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blender-archive/source/blender/makesrna/intern/rna_userdef.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
2011-02-27 20:20:01 +00:00
/** \file blender/makesrna/intern/rna_userdef.c
* \ingroup RNA
*/
#include <stdlib.h>
#include "DNA_curve_types.h"
2009-04-27 13:44:11 +00:00
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_brush_types.h"
#include "DNA_view3d_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BKE_appdir.h"
#include "BKE_DerivedMesh.h"
#include "BKE_sound.h"
#include "BKE_addon.h"
2013-03-07 02:44:55 +00:00
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "rna_internal.h"
#include "WM_api.h"
#include "WM_types.h"
#include "BLT_lang.h"
#include "GPU_buffers.h"
2013-03-07 02:44:55 +00:00
#ifdef WITH_CYCLES
static EnumPropertyItem compute_device_type_items[] = {
{USER_COMPUTE_DEVICE_NONE, "NONE", 0, "None", "Don't use compute device"},
{USER_COMPUTE_DEVICE_CUDA, "CUDA", 0, "CUDA", "Use CUDA for GPU acceleration"},
{USER_COMPUTE_DEVICE_OPENCL, "OPENCL", 0, "OpenCL", "Use OpenCL for GPU acceleration"},
{ 0, NULL, 0, NULL, NULL}
};
#endif
OpenSubdiv: Commit of OpenSubdiv integration into Blender This commit contains all the remained parts needed for initial integration of OpenSubdiv into Blender's subdivision surface code. Includes both GPU and CPU backends which works in the following way: - When SubSurf modifier is the last in the modifiers stack then GPU pipeline of OpenSubdiv is used, making viewport performance as fast as possible. This also requires graphscard with GLSL 1.5 support. If this requirement is not met, then no GPU pipeline is used at all. - If SubSurf is not a last modifier or if DerivesMesh is being evaluated for rendering then CPU limit evaluation API from OpenSubdiv is used. This only replaces the legacy evaluation code from CCGSubSurf_legacy, but keeps CCG structures exactly the same as they used to be for ages now. This integration is fully covered with ifdef and not enabled by default because there are several TODOs to be solved first: - Face varying data interpolation is not really cleanly implemented for GPU in OpenSubdiv 3.0. It is also not implemented for limit evaluation API. This basically means we'll have really hard time supporting UVs. - Limit evaluation only works with adaptivly subdivided meshes so far, which basically means all the points of CCG are pushed to the limit. This gives different result from old code. - There are some serious optimizations possible on the topology refiner creation, which would speed up initial OpenSubdiv mesh creation. - There are some hardcoded asumptions in the GPU and DerivedMesh areas which could be generalized. That's something where Antony and Campbell can help, making it so the code is structured in a way which is reusable by all planned viewport projects. - There are also some workarounds in the dependency graph to make sure OpenGL buffers are only freed from the main thread. Those who'll be wanting to make experiments with this code should grab dev branch (NOT master) from https://github.com/Nazg-Gul/OpenSubdiv/tree/dev There are some patches applied in there which we're working on on getting into upstream.
2015-07-20 16:08:06 +02:00
#ifdef WITH_OPENSUBDIV
static EnumPropertyItem opensubdiv_compute_type_items[] = {
{USER_OPENSUBDIV_COMPUTE_NONE, "NONE", 0, "None", ""},
{USER_OPENSUBDIV_COMPUTE_CPU, "CPU", 0, "CPU", ""},
{USER_OPENSUBDIV_COMPUTE_OPENMP, "OPENMP", 0, "OpenMP", ""},
{USER_OPENSUBDIV_COMPUTE_OPENCL, "OPENCL", 0, "OpenCL", ""},
{USER_OPENSUBDIV_COMPUTE_CUDA, "CUDA", 0, "CUDA", ""},
{USER_OPENSUBDIV_COMPUTE_GLSL_TRANSFORM_FEEDBACK, "GLSL_TRANSFORM_FEEDBACL", 0, "GLSL Transform Feedback", ""},
{USER_OPENSUBDIV_COMPUTE_GLSL_COMPUTE, "GLSL_COMPUTE", 0, "GLSL Compute", ""},
{ 0, NULL, 0, NULL, NULL}
};
#endif
static EnumPropertyItem audio_device_items[] = {
{0, "NONE", 0, "None", "Null device - there will be no audio output"},
#ifdef WITH_SDL
{1, "SDL", 0, "SDL", "SDL device - simple direct media layer, recommended for sequencer usage"},
#endif
#ifdef WITH_OPENAL
{2, "OPENAL", 0, "OpenAL", "OpenAL device - supports 3D audio, recommended for game engine usage"},
#endif
#ifdef WITH_JACK
{3, "JACK", 0, "Jack", "JACK - Audio Connection Kit, recommended for pro audio users"},
#endif
{0, NULL, 0, NULL, NULL}
};
View Navigation: Walk and Fly modes This is a addtion to the dynamic fly mode. It behaves as the first person navigation system available in most 3d world games nowadays. You can alternate between the old mode (Fly) and the new mode (Walk) in User Preferences > Inputs Manual: ------- http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View#View_Navigation http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View/Navigation_Modes Shortcuts: ---------- WASD (hold) - Move forward/backward and straft left/right QE (hold) - Move up and down Tab - Alternate between Walk and Fly modes Shift (hold) - Speed up movement Alt (hold) - Slow down movement Space or MMB - Teleport V - Jump +/- or mouse wheel - speed increase/decrease speed for this Blender session User Preferences Options: ------------------------- Navigation Mode - fly/walk navigation systems (fly is the old, walk is the new, next options are for walk mode only) Gravity - alternate between free navigation and walk with gravity modes Mouse Sensitivity - sensitivity factor to mouse influence to look around Teleport Duration - how long the teleport lasts Camera Height - camera height to use in gravity mode Jump Height - maximum jump speed in m/s Move Speed - base move speed in m/s Boost Factor - multiplication factor when running or going slow (1/boost) Development Notes: ------------------ * The initial code was based on view3d_fly.c. * The NDoF code was not touched, so it most likely is not working. Pending Issues: --------------- * Draw in the UI the shortcut options, and current values (e.g., Mode: Fly/Walk) (we need a proper API for that) * OSX seems to present issues if we re-center the mouse every time. We implemented a workaround for that, but a real fix would be welcome. Code reviewed and with collaborations from Campbell Barton - @campbellbarton Differential Revision: http://developer.blender.org/D30
2013-12-03 03:14:09 -02:00
EnumPropertyItem navigation_mode_items[] = {
{VIEW_NAVIGATION_WALK, "WALK", 0, "Walk", "Interactively walk or free navigate around the scene"},
{VIEW_NAVIGATION_FLY, "FLY", 0, "Fly", "Use fly dynamics to navigate the scene"},
{0, NULL, 0, NULL, NULL}
};
#ifdef RNA_RUNTIME
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#include "DNA_object_types.h"
#include "DNA_screen_types.h"
Holiday coding log :) Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
#include "BKE_blender.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_idprop.h"
#include "BKE_pbvh.h"
#include "BKE_paint.h"
#include "GPU_draw.h"
#include "GPU_select.h"
#include "BLF_api.h"
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#include "MEM_guardedalloc.h"
#include "MEM_CacheLimiterC-Api.h"
#include "UI_interface.h"
#include "CCL_api.h"
OpenSubdiv: Commit of OpenSubdiv integration into Blender This commit contains all the remained parts needed for initial integration of OpenSubdiv into Blender's subdivision surface code. Includes both GPU and CPU backends which works in the following way: - When SubSurf modifier is the last in the modifiers stack then GPU pipeline of OpenSubdiv is used, making viewport performance as fast as possible. This also requires graphscard with GLSL 1.5 support. If this requirement is not met, then no GPU pipeline is used at all. - If SubSurf is not a last modifier or if DerivesMesh is being evaluated for rendering then CPU limit evaluation API from OpenSubdiv is used. This only replaces the legacy evaluation code from CCGSubSurf_legacy, but keeps CCG structures exactly the same as they used to be for ages now. This integration is fully covered with ifdef and not enabled by default because there are several TODOs to be solved first: - Face varying data interpolation is not really cleanly implemented for GPU in OpenSubdiv 3.0. It is also not implemented for limit evaluation API. This basically means we'll have really hard time supporting UVs. - Limit evaluation only works with adaptivly subdivided meshes so far, which basically means all the points of CCG are pushed to the limit. This gives different result from old code. - There are some serious optimizations possible on the topology refiner creation, which would speed up initial OpenSubdiv mesh creation. - There are some hardcoded asumptions in the GPU and DerivedMesh areas which could be generalized. That's something where Antony and Campbell can help, making it so the code is structured in a way which is reusable by all planned viewport projects. - There are also some workarounds in the dependency graph to make sure OpenGL buffers are only freed from the main thread. Those who'll be wanting to make experiments with this code should grab dev branch (NOT master) from https://github.com/Nazg-Gul/OpenSubdiv/tree/dev There are some patches applied in there which we're working on on getting into upstream.
2015-07-20 16:08:06 +02:00
#ifdef WITH_OPENSUBDIV
# include "opensubdiv_capi.h"
#endif
#ifdef WITH_SDL_DYNLOAD
# include "sdlew.h"
#endif
2011-05-31 02:14:25 +00:00
static void rna_userdef_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
WM_main_add_notifier(NC_WINDOW, NULL);
}
Holiday coding log :) Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
/* also used by buffer swap switching */
static void rna_userdef_dpi_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
/* font's are stored at each DPI level, without this we can easy load 100's of fonts */
BLF_cache_clear();
Holiday coding log :) Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
BKE_userdef_state();
WM_main_add_notifier(NC_WINDOW, NULL); /* full redraw */
WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL); /* refresh region sizes */
}
static void rna_userdef_virtual_pixel_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
/* font's are stored at each DPI level, without this we can easy load 100's of fonts */
BLF_cache_clear();
BKE_userdef_state();
WM_main_add_notifier(NC_WINDOW, NULL); /* full redraw */
WM_main_add_notifier(NC_SCREEN | NA_EDITED, NULL); /* refresh region sizes */
}
static void rna_userdef_language_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
BLF_cache_clear();
BLT_lang_set(NULL);
UI_reinit_font();
}
static void update_cb(PBVHNode *node, void *UNUSED(rebuild))
{
BKE_pbvh_node_mark_rebuild_draw(node);
}
static void rna_userdef_vbo_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
Object *ob;
for (ob = bmain->object.first; ob; ob = ob->id.next) {
GPU_drawobject_free(ob->derivedFinal);
if (ob->sculpt && ob->sculpt->pbvh) {
BKE_pbvh_search_callback(ob->sculpt->pbvh, NULL, NULL, update_cb, NULL);
}
}
GPU_buffer_multires_free(false);
}
static void rna_userdef_show_manipulator_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
UserDef *userdef = (UserDef *)ptr->data;
/* lame, loop over all views and set */
bScreen *sc;
ScrArea *sa;
SpaceLink *sl;
/* from scene copy to the other views */
for (sc = bmain->screen.first; sc; sc = sc->id.next) {
for (sa = sc->areabase.first; sa; sa = sa->next) {
for (sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
if (userdef->tw_flag & V3D_USE_MANIPULATOR)
v3d->twflag |= V3D_USE_MANIPULATOR;
else
v3d->twflag &= ~V3D_USE_MANIPULATOR;
}
}
}
}
rna_userdef_update(bmain, scene, ptr);
}
2011-05-31 02:14:25 +00:00
static void rna_userdef_script_autoexec_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
UserDef *userdef = (UserDef *)ptr->data;
if (userdef->flag & USER_SCRIPT_AUTOEXEC_DISABLE) G.f &= ~G_SCRIPT_AUTOEXEC;
else G.f |= G_SCRIPT_AUTOEXEC;
}
static void rna_userdef_load_ui_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
UserDef *userdef = (UserDef *)ptr->data;
if (userdef->flag & USER_FILENOUI) G.fileflags |= G_FILE_NO_UI;
else G.fileflags &= ~G_FILE_NO_UI;
}
static void rna_userdef_mipmap_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
rna_userdef_update(bmain, scene, ptr);
}
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static void rna_userdef_anisotropic_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
GPU_set_anisotropic(U.anisotropic_filter);
rna_userdef_update(bmain, scene, ptr);
}
static void rna_userdef_gl_gpu_mipmaps(Main *bmain, Scene *scene, PointerRNA *ptr)
{
GPU_set_gpu_mipmapping(U.use_gpu_mipmap);
rna_userdef_update(bmain, scene, ptr);
}
static void rna_userdef_gl_texture_limit_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
GPU_free_images();
rna_userdef_update(bmain, scene, ptr);
}
static void rna_userdef_gl_use_16bit_textures(Main *bmain, Scene *scene, PointerRNA *ptr)
{
GPU_free_images();
rna_userdef_update(bmain, scene, ptr);
}
static void rna_userdef_undo_steps_set(PointerRNA *ptr, int value)
{
UserDef *userdef = (UserDef *)ptr->data;
/* Do not allow 1 undo steps, useless and breaks undo/redo process (see T42531). */
userdef->undosteps = (value == 1) ? 2 : value;
}
2012-04-29 15:47:02 +00:00
static void rna_userdef_select_mouse_set(PointerRNA *ptr, int value)
{
UserDef *userdef = (UserDef *)ptr->data;
if (value) {
userdef->flag |= USER_LMOUSESELECT;
userdef->flag &= ~USER_TWOBUTTONMOUSE;
}
else
userdef->flag &= ~USER_LMOUSESELECT;
}
static int rna_userdef_autokeymode_get(PointerRNA *ptr)
{
UserDef *userdef = (UserDef *)ptr->data;
short retval = userdef->autokey_mode;
if (!(userdef->autokey_mode & AUTOKEY_ON))
retval |= AUTOKEY_ON;
return retval;
}
2012-04-29 15:47:02 +00:00
static void rna_userdef_autokeymode_set(PointerRNA *ptr, int value)
{
UserDef *userdef = (UserDef *)ptr->data;
if (value == AUTOKEY_MODE_NORMAL) {
userdef->autokey_mode |= (AUTOKEY_MODE_NORMAL - AUTOKEY_ON);
userdef->autokey_mode &= ~(AUTOKEY_MODE_EDITKEYS - AUTOKEY_ON);
}
else if (value == AUTOKEY_MODE_EDITKEYS) {
userdef->autokey_mode |= (AUTOKEY_MODE_EDITKEYS - AUTOKEY_ON);
userdef->autokey_mode &= ~(AUTOKEY_MODE_NORMAL - AUTOKEY_ON);
}
}
static void rna_userdef_ndof_deadzone_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
{
UserDef *userdef = ptr->data;
WM_ndof_deadzone_set(userdef->ndof_deadzone);
}
static void rna_userdef_timecode_style_set(PointerRNA *ptr, int value)
{
UserDef *userdef = (UserDef *)ptr->data;
int required_size = userdef->v2d_min_gridsize;
/* set the timecode style */
userdef->timecode_style = value;
/* adjust the v2d gridsize if needed so that timecodes don't overlap
* NOTE: most of these have been hand-picked to avoid overlaps while still keeping
* things from getting too blown out
*/
switch (value) {
case USER_TIMECODE_MINIMAL:
case USER_TIMECODE_SECONDS_ONLY:
/* 35 is great most of the time, but not that great for full-blown */
required_size = 35;
break;
case USER_TIMECODE_SMPTE_MSF:
required_size = 50;
break;
case USER_TIMECODE_SMPTE_FULL:
/* the granddaddy! */
required_size = 65;
break;
case USER_TIMECODE_MILLISECONDS:
required_size = 45;
break;
}
if (U.v2d_min_gridsize < required_size)
U.v2d_min_gridsize = required_size;
}
static PointerRNA rna_UserDef_view_get(PointerRNA *ptr)
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{
return rna_pointer_inherit_refine(ptr, &RNA_UserPreferencesView, ptr->data);
2009-01-27 04:37:12 +00:00
}
static PointerRNA rna_UserDef_edit_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_UserPreferencesEdit, ptr->data);
}
static PointerRNA rna_UserDef_input_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_UserPreferencesInput, ptr->data);
}
static PointerRNA rna_UserDef_filepaths_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_UserPreferencesFilePaths, ptr->data);
}
static PointerRNA rna_UserDef_system_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_UserPreferencesSystem, ptr->data);
}
2009-01-27 04:37:12 +00:00
2011-05-31 02:14:25 +00:00
static void rna_UserDef_audio_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
BKE_sound_init(bmain);
}
2011-05-31 02:14:25 +00:00
static void rna_Userdef_memcache_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
MEM_CacheLimiter_set_maximum(((size_t) U.memcachelimit) * 1024 * 1024);
}
static void rna_UserDef_weight_color_update(Main *bmain, Scene *scene, PointerRNA *ptr)
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{
Object *ob;
bTheme *btheme = UI_GetTheme();
vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight) : NULL, btheme->tv3d.vertex_unreferenced);
2009-10-14 16:23:23 +00:00
for (ob = bmain->object.first; ob; ob = ob->id.next) {
if (ob->mode & OB_MODE_WEIGHT_PAINT)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
2009-10-14 16:23:23 +00:00
}
rna_userdef_update(bmain, scene, ptr);
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}
static void rna_UserDef_viewport_lights_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
/* if all lights are off gpu_draw resets them all, [#27627]
* so disallow them all to be disabled */
if (U.light[0].flag == 0 && U.light[1].flag == 0 && U.light[2].flag == 0) {
SolidLight *light = ptr->data;
light->flag |= 1;
}
WM_main_add_notifier(NC_SPACE | ND_SPACE_VIEW3D | NS_VIEW3D_GPU, NULL);
rna_userdef_update(bmain, scene, ptr);
}
static int rna_Scene_GPU_selection_supported(UserDef *UNUSED(U))
{
return GPU_select_query_check_support();
}
static void rna_userdef_autosave_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
wmWindowManager *wm = bmain->wm.first;
if (wm)
WM_autosave_init(wm);
rna_userdef_update(bmain, scene, ptr);
}
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static bAddon *rna_userdef_addon_new(void)
{
bAddon *bext = MEM_callocN(sizeof(bAddon), "bAddon");
BLI_addtail(&U.addons, bext);
return bext;
}
static void rna_userdef_addon_remove(ReportList *reports, PointerRNA *path_cmp_ptr)
{
bAddon *bext = path_cmp_ptr->data;
if (BLI_findindex(&U.addons, bext) == -1) {
BKE_report(reports, RPT_ERROR, "Addon is no longer valid");
return;
}
if (bext->prop) {
IDP_FreeProperty(bext->prop);
MEM_freeN(bext->prop);
}
BLI_freelinkN(&U.addons, bext);
RNA_POINTER_INVALIDATE(path_cmp_ptr);
}
static bPathCompare *rna_userdef_pathcompare_new(void)
{
bPathCompare *path_cmp = MEM_callocN(sizeof(bPathCompare), "bPathCompare");
BLI_addtail(&U.autoexec_paths, path_cmp);
return path_cmp;
}
static void rna_userdef_pathcompare_remove(ReportList *reports, PointerRNA *path_cmp_ptr)
{
bPathCompare *path_cmp = path_cmp_ptr->data;
if (BLI_findindex(&U.autoexec_paths, path_cmp) == -1) {
BKE_report(reports, RPT_ERROR, "Excluded path is no longer valid");
return;
}
BLI_freelinkN(&U.autoexec_paths, path_cmp);
RNA_POINTER_INVALIDATE(path_cmp_ptr);
}
2011-05-31 02:14:25 +00:00
static void rna_userdef_temp_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
BKE_tempdir_init(U.tempdir);
}
2011-05-31 02:14:25 +00:00
static void rna_userdef_text_update(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
BLF_cache_clear();
WM_main_add_notifier(NC_WINDOW, NULL);
}
static PointerRNA rna_Theme_space_generic_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_ThemeSpaceGeneric, ptr->data);
}
static PointerRNA rna_Theme_space_gradient_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_ThemeSpaceGradient, ptr->data);
}
static PointerRNA rna_Theme_space_list_generic_get(PointerRNA *ptr)
{
return rna_pointer_inherit_refine(ptr, &RNA_ThemeSpaceListGeneric, ptr->data);
}
#ifdef WITH_CYCLES
static EnumPropertyItem *rna_userdef_compute_device_type_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop), bool *r_free)
{
EnumPropertyItem *item = NULL;
int totitem = 0;
/* add supported device types */
RNA_enum_items_add_value(&item, &totitem, compute_device_type_items, USER_COMPUTE_DEVICE_NONE);
if (CCL_compute_device_list(0))
RNA_enum_items_add_value(&item, &totitem, compute_device_type_items, USER_COMPUTE_DEVICE_CUDA);
if (CCL_compute_device_list(1))
RNA_enum_items_add_value(&item, &totitem, compute_device_type_items, USER_COMPUTE_DEVICE_OPENCL);
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
static int rna_userdef_compute_device_get(PointerRNA *UNUSED(ptr))
{
if (U.compute_device_type == USER_COMPUTE_DEVICE_NONE)
return 0;
return U.compute_device_id;
}
static EnumPropertyItem *rna_userdef_compute_device_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop), bool *r_free)
{
EnumPropertyItem tmp = {0, "", 0, "", ""};
EnumPropertyItem *item = NULL;
int totitem = 0;
if (U.compute_device_type == USER_COMPUTE_DEVICE_NONE) {
/* only add a single CPU device */
tmp.value = 0;
tmp.name = "CPU";
tmp.identifier = "CPU";
RNA_enum_item_add(&item, &totitem, &tmp);
}
else {
/* get device list from cycles. it would be good to make this generic
2012-05-16 23:37:23 +00:00
* once we have more subsystems using opencl, for now this is easiest */
int opencl = (U.compute_device_type == USER_COMPUTE_DEVICE_OPENCL);
CCLDeviceInfo *devices = CCL_compute_device_list(opencl);
int a;
if (devices) {
for (a = 0; devices[a].identifier[0]; a++) {
tmp.value = devices[a].value;
tmp.identifier = devices[a].identifier;
tmp.name = devices[a].name;
RNA_enum_item_add(&item, &totitem, &tmp);
}
}
else {
tmp.value = 0;
tmp.name = "CPU";
tmp.identifier = "CPU";
RNA_enum_item_add(&item, &totitem, &tmp);
}
}
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
#endif
