
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 1);
|
2008-11-25 18:27:41 +00:00
|
|
|
viconutil_draw_lineloop_smooth(pts, 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void vicon_disclosure_tri_down_draw(int x, int y, int w, int h, float alpha)
|
|
|
|
{
|
|
|
|
GLint pts[3][2];
|
|
|
|
int cx = x+w/2;
|
|
|
|
int cy = y+w/2;
|
|
|
|
int d = w/3, d2 = w/5;
|
|
|
|
|
|
|
|
viconutil_set_point(pts[0], cx+d, cy+d2);
|
|
|
|
viconutil_set_point(pts[1], cx-d, cy+d2);
|
|
|
|
viconutil_set_point(pts[2], cx, cy-d2);
|
|
|
|
|
|
|
|
glShadeModel(GL_SMOOTH);
|
|
|
|
glBegin(GL_TRIANGLES);
|
2008-11-25 19:23:54 +00:00
|
|
|
glColor4f(0.8f, 0.8f, 0.8f, alpha);
|
2008-11-25 18:27:41 +00:00
|
|
|
glVertex2iv(pts[0]);
|
|
|
|
glVertex2iv(pts[1]);
|
2008-11-25 19:23:54 +00:00
|
|
|
glColor4f(0.3f, 0.3f, 0.3f, alpha);
|
2008-11-25 18:27:41 +00:00
|
|
|
glVertex2iv(pts[2]);
|
|
|
|
glEnd();
|
|
|
|
glShadeModel(GL_FLAT);
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 1);
|
2008-11-25 18:27:41 +00:00
|
|
|
viconutil_draw_lineloop_smooth(pts, 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void vicon_move_up_draw(int x, int y, int w, int h, float alpha)
|
|
|
|
{
|
|
|
|
int d=-2;
|
|
|
|
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
glLineWidth(1);
|
|
|
|
glColor3f(0.0, 0.0, 0.0);
|
|
|
|
|
|
|
|
glBegin(GL_LINE_STRIP);
|
|
|
|
glVertex2i(x+w/2-d*2, y+h/2+d);
|
|
|
|
glVertex2i(x+w/2, y+h/2-d + 1);
|
|
|
|
glVertex2i(x+w/2+d*2, y+h/2+d);
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glLineWidth(1.0);
|
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void vicon_move_down_draw(int x, int y, int w, int h, float alpha)
|
|
|
|
{
|
|
|
|
int d=2;
|
|
|
|
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
glLineWidth(1);
|
|
|
|
glColor3f(0.0, 0.0, 0.0);
|
|
|
|
|
|
|
|
glBegin(GL_LINE_STRIP);
|
|
|
|
glVertex2i(x+w/2-d*2, y+h/2+d);
|
|
|
|
glVertex2i(x+w/2, y+h/2-d - 1);
|
|
|
|
glVertex2i(x+w/2+d*2, y+h/2+d);
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glLineWidth(1.0);
|
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void init_internal_icons()
|
|
|
|
{
|
|
|
|
bTheme *btheme= U.themes.first;
|
2008-12-28 11:28:44 +00:00
|
|
|
ImBuf *bbuf= NULL;
|
2008-11-25 18:27:41 +00:00
|
|
|
int x, y;
|
|
|
|
char iconfilestr[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
char filenamestr[FILE_MAXFILE+16]; // 16 == strlen(".blender/icons/")+1
|
|
|
|
|
|
|
|
if ((btheme!=NULL) && (strlen(btheme->tui.iconfile) > 0)) {
|
|
|
|
|
|
|
|
#ifdef WIN32
|
|
|
|
sprintf(filenamestr, "icons/%s", btheme->tui.iconfile);
|
|
|
|
#else
|
|
|
|
sprintf(filenamestr, ".blender/icons/%s", btheme->tui.iconfile);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
BLI_make_file_string("/", iconfilestr, BLI_gethome(), filenamestr);
|
|
|
|
|
|
|
|
if (BLI_exists(iconfilestr)) {
|
|
|
|
bbuf = IMB_loadiffname(iconfilestr, IB_rect);
|
2008-12-28 11:28:44 +00:00
|
|
|
if(bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H) {
|
|
|
|
printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr);
|
|
|
|
IMB_freeImBuf(bbuf);
|
|
|
|
bbuf= NULL;
|
2008-11-25 18:27:41 +00:00
|
|
|
}
|
|
|
|
}
|
2009-01-06 14:42:54 +00:00
|
|
|
}
|
2008-12-28 11:28:44 +00:00
|
|
|
if(bbuf==NULL)
|
|
|
|
bbuf = IMB_ibImageFromMemory((int *)datatoc_blenderbuttons, datatoc_blenderbuttons_size, IB_rect);
