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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
* The Original Code is: all of this file.
* Contributor(s): Lukas Toenne
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_IMPLICIT_H__
#define __BKE_IMPLICIT_H__
/** \file implicit.h
* \ingroup bke
#include "stdio.h"
#include "BLI_utildefines.h"
//#define IMPLICIT_SOLVER_EIGEN
#define IMPLICIT_SOLVER_BLENDER
#define CLOTH_ROOT_FRAME /* enable use of root frame coordinate transform */
#define CLOTH_FORCE_GRAVITY
#define CLOTH_FORCE_DRAG
#define CLOTH_FORCE_SPRING_STRUCTURAL
#define CLOTH_FORCE_SPRING_BEND
#define CLOTH_FORCE_SPRING_GOAL
#define CLOTH_FORCE_EFFECTORS
//#define IMPLICIT_PRINT_SOLVER_INPUT_OUTPUT
//#define IMPLICIT_ENABLE_EIGEN_DEBUG
BLI_INLINE void implicit_print_matrix_elem(float v)
{
printf("%-8.3f", v);
}
#endif