OpenSubdiv: Commit of OpenSubdiv integration into Blender This commit contains all the remained parts needed for initial integration of OpenSubdiv into Blender's subdivision surface code. Includes both GPU and CPU backends which works in the following way: - When SubSurf modifier is the last in the modifiers stack then GPU pipeline of OpenSubdiv is used, making viewport performance as fast as possible. This also requires graphscard with GLSL 1.5 support. If this requirement is not met, then no GPU pipeline is used at all. - If SubSurf is not a last modifier or if DerivesMesh is being evaluated for rendering then CPU limit evaluation API from OpenSubdiv is used. This only replaces the legacy evaluation code from CCGSubSurf_legacy, but keeps CCG structures exactly the same as they used to be for ages now. This integration is fully covered with ifdef and not enabled by default because there are several TODOs to be solved first: - Face varying data interpolation is not really cleanly implemented for GPU in OpenSubdiv 3.0. It is also not implemented for limit evaluation API. This basically means we'll have really hard time supporting UVs. - Limit evaluation only works with adaptivly subdivided meshes so far, which basically means all the points of CCG are pushed to the limit. This gives different result from old code. - There are some serious optimizations possible on the topology refiner creation, which would speed up initial OpenSubdiv mesh creation. - There are some hardcoded asumptions in the GPU and DerivedMesh areas which could be generalized. That's something where Antony and Campbell can help, making it so the code is structured in a way which is reusable by all planned viewport projects. - There are also some workarounds in the dependency graph to make sure OpenGL buffers are only freed from the main thread. Those who'll be wanting to make experiments with this code should grab dev branch (NOT master) from https://github.com/Nazg-Gul/OpenSubdiv/tree/dev There are some patches applied in there which we're working on on getting into upstream.
2015-07-20 16:08:06 +02:00
#ifdef WITH_OPENSUBDIV
static EnumPropertyItem *rna_userdef_opensubdiv_compute_type_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop), bool *r_free)
{
EnumPropertyItem *item = NULL;
int totitem = 0;
int evaluators = openSubdiv_getAvailableEvaluators();
RNA_enum_items_add_value(&item, &totitem, opensubdiv_compute_type_items, USER_OPENSUBDIV_COMPUTE_NONE);
#define APPEND_COMPUTE(compute) \
if (evaluators & OPENSUBDIV_EVALUATOR_## compute) { \
RNA_enum_items_add_value(&item, &totitem, opensubdiv_compute_type_items, USER_OPENSUBDIV_COMPUTE_ ## compute); \
} ((void)0)
APPEND_COMPUTE(CPU);
APPEND_COMPUTE(OPENMP);
APPEND_COMPUTE(OPENCL);
APPEND_COMPUTE(CUDA);
APPEND_COMPUTE(GLSL_TRANSFORM_FEEDBACK);
APPEND_COMPUTE(GLSL_COMPUTE);
#undef APPEND_COMPUTE
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
static void rna_userdef_opensubdiv_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *UNUSED(ptr))
{
Object *object;
for (object = bmain->object.first;
object;
object = object->id.next)
{
if (object->derivedFinal != NULL &&
object->derivedFinal->type == DM_TYPE_CCGDM)
{
DAG_id_tag_update(&object->id, OB_RECALC_OB);
}
}
}
#endif
static EnumPropertyItem *rna_userdef_audio_device_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop), bool *r_free)
{
int index = 0;
int totitem = 0;
EnumPropertyItem *item = NULL;
#ifdef WITH_SYSTEM_AUDASPACE
int i;
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char **names = BKE_sound_get_device_names();
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for (i = 0; names[i]; i++) {
EnumPropertyItem new_item = {i, names[i], 0, names[i], names[i]};
RNA_enum_item_add(&item, &totitem, &new_item);
}
#else
/* NONE */
RNA_enum_item_add(&item, &totitem, &audio_device_items[index++]);
#ifdef WITH_SDL
# ifdef WITH_SDL_DYNLOAD
if (sdlewInit() == SDLEW_SUCCESS)
# endif
{
RNA_enum_item_add(&item, &totitem, &audio_device_items[index]);
}
index++;
#endif
#ifdef WITH_OPENAL
RNA_enum_item_add(&item, &totitem, &audio_device_items[index++]);
#endif
#ifdef WITH_JACK
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if (BKE_sound_is_jack_supported()) {
RNA_enum_item_add(&item, &totitem, &audio_device_items[index]);
}
index++;
#endif
#endif
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/* may be unused */
UNUSED_VARS(index, audio_device_items);
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
#ifdef WITH_INTERNATIONAL
static EnumPropertyItem *rna_lang_enum_properties_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr),
PropertyRNA *UNUSED(prop), bool *UNUSED(r_free))
{
return BLT_lang_RNA_enum_properties();
}
#endif
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static IDProperty *rna_AddonPref_idprops(PointerRNA *ptr, bool create)
{
if (create && !ptr->data) {
IDPropertyTemplate val = {0};
ptr->data = IDP_New(IDP_GROUP, &val, "RNA_AddonPreferences group");
}
return ptr->data;
}
static PointerRNA rna_Addon_preferences_get(PointerRNA *ptr)
{
bAddon *addon = (bAddon *)ptr->data;
bAddonPrefType *apt = BKE_addon_pref_type_find(addon->module, true);
if (apt) {
if (addon->prop == NULL) {
IDPropertyTemplate val = {0};
addon->prop = IDP_New(IDP_GROUP, &val, addon->module); /* name is unimportant */
}
return rna_pointer_inherit_refine(ptr, apt->ext.srna, addon->prop);
}
else {
return PointerRNA_NULL;
}
}
static void rna_AddonPref_unregister(Main *UNUSED(bmain), StructRNA *type)
{
bAddonPrefType *apt = RNA_struct_blender_type_get(type);
if (!apt)
return;
RNA_struct_free_extension(type, &apt->ext);
BKE_addon_pref_type_remove(apt);
RNA_struct_free(&BLENDER_RNA, type);
/* update while blender is running */
WM_main_add_notifier(NC_WINDOW, NULL);
}
static StructRNA *rna_AddonPref_register(Main *bmain, ReportList *reports, void *data, const char *identifier,
StructValidateFunc validate, StructCallbackFunc call, StructFreeFunc free)
{
bAddonPrefType *apt, dummyapt = {{'\0'}};
bAddon dummyaddon = {NULL};
PointerRNA dummyhtr;
// int have_function[1];
/* setup dummy header & header type to store static properties in */
RNA_pointer_create(NULL, &RNA_AddonPreferences, &dummyaddon, &dummyhtr);
/* validate the python class */
if (validate(&dummyhtr, data, NULL /* have_function */ ) != 0)
return NULL;
BLI_strncpy(dummyapt.idname, dummyaddon.module, sizeof(dummyapt.idname));
if (strlen(identifier) >= sizeof(dummyapt.idname)) {
BKE_reportf(reports, RPT_ERROR, "Registering addon-prefs class: '%s' is too long, maximum length is %d",
identifier, (int)sizeof(dummyapt.idname));
return NULL;
}
/* check if we have registered this header type before, and remove it */
apt = BKE_addon_pref_type_find(dummyaddon.module, true);
if (apt) {
if (apt->ext.srna) {
rna_AddonPref_unregister(bmain, apt->ext.srna);
}
}
/* create a new header type */
apt = MEM_mallocN(sizeof(bAddonPrefType), "addonpreftype");
memcpy(apt, &dummyapt, sizeof(dummyapt));
BKE_addon_pref_type_add(apt);
apt->ext.srna = RNA_def_struct_ptr(&BLENDER_RNA, identifier, &RNA_AddonPreferences);
apt->ext.data = data;
apt->ext.call = call;
apt->ext.free = free;
RNA_struct_blender_type_set(apt->ext.srna, apt);
// apt->draw = (have_function[0]) ? header_draw : NULL;
/* update while blender is running */
WM_main_add_notifier(NC_WINDOW, NULL);
return apt->ext.srna;
}
/* placeholder, doesn't do anything useful yet */
static StructRNA *rna_AddonPref_refine(PointerRNA *ptr)
{
return (ptr->type) ? ptr->type : &RNA_AddonPreferences;
}
#else
2009-04-27 13:44:11 +00:00
static void rna_def_userdef_theme_ui_font_style(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
2009-04-27 13:44:11 +00:00
static EnumPropertyItem font_kerning_style[] = {
2010-02-11 01:11:52 +00:00
{0, "UNFITTED", 0, "Unfitted", "Use scaled but un-grid-fitted kerning distances"},
{1, "FITTED", 0, "Fitted", "Use scaled and grid-fitted kerning distances"},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "ThemeFontStyle", NULL);
2009-04-27 13:44:11 +00:00
RNA_def_struct_sdna(srna, "uiFontStyle");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Font Style", "Theme settings for Font");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "points", PROP_INT, PROP_NONE);
2009-04-27 13:44:11 +00:00
RNA_def_property_range(prop, 6, 48);
RNA_def_property_ui_text(prop, "Points", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "font_kerning_style", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "kerning");
RNA_def_property_enum_items(prop, font_kerning_style);
RNA_def_property_ui_text(prop, "Kerning Style", "Which style to use for font kerning");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "shadow", PROP_INT, PROP_PIXEL);
2009-04-27 13:44:11 +00:00
RNA_def_property_range(prop, 0, 5);
RNA_def_property_ui_text(prop, "Shadow Size", "Shadow size (0, 3 and 5 supported)");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
2013-12-13 04:39:15 +11:00
prop = RNA_def_property(srna, "shadow_offset_x", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "shadx");
2009-04-27 13:44:11 +00:00
RNA_def_property_range(prop, -10, 10);
RNA_def_property_ui_text(prop, "Shadow X Offset", "Shadow offset in pixels");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
2013-12-13 04:39:15 +11:00
prop = RNA_def_property(srna, "shadow_offset_y", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "shady");
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RNA_def_property_range(prop, -10, 10);
RNA_def_property_ui_text(prop, "Shadow Y Offset", "Shadow offset in pixels");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "shadow_alpha", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "shadowalpha");
2009-04-27 13:44:11 +00:00
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Shadow Alpha", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "shadow_value", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "shadowcolor");
2009-04-27 13:44:11 +00:00
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Shadow Brightness", "Shadow color in gray value");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
2009-04-27 13:44:11 +00:00
static void rna_def_userdef_theme_ui_style(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
rna_def_userdef_theme_ui_font_style(brna);
srna = RNA_def_struct(brna, "ThemeStyle", NULL);
2009-04-27 13:44:11 +00:00
RNA_def_struct_sdna(srna, "uiStyle");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Style", "Theme settings for style sets");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "panel_title", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "paneltitle");
2009-04-27 13:44:11 +00:00
RNA_def_property_struct_type(prop, "ThemeFontStyle");
RNA_def_property_ui_text(prop, "Panel Title Font", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "widget_label", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
2009-04-27 13:44:11 +00:00
RNA_def_property_pointer_sdna(prop, NULL, "widgetlabel");
RNA_def_property_struct_type(prop, "ThemeFontStyle");
RNA_def_property_ui_text(prop, "Widget Label Style", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "widget", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
2009-04-27 13:44:11 +00:00
RNA_def_property_pointer_sdna(prop, NULL, "widget");
RNA_def_property_struct_type(prop, "ThemeFontStyle");
RNA_def_property_ui_text(prop, "Widget Style", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
}
2009-04-27 13:44:11 +00:00
static void rna_def_userdef_theme_ui_wcol(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ThemeWidgetColors", NULL);
2009-04-27 13:44:11 +00:00
RNA_def_struct_sdna(srna, "uiWidgetColors");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Widget Color Set", "Theme settings for widget color sets");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "outline", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Outline", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "inner", PROP_FLOAT, PROP_COLOR_GAMMA);
2009-04-27 13:44:11 +00:00
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Inner", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "inner_sel", PROP_FLOAT, PROP_COLOR_GAMMA);
2009-04-27 13:44:11 +00:00
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Inner Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "item", PROP_FLOAT, PROP_COLOR_GAMMA);
2009-04-27 13:44:11 +00:00
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Item", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "text_sel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Text Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "show_shaded", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "shaded", 1);
RNA_def_property_ui_text(prop, "Shaded", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "shadetop", PROP_INT, PROP_NONE);
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RNA_def_property_range(prop, -100, 100);
RNA_def_property_ui_text(prop, "Shade Top", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "shadedown", PROP_INT, PROP_NONE);
2009-04-27 13:44:11 +00:00
RNA_def_property_range(prop, -100, 100);
RNA_def_property_ui_text(prop, "Shade Down", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_ui_wcol_state(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ThemeWidgetStateColors", NULL);
RNA_def_struct_sdna(srna, "uiWidgetStateColors");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Widget State Color", "Theme settings for widget state colors");
prop = RNA_def_property(srna, "inner_anim", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Animated", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "inner_anim_sel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Animated Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "inner_key", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Keyframe", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "inner_key_sel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Keyframe Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "inner_driven", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Driven", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "inner_driven_sel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Driven Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "blend", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_ui_text(prop, "Blend", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2009-04-27 13:44:11 +00:00
}
static void rna_def_userdef_theme_ui_panel(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ThemePanelColors", NULL);
RNA_def_struct_sdna(srna, "uiPanelColors");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Panel Color", "Theme settings for panel colors");
prop = RNA_def_property(srna, "header", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_ui_text(prop, "Header", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "back", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_ui_text(prop, "Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "show_header", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_ui_text(prop, "Show Header", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "show_back", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_ui_text(prop, "Show Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_ui_gradient(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ThemeGradientColors", NULL);
RNA_def_struct_sdna(srna, "uiGradientColors");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Background Color", "Theme settings for background colors and gradient");
prop = RNA_def_property(srna, "show_grad", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_ui_text(prop, "Use Gradient",
"Do a gradient for the background of the viewport working area");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "gradient", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Gradient Low", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "high_gradient", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Gradient High/Off", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
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static void rna_def_userdef_theme_ui(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
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rna_def_userdef_theme_ui_wcol(brna);
rna_def_userdef_theme_ui_wcol_state(brna);
rna_def_userdef_theme_ui_panel(brna);
rna_def_userdef_theme_ui_gradient(brna);
srna = RNA_def_struct(brna, "ThemeUserInterface", NULL);
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RNA_def_struct_sdna(srna, "ThemeUI");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme User Interface", "Theme settings for user interface elements");
prop = RNA_def_property(srna, "wcol_regular", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Regular Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_tool", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Tool Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_radio", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Radio Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_text", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Text Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_option", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Option Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wcol_toggle", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Toggle Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_num", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Number Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_numslider", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Slider Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_box", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Box Backdrop Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wcol_menu", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Menu Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_pulldown", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Pulldown Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_menu_back", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Menu Backdrop Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wcol_pie_menu", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Pie Menu Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wcol_tooltip", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Tooltip Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "wcol_menu_item", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
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RNA_def_property_ui_text(prop, "Menu Item Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wcol_scroll", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Scroll Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wcol_progress", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Progress Bar Widget Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wcol_list_item", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "List Item Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wcol_state", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "State Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "menu_shadow_fac", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_ui_text(prop, "Menu Shadow Strength", "Blending factor for menu shadows");
RNA_def_property_range(prop, 0.01f, 1.0f);
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "menu_shadow_width", PROP_INT, PROP_PIXEL);
RNA_def_property_ui_text(prop, "Menu Shadow Width", "Width of menu shadows, set to zero to disable");
RNA_def_property_range(prop, 0.0f, 24.0f);
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "icon_file", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "iconfile");
RNA_def_property_ui_text(prop, "Icon File", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "icon_alpha", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_ui_text(prop, "Icon Alpha", "Transparency of icons in the interface, to reduce contrast");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "widget_emboss", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "widget_emboss");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Widget Emboss", "Color of the 1px shadow line underlying widgets");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* axis */
prop = RNA_def_property(srna, "axis_x", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "xaxis");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "X Axis", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "axis_y", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "yaxis");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Y Axis", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "axis_z", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "zaxis");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Z Axis", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_common(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "title", PROP_FLOAT, PROP_COLOR_GAMMA);
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RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Title", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "text_hi", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Text Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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/* header */
prop = RNA_def_property(srna, "header", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Header", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "header_text", PROP_FLOAT, PROP_COLOR_GAMMA);
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RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Header Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "header_text_hi", PROP_FLOAT, PROP_COLOR_GAMMA);
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RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Header Text Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* panel settings */
prop = RNA_def_property(srna, "panelcolors", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Panel Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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/* buttons */
/* if (! ELEM(spacetype, SPACE_BUTS, SPACE_OUTLINER)) { */
prop = RNA_def_property(srna, "button", PROP_FLOAT, PROP_COLOR_GAMMA);