|
2008-11-25 18:27:41 +00:00
|
|
|
|
|
|
|
for (y=0; y<ICON_GRID_ROWS; y++) {
|
|
|
|
for (x=0; x<ICON_GRID_COLS; x++) {
|
|
|
|
def_internal_icon(bbuf, BIFICONID_FIRST + y*ICON_GRID_COLS + x,
|
2.5 - Reworked the icon system a bit
* After several hours of manual dragging and typing the icon file is now
enlarged and completely reorganised logically, rather than scattered
throughout. This should provide a lot more room for growth, and is a
lot easier to work with (also allowing more space for toggle buttons
that require two icon slots next to each other). The icon grid has now
25 x 24 icons - hopefully this might last us for a couple more years :)
Some of the naming of icon defines is a bit ancient and can be cleaned
up a bit further. Other devs, if when bringing spaces back, it's
finding the wrong icon, or missing a define, try and look to see if
it's already existing in the new icon file, or drop me a note and I'll
fix it up.
Note: after these changes, older custom blender 2.4 icon
files won't work and will need to be updated to the new layout.
* Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon
designer request). This is a more standard size, and is easier to fit
stuff in proportionally.
* Added a bunch more of jendrzych's icons that weren't added previously
since there wasn't space in the icon file (including a few more
modifier icons)
* Tweaked the outliner somewhat, so that instead of just showing a
generic 'object' icon for all objects, it shows 'object type' icons,
per object type. This makes the outliner a lot more useful for browsing
at a glance - a huge row of identical 'object' icons doesn't really
give much useful information. See here:
http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
|
|
|
x*(ICON_GRID_W+ICON_GRID_MARGIN)+ICON_GRID_MARGIN,
|
2009-01-06 14:42:54 +00:00
|
|
|
y*(ICON_GRID_H+ICON_GRID_MARGIN)+ICON_GRID_MARGIN, ICON_GRID_W);
|
2008-11-25 18:27:41 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
def_internal_vicon(VICON_VIEW3D, vicon_view3d_draw);
|
|
|
|
def_internal_vicon(VICON_EDIT, vicon_edit_draw);
|
|
|
|
def_internal_vicon(VICON_EDITMODE_DEHLT, vicon_editmode_dehlt_draw);
|
|
|
|
def_internal_vicon(VICON_EDITMODE_HLT, vicon_editmode_hlt_draw);
|
|
|
|
def_internal_vicon(VICON_DISCLOSURE_TRI_RIGHT, vicon_disclosure_tri_right_draw);
|
|
|
|
def_internal_vicon(VICON_DISCLOSURE_TRI_DOWN, vicon_disclosure_tri_down_draw);
|
|
|
|
def_internal_vicon(VICON_MOVE_UP, vicon_move_up_draw);
|
|
|
|
def_internal_vicon(VICON_MOVE_DOWN, vicon_move_down_draw);
|
|
|
|
def_internal_vicon(VICON_X, vicon_x_draw);
|
|
|
|
|
|
|
|
IMB_freeImBuf(bbuf);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void init_iconfile_list(struct ListBase *list)
|
|
|
|
{
|
|
|
|
IconFile *ifile;
|
|
|
|
ImBuf *bbuf= NULL;
|
|
|
|
struct direntry *dir;
|
|
|
|
int restoredir = 1; /* restore to current directory */
|
|
|
|
int totfile, i, index=1;
|
|
|
|
int ifilex, ifiley;
|
|
|
|
char icondirstr[FILE_MAX];
|
|
|
|
char iconfilestr[FILE_MAX+16]; /* allow 256 chars for file+dir */
|
|
|
|
char olddir[FILE_MAX];
|
|
|
|
|
|
|
|
list->first = list->last = NULL;
|
|
|
|
|
|
|
|
#ifdef WIN32
|
|
|
|
BLI_make_file_string("/", icondirstr, BLI_gethome(), "icons");
|
|
|
|
#else
|
|
|
|
BLI_make_file_string("/", icondirstr, BLI_gethome(), ".blender/icons");
