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										 |  |  | /* 
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							|  |  |  |  * $Id:  | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. The Blender | 
					
						
							|  |  |  |  * Foundation also sells licenses for use in proprietary software under | 
					
						
							|  |  |  |  * the Blender License.  See http://www.blender.org/BL/ for information
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							|  |  |  |  * about this. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): Joseph Gilbert | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef EXPP_POSE_H
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							|  |  |  | #define EXPP_POSE_H
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							|  |  |  | 
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							|  |  |  | #include <Python.h>
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							|  |  |  | #include "DNA_action_types.h"
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										 |  |  | #include "DNA_object_types.h"
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										 |  |  | 
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							|  |  |  | //-------------------TYPE CHECKS---------------------------------
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										 |  |  | #define BPy_Pose_Check(v) ((v)->ob_type == &Pose_Type)
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							|  |  |  | #define BPy_PoseBone_Check(v) ((v)->ob_type == &PoseBone_Type)
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							|  |  |  | #define BPy_PoseBonesDict_Check(v) ((v)->ob_type == &PoseBonesDict_Type)
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										 |  |  | //-------------------TYPEOBJECT----------------------------------
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										 |  |  | extern PyTypeObject Pose_Type; | 
					
						
							|  |  |  | extern PyTypeObject PoseBone_Type; | 
					
						
							|  |  |  | extern PyTypeObject PoseBonesDict_Type; | 
					
						
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										 |  |  | //-------------------STRUCT DEFINITION----------------------------
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							|  |  |  | typedef struct { | 
					
						
							|  |  |  | 	PyObject_HEAD  | 
					
						
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										 |  |  | 	PyObject *bonesMap; | 
					
						
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										 |  |  | 	ListBase *bones;   | 
					
						
							|  |  |  | } BPy_PoseBonesDict; | 
					
						
							|  |  |  | 
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							|  |  |  | typedef struct { | 
					
						
							|  |  |  | 	PyObject_HEAD | 
					
						
							|  |  |  | 	bPose *pose; | 
					
						
							|  |  |  | 	char name[24];   //because poses have not names :(
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							|  |  |  | 	BPy_PoseBonesDict *Bones;  | 
					
						
							|  |  |  | } BPy_Pose; | 
					
						
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							|  |  |  | typedef struct { | 
					
						
							|  |  |  | 	PyObject_HEAD | 
					
						
							|  |  |  | 	bPoseChannel *posechannel; | 
					
						
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										 |  |  | 	 | 
					
						
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										 |  |  | } BPy_PoseBone; | 
					
						
							|  |  |  | 
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							|  |  |  | //-------------------VISIBLE PROTOTYPES-------------------------
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							|  |  |  | PyObject *Pose_Init(void); | 
					
						
							|  |  |  | PyObject *PyPose_FromPose(bPose *pose, char *name); | 
					
						
							|  |  |  | PyObject *PyPoseBone_FromPosechannel(bPoseChannel *pchan); | 
					
						
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										 |  |  | Object *Object_FromPoseChannel(bPoseChannel *curr_pchan); | 
					
						
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										 |  |  | #endif
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