Holiday coding log :) Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Region Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "button_title", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Region Text Titles", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "button_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Region Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "button_text_hi", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Region Text Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* tabs */
prop = RNA_def_property(srna, "tab_active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Tab Active", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "tab_inactive", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Tab Inactive", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "tab_back", PROP_FLOAT, PROP_COLOR_GAMMA);
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RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Tab Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "tab_outline", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Tab Outline", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* } */
}
static void rna_def_userdef_theme_space_gradient(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ThemeSpaceGradient", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_ui_text(srna, "Theme Space Settings", "");
/* gradient/background settings */
prop = RNA_def_property(srna, "gradients", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_ui_text(prop, "Gradient Colors", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
rna_def_userdef_theme_space_common(srna);
}
static void rna_def_userdef_theme_space_generic(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ThemeSpaceGeneric", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_ui_text(srna, "Theme Space Settings", "");
prop = RNA_def_property(srna, "back", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Window Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
rna_def_userdef_theme_space_common(srna);
}
/* list / channels */
static void rna_def_userdef_theme_space_list_generic(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ThemeSpaceListGeneric", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_ui_text(srna, "Theme Space List Settings", "");
prop = RNA_def_property(srna, "list", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Source List", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "list_title", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Source List Title", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "list_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Source List Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "list_text_hi", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Source List Text Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_spaces_main(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "space", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "ThemeSpaceGeneric");
RNA_def_property_pointer_funcs(prop, "rna_Theme_space_generic_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Theme Space", "Settings for space");
}
static void rna_def_userdef_theme_spaces_gradient(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "space", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "ThemeSpaceGradient");
RNA_def_property_pointer_funcs(prop, "rna_Theme_space_gradient_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Theme Space", "Settings for space");
}
static void rna_def_userdef_theme_spaces_list_main(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "space_list", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "ThemeSpaceListGeneric");
RNA_def_property_pointer_funcs(prop, "rna_Theme_space_list_generic_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Theme Space List", "Settings for space list");
}
static void rna_def_userdef_theme_spaces_vertex(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "vertex", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Vertex", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "vertex_select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Vertex Select", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "vertex_size", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 1, 10);
RNA_def_property_ui_text(prop, "Vertex Size", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "vertex_unreferenced", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Vertex Group Unreferenced", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_spaces_edge(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "edge_select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
2009-10-25 00:24:56 +00:00
RNA_def_property_ui_text(prop, "Edge Select", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "edge_seam", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Edge Seam", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "edge_sharp", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Edge Sharp", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "edge_crease", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Edge Crease", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "edge_facesel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Edge UV Face Select", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "freestyle_edge_mark", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Freestyle Edge Mark", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_spaces_face(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "face", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Face", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "face_select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Face Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "face_dot", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Face Dot Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "facedot_size", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 1, 10);
RNA_def_property_ui_text(prop, "Face Dot Size", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "freestyle_face_mark", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Freestyle Face Mark", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_spaces_paint_curves(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "paint_curve_handle", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Paint Curve Handle", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "paint_curve_pivot", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Paint Curve Pivot", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_spaces_curves(StructRNA *srna, bool incl_nurbs, bool incl_lastsel,
bool incl_vector, bool incl_verthandle)
{
PropertyRNA *prop;
if (incl_nurbs) {
prop = RNA_def_property(srna, "nurb_uline", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nurb_uline");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "NURBS U-lines", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "nurb_vline", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nurb_vline");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "NURBS V-lines", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "nurb_sel_uline", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nurb_sel_uline");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "NURBS active U-lines", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "nurb_sel_vline", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nurb_sel_vline");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "NURBS active V-lines", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "act_spline", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "act_spline");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active spline", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
prop = RNA_def_property(srna, "handle_free", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_free");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Free handle color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "handle_auto", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_auto");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Auto handle color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
Implement asymmetric and free handles type for masks Summary: The title actually says it all, it's just possible to have independent free handles for mask splines. Also it's now possible to have aligned handles displayed as independent handles. Required changes in quite a few places, but they're rather straightforward. From user perspective there's one really visible change which is removed Handle Type menu from the panel. With asymmetric handles it's not clear which handle type to display there. So now the only way to change handle type is via V-key menu. Rewrote normal evaluation function to make it deal with new type of handles we support. Now it works in the following way: - Offset the original spline by maximal weight - Calculate vector between corresponding U positions on offset and original spline - Normalize this vector. Seems to be giving more adequate results and doesn't tend to self-intersect as much as old behavior used to, There're still some changes which needed to be done, but which are planned for further patch: - Support colors and handle size via themes. - Make handles color-coded, just the same as done for regular bezier splines in 3D viewport. Additional changes to make roto workflow even better: - Use circles to draw handles - Support AA for handles - Change click-create-drag to change curvature of the spline instead of adjusting point position. Reviewers: campbellbarton CC: sebastian_k, hype, cronk Differential Revision: http://developer.blender.org/D121
2013-10-30 10:38:45 +01:00
if (incl_vector) {
prop = RNA_def_property(srna, "handle_vect", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_vect");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Vector handle color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "handle_sel_vect", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_sel_vect");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Vector handle selected color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
prop = RNA_def_property(srna, "handle_align", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_align");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Align handle color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "handle_sel_free", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_sel_free");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Free handle selected color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "handle_sel_auto", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_sel_auto");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Auto handle selected color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "handle_sel_align", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_sel_align");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Align handle selected color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
if (!incl_nurbs) {
/* assume that when nurbs are off, this is for 2D (i.e. anim) editors */
prop = RNA_def_property(srna, "handle_auto_clamped", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_auto_clamped");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Auto-Clamped handle color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "handle_sel_auto_clamped", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "handle_sel_auto_clamped");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Auto-Clamped handle selected color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
Implement asymmetric and free handles type for masks Summary: The title actually says it all, it's just possible to have independent free handles for mask splines. Also it's now possible to have aligned handles displayed as independent handles. Required changes in quite a few places, but they're rather straightforward. From user perspective there's one really visible change which is removed Handle Type menu from the panel. With asymmetric handles it's not clear which handle type to display there. So now the only way to change handle type is via V-key menu. Rewrote normal evaluation function to make it deal with new type of handles we support. Now it works in the following way: - Offset the original spline by maximal weight - Calculate vector between corresponding U positions on offset and original spline - Normalize this vector. Seems to be giving more adequate results and doesn't tend to self-intersect as much as old behavior used to, There're still some changes which needed to be done, but which are planned for further patch: - Support colors and handle size via themes. - Make handles color-coded, just the same as done for regular bezier splines in 3D viewport. Additional changes to make roto workflow even better: - Use circles to draw handles - Support AA for handles - Change click-create-drag to change curvature of the spline instead of adjusting point position. Reviewers: campbellbarton CC: sebastian_k, hype, cronk Differential Revision: http://developer.blender.org/D121
2013-10-30 10:38:45 +01:00
if (incl_lastsel) {
prop = RNA_def_property(srna, "lastsel_point", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "lastsel_point");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Last selected point", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
if (incl_verthandle) {
prop = RNA_def_property(srna, "handle_vertex", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Handle Vertex", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "handle_vertex_select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Handle Vertex Select", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "handle_vertex_size", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 0, 255);
RNA_def_property_ui_text(prop, "Handle Vertex Size", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
}
static void rna_def_userdef_theme_spaces_gpencil(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "gp_vertex", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grease Pencil Vertex", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "gp_vertex_select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grease Pencil Vertex Select", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "gp_vertex_size", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 1, 10);
RNA_def_property_ui_text(prop, "Grease Pencil Vertex Size", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_view3d(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_view3d */
srna = RNA_def_struct(brna, "ThemeView3D", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme 3D View", "Theme settings for the 3D View");
rna_def_userdef_theme_spaces_gradient(srna);
prop = RNA_def_property(srna, "grid", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grid", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wire", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Wire", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wire_edit", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Wire Edit", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
rna_def_userdef_theme_spaces_gpencil(srna);
prop = RNA_def_property(srna, "lamp", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Lamp", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "speaker", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Speaker", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "camera", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Camera", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "view_overlay", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "View Overlay", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "empty", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Empty", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "object_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Object Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "object_active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "active");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active Object", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "object_grouped", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "group");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Object Grouped", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "object_grouped_active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "group_active");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Object Grouped Active", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "transform", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Transform", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
rna_def_userdef_theme_spaces_vertex(srna);
rna_def_userdef_theme_spaces_edge(srna);
rna_def_userdef_theme_spaces_face(srna);
rna_def_userdef_theme_spaces_curves(srna, true, true, true, false);
prop = RNA_def_property(srna, "extra_edge_len", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Edge Length Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "extra_edge_angle", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Edge Angle Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "extra_face_angle", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Face Angle Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "extra_face_area", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Face Area Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "editmesh_active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Active Vert/Edge/Face", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "normal", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Face Normal", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "vertex_normal", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Vertex Normal", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "split_normal", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "loop_normal");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Split Normal", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "bone_solid", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Bone Solid", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "bone_pose", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Bone Pose", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "bone_pose_active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Bone Pose Active", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "frame_current", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "cframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Current Frame", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "outline_width", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 1, 5);
RNA_def_property_ui_text(prop, "Outline Width", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
prop = RNA_def_property(srna, "bundle_solid", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "bundle_solid");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Bundle Solid", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "camera_path", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "camera_path");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Camera Path", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "skin_root", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Skin Root", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop = RNA_def_property(srna, "clipping_border_3d", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Clipping Border", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
rna_def_userdef_theme_spaces_paint_curves(srna);
}
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
2009-04-27 13:44:11 +00:00
static void rna_def_userdef_theme_space_graph(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
2009-04-27 13:44:11 +00:00
/* space_graph */
srna = RNA_def_struct(brna, "ThemeGraphEditor", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Graph Editor", "Theme settings for the graph editor");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_list_main(srna);
prop = RNA_def_property(srna, "grid", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grid", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "frame_current", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "cframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Current Frame", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "window_sliders", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade1");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Window Sliders", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "channels_region", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade2");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Channels Region", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "dopesheet_channel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "ds_channel");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Dope Sheet Channel", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "dopesheet_subchannel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "ds_subchannel");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Dope Sheet Sub-Channel", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "channel_group", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "group");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Channel Group", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "active_channels_group", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "group_active");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active Channel Group", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
rna_def_userdef_theme_spaces_vertex(srna);
rna_def_userdef_theme_spaces_curves(srna, false, true, true, true);
}
static void rna_def_userdef_theme_space_file(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_file */