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if(BLI_exists(icondirstr)==0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* since BLI_getdir changes the current working directory, restore it
|
|
|
|
back to old value afterwards */
|
|
|
|
if(!BLI_getwdN(olddir))
|
|
|
|
restoredir = 0;
|
|
|
|
totfile = BLI_getdir(icondirstr, &dir);
|
|
|
|
if (restoredir)
|
|
|
|
chdir(olddir);
|
|
|
|
|
|
|
|
for(i=0; i<totfile; i++) {
|
|
|
|
if( (dir[i].type & S_IFREG) ) {
|
|
|
|
char *filename = dir[i].relname;
|
|
|
|
|
|
|
|
if(BLI_testextensie(filename, ".png")) {
|
|
|
|
|
|
|
|
/* check to see if the image is the right size, continue if not */
|
|
|
|
/* copying strings here should go ok, assuming that we never get back
|
|
|
|
a complete path to file longer than 256 chars */
|
|
|
|
sprintf(iconfilestr, "%s/%s", icondirstr, filename);
|
|
|
|
if(BLI_exists(iconfilestr)) bbuf = IMB_loadiffname(iconfilestr, IB_rect);
|
|
|
|
|
|
|
|
ifilex = bbuf->x;
|
|
|
|
ifiley = bbuf->y;
|
|
|
|
IMB_freeImBuf(bbuf);
|
|
|
|
|
|
|
|
if ((ifilex != ICON_IMAGE_W) || (ifiley != ICON_IMAGE_H))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
/* found a potential icon file, so make an entry for it in the cache list */
|
|
|
|
ifile = MEM_callocN(sizeof(IconFile), "IconFile");
|
|
|
|
|
|
|
|
BLI_strncpy(ifile->filename, filename, sizeof(ifile->filename));
|
|
|
|
ifile->index = index;
|
|
|
|
|
|
|
|
BLI_addtail(list, ifile);
|
|
|
|
|
|
|
|
index++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* free temporary direntry structure that's been created by BLI_getdir() */
|
|
|
|
i= totfile-1;
|
|
|
|
|
|
|
|
for(; i>=0; i--){
|
|
|
|
MEM_freeN(dir[i].relname);
|
|
|
|
if (dir[i].string) MEM_freeN(dir[i].string);
|
|
|
|
}
|
|
|
|
free(dir);
|
|
|
|
dir= 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void free_iconfile_list(struct ListBase *list)
|
|
|
|
{
|
|
|
|
IconFile *ifile=NULL, *next_ifile=NULL;
|
|
|
|
|
|
|
|
for(ifile=list->first; ifile; ifile=next_ifile) {
|
|
|
|
next_ifile = ifile->next;
|
|
|
|
BLI_freelinkN(list, ifile);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
int UI_iconfile_get_index(char *filename)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
IconFile *ifile;
|
|
|
|
ListBase *list=&(iconfilelist);
|
|
|
|
|
|
|
|
for(ifile=list->first; ifile; ifile=ifile->next) {
|
|
|
|
if ( BLI_streq(filename, ifile->filename)) {
|
|
|
|
return ifile->index;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
ListBase *UI_iconfile_list(void)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
ListBase *list=&(iconfilelist);
|
|
|
|
|
|
|
|
return list;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
void UI_icons_free()
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
free_iconfile_list(&iconfilelist);
|
|
|
|
BKE_icons_free();
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
void UI_icons_free_drawinfo(void *drawinfo)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
DrawInfo *di = drawinfo;
|
|
|
|
|
|
|
|
if (di)
|
|
|
|
{
|
|
|
|
if (di->icon) {
|
|
|
|
MEM_freeN(di->icon->rect);
|
|
|
|
MEM_freeN(di->icon);
|
|
|
|
}
|
|
|
|
MEM_freeN(di);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static DrawInfo *icon_create_drawinfo()
|
|
|
|
{
|
|
|
|
DrawInfo *di = NULL;
|
|
|
|
|
|
|
|
di = MEM_callocN(sizeof(DrawInfo), "di_icon");
|
|
|
|
|
|
|
|
di->drawFunc = 0;
|
|
|
|
di->w = ICON_DEFAULT_HEIGHT;
|
|
|
|
di->h = ICON_DEFAULT_HEIGHT;
|
|
|
|
di->icon = NULL;
|
|
|
|
di->aspect = 1.0f;
|
|
|
|
|
|
|
|
return di;
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
int UI_icon_get_width(int icon_id)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
Icon *icon = NULL;
|
|
|
|
DrawInfo *di = NULL;
|
|
|
|
|
|
|
|
icon = BKE_icon_get(icon_id);
|
|
|
|
|
|
|
|
if (!icon) {
|
2008-11-25 19:23:54 +00:00
|
|
|
printf("UI_icon_get_width: Internal error, no icon for icon ID: %d\n", icon_id);
|
2008-11-25 18:27:41 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
di = (DrawInfo *)icon->drawinfo;
|
|
|
|
if (!di) {
|
|
|
|
di = icon_create_drawinfo();
|
|
|
|
icon->drawinfo = di;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (di)
|
|
|
|
return di->w;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
int UI_icon_get_height(int icon_id)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
Icon *icon = NULL;
|
|
|
|
DrawInfo *di = NULL;
|
|
|
|
|
|
|
|
icon = BKE_icon_get(icon_id);
|
|
|
|
|
|
|
|
if (!icon) {
|
2008-11-25 19:23:54 +00:00
|
|
|
printf("UI_icon_get_height: Internal error, no icon for icon ID: %d\n", icon_id);
|
2008-11-25 18:27:41 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
di = (DrawInfo*)icon->drawinfo;
|
|
|
|
|
|
|
|
if (!di) {
|
|
|
|
di = icon_create_drawinfo();
|
|
|
|
icon->drawinfo = di;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (di)
|
|
|
|
return di->h;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
void UI_icons_init(int first_dyn_id)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
init_iconfile_list(&iconfilelist);
|
|
|
|
BKE_icons_init(first_dyn_id);
|
|
|
|
init_internal_icons();
|
|
|
|
}
|
|
|
|
|
2008-12-11 19:35:27 +00:00
|
|
|
#if 0
|
2008-11-25 18:27:41 +00:00
|
|
|
static void icon_copy_rect(ImBuf *ibuf, unsigned int w, unsigned int h, unsigned int *rect)
|
|
|
|
{
|
|
|
|
struct ImBuf *ima;
|
|
|
|
unsigned int *drect, *srect;
|
|
|
|
float scaledx, scaledy;
|
|
|
|
short ex, ey, dx, dy;
|
|
|
|
|
|
|
|
/* paranoia test */
|
|
|
|
if(ibuf==NULL || (ibuf->rect==NULL && ibuf->rect_float==NULL))
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* waste of cpu cyles... but the imbuf API has no other way to scale fast (ton) */
|
|
|
|
ima = IMB_dupImBuf(ibuf);
|
|
|
|
|
|
|
|
if (!ima)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (ima->x > ima->y) {
|
|
|
|
scaledx = (float)w;
|
|
|
|
scaledy = ( (float)ima->y/(float)ima->x )*(float)w;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
scaledx = ( (float)ima->x/(float)ima->y )*(float)h;
|
|
|
|
scaledy = (float)h;
|
|
|
|
}
|
|
|
|
|
|
|
|
ex = (short)scaledx;
|
|
|
|
ey = (short)scaledy;
|
|
|
|
|
|
|
|
dx = (w - ex) / 2;
|
|
|
|
dy = (h - ey) / 2;
|
|
|
|
|
|
|
|
IMB_scalefastImBuf(ima, ex, ey);
|
|
|
|
|
|
|
|
/* if needed, convert to 32 bits */
|
|
|
|
if(ima->rect==NULL)
|
|
|
|
IMB_rect_from_float(ima);
|
|
|
|
|
|
|
|
srect = ima->rect;
|
|
|
|
drect = rect;
|
|
|
|
|
|
|
|
drect+= dy*w+dx;
|
|
|
|
for (;ey > 0; ey--){
|
|
|
|
memcpy(drect,srect, ex * sizeof(int));
|
|
|
|
drect += w;
|
|
|
|
srect += ima->x;
|
|
|
|
}
|
|
|
|
IMB_freeImBuf(ima);
|
|
|
|
}
|
|
|
|
|
2008-12-11 19:35:27 +00:00
|
|
|
/* Render size for preview images at level miplevel */
|
|
|
|
static int preview_render_size(int miplevel)