srna = RNA_def_struct(brna, "ThemeFileBrowser", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme File Browser", "Theme settings for the File Browser");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_list_main(srna);
prop = RNA_def_property(srna, "selected_file", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "hilite");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Selected File", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "scrollbar", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade1");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Scrollbar", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "scroll_handle", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade2");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Scroll Handle", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "active_file", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "active");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active File", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "active_file_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "grid");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active File Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
2009-04-27 13:44:11 +00:00
static void rna_def_userdef_theme_space_outliner(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
2009-04-27 13:44:11 +00:00
/* space_outliner */
srna = RNA_def_struct(brna, "ThemeOutliner", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Outliner", "Theme settings for the Outliner");
rna_def_userdef_theme_spaces_main(srna);
prop = RNA_def_property(srna, "match", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Filter Match", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "selected_highlight", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Selected Highlight", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_userpref(BlenderRNA *brna)
{
StructRNA *srna;
/* space_userpref */
srna = RNA_def_struct(brna, "ThemeUserPreferences", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme User Preferences", "Theme settings for the User Preferences");
rna_def_userdef_theme_spaces_main(srna);
}
static void rna_def_userdef_theme_space_console(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_console */
srna = RNA_def_struct(brna, "ThemeConsole", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Console", "Theme settings for the Console");
rna_def_userdef_theme_spaces_main(srna);
prop = RNA_def_property(srna, "line_output", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "console_output");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Line Output", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "line_input", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "console_input");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Line Input", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "line_info", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "console_info");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Line Info", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "line_error", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "console_error");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Line Error", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "cursor", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "console_cursor");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Cursor", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "console_select");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Selection", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_info(BlenderRNA *brna)
{
StructRNA *srna;
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PropertyRNA *prop;
/* space_info */
srna = RNA_def_struct(brna, "ThemeInfo", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Info", "Theme settings for Info");
rna_def_userdef_theme_spaces_main(srna);
2013-12-18 05:02:42 +11:00
prop = RNA_def_property(srna, "info_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_selected");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Selected Line Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_selected_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_selected_text");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Selected Line Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_error", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_error");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Error Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_error_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_error_text");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Error Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_warning", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_warning");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Warning Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_warning_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_warning_text");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Warning Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_info", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_info");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Info Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_info_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_info_text");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Info Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_debug", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_debug");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Debug Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "info_debug_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "info_debug_text");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Debug Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_text(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_text */
srna = RNA_def_struct(brna, "ThemeTextEditor", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Text Editor", "Theme settings for the Text Editor");
rna_def_userdef_theme_spaces_main(srna);
prop = RNA_def_property(srna, "line_numbers_background", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "grid");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Line Numbers Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* no longer used */
#if 0
prop = RNA_def_property(srna, "scroll_bar", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade1");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Scroll Bar", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
#endif
prop = RNA_def_property(srna, "selected_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade2");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Selected Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "cursor", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "hilite");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Cursor", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_builtin", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxb");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Syntax Built-in", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_symbols", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxs");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Syntax Symbols", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_special", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxv");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Syntax Special", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_preprocessor", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxd");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Syntax PreProcessor", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_reserved", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxr");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Syntax Reserved", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_comment", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxc");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Syntax Comment", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_string", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxl");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Syntax String", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "syntax_numbers", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxn");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Syntax Numbers", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_node(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_node */
srna = RNA_def_struct(brna, "ThemeNodeEditor", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Node Editor", "Theme settings for the Node Editor");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_list_main(srna);
rna_def_userdef_theme_spaces_gpencil(srna);
prop = RNA_def_property(srna, "node_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Node Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "node_active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "active");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wire", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "wire");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Wires", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wire_inner", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxr");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Wire Color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wire_select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "edge_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Wire Select", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "selected_text", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade2");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Selected Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "node_backdrop", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxl");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Node Backdrop", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "converter_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxv");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Converter Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "color_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxb");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Color Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "group_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxc");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Group Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
2013-03-18 18:25:05 +00:00
prop = RNA_def_property(srna, "group_socket_node", PROP_FLOAT, PROP_COLOR_GAMMA);
Merge of the PyNodes branch (aka "custom nodes") into trunk. PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements. === Dynamic node type registration === Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes. Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2]. === Node group improvements === Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3]. The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there. [1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes [2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender [3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
2013-03-18 16:34:57 +00:00
RNA_def_property_float_sdna(prop, NULL, "console_output");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Group Socket Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "frame_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "movie");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Frame Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "matte_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxs");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Matte Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "distor_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxd");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Distort Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "noodle_curving", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "noodle_curving");
RNA_def_property_int_default(prop, 5);
RNA_def_property_range(prop, 0, 10);
RNA_def_property_ui_text(prop, "Noodle curving", "Curving of the noodle");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "input_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "syntaxn");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Input Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "output_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nodeclass_output");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Output Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "filter_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nodeclass_filter");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Filter Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "vector_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nodeclass_vector");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Vector Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "texture_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nodeclass_texture");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Texture Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "shader_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nodeclass_shader");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Shader Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "script_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nodeclass_script");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Script Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "pattern_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nodeclass_pattern");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Pattern Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "layout_node", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nodeclass_layout");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Layout Node", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_logic(BlenderRNA *brna)
{
StructRNA *srna;
// PropertyRNA *prop;
/* space_logic */
srna = RNA_def_struct(brna, "ThemeLogicEditor", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Logic Editor", "Theme settings for the Logic Editor");
rna_def_userdef_theme_spaces_main(srna);
}
static void rna_def_userdef_theme_space_buts(BlenderRNA *brna)
{
StructRNA *srna;
// PropertyRNA *prop;
/* space_buts */
srna = RNA_def_struct(brna, "ThemeProperties", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Properties", "Theme settings for the Properties");
rna_def_userdef_theme_spaces_main(srna);
}
static void rna_def_userdef_theme_space_time(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_time */
srna = RNA_def_struct(brna, "ThemeTimeline", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Timeline", "Theme settings for the Timeline");
rna_def_userdef_theme_spaces_main(srna);
prop = RNA_def_property(srna, "grid", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grid", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "frame_current", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "cframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Current Frame", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "time_keyframe", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "time_keyframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Keyframe", "Base color for keyframe indicator lines");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "time_grease_pencil", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "time_gp_keyframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grease Pencil", "Color of Grease Pencil keyframes");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_image(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_image */
srna = RNA_def_struct(brna, "ThemeImageEditor", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Image Editor", "Theme settings for the Image Editor");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_gpencil(srna);
rna_def_userdef_theme_spaces_vertex(srna);
rna_def_userdef_theme_spaces_face(srna);
prop = RNA_def_property(srna, "editmesh_active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Active Vert/Edge/Face", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "wire_edit", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Wire Edit", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "edge_select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Edge Select", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "scope_back", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "preview_back");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Scope region background color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "preview_stitch_face", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "preview_stitch_face");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Stitch preview face color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "preview_stitch_edge", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "preview_stitch_edge");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Stitch preview edge color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "preview_stitch_vert", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "preview_stitch_vert");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Stitch preview vertex color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "preview_stitch_stitchable", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "preview_stitch_stitchable");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Stitch preview stitchable color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "preview_stitch_unstitchable", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "preview_stitch_unstitchable");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Stitch preview unstitchable color", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "preview_stitch_active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "preview_stitch_active");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Stitch preview active island", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "uv_shadow", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "uv_shadow");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Texture paint/Modifier UVs", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "uv_others", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "uv_others");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Other Object UVs", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
Implement asymmetric and free handles type for masks Summary: The title actually says it all, it's just possible to have independent free handles for mask splines. Also it's now possible to have aligned handles displayed as independent handles. Required changes in quite a few places, but they're rather straightforward. From user perspective there's one really visible change which is removed Handle Type menu from the panel. With asymmetric handles it's not clear which handle type to display there. So now the only way to change handle type is via V-key menu. Rewrote normal evaluation function to make it deal with new type of handles we support. Now it works in the following way: - Offset the original spline by maximal weight - Calculate vector between corresponding U positions on offset and original spline - Normalize this vector. Seems to be giving more adequate results and doesn't tend to self-intersect as much as old behavior used to, There're still some changes which needed to be done, but which are planned for further patch: - Support colors and handle size via themes. - Make handles color-coded, just the same as done for regular bezier splines in 3D viewport. Additional changes to make roto workflow even better: - Use circles to draw handles - Support AA for handles - Change click-create-drag to change curvature of the spline instead of adjusting point position. Reviewers: campbellbarton CC: sebastian_k, hype, cronk Differential Revision: http://developer.blender.org/D121
2013-10-30 10:38:45 +01:00
prop = RNA_def_property(srna, "frame_current", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "cframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Current Frame", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "metadatabg", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "metadatabg");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Metadata Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "metadatatext", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "metadatatext");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Metadata Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
rna_def_userdef_theme_spaces_curves(srna, false, false, false, true);
rna_def_userdef_theme_spaces_paint_curves(srna);
}
static void rna_def_userdef_theme_space_seq(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_seq */
srna = RNA_def_struct(brna, "ThemeSequenceEditor", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Sequence Editor", "Theme settings for the Sequence Editor");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_gpencil(srna);