|
|
|
|
{
|
|
|
|
switch (miplevel) {
|
|
|
|
case 0: return 32;
|
|
|
|
case 1: return PREVIEW_DEFAULT_HEIGHT;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2008-11-25 18:27:41 +00:00
|
|
|
static void icon_create_mipmap(struct PreviewImage* prv_img, int miplevel)
|
|
|
|
{
|
|
|
|
unsigned int size = preview_render_size(miplevel);
|
|
|
|
|
|
|
|
if (!prv_img) {
|
|
|
|
printf("Error: requested preview image does not exist");
|
|
|
|
}
|
|
|
|
if (!prv_img->rect[miplevel]) {
|
|
|
|
prv_img->w[miplevel] = size;
|
|
|
|
prv_img->h[miplevel] = size;
|
|
|
|
prv_img->changed[miplevel] = 1;
|
|
|
|
prv_img->rect[miplevel] = MEM_callocN(size*size*sizeof(unsigned int), "prv_rect");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* create single icon from jpg, png etc. */
|
|
|
|
static void icon_from_image(Image *img, int miplevel)
|
|
|
|
{
|
|
|
|
unsigned int pr_size;
|
|
|
|
short image_loaded = 0;
|
|
|
|
struct ImBuf* ibuf=NULL;
|
|
|
|
PreviewImage* pi;
|
|
|
|
|
|
|
|
/* img->ok is zero when Image cannot load */
|
|
|
|
if (img==NULL || img->ok==0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* elubie: this needs to be changed: here image is always loaded if not
|
|
|
|
already there. Very expensive for large images. Need to find a way to
|
|
|
|
only get existing ibuf */
|
|
|
|
ibuf = BKE_image_get_ibuf(img, NULL);
|
|
|
|
if(ibuf==NULL || ibuf->rect==NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
pi = BKE_previewimg_get((ID*)img);
|
|
|
|
|
|
|
|
if(!pi) {
|
|
|
|
printf("preview image could'nt be allocated");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
/* we can only create the preview rect here, since loading possibly deallocated
|
|
|
|
old preview */
|
|
|
|
icon_create_mipmap(pi, miplevel);
|
|
|
|
|
|
|
|
pr_size = img->preview->w[miplevel]*img->preview->h[miplevel]*sizeof(unsigned int);
|
|
|
|
|
|
|
|
image_loaded = 1;
|
|
|
|
icon_copy_rect(ibuf, img->preview->w[miplevel], img->preview->h[miplevel], img->preview->rect[miplevel]);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void set_alpha(char* cp, int sizex, int sizey, char alpha)
|
|
|
|
{
|
|
|
|
int x,y;
|
|
|
|
for(y=0; y<sizey; y++) {
|
|
|
|
for(x=0; x<sizex; x++, cp+=4) {
|
|
|
|
cp[3]= alpha;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2008-12-11 19:35:27 +00:00
|
|
|
#endif
|
2008-11-25 18:27:41 +00:00
|
|
|
|
|
|
|
/* only called when icon has changed */
|
2008-11-25 19:23:54 +00:00
|
|
|
/* only call with valid pointer from UI_icon_draw */
|
2008-11-25 18:27:41 +00:00
|
|
|
static void icon_set_image(ID *id, DrawInfo *di, PreviewImage* prv_img, int miplevel)
|
|
|
|
{
|
2008-11-25 19:23:54 +00:00
|
|
|
#if 0 // XXX - preview renders have to be redesigned - possibly low level op (elubie)
|
2008-11-25 18:27:41 +00:00
|
|
|
RenderInfo ri;
|
|
|
|
unsigned int pr_size = 0;
|
|
|
|
|
|
|
|
if (!di) return;
|
|
|
|
|
|
|
|
if (!prv_img) {
|
|
|
|
printf("No preview image for this ID: %s\n", id->name);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* no drawing (see last parameter doDraw, just calculate preview image
|
|
|
|
- hopefully small enough to be fast */
|
|
|
|
if (GS(id->name) == ID_IM)
|
|
|
|
icon_from_image((struct Image*)id, miplevel);
|
|
|
|
else {
|
|
|
|
/* create the preview rect */
|
|
|
|
icon_create_mipmap(prv_img, miplevel);
|
|
|
|
|
|
|
|