prop = RNA_def_property(srna, "grid", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grid", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "window_sliders", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade1");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Window Sliders", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "movie_strip", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "movie");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Movie Strip", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "movieclip_strip", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "movieclip");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Clip Strip", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "image_strip", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "image");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Image Strip", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "scene_strip", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "scene");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Scene Strip", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "audio_strip", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "audio");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Audio Strip", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "effect_strip", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "effect");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Effect Strip", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "transition_strip", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "transition");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Transition Strip", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "meta_strip", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "meta");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Meta Strip", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "frame_current", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "cframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Current Frame", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "vertex_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Keyframe", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "draw_action", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "bone_pose");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Draw Action", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "preview_back", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "preview_back");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Preview Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "metadatabg", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "metadatabg");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Metadata Background", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "metadatatext", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "metadatatext");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Metadata Text", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_action(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_action */
srna = RNA_def_struct(brna, "ThemeDopeSheet", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Dope Sheet", "Theme settings for the Dope Sheet");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_list_main(srna);
prop = RNA_def_property(srna, "grid", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grid", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "frame_current", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "cframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Current Frame", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "value_sliders", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "face");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Value Sliders", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "view_sliders", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade1");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "View Sliders", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "dopesheet_channel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "ds_channel");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Dope Sheet Channel", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "dopesheet_subchannel", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "ds_subchannel");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Dope Sheet Sub-Channel", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "channels", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade2");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Channels", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "channels_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "hilite");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Channels Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "channel_group", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "group");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Channel Group", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "active_channels_group", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "group_active");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active Channel Group", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "long_key", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "strip");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Long Key", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "long_key_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "strip_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Long Key Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keytype_keyframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Keyframe", "Color of Keyframe");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keytype_keyframe_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Keyframe Selected", "Color of selected keyframe");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_extreme", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keytype_extreme");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Extreme Keyframe", "Color of extreme keyframe");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_extreme_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keytype_extreme_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Extreme Keyframe Selected", "Color of selected extreme keyframe");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_breakdown", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keytype_breakdown");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Breakdown Keyframe", "Color of breakdown keyframe");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_breakdown_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keytype_breakdown_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Breakdown Keyframe Selected", "Color of selected breakdown keyframe");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_jitter", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keytype_jitter");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Jitter Keyframe", "Color of jitter keyframe");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_jitter_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keytype_jitter_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Jitter Keyframe Selected", "Color of selected jitter keyframe");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_border", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keyborder");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Keyframe Border", "Color of keyframe border");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_border_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keyborder_select");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Keyframe Border Selected", "Color of selected keyframe border");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "summary", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "anim_active");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Summary", "Color of summary channel");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_space_nla(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_nla */
srna = RNA_def_struct(brna, "ThemeNLAEditor", NULL);
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme NLA Editor", "Theme settings for the NLA Editor");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_list_main(srna);
prop = RNA_def_property(srna, "grid", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Grid", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "view_sliders", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "shade1");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "View Sliders", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "active_action", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "anim_active");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Active Action", "Animation data block has active action");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "active_action_unset", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "anim_non_active");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "No Active Action", "Animation data block doesn't have active action");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "strips", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "strip");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Strips", "Action-Clip Strip - Unselected");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "strips_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "strip_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Strips Selected", "Action-Clip Strip - Selected");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "transition_strips", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nla_transition");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Transitions", "Transition Strip - Unselected");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "transition_strips_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nla_transition_sel");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Transitions Selected", "Transition Strip - Selected");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "meta_strips", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nla_meta");
RNA_def_property_array(prop, 3);
2012-06-04 19:43:12 +00:00
RNA_def_property_ui_text(prop, "Meta Strips", "Meta Strip - Unselected (for grouping related strips)");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "meta_strips_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nla_meta_sel");
RNA_def_property_array(prop, 3);
2012-06-04 19:43:12 +00:00
RNA_def_property_ui_text(prop, "Meta Strips Selected", "Meta Strip - Selected (for grouping related strips)");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "sound_strips", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nla_sound");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Sound Strips",
2012-06-04 19:43:12 +00:00
"Sound Strip - Unselected (for timing speaker sounds)");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "sound_strips_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nla_sound_sel");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Sound Strips Selected",
2012-06-04 19:43:12 +00:00
"Sound Strip - Selected (for timing speaker sounds)");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "tweak", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nla_tweaking");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Tweak", "Color for strip/action being 'tweaked' or edited");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "tweak_duplicate", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "nla_tweakdupli");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Tweak Duplicate Flag",
"Warning/error indicator color for strips referencing the strip being tweaked");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_border", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keyborder");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Keyframe Border", "Color of keyframe border");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "keyframe_border_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "keyborder_select");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Keyframe Border Selected", "Color of selected keyframe border");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "frame_current", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "cframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Current Frame", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
static void rna_def_userdef_theme_colorset(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ThemeBoneColorSet", NULL);
RNA_def_struct_sdna(srna, "ThemeWireColor");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme Bone Color Set", "Theme settings for bone color sets");
prop = RNA_def_property(srna, "normal", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "solid");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Normal", "Color used for the surface of bones");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "select", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Select", "Color used for selected bones");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "active", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active", "Color used for active bones");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "show_colored_constraints", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TH_WIRECOLOR_CONSTCOLS);
RNA_def_property_ui_text(prop, "Colored Constraints",
"Allow the use of colors indicating constraints/keyed status");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
static void rna_def_userdef_theme_space_clip(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
/* space_clip */
srna = RNA_def_struct(brna, "ThemeClipEditor", NULL);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_struct_sdna(srna, "ThemeSpace");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_struct_ui_text(srna, "Theme Clip Editor", "Theme settings for the Movie Clip Editor");
rna_def_userdef_theme_spaces_main(srna);
rna_def_userdef_theme_spaces_list_main(srna);
rna_def_userdef_theme_spaces_gpencil(srna);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
prop = RNA_def_property(srna, "marker_outline", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "marker_outline");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Marker Outline Color", "Color of marker's outline");
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "marker", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "marker");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Marker Color", "Color of marker");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "active_marker", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "act_marker");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Active Marker", "Color of active marker");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "selected_marker", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "sel_marker");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Selected Marker", "Color of selected marker");
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "disabled_marker", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "dis_marker");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Disabled Marker", "Color of disabled marker");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "locked_marker", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "lock_marker");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Locked Marker", "Color of locked marker");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "path_before", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "path_before");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Path Before", "Color of path before current frame");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "path_after", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "path_after");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Path After", "Color of path after current frame");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "frame_current", PROP_FLOAT, PROP_COLOR_GAMMA);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_float_sdna(prop, NULL, "cframe");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Current Frame", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "strips", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "strip");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Strips", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "strips_selected", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "strip_select");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Strips Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
Implement asymmetric and free handles type for masks Summary: The title actually says it all, it's just possible to have independent free handles for mask splines. Also it's now possible to have aligned handles displayed as independent handles. Required changes in quite a few places, but they're rather straightforward. From user perspective there's one really visible change which is removed Handle Type menu from the panel. With asymmetric handles it's not clear which handle type to display there. So now the only way to change handle type is via V-key menu. Rewrote normal evaluation function to make it deal with new type of handles we support. Now it works in the following way: - Offset the original spline by maximal weight - Calculate vector between corresponding U positions on offset and original spline - Normalize this vector. Seems to be giving more adequate results and doesn't tend to self-intersect as much as old behavior used to, There're still some changes which needed to be done, but which are planned for further patch: - Support colors and handle size via themes. - Make handles color-coded, just the same as done for regular bezier splines in 3D viewport. Additional changes to make roto workflow even better: - Use circles to draw handles - Support AA for handles - Change click-create-drag to change curvature of the spline instead of adjusting point position. Reviewers: campbellbarton CC: sebastian_k, hype, cronk Differential Revision: http://developer.blender.org/D121
2013-10-30 10:38:45 +01:00
rna_def_userdef_theme_spaces_curves(srna, false, false, false, true);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
}
static void rna_def_userdef_themes(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem active_theme_area[] = {
{0, "USER_INTERFACE", ICON_UI, "User Interface", ""},
{19, "STYLE", ICON_FONTPREVIEW, "Text Style", ""},
{18, "BONE_COLOR_SETS", ICON_COLOR, "Bone Color Sets", ""},
{1, "VIEW_3D", ICON_VIEW3D, "3D View", ""},
{2, "TIMELINE", ICON_TIME, "Timeline", ""},
{3, "GRAPH_EDITOR", ICON_IPO, "Graph Editor", ""},
{4, "DOPESHEET_EDITOR", ICON_ACTION, "Dope Sheet", ""},
{5, "NLA_EDITOR", ICON_NLA, "NLA Editor", ""},
{6, "IMAGE_EDITOR", ICON_IMAGE_COL, "UV/Image Editor", ""},
{7, "SEQUENCE_EDITOR", ICON_SEQUENCE, "Video Sequence Editor", ""},
{8, "TEXT_EDITOR", ICON_TEXT, "Text Editor", ""},
{9, "NODE_EDITOR", ICON_NODETREE, "Node Editor", ""},
{10, "LOGIC_EDITOR", ICON_LOGIC, "Logic Editor", ""},
{11, "PROPERTIES", ICON_BUTS, "Properties", ""},
{12, "OUTLINER", ICON_OOPS, "Outliner", ""},
{14, "USER_PREFERENCES", ICON_PREFERENCES, "User Preferences", ""},
{15, "INFO", ICON_INFO, "Info", ""},
{16, "FILE_BROWSER", ICON_FILESEL, "File Browser", ""},
{17, "CONSOLE", ICON_CONSOLE, "Python Console", ""},
{20, "CLIP_EDITOR", ICON_CLIP, "Movie Clip Editor", ""},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "Theme", NULL);
RNA_def_struct_sdna(srna, "bTheme");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Theme", "Theme settings defining draw style and colors in the user interface");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Name", "Name of the theme");
RNA_def_struct_name_property(srna, prop);
/* XXX: for now putting this in presets is silly - its just Default */
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_property(srna, "theme_area", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "active_theme_area");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
RNA_def_property_enum_items(prop, active_theme_area);
RNA_def_property_ui_text(prop, "Active Theme Area", "");
prop = RNA_def_property(srna, "user_interface", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tui");
RNA_def_property_struct_type(prop, "ThemeUserInterface");
RNA_def_property_ui_text(prop, "User Interface", "");
prop = RNA_def_property(srna, "view_3d", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tv3d");
RNA_def_property_struct_type(prop, "ThemeView3D");
RNA_def_property_ui_text(prop, "3D View", "");
prop = RNA_def_property(srna, "graph_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tipo");
RNA_def_property_struct_type(prop, "ThemeGraphEditor");
RNA_def_property_ui_text(prop, "Graph Editor", "");
prop = RNA_def_property(srna, "file_browser", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tfile");
RNA_def_property_struct_type(prop, "ThemeFileBrowser");
RNA_def_property_ui_text(prop, "File Browser", "");
prop = RNA_def_property(srna, "nla_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tnla");
RNA_def_property_struct_type(prop, "ThemeNLAEditor");
RNA_def_property_ui_text(prop, "NLA Editor", "");
prop = RNA_def_property(srna, "dopesheet_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tact");
RNA_def_property_struct_type(prop, "ThemeDopeSheet");
RNA_def_property_ui_text(prop, "Dope Sheet", "");
prop = RNA_def_property(srna, "image_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tima");
RNA_def_property_struct_type(prop, "ThemeImageEditor");
RNA_def_property_ui_text(prop, "Image Editor", "");
prop = RNA_def_property(srna, "sequence_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tseq");
RNA_def_property_struct_type(prop, "ThemeSequenceEditor");
RNA_def_property_ui_text(prop, "Sequence Editor", "");
prop = RNA_def_property(srna, "properties", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tbuts");
RNA_def_property_struct_type(prop, "ThemeProperties");
RNA_def_property_ui_text(prop, "Properties", "");
prop = RNA_def_property(srna, "text_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "text");
RNA_def_property_struct_type(prop, "ThemeTextEditor");
RNA_def_property_ui_text(prop, "Text Editor", "");
prop = RNA_def_property(srna, "timeline", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "ttime");
RNA_def_property_struct_type(prop, "ThemeTimeline");
RNA_def_property_ui_text(prop, "Timeline", "");
prop = RNA_def_property(srna, "node_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tnode");
RNA_def_property_struct_type(prop, "ThemeNodeEditor");
RNA_def_property_ui_text(prop, "Node Editor", "");
prop = RNA_def_property(srna, "logic_editor", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tlogic");
RNA_def_property_struct_type(prop, "ThemeLogicEditor");
RNA_def_property_ui_text(prop, "Logic Editor", "");
prop = RNA_def_property(srna, "outliner", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "toops");
RNA_def_property_struct_type(prop, "ThemeOutliner");
RNA_def_property_ui_text(prop, "Outliner", "");
prop = RNA_def_property(srna, "info", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tinfo");
RNA_def_property_struct_type(prop, "ThemeInfo");
RNA_def_property_ui_text(prop, "Info", "");
prop = RNA_def_property(srna, "user_preferences", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tuserpref");
RNA_def_property_struct_type(prop, "ThemeUserPreferences");
RNA_def_property_ui_text(prop, "User Preferences", "");
prop = RNA_def_property(srna, "console", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tconsole");
RNA_def_property_struct_type(prop, "ThemeConsole");
RNA_def_property_ui_text(prop, "Console", "");
prop = RNA_def_property(srna, "bone_color_sets", PROP_COLLECTION, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_collection_sdna(prop, NULL, "tarm", "");
RNA_def_property_struct_type(prop, "ThemeBoneColorSet");
RNA_def_property_ui_text(prop, "Bone Color Sets", "");
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
prop = RNA_def_property(srna, "clip_editor", PROP_POINTER, PROP_NONE);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "tclip");
RNA_def_property_struct_type(prop, "ThemeClipEditor");
RNA_def_property_ui_text(prop, "Clip Editor", "");
}
static void rna_def_userdef_addon(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "Addon", NULL);
RNA_def_struct_sdna(srna, "bAddon");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Addon", "Python addons to be loaded automatically");
prop = RNA_def_property(srna, "module", PROP_STRING, PROP_NONE);
RNA_def_property_ui_text(prop, "Module", "Module name");
RNA_def_struct_name_property(srna, prop);
/* Collection active property */
prop = RNA_def_property(srna, "preferences", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "AddonPreferences");
RNA_def_property_pointer_funcs(prop, "rna_Addon_preferences_get", NULL, NULL, NULL);
}
static void rna_def_userdef_pathcompare(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "PathCompare", NULL);
RNA_def_struct_sdna(srna, "bPathCompare");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Path Compare", "Match paths against this value");
prop = RNA_def_property(srna, "path", PROP_STRING, PROP_DIRPATH);
RNA_def_property_ui_text(prop, "Path", "");
RNA_def_struct_name_property(srna, prop);
prop = RNA_def_property(srna, "use_glob", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_PATHCMP_GLOB);
RNA_def_property_ui_text(prop, "Use Wildcard", "Enable wildcard globbing");
}
static void rna_def_userdef_addon_pref(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "AddonPreferences", NULL);
RNA_def_struct_ui_text(srna, "Addon Preferences", "");
RNA_def_struct_sdna(srna, "bAddon"); /* WARNING: only a bAddon during registration */
RNA_def_struct_refine_func(srna, "rna_AddonPref_refine");
RNA_def_struct_register_funcs(srna, "rna_AddonPref_register", "rna_AddonPref_unregister", NULL);
RNA_def_struct_idprops_func(srna, "rna_AddonPref_idprops");
/* registration */
RNA_define_verify_sdna(0);
prop = RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "module");
RNA_def_property_flag(prop, PROP_REGISTER);
RNA_define_verify_sdna(1);
}
static void rna_def_userdef_dothemes(BlenderRNA *brna)
{
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rna_def_userdef_theme_ui_style(brna);
rna_def_userdef_theme_ui(brna);
rna_def_userdef_theme_space_generic(brna);
rna_def_userdef_theme_space_gradient(brna);
rna_def_userdef_theme_space_list_generic(brna);
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rna_def_userdef_theme_space_view3d(brna);
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rna_def_userdef_theme_space_graph(brna);
rna_def_userdef_theme_space_file(brna);
rna_def_userdef_theme_space_nla(brna);
rna_def_userdef_theme_space_action(brna);
rna_def_userdef_theme_space_image(brna);
rna_def_userdef_theme_space_seq(brna);
rna_def_userdef_theme_space_buts(brna);
rna_def_userdef_theme_space_text(brna);
rna_def_userdef_theme_space_time(brna);
rna_def_userdef_theme_space_node(brna);
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rna_def_userdef_theme_space_outliner(brna);
rna_def_userdef_theme_space_info(brna);
rna_def_userdef_theme_space_userpref(brna);
rna_def_userdef_theme_space_console(brna);
rna_def_userdef_theme_space_logic(brna);
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
rna_def_userdef_theme_space_clip(brna);
rna_def_userdef_theme_colorset(brna);
rna_def_userdef_themes(brna);
}
static void rna_def_userdef_solidlight(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static float default_dir[3] = {0.f, 1.f, 0.f};
srna = RNA_def_struct(brna, "UserSolidLight", NULL);
RNA_def_struct_sdna(srna, "SolidLight");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Solid Light", "Light used for OpenGL lighting in solid draw mode");
prop = RNA_def_property(srna, "use", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", 1);
RNA_def_property_ui_text(prop, "Enabled", "Enable this OpenGL light in solid draw mode");
RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
prop = RNA_def_property(srna, "direction", PROP_FLOAT, PROP_DIRECTION);
RNA_def_property_float_sdna(prop, NULL, "vec");
RNA_def_property_array(prop, 3);
RNA_def_property_float_array_default(prop, default_dir);
RNA_def_property_ui_text(prop, "Direction", "Direction that the OpenGL light is shining");
RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
prop = RNA_def_property(srna, "diffuse_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "col");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Diffuse Color", "Diffuse color of the OpenGL light");
RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
prop = RNA_def_property(srna, "specular_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "spec");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Specular Color", "Color of the light's specular highlight");
RNA_def_property_update(prop, 0, "rna_UserDef_viewport_lights_update");
}
View Navigation: Walk and Fly modes This is a addtion to the dynamic fly mode. It behaves as the first person navigation system available in most 3d world games nowadays. You can alternate between the old mode (Fly) and the new mode (Walk) in User Preferences > Inputs Manual: ------- http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View#View_Navigation http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View/Navigation_Modes Shortcuts: ---------- WASD (hold) - Move forward/backward and straft left/right QE (hold) - Move up and down Tab - Alternate between Walk and Fly modes Shift (hold) - Speed up movement Alt (hold) - Slow down movement Space or MMB - Teleport V - Jump +/- or mouse wheel - speed increase/decrease speed for this Blender session User Preferences Options: ------------------------- Navigation Mode - fly/walk navigation systems (fly is the old, walk is the new, next options are for walk mode only) Gravity - alternate between free navigation and walk with gravity modes Mouse Sensitivity - sensitivity factor to mouse influence to look around Teleport Duration - how long the teleport lasts Camera Height - camera height to use in gravity mode Jump Height - maximum jump speed in m/s Move Speed - base move speed in m/s Boost Factor - multiplication factor when running or going slow (1/boost) Development Notes: ------------------ * The initial code was based on view3d_fly.c. * The NDoF code was not touched, so it most likely is not working. Pending Issues: --------------- * Draw in the UI the shortcut options, and current values (e.g., Mode: Fly/Walk) (we need a proper API for that) * OSX seems to present issues if we re-center the mouse every time. We implemented a workaround for that, but a real fix would be welcome. Code reviewed and with collaborations from Campbell Barton - @campbellbarton Differential Revision: http://developer.blender.org/D30
2013-12-03 03:14:09 -02:00
static void rna_def_userdef_walk_navigation(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "WalkNavigation", NULL);
RNA_def_struct_sdna(srna, "WalkNavigation");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Walk Navigation", "Walk navigation settings");
prop = RNA_def_property(srna, "mouse_speed", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.01f, 10.0f);
RNA_def_property_ui_text(prop, "Mouse Sensitivity", "Speed factor for when looking around, high values mean faster mouse movement");
prop = RNA_def_property(srna, "walk_speed", PROP_FLOAT, PROP_VELOCITY);
RNA_def_property_range(prop, 0.01f, 100.f);
RNA_def_property_ui_text(prop, "Walk Speed", "Base speed for walking and flying");
prop = RNA_def_property(srna, "walk_speed_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.01f, 10.f);
RNA_def_property_ui_text(prop, "Speed Factor", "Multiplication factor when using the fast or slow modifiers");
prop = RNA_def_property(srna, "view_height", PROP_FLOAT, PROP_UNIT_LENGTH);
RNA_def_property_ui_range(prop, 0.1f, 10.f, 0.1, 2);
RNA_def_property_range(prop, 0.f, 1000.f);
RNA_def_property_ui_text(prop, "View Height", "View distance from the floor when walking");
prop = RNA_def_property(srna, "jump_height", PROP_FLOAT, PROP_UNIT_LENGTH);
RNA_def_property_ui_range(prop, 0.1f, 10.f, 0.1, 2);
RNA_def_property_range(prop, 0.1f, 100.f);
RNA_def_property_ui_text(prop, "Jump Height", "Maximum height of a jump");
prop = RNA_def_property(srna, "teleport_time", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.f, 10.f);
RNA_def_property_ui_text(prop, "Teleport Duration", "Interval of time warp when teleporting in navigation mode");
prop = RNA_def_property(srna, "use_gravity", PROP_BOOLEAN, PROP_BOOLEAN);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_WALK_GRAVITY);
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RNA_def_property_ui_text(prop, "Gravity", "Walk with gravity, or free navigate");
View Navigation: Walk and Fly modes This is a addtion to the dynamic fly mode. It behaves as the first person navigation system available in most 3d world games nowadays. You can alternate between the old mode (Fly) and the new mode (Walk) in User Preferences > Inputs Manual: ------- http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View#View_Navigation http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View/Navigation_Modes Shortcuts: ---------- WASD (hold) - Move forward/backward and straft left/right QE (hold) - Move up and down Tab - Alternate between Walk and Fly modes Shift (hold) - Speed up movement Alt (hold) - Slow down movement Space or MMB - Teleport V - Jump +/- or mouse wheel - speed increase/decrease speed for this Blender session User Preferences Options: ------------------------- Navigation Mode - fly/walk navigation systems (fly is the old, walk is the new, next options are for walk mode only) Gravity - alternate between free navigation and walk with gravity modes Mouse Sensitivity - sensitivity factor to mouse influence to look around Teleport Duration - how long the teleport lasts Camera Height - camera height to use in gravity mode Jump Height - maximum jump speed in m/s Move Speed - base move speed in m/s Boost Factor - multiplication factor when running or going slow (1/boost) Development Notes: ------------------ * The initial code was based on view3d_fly.c. * The NDoF code was not touched, so it most likely is not working. Pending Issues: --------------- * Draw in the UI the shortcut options, and current values (e.g., Mode: Fly/Walk) (we need a proper API for that) * OSX seems to present issues if we re-center the mouse every time. We implemented a workaround for that, but a real fix would be welcome. Code reviewed and with collaborations from Campbell Barton - @campbellbarton Differential Revision: http://developer.blender.org/D30
2013-12-03 03:14:09 -02:00
prop = RNA_def_property(srna, "use_mouse_reverse", PROP_BOOLEAN, PROP_BOOLEAN);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_WALK_MOUSE_REVERSE);
RNA_def_property_ui_text(prop, "Reverse Mouse", "Reverse the mouse look");
}
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static void rna_def_userdef_view(BlenderRNA *brna)
{
static EnumPropertyItem timecode_styles[] = {
{USER_TIMECODE_MINIMAL, "MINIMAL", 0, "Minimal Info",
"Most compact representation, uses '+' as separator for sub-second frame numbers, "
"with left and right truncation of the timecode as necessary"},
{USER_TIMECODE_SMPTE_FULL, "SMPTE", 0, "SMPTE (Full)", "Full SMPTE timecode (format is HH:MM:SS:FF)"},
{USER_TIMECODE_SMPTE_MSF, "SMPTE_COMPACT", 0, "SMPTE (Compact)",
"SMPTE timecode showing minutes, seconds, and frames only - "
"hours are also shown if necessary, but not by default"},
{USER_TIMECODE_MILLISECONDS, "MILLISECONDS", 0, "Compact with Milliseconds",
"Similar to SMPTE (Compact), except that instead of frames, "
"milliseconds are shown instead"},
{USER_TIMECODE_SECONDS_ONLY, "SECONDS_ONLY", 0, "Only Seconds",
"Direct conversion of frame numbers to seconds"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem zoom_frame_modes[] = {
{ZOOM_FRAME_MODE_KEEP_RANGE, "KEEP_RANGE", 0, "Keep Range", ""},
{ZOOM_FRAME_MODE_SECONDS, "SECONDS", 0, "Seconds", ""},
{ZOOM_FRAME_MODE_KEYFRAMES, "KEYFRAMES", 0, "Keyframes", ""},
{0, NULL, 0, NULL, NULL}
};
PropertyRNA *prop;
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StructRNA *srna;
srna = RNA_def_struct(brna, "UserPreferencesView", NULL);
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RNA_def_struct_sdna(srna, "UserDef");
RNA_def_struct_nested(brna, srna, "UserPreferences");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
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RNA_def_struct_ui_text(srna, "View & Controls", "Preferences related to viewing data");
/* View */
/* display */
prop = RNA_def_property(srna, "show_tooltips", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_TOOLTIPS);
RNA_def_property_ui_text(prop, "Tooltips", "Display tooltips (when off hold Alt to force display)");
prop = RNA_def_property(srna, "show_tooltips_python", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", USER_TOOLTIPS_PYTHON);
RNA_def_property_ui_text(prop, "Python Tooltips", "Show Python references in tooltips");
prop = RNA_def_property(srna, "show_object_info", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_DRAWVIEWINFO);
RNA_def_property_ui_text(prop, "Display Object Info", "Display objects name and frame number in 3D view");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "use_global_scene", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_SCENEGLOBAL);
RNA_def_property_ui_text(prop, "Global Scene", "Force the current Scene to be displayed in all Screens");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "show_large_cursors", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "curssize", 0);
RNA_def_property_ui_text(prop, "Large Cursors", "Use large mouse cursors when available");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "show_view_name", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_SHOW_VIEWPORTNAME);
RNA_def_property_ui_text(prop, "Show View Name", "Show the name of the view's direction in each 3D View");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "show_splash", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "uiflag", USER_SPLASH_DISABLE);
RNA_def_property_ui_text(prop, "Show Splash", "Display splash screen on startup");
prop = RNA_def_property(srna, "show_playback_fps", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_SHOW_FPS);
RNA_def_property_ui_text(prop, "Show Playback FPS",
"Show the frames per second screen refresh rate, while animation is played back");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* menus */
prop = RNA_def_property(srna, "use_mouse_over_open", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_MENUOPENAUTO);
RNA_def_property_ui_text(prop, "Open On Mouse Over",
"Open menu buttons and pulldowns automatically when the mouse is hovering");
prop = RNA_def_property(srna, "open_toplevel_delay", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "menuthreshold1");
RNA_def_property_range(prop, 1, 40);
RNA_def_property_ui_text(prop, "Top Level Menu Open Delay",
"Time delay in 1/10 seconds before automatically opening top level menus");
prop = RNA_def_property(srna, "open_sublevel_delay", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "menuthreshold2");
RNA_def_property_range(prop, 1, 40);
RNA_def_property_ui_text(prop, "Sub Level Menu Open Delay",
"Time delay in 1/10 seconds before automatically opening sub level menus");
/* pie menus */
prop = RNA_def_property(srna, "pie_initial_timeout", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 0, 1000);
RNA_def_property_ui_text(prop, "Recenter Timeout",
"Pie menus will use the initial mouse position as center for this amount of time "
"(in 1/100ths of sec)");
prop = RNA_def_property(srna, "pie_animation_timeout", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 0, 1000);
RNA_def_property_ui_text(prop, "Animation Timeout",
"Time needed to fully animate the pie to unfolded state (in 1/100ths of sec)");
prop = RNA_def_property(srna, "pie_menu_radius", PROP_INT, PROP_PIXEL);
RNA_def_property_range(prop, 0, 1000);
RNA_def_property_ui_text(prop, "Radius", "Pie menu size in pixels");
prop = RNA_def_property(srna, "pie_menu_threshold", PROP_INT, PROP_PIXEL);
RNA_def_property_range(prop, 0, 1000);
RNA_def_property_ui_text(prop, "Threshold", "Distance from center needed before a selection can be made");
prop = RNA_def_property(srna, "pie_menu_confirm", PROP_INT, PROP_PIXEL);
RNA_def_property_range(prop, 0, 1000);
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RNA_def_property_ui_text(prop, "Confirm Threshold",
"Distance threshold after which selection is made (zero to disable)");
prop = RNA_def_property(srna, "use_quit_dialog", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_QUIT_PROMPT);
RNA_def_property_ui_text(prop, "Prompt Quit",
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"Ask for confirmation when quitting through the window close button");
prop = RNA_def_property(srna, "use_gl_warn_support", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "uiflag2", USER_OPENGL_NO_WARN_SUPPORT);
RNA_def_property_ui_text(prop, "Warn On Deprecated OpenGL",
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"Pop up a warning when an old OpenGL version is detected");
/* Toolbox click-hold delay */
prop = RNA_def_property(srna, "open_left_mouse_delay", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "tb_leftmouse");
RNA_def_property_range(prop, 1, 40);
RNA_def_property_ui_text(prop, "Hold LMB Open Toolbox Delay",
"Time in 1/10 seconds to hold the Left Mouse Button before opening the toolbox");
prop = RNA_def_property(srna, "open_right_mouse_delay", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "tb_rightmouse");
RNA_def_property_range(prop, 1, 40);
RNA_def_property_ui_text(prop, "Hold RMB Open Toolbox Delay",
"Time in 1/10 seconds to hold the Right Mouse Button before opening the toolbox");
prop = RNA_def_property(srna, "show_column_layout", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_PLAINMENUS);
RNA_def_property_ui_text(prop, "Toolbox Column Layout", "Use a column layout for toolbox");
prop = RNA_def_property(srna, "use_directional_menus", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "uiflag", USER_MENUFIXEDORDER);
RNA_def_property_ui_text(prop, "Contents Follow Opening Direction",
"Otherwise menus, etc will always be top to bottom, left to right, "
"no matter opening direction");
prop = RNA_def_property(srna, "use_global_pivot", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_LOCKAROUND);
RNA_def_property_ui_text(prop, "Global Pivot", "Lock the same rotation/scaling pivot in all 3D Views");
prop = RNA_def_property(srna, "use_mouse_depth_navigate", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ZBUF_ORBIT);
RNA_def_property_ui_text(prop, "Auto Depth",
"Use the depth under the mouse to improve view pan/rotate/zoom functionality");
prop = RNA_def_property(srna, "use_mouse_depth_cursor", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ZBUF_CURSOR);
RNA_def_property_ui_text(prop, "Cursor Depth",
"Use the depth under the mouse when placing the cursor");
prop = RNA_def_property(srna, "use_camera_lock_parent", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "uiflag", USER_CAM_LOCK_NO_PARENT);
RNA_def_property_ui_text(prop, "Camera Parent Lock",
"When the camera is locked to the view and in fly mode, "
"transform the parent rather than the camera");
/* view zoom */
prop = RNA_def_property(srna, "use_zoom_to_mouse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ZOOM_TO_MOUSEPOS);
RNA_def_property_ui_text(prop, "Zoom To Mouse Position",
"Zoom in towards the mouse pointer's position in the 3D view, "
"rather than the 2D window center");
/* view rotation */
prop = RNA_def_property(srna, "use_auto_perspective", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_AUTOPERSP);
RNA_def_property_ui_text(prop, "Auto Perspective",
"Automatically switch between orthographic and perspective when changing "