ri.curtile= 0;
|
|
|
|
ri.tottile= 0;
|
|
|
|
ri.rect = NULL;
|
|
|
|
ri.pr_rectx = prv_img->w[miplevel];
|
|
|
|
ri.pr_recty = prv_img->h[miplevel];
|
|
|
|
|
|
|
|
pr_size = ri.pr_rectx*ri.pr_recty*sizeof(unsigned int);
|
|
|
|
|
|
|
|
BIF_previewrender(id, &ri, NULL, PR_ICON_RENDER);
|
|
|
|
|
|
|
|
/* world is rendered with alpha=0, so it wasn't displayed
|
|
|
|
this could be render option for sky to, for later */
|
|
|
|
if (GS(id->name) == ID_WO) {
|
|
|
|
set_alpha( (char*) ri.rect, ri.pr_rectx, ri.pr_recty, 255);
|
|
|
|
}
|
|
|
|
else if (GS(id->name) == ID_MA) {
|
|
|
|
Material* mat = (Material*)id;
|
|
|
|
if (mat->mode & MA_HALO) {
|
|
|
|
set_alpha( (char*) ri.rect, ri.pr_rectx, ri.pr_recty, 255);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ri.rect) {
|
|
|
|
memcpy(prv_img->rect[miplevel], ri.rect, pr_size);
|
|
|
|
|
|
|
|
/* and clean up */
|
|
|
|
MEM_freeN(ri.rect);
|
|
|
|
ri.rect = 0;
|
|
|
|
}
|
|
|
|
}
|
2008-11-25 19:23:54 +00:00
|
|
|
#endif
|
2008-11-25 18:27:41 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void icon_draw_rect(float x, float y, int w, int h, float aspect, int rw, int rh, unsigned int *rect)
|
|
|
|
{
|
|
|
|
ui_rasterpos_safe(x, y, aspect);
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
if((w<1 || h<1)) {
|
|
|
|
// XXX - TODO 2.5 verify whether this case can happen
|
|
|
|
// and only print in debug
|
2008-11-25 18:27:41 +00:00
|
|
|
printf("what the heck! - icons are %i x %i pixels?\n", w, h);
|
|
|
|
}
|
|
|
|
/* rect contains image in 'rendersize', we only scale if needed */
|
|
|
|
else if(rw!=w && rh!=h) {
|
|
|
|
ImBuf *ima;
|
|
|
|
if(w>2000 || h>2000) { /* something has gone wrong! */
|
|
|
|
printf("insane icon size w=%d h=%d\n",w,h);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
/* first allocate imbuf for scaling and copy preview into it */
|
|
|
|
ima = IMB_allocImBuf(rw, rh, 32, IB_rect, 0);
|
|
|
|
memcpy(ima->rect, rect, rw*rh*sizeof(unsigned int));
|
|
|
|
|
|
|
|
/* scale it */
|
|
|
|
IMB_scaleImBuf(ima, w, h);
|
|
|
|
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, ima->rect);
|
|
|
|
|
|
|
|
IMB_freeImBuf(ima);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, rect);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Drawing size for preview images at level miplevel */
|
|
|
|
static int preview_size(int miplevel)
|
|
|
|
{
|
|
|
|
switch (miplevel) {
|
|
|
|
case 0: return ICON_DEFAULT_HEIGHT;
|
|
|
|
case 1: return PREVIEW_DEFAULT_HEIGHT;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2009-01-06 14:42:54 +00:00
|
|
|
static void icon_draw_size(float x, float y, int icon_id, float aspect, int miplevel, int draw_size, int nocreate)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
Icon *icon = NULL;
|
|
|
|
DrawInfo *di = NULL;
|
2009-01-06 14:42:54 +00:00
|
|
|
|
2008-11-25 18:27:41 +00:00
|
|
|
icon = BKE_icon_get(icon_id);
|
|
|
|
|
|
|
|
if (!icon) {
|
2008-11-25 19:23:54 +00:00
|
|
|
printf("icon_draw_mipmap: Internal error, no icon for icon ID: %d\n", icon_id);
|
2008-11-25 18:27:41 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
di = (DrawInfo*)icon->drawinfo;
|
|
|
|
|
|
|
|
if (!di) {
|
|
|
|
di = icon_create_drawinfo();
|
|
|
|
|
|
|
|
icon->drawinfo = di;
|
2008-11-25 19:23:54 +00:00
|
|
|
icon->drawinfo_free = UI_icons_free_drawinfo;
|