"from top/front/side views");
prop = RNA_def_property(srna, "use_rotate_around_active", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ORBIT_SELECTION);
RNA_def_property_ui_text(prop, "Rotate Around Selection", "Use selection as the pivot point");
/* mini axis */
prop = RNA_def_property(srna, "show_mini_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_SHOW_ROTVIEWICON);
RNA_def_property_ui_text(prop, "Show Mini Axes",
"Show a small rotating 3D axes in the bottom left corner of the 3D View");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "mini_axis_size", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "rvisize");
RNA_def_property_range(prop, 10, 64);
RNA_def_property_ui_text(prop, "Mini Axes Size", "The axes icon's size");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "mini_axis_brightness", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "rvibright");
RNA_def_property_range(prop, 0, 10);
RNA_def_property_ui_text(prop, "Mini Axes Brightness", "Brightness of the icon");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "smooth_view", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "smooth_viewtx");
RNA_def_property_range(prop, 0, 1000);
RNA_def_property_ui_text(prop, "Smooth View", "Time to animate the view in milliseconds, zero to disable");
prop = RNA_def_property(srna, "rotation_angle", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "pad_rot_angle");
RNA_def_property_range(prop, 0, 90);
RNA_def_property_ui_text(prop, "Rotation Angle", "Rotation step for numerical pad keys (2 4 6 8)");
/* 3D transform widget */
prop = RNA_def_property(srna, "show_manipulator", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "tw_flag", V3D_USE_MANIPULATOR);
RNA_def_property_ui_text(prop, "Manipulator", "Use 3D transform manipulator");
RNA_def_property_update(prop, 0, "rna_userdef_show_manipulator_update");
prop = RNA_def_property(srna, "manipulator_size", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "tw_size");
RNA_def_property_range(prop, 10, 200);
RNA_def_property_int_default(prop, 75);
RNA_def_property_ui_text(prop, "Manipulator Size", "Diameter of the manipulator");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "manipulator_handle_size", PROP_INT, PROP_PERCENTAGE);
RNA_def_property_int_sdna(prop, NULL, "tw_handlesize");
RNA_def_property_range(prop, 2, 40);
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RNA_def_property_int_default(prop, 25);
RNA_def_property_ui_text(prop, "Manipulator Handle Size", "Size of manipulator handles as percentage of the radius");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "manipulator_hotspot", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "tw_hotspot");
RNA_def_property_range(prop, 4, 40);
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RNA_def_property_int_default(prop, 14);
RNA_def_property_ui_text(prop, "Manipulator Hotspot", "Distance around the handles to accept mouse clicks");
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prop = RNA_def_property(srna, "object_origin_size", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "obcenter_dia");
RNA_def_property_range(prop, 4, 10);
RNA_def_property_ui_text(prop, "Object Origin Size", "Diameter in Pixels for Object/Lamp origin display");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* View2D Grid Displays */
prop = RNA_def_property(srna, "view2d_grid_spacing_min", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "v2d_min_gridsize");
RNA_def_property_range(prop, 1, 500); /* XXX: perhaps the lower range should only go down to 5? */
RNA_def_property_ui_text(prop, "2D View Minimum Grid Spacing",
"Minimum number of pixels between each gridline in 2D Viewports");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* TODO: add a setter for this, so that we can bump up the minimum size as necessary... */
prop = RNA_def_property(srna, "timecode_style", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, timecode_styles);
RNA_def_property_enum_sdna(prop, NULL, "timecode_style");
RNA_def_property_enum_funcs(prop, NULL, "rna_userdef_timecode_style_set", NULL);
RNA_def_property_ui_text(prop, "TimeCode Style",
"Format of Time Codes displayed when not displaying timing in terms of frames");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "view_frame_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, zoom_frame_modes);
RNA_def_property_enum_sdna(prop, NULL, "view_frame_type");
RNA_def_property_ui_text(prop, "Zoom To Frame Type", "How zooming to frame focuses around current frame");
prop = RNA_def_property(srna, "view_frame_keyframes", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 1, 500);
RNA_def_property_ui_text(prop, "Zoom Keyframes",
"Keyframes around cursor that we zoom around");
prop = RNA_def_property(srna, "view_frame_seconds", PROP_FLOAT, PROP_TIME);
RNA_def_property_range(prop, 0.0, 10000.0);
RNA_def_property_ui_text(prop, "Zoom Seconds",
"Seconds around cursor that we zoom around");
}
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static void rna_def_userdef_edit(BlenderRNA *brna)
{
PropertyRNA *prop;
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StructRNA *srna;
static EnumPropertyItem auto_key_modes[] = {
{AUTOKEY_MODE_NORMAL, "ADD_REPLACE_KEYS", 0, "Add/Replace", ""},
{AUTOKEY_MODE_EDITKEYS, "REPLACE_KEYS", 0, "Replace", ""},
{0, NULL, 0, NULL, NULL}
};
static const EnumPropertyItem material_link_items[] = {
{0, "OBDATA", 0, "ObData", "Toggle whether the material is linked to object data or the object block"},
{USER_MAT_ON_OB, "OBJECT", 0, "Object",
"Toggle whether the material is linked to object data or the object block"},
{0, NULL, 0, NULL, NULL}
};
static const EnumPropertyItem object_align_items[] = {
{0, "WORLD", 0, "World", "Align newly added objects to the world coordinate system"},
{USER_ADD_VIEWALIGNED, "VIEW", 0, "View", "Align newly added objects facing the active 3D View direction"},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "UserPreferencesEdit", NULL);
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RNA_def_struct_sdna(srna, "UserDef");
RNA_def_struct_nested(brna, srna, "UserPreferences");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Edit Methods", "Settings for interacting with Blender data");
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/* Edit Methods */
prop = RNA_def_property(srna, "material_link", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, material_link_items);
RNA_def_property_ui_text(prop, "Material Link To",
"Toggle whether the material is linked to object data or the object block");
prop = RNA_def_property(srna, "object_align", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, object_align_items);
RNA_def_property_ui_text(prop, "Align Object To",
"When adding objects from a 3D View menu, either align them with that view or "
"with the world");
prop = RNA_def_property(srna, "use_enter_edit_mode", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_ADD_EDITMODE);
RNA_def_property_ui_text(prop, "Enter Edit Mode", "Enter Edit Mode automatically after adding a new object");
prop = RNA_def_property(srna, "use_drag_immediately", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_RELEASECONFIRM);
RNA_def_property_ui_text(prop, "Release confirms",
"Moving things with a mouse drag confirms when releasing the button");
/* Undo */
prop = RNA_def_property(srna, "undo_steps", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "undosteps");
RNA_def_property_range(prop, 0, 256);
RNA_def_property_int_funcs(prop, NULL, "rna_userdef_undo_steps_set", NULL);
RNA_def_property_ui_text(prop, "Undo Steps", "Number of undo steps available (smaller values conserve memory)");
prop = RNA_def_property(srna, "undo_memory_limit", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "undomemory");
RNA_def_property_range(prop, 0, 32767);
RNA_def_property_ui_text(prop, "Undo Memory Size", "Maximum memory usage in megabytes (0 means unlimited)");
prop = RNA_def_property(srna, "use_global_undo", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_GLOBALUNDO);
RNA_def_property_ui_text(prop, "Global Undo",
"Global undo works by keeping a full copy of the file itself in memory, "
"so takes extra memory");
/* auto keyframing */
prop = RNA_def_property(srna, "use_auto_keying", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "autokey_mode", AUTOKEY_ON);
RNA_def_property_ui_text(prop, "Auto Keying Enable",
"Automatic keyframe insertion for Objects and Bones "
"(default setting used for new Scenes)");
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RNA_def_property_ui_icon(prop, ICON_REC, 0);
prop = RNA_def_property(srna, "auto_keying_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, auto_key_modes);
RNA_def_property_enum_funcs(prop, "rna_userdef_autokeymode_get", "rna_userdef_autokeymode_set", NULL);
RNA_def_property_ui_text(prop, "Auto Keying Mode",
"Mode of automatic keyframe insertion for Objects and Bones "
"(default setting used for new Scenes)");
prop = RNA_def_property(srna, "use_keyframe_insert_available", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", AUTOKEY_FLAG_INSERTAVAIL);
RNA_def_property_ui_text(prop, "Auto Keyframe Insert Available",
"Automatic keyframe insertion in available F-Curves");
prop = RNA_def_property(srna, "use_auto_keying_warning", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "autokey_flag", AUTOKEY_FLAG_NOWARNING);
RNA_def_property_ui_text(prop, "Show Auto Keying Warning",
"Show warning indicators when transforming objects and bones if auto keying is enabled");
/* keyframing settings */
prop = RNA_def_property(srna, "use_keyframe_insert_needed", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", AUTOKEY_FLAG_INSERTNEEDED);
RNA_def_property_ui_text(prop, "Keyframe Insert Needed", "Keyframe insertion only when keyframe needed");
prop = RNA_def_property(srna, "use_visual_keying", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", AUTOKEY_FLAG_AUTOMATKEY);
RNA_def_property_ui_text(prop, "Visual Keying", "Use Visual keying automatically for constrained objects");
prop = RNA_def_property(srna, "use_insertkey_xyz_to_rgb", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", AUTOKEY_FLAG_XYZ2RGB);
RNA_def_property_ui_text(prop, "New F-Curve Colors - XYZ to RGB",
"Color for newly added transformation F-Curves (Location, Rotation, Scale) "
"and also Color is based on the transform axis");
prop = RNA_def_property(srna, "keyframe_new_interpolation_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, beztriple_interpolation_mode_items);
RNA_def_property_enum_sdna(prop, NULL, "ipo_new");
RNA_def_property_ui_text(prop, "New Interpolation Type",
"Interpolation mode used for first keyframe on newly added F-Curves "
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"(subsequent keyframes take interpolation from preceding keyframe)");
prop = RNA_def_property(srna, "keyframe_new_handle_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, keyframe_handle_type_items);
RNA_def_property_enum_sdna(prop, NULL, "keyhandles_new");
RNA_def_property_ui_text(prop, "New Handles Type", "Handle type for handles of new keyframes");
/* frame numbers */
prop = RNA_def_property(srna, "use_negative_frames", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", USER_NONEGFRAMES);
RNA_def_property_ui_text(prop, "Allow Negative Frames",
"Current frame number can be manually set to a negative value");
/* fcurve opacity */
prop = RNA_def_property(srna, "fcurve_unselected_alpha", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "fcu_inactive_alpha");
RNA_def_property_range(prop, 0.001f, 1.0f);
RNA_def_property_ui_text(prop, "Unselected F-Curve Visibility",
"Amount that unselected F-Curves stand out from the background (Graph Editor)");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_GRAPH, NULL);
/* grease pencil */
prop = RNA_def_property(srna, "grease_pencil_manhattan_distance", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "gp_manhattendist");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Grease Pencil Manhattan Distance",
"Pixels moved by mouse per axis when drawing stroke");
prop = RNA_def_property(srna, "grease_pencil_euclidean_distance", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "gp_euclideandist");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Grease Pencil Euclidean Distance",
"Distance moved by mouse when drawing stroke to include");
prop = RNA_def_property(srna, "use_grease_pencil_smooth_stroke", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gp_settings", GP_PAINT_DOSMOOTH);
RNA_def_property_ui_text(prop, "Grease Pencil Smooth Stroke", "Smooth the final stroke");
prop = RNA_def_property(srna, "use_grease_pencil_simplify_stroke", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gp_settings", GP_PAINT_DOSIMPLIFY);
RNA_def_property_ui_text(prop, "Grease Pencil Simplify Stroke", "Simplify the final stroke");
prop = RNA_def_property(srna, "grease_pencil_eraser_radius", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "gp_eraser");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Grease Pencil Eraser Radius", "Radius of eraser 'brush'");
prop = RNA_def_property(srna, "grease_pencil_default_color", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "gpencil_new_layer_col");
RNA_def_property_array(prop, 4);
RNA_def_property_ui_text(prop, "Grease Pencil Default Color", "Color of new Grease Pencil layers");
/* sculpt and paint */
prop = RNA_def_property(srna, "sculpt_paint_overlay_color", PROP_FLOAT, PROP_COLOR_GAMMA);
RNA_def_property_float_sdna(prop, NULL, "sculpt_paint_overlay_col");
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Sculpt/Paint Overlay Color", "Color of texture overlay");
/* duplication linking */
prop = RNA_def_property(srna, "use_duplicate_mesh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_MESH);
RNA_def_property_ui_text(prop, "Duplicate Mesh", "Causes mesh data to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_surface", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_SURF);
RNA_def_property_ui_text(prop, "Duplicate Surface", "Causes surface data to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_curve", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_CURVE);
RNA_def_property_ui_text(prop, "Duplicate Curve", "Causes curve data to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_text", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_FONT);
RNA_def_property_ui_text(prop, "Duplicate Text", "Causes text data to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_metaball", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_MBALL);
RNA_def_property_ui_text(prop, "Duplicate Metaball", "Causes metaball data to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_armature", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_ARM);
RNA_def_property_ui_text(prop, "Duplicate Armature", "Causes armature data to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_lamp", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_LAMP);
RNA_def_property_ui_text(prop, "Duplicate Lamp", "Causes lamp data to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_material", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_MAT);
RNA_def_property_ui_text(prop, "Duplicate Material", "Causes material data to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_texture", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_TEX);
RNA_def_property_ui_text(prop, "Duplicate Texture", "Causes texture data to be duplicated with the object");
/* xxx */
prop = RNA_def_property(srna, "use_duplicate_fcurve", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_IPO);
RNA_def_property_ui_text(prop, "Duplicate F-Curve", "Causes F-curve data to be duplicated with the object");
/* xxx */
prop = RNA_def_property(srna, "use_duplicate_action", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_ACT);
RNA_def_property_ui_text(prop, "Duplicate Action", "Causes actions to be duplicated with the object");
prop = RNA_def_property(srna, "use_duplicate_particle", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "dupflag", USER_DUP_PSYS);
RNA_def_property_ui_text(prop, "Duplicate Particle", "Causes particle systems to be duplicated with the object");
/* currently only used for insert offset (aka auto-offset), maybe also be useful for later stuff though */
prop = RNA_def_property(srna, "node_margin", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "node_margin");
RNA_def_property_ui_text(prop, "Auto-offset Margin", "Minimum distance between nodes for Auto-offsetting nodes");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
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static void rna_def_userdef_system(BlenderRNA *brna)
{
FunctionRNA *func;
PropertyRNA *prop;
PropertyRNA *parm;
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StructRNA *srna;
static EnumPropertyItem gl_texture_clamp_items[] = {
{0, "CLAMP_OFF", 0, "Off", ""},
{8192, "CLAMP_8192", 0, "8192", ""},
{4096, "CLAMP_4096", 0, "4096", ""},
{2048, "CLAMP_2048", 0, "2048", ""},
{1024, "CLAMP_1024", 0, "1024", ""},
{512, "CLAMP_512", 0, "512", ""},
{256, "CLAMP_256", 0, "256", ""},
{128, "CLAMP_128", 0, "128", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem anisotropic_items[] = {
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{1, "FILTER_0", 0, "Off", ""},
{2, "FILTER_2", 0, "2x", ""},
{4, "FILTER_4", 0, "4x", ""},
{8, "FILTER_8", 0, "8x", ""},
{16, "FILTER_16", 0, "16x", ""},
{0, NULL, 0, NULL, NULL}
};
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static EnumPropertyItem audio_mixing_samples_items[] = {
{256, "SAMPLES_256", 0, "256", "Set audio mixing buffer size to 256 samples"},
{512, "SAMPLES_512", 0, "512", "Set audio mixing buffer size to 512 samples"},
{1024, "SAMPLES_1024", 0, "1024", "Set audio mixing buffer size to 1024 samples"},
{2048, "SAMPLES_2048", 0, "2048", "Set audio mixing buffer size to 2048 samples"},
{4096, "SAMPLES_4096", 0, "4096", "Set audio mixing buffer size to 4096 samples"},
{8192, "SAMPLES_8192", 0, "8192", "Set audio mixing buffer size to 8192 samples"},
{16384, "SAMPLES_16384", 0, "16384", "Set audio mixing buffer size to 16384 samples"},
{32768, "SAMPLES_32768", 0, "32768", "Set audio mixing buffer size to 32768 samples"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem audio_rate_items[] = {
/* {8000, "RATE_8000", 0, "8 kHz", "Set audio sampling rate to 8000 samples per second"}, */
/* {11025, "RATE_11025", 0, "11.025 kHz", "Set audio sampling rate to 11025 samples per second"}, */
/* {16000, "RATE_16000", 0, "16 kHz", "Set audio sampling rate to 16000 samples per second"}, */
/* {22050, "RATE_22050", 0, "22.05 kHz", "Set audio sampling rate to 22050 samples per second"}, */
/* {32000, "RATE_32000", 0, "32 kHz", "Set audio sampling rate to 32000 samples per second"}, */
{44100, "RATE_44100", 0, "44.1 kHz", "Set audio sampling rate to 44100 samples per second"},
{48000, "RATE_48000", 0, "48 kHz", "Set audio sampling rate to 48000 samples per second"},
/* {88200, "RATE_88200", 0, "88.2 kHz", "Set audio sampling rate to 88200 samples per second"}, */
{96000, "RATE_96000", 0, "96 kHz", "Set audio sampling rate to 96000 samples per second"},
{192000, "RATE_192000", 0, "192 kHz", "Set audio sampling rate to 192000 samples per second"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem audio_format_items[] = {
{0x01, "U8", 0, "8-bit Unsigned", "Set audio sample format to 8 bit unsigned integer"},
{0x12, "S16", 0, "16-bit Signed", "Set audio sample format to 16 bit signed integer"},
{0x13, "S24", 0, "24-bit Signed", "Set audio sample format to 24 bit signed integer"},
{0x14, "S32", 0, "32-bit Signed", "Set audio sample format to 32 bit signed integer"},
{0x24, "FLOAT", 0, "32-bit Float", "Set audio sample format to 32 bit float"},
{0x28, "DOUBLE", 0, "64-bit Float", "Set audio sample format to 64 bit float"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem audio_channel_items[] = {
{1, "MONO", 0, "Mono", "Set audio channels to mono"},
{2, "STEREO", 0, "Stereo", "Set audio channels to stereo"},
{4, "SURROUND4", 0, "4 Channels", "Set audio channels to 4 channels"},
{6, "SURROUND51", 0, "5.1 Surround", "Set audio channels to 5.1 surround sound"},
{8, "SURROUND71", 0, "7.1 Surround", "Set audio channels to 7.1 surround sound"},
{0, NULL, 0, NULL, NULL}
};
2.5: WM Compositing * Triple Buffer is now more complete: - Proper handling of window resize, duplicate, etc. - It now uses 3x3 textures (or less) if the power of two sizes do not match well. That still has a worst case wast of 23.4%, but better than 300%. - It can also use the ARB/NV/EXT_texture_rectangle extension now, which may be supported on hardware that does not support ARB_texture_non_power_of_two. - Gesture, menu and brushe redraws now require no redraws at all from the area regions. So even on a high poly scene just moving the paint cursor or opening a menu should be fast. * Testing can be done by setting the "Window Draw Method" in the User Preferences in the outliner. "Overlap" is still default, since "Triple Buffer" has not been tested on computers other than mine, would like to avoid crashing Blender on startup in case there is a common bug, but it's ready for testing now. - For reference "Full" draws the full window each time. - "Triple Buffer" should work for both swap copy and swap exchange systems, the latter still need the -E command line option for "Overlap". - Resizing and going fullscreen still gives flicker here but no more than "Full" drawing. * Partial Redraw was added. ED_region_tag_redraw_partial takes a rect in window coordinates to define a subarea of the region. On region draw it will then set glScissor to a smaller area, and ar->drawrct will always be set to either the partial or full window rect. The latter can then be used for clipping in the 3D view or clipping interface drawing. Neither is implemented yet.
2009-01-23 03:52:52 +00:00
static EnumPropertyItem draw_method_items[] = {
{USER_DRAW_AUTOMATIC, "AUTOMATIC", 0, "Automatic", "Automatically set based on graphics card and driver"},
{USER_DRAW_TRIPLE, "TRIPLE_BUFFER", 0, "Triple Buffer",
"Use a third buffer for minimal redraws at the cost of more memory"},
{USER_DRAW_OVERLAP, "OVERLAP", 0, "Overlap",
"Redraw all overlapping regions, minimal memory usage but more redraws"},
{USER_DRAW_OVERLAP_FLIP, "OVERLAP_FLIP", 0, "Overlap Flip",
"Redraw all overlapping regions, minimal memory usage but more redraws "
"(for graphics drivers that do flipping)"},
{USER_DRAW_FULL, "FULL", 0, "Full",
"Do a full redraw each time, slow, only use for reference or when everything else fails"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem color_picker_types[] = {
{USER_CP_CIRCLE_HSV, "CIRCLE_HSV", 0, "Circle (HSV)", "A circular Hue/Saturation color wheel, with Value slider"},
{USER_CP_CIRCLE_HSL, "CIRCLE_HSL", 0, "Circle (HSL)", "A circular Hue/Saturation color wheel, with Lightness slider"},
{USER_CP_SQUARE_SV, "SQUARE_SV", 0, "Square (SV + H)", "A square showing Saturation/Value, with Hue slider"},
{USER_CP_SQUARE_HS, "SQUARE_HS", 0, "Square (HS + V)", "A square showing Hue/Saturation, with Value slider"},
{USER_CP_SQUARE_HV, "SQUARE_HV", 0, "Square (HV + S)", "A square showing Hue/Value, with Saturation slider"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem multi_sample_levels[] = {
{USER_MULTISAMPLE_NONE, "NONE", 0, "No MultiSample", "Do not use OpenGL MultiSample"},
{USER_MULTISAMPLE_2, "2", 0, "MultiSample: 2", "Use 2x OpenGL MultiSample (requires restart)"},
{USER_MULTISAMPLE_4, "4", 0, "MultiSample: 4", "Use 4x OpenGL MultiSample (requires restart)"},
{USER_MULTISAMPLE_8, "8", 0, "MultiSample: 8", "Use 8x OpenGL MultiSample (requires restart)"},
{USER_MULTISAMPLE_16, "16", 0, "MultiSample: 16", "Use 16x OpenGL MultiSample (requires restart)"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem language_items[] = {
{0, "DEFAULT", 0, "Default (Default)", ""},
{0, NULL, 0, NULL, NULL}
};
2.5: WM Compositing * Triple Buffer is now more complete: - Proper handling of window resize, duplicate, etc. - It now uses 3x3 textures (or less) if the power of two sizes do not match well. That still has a worst case wast of 23.4%, but better than 300%. - It can also use the ARB/NV/EXT_texture_rectangle extension now, which may be supported on hardware that does not support ARB_texture_non_power_of_two. - Gesture, menu and brushe redraws now require no redraws at all from the area regions. So even on a high poly scene just moving the paint cursor or opening a menu should be fast. * Testing can be done by setting the "Window Draw Method" in the User Preferences in the outliner. "Overlap" is still default, since "Triple Buffer" has not been tested on computers other than mine, would like to avoid crashing Blender on startup in case there is a common bug, but it's ready for testing now. - For reference "Full" draws the full window each time. - "Triple Buffer" should work for both swap copy and swap exchange systems, the latter still need the -E command line option for "Overlap". - Resizing and going fullscreen still gives flicker here but no more than "Full" drawing. * Partial Redraw was added. ED_region_tag_redraw_partial takes a rect in window coordinates to define a subarea of the region. On region draw it will then set glScissor to a smaller area, and ar->drawrct will always be set to either the partial or full window rect. The latter can then be used for clipping in the 3D view or clipping interface drawing. Neither is implemented yet.
2009-01-23 03:52:52 +00:00
#ifdef WITH_CYCLES
static EnumPropertyItem compute_device_items[] = {
{0, "CPU", 0, "CPU", ""},
{ 0, NULL, 0, NULL, NULL}
};
#endif
static EnumPropertyItem image_draw_methods[] = {
{IMAGE_DRAW_METHOD_2DTEXTURE, "2DTEXTURE", 0, "2D Texture", "Use CPU for display transform and draw image with 2D texture"},
{IMAGE_DRAW_METHOD_GLSL, "GLSL", 0, "GLSL", "Use GLSL shaders for display transform and draw image with 2D texture"},
{IMAGE_DRAW_METHOD_DRAWPIXELS, "DRAWPIXELS", 0, "DrawPixels", "Use CPU for display transform and draw image using DrawPixels"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem gpu_select_method_items[] = {
{USER_SELECT_AUTO, "AUTO", 0, "Automatic", ""},
{USER_SELECT_USE_SELECT_RENDERMODE, "GL_SELECT", 0, "OpenGL Select", ""},
{USER_SELECT_USE_OCCLUSION_QUERY, "GL_QUERY", 0, "OpenGL Occlusion Queries", ""},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem virtual_pixel_mode_items[] = {
{VIRTUAL_PIXEL_NATIVE, "NATIVE", 0, "Native", "Use native pixel size of the display"},
{VIRTUAL_PIXEL_DOUBLE, "DOUBLE", 0, "Double", "Use double the native pixel size of the display"},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "UserPreferencesSystem", NULL);
2009-01-27 04:37:12 +00:00
RNA_def_struct_sdna(srna, "UserDef");
RNA_def_struct_nested(brna, srna, "UserPreferences");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "System & OpenGL", "Graphics driver and operating system settings");
2009-01-27 04:37:12 +00:00
/* Language */
prop = RNA_def_property(srna, "use_international_fonts", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transopts", USER_DOTRANSLATE);
RNA_def_property_ui_text(prop, "International Fonts", "Use international fonts");
2011-09-15 13:44:25 +00:00
RNA_def_property_update(prop, NC_WINDOW, "rna_userdef_language_update");
prop = RNA_def_property(srna, "dpi", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "dpi");
RNA_def_property_range(prop, 48, 144);
RNA_def_property_ui_text(prop, "DPI", "Font size and resolution for display");
RNA_def_property_update(prop, 0, "rna_userdef_dpi_update");
prop = RNA_def_property(srna, "virtual_pixel_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "virtual_pixel");
RNA_def_property_enum_items(prop, virtual_pixel_mode_items);
RNA_def_property_ui_text(prop, "Virtual Pixel Mode", "Modify the pixel size for hi-res devices");
RNA_def_property_update(prop, 0, "rna_userdef_virtual_pixel_update");
prop = RNA_def_property(srna, "pixel_size", PROP_FLOAT, PROP_NONE);
2015-02-02 05:01:48 +11:00
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_float_sdna(prop, NULL, "pixelsize");
RNA_def_property_ui_text(prop, "Pixel Size", "");
prop = RNA_def_property(srna, "font_path_ui", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "font_path_ui");
RNA_def_property_ui_text(prop, "Interface Font", "Path to interface font");
RNA_def_property_update(prop, NC_WINDOW, "rna_userdef_language_update");
prop = RNA_def_property(srna, "scrollback", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "scrollback");
RNA_def_property_range(prop, 32, 32768);
RNA_def_property_ui_text(prop, "Scrollback", "Maximum number of lines to store for the console buffer");
prop = RNA_def_property(srna, "author", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "author");
RNA_def_property_string_maxlength(prop, 80);
RNA_def_property_ui_text(prop, "Author",
"Name that will be used in exported files when format supports such feature");
/* Language Selection */
prop = RNA_def_property(srna, "language", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, language_items);
#ifdef WITH_INTERNATIONAL
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_lang_enum_properties_itemf");
#endif
RNA_def_property_ui_text(prop, "Language", "Language used for translation");
RNA_def_property_update(prop, NC_WINDOW, "rna_userdef_language_update");
prop = RNA_def_property(srna, "use_translate_tooltips", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transopts", USER_TR_TOOLTIPS);
RNA_def_property_ui_text(prop, "Translate Tooltips", "Translate tooltips");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "use_translate_interface", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transopts", USER_TR_IFACE);
RNA_def_property_ui_text(prop, "Translate Interface", "Translate interface");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "use_translate_new_dataname", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transopts", USER_TR_NEWDATANAME);
RNA_def_property_ui_text(prop, "Translate New Names", "Translate new data names (when adding/creating some)");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "use_textured_fonts", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "transopts", USER_USETEXTUREFONT);
RNA_def_property_ui_text(prop, "Textured Fonts", "Use textures for drawing international fonts");
RNA_def_property_update(prop, 0, "rna_userdef_update");
/* System & OpenGL */
prop = RNA_def_property(srna, "solid_lights", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "light", "");
RNA_def_property_struct_type(prop, "UserSolidLight");
RNA_def_property_ui_text(prop, "Solid Lights", "Lights user to display objects in solid draw mode");
prop = RNA_def_property(srna, "use_weight_color_range", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_CUSTOM_RANGE);
RNA_def_property_ui_text(prop, "Use Weight Color Range",
"Enable color range used for weight visualization in weight painting mode");
2009-10-14 16:23:23 +00:00
RNA_def_property_update(prop, 0, "rna_UserDef_weight_color_update");
prop = RNA_def_property(srna, "weight_color_range", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "coba_weight");
RNA_def_property_struct_type(prop, "ColorRamp");
RNA_def_property_ui_text(prop, "Weight Color Range",
"Color range used for weight visualization in weight painting mode");
2009-10-14 16:23:23 +00:00
RNA_def_property_update(prop, 0, "rna_UserDef_weight_color_update");
prop = RNA_def_property(srna, "color_picker_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, color_picker_types);
RNA_def_property_enum_sdna(prop, NULL, "color_picker_type");
RNA_def_property_ui_text(prop, "Color Picker Type", "Different styles of displaying the color picker widget");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "use_preview_images", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ALLWINCODECS);
RNA_def_property_ui_text(prop, "Enable All Codecs",
"Allow user to choose any codec (Windows only, might generate instability)");
prop = RNA_def_property(srna, "use_scripts_auto_execute", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", USER_SCRIPT_AUTOEXEC_DISABLE);
RNA_def_property_ui_text(prop, "Auto Run Python Scripts",
"Allow any .blend file to run scripts automatically "
"(unsafe with blend files from an untrusted source)");
RNA_def_property_update(prop, 0, "rna_userdef_script_autoexec_update");
prop = RNA_def_property(srna, "use_tabs_as_spaces", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", USER_TXT_TABSTOSPACES_DISABLE);
RNA_def_property_ui_text(prop, "Tabs as Spaces",
"Automatically convert all new tabs into spaces for new and loaded text files");
prop = RNA_def_property(srna, "prefetch_frames", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "prefetchframes");
RNA_def_property_range(prop, 0, INT_MAX);
RNA_def_property_ui_range(prop, 0, 500, 1, -1);
RNA_def_property_ui_text(prop, "Prefetch Frames", "Number of frames to render ahead during playback (sequencer only)");
prop = RNA_def_property(srna, "memory_cache_limit", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "memcachelimit");
2012-05-23 17:26:49 +00:00
RNA_def_property_range(prop, 0, (sizeof(void *) == 8) ? 1024 * 32 : 1024); /* 32 bit 2 GB, 64 bit 32 GB */
RNA_def_property_ui_text(prop, "Memory Cache Limit", "Memory cache limit (in megabytes)");
RNA_def_property_update(prop, 0, "rna_Userdef_memcache_update");
prop = RNA_def_property(srna, "frame_server_port", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "frameserverport");
RNA_def_property_range(prop, 0, 32727);
RNA_def_property_ui_text(prop, "Frame Server Port", "Frameserver Port for Frameserver Rendering");
prop = RNA_def_property(srna, "gl_clip_alpha", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "glalphaclip");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Clip Alpha", "Clip alpha below this threshold in the 3D textured view");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "use_mipmaps", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflags", USER_DISABLE_MIPMAP);
RNA_def_property_ui_text(prop, "Mipmaps",
"Scale textures for the 3D View (looks nicer but uses more memory and slows image "
"reloading)");
RNA_def_property_update(prop, 0, "rna_userdef_mipmap_update");
prop = RNA_def_property(srna, "use_16bit_textures", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "use_16bit_textures", 1);
RNA_def_property_ui_text(prop, "16 Bit Float Textures", "Use 16 bit per component texture for float images");
RNA_def_property_update(prop, 0, "rna_userdef_gl_use_16bit_textures");
prop = RNA_def_property(srna, "use_gpu_mipmap", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "use_gpu_mipmap", 1);
RNA_def_property_ui_text(prop, "GPU Mipmap Generation", "Generate Image Mipmaps on the GPU");
RNA_def_property_update(prop, 0, "rna_userdef_gl_gpu_mipmaps");
prop = RNA_def_property(srna, "image_draw_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, image_draw_methods);
RNA_def_property_enum_sdna(prop, NULL, "image_draw_method");
RNA_def_property_ui_text(prop, "Image Draw Method", "Method used for displaying images on the screen");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "use_vertex_buffer_objects", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflags", USER_DISABLE_VBO);
RNA_def_property_ui_text(prop, "VBOs",
"Use Vertex Buffer Objects (or Vertex Arrays, if unsupported) for viewport rendering");
/* this isn't essential but nice to check if VBO draws any differently */
RNA_def_property_update(prop, NC_WINDOW, "rna_userdef_vbo_update");
prop = RNA_def_property(srna, "anisotropic_filter", PROP_ENUM, PROP_NONE);
2011-06-24 03:30:50 +00:00
RNA_def_property_enum_sdna(prop, NULL, "anisotropic_filter");
RNA_def_property_enum_items(prop, anisotropic_items);
RNA_def_property_enum_default(prop, 1);
RNA_def_property_ui_text(prop, "Anisotropic Filter",
"Quality of the anisotropic filtering (values greater than 1.0 enable anisotropic "
"filtering)");
2011-06-24 03:30:50 +00:00
RNA_def_property_update(prop, 0, "rna_userdef_anisotropic_update");
prop = RNA_def_property(srna, "gl_texture_limit", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "glreslimit");
RNA_def_property_enum_items(prop, gl_texture_clamp_items);
RNA_def_property_ui_text(prop, "GL Texture Limit", "Limit the texture size to save graphics memory");
RNA_def_property_update(prop, 0, "rna_userdef_gl_texture_limit_update");
prop = RNA_def_property(srna, "texture_time_out", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "textimeout");
RNA_def_property_range(prop, 0, 3600);
RNA_def_property_ui_text(prop, "Texture Time Out",
"Time since last access of a GL texture in seconds after which it is freed "
"(set to 0 to keep textures allocated)");
prop = RNA_def_property(srna, "texture_collection_rate", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "texcollectrate");
RNA_def_property_range(prop, 1, 3600);
RNA_def_property_ui_text(prop, "Texture Collection Rate",
"Number of seconds between each run of the GL texture garbage collector");
prop = RNA_def_property(srna, "window_draw_method", PROP_ENUM, PROP_NONE);
2.5: WM Compositing * Triple Buffer is now more complete: - Proper handling of window resize, duplicate, etc. - It now uses 3x3 textures (or less) if the power of two sizes do not match well. That still has a worst case wast of 23.4%, but better than 300%. - It can also use the ARB/NV/EXT_texture_rectangle extension now, which may be supported on hardware that does not support ARB_texture_non_power_of_two. - Gesture, menu and brushe redraws now require no redraws at all from the area regions. So even on a high poly scene just moving the paint cursor or opening a menu should be fast. * Testing can be done by setting the "Window Draw Method" in the User Preferences in the outliner. "Overlap" is still default, since "Triple Buffer" has not been tested on computers other than mine, would like to avoid crashing Blender on startup in case there is a common bug, but it's ready for testing now. - For reference "Full" draws the full window each time. - "Triple Buffer" should work for both swap copy and swap exchange systems, the latter still need the -E command line option for "Overlap". - Resizing and going fullscreen still gives flicker here but no more than "Full" drawing. * Partial Redraw was added. ED_region_tag_redraw_partial takes a rect in window coordinates to define a subarea of the region. On region draw it will then set glScissor to a smaller area, and ar->drawrct will always be set to either the partial or full window rect. The latter can then be used for clipping in the 3D view or clipping interface drawing. Neither is implemented yet.
2009-01-23 03:52:52 +00:00
RNA_def_property_enum_sdna(prop, NULL, "wmdrawmethod");
RNA_def_property_enum_items(prop, draw_method_items);
RNA_def_property_ui_text(prop, "Window Draw Method", "Drawing method used by the window manager");
Holiday coding log :) Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
RNA_def_property_update(prop, 0, "rna_userdef_dpi_update");
2.5: WM Compositing * Triple Buffer is now more complete: - Proper handling of window resize, duplicate, etc. - It now uses 3x3 textures (or less) if the power of two sizes do not match well. That still has a worst case wast of 23.4%, but better than 300%. - It can also use the ARB/NV/EXT_texture_rectangle extension now, which may be supported on hardware that does not support ARB_texture_non_power_of_two. - Gesture, menu and brushe redraws now require no redraws at all from the area regions. So even on a high poly scene just moving the paint cursor or opening a menu should be fast. * Testing can be done by setting the "Window Draw Method" in the User Preferences in the outliner. "Overlap" is still default, since "Triple Buffer" has not been tested on computers other than mine, would like to avoid crashing Blender on startup in case there is a common bug, but it's ready for testing now. - For reference "Full" draws the full window each time. - "Triple Buffer" should work for both swap copy and