2008-11-25 18:27:41 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
di->aspect = aspect;
|
|
|
|
/* scale width and height according to aspect */
|
|
|
|
di->w = (int)(draw_size/di->aspect + 0.5f);
|
|
|
|
di->h = (int)(draw_size/di->aspect + 0.5f);
|
|
|
|
|
|
|
|
if (di->drawFunc) {
|
|
|
|
/* vector icons use the uiBlock transformation, they are not drawn
|
|
|
|
with untransformed coordinates like the other icons */
|
|
|
|
di->drawFunc(x, y, ICON_DEFAULT_HEIGHT, ICON_DEFAULT_HEIGHT, 1.0f);
|
|
|
|
}
|
|
|
|
else if (di->icon) {
|
|
|
|
/* it is a builtin icon */
|
|
|
|
if (!di->icon->rect) return; /* something has gone wrong! */
|
|
|
|
|
|
|
|
icon_draw_rect(x,y,di->w, di->h, di->aspect, di->icon->w, di->icon->h, di->icon->rect);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
PreviewImage* pi = BKE_previewimg_get((ID*)icon->obj);
|
|
|
|
|
|
|
|
if (pi) {
|
|
|
|
if (!nocreate && (pi->changed[miplevel] ||!pi->rect[miplevel])) /* changed only ever set by dynamic icons */
|
|
|
|
{
|
2008-11-25 19:23:54 +00:00
|
|
|
// XXX waitcursor(1);
|
2008-11-25 18:27:41 +00:00
|
|
|
/* create the preview rect if necessary */
|
|
|
|
icon_set_image((ID*)icon->obj, icon->drawinfo, pi, miplevel);
|
|
|
|
pi->changed[miplevel] = 0;
|
2008-11-25 19:23:54 +00:00
|
|
|
// XXX waitcursor(0);
|
2008-11-25 18:27:41 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (!pi->rect[miplevel]) return; /* something has gone wrong! */
|
|
|
|
|
|
|
|
icon_draw_rect(x,y,di->w, di->h, di->aspect, pi->w[miplevel], pi->h[miplevel], pi->rect[miplevel]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-01-06 14:42:54 +00:00
|
|
|
static void icon_draw_mipmap(float x, float y, int icon_id, float aspect, int miplevel, int nocreate)
|
|
|
|
{
|
|
|
|
int draw_size = preview_size(miplevel);
|
|
|
|
icon_draw_size(x,y,icon_id, aspect, miplevel, draw_size, nocreate);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
icon_draw_mipmap(x,y,icon_id, aspect, PREVIEW_MIPMAP_ZERO, 0);
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
void UI_icon_draw(float x, float y, int icon_id)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
2008-11-25 19:23:54 +00:00
|
|
|
UI_icon_draw_aspect(x, y, icon_id, 1.0f);
|
2008-11-25 18:27:41 +00:00
|
|
|
}
|
|
|
|
|
2009-01-06 14:42:54 +00:00
|
|
|
void UI_icon_draw_size_blended(float x, float y, int size, int icon_id, int shade)
|
|
|
|
{
|
|
|
|
if(shade < 0) {
|
|
|
|
float r= (128+shade)/128.0f;
|
|
|
|
glPixelTransferf(GL_ALPHA_SCALE, r);
|
|
|
|
}
|
|
|
|
|
|
|
|
icon_draw_size(x,y,icon_id, 1.0f, 0, size, 1);
|
|
|
|
|
|
|
|
if(shade < 0)
|
|
|
|
glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
void UI_icon_draw_preview(float x, float y, int icon_id, int nocreate)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
icon_draw_mipmap(x,y,icon_id, 1.0f, PREVIEW_MIPMAP_LARGE, nocreate);
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
void UI_icon_draw_aspect_blended(float x, float y, int icon_id, float aspect, int shade)
|
2008-11-25 18:27:41 +00:00
|
|
|
{
|
|
|
|
if(shade < 0) {
|
|
|
|
float r= (128+shade)/128.0f;
|
|
|
|
glPixelTransferf(GL_ALPHA_SCALE, r);
|
|
|
|
}
|
|
|
|
|
2008-11-25 19:23:54 +00:00
|
|
|
UI_icon_draw_aspect(x, y, icon_id, aspect);
|
2008-11-25 18:27:41 +00:00
|
|
|
|
|
|
|
if(shade < 0)
|
|
|
|
glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
|
|
|
|
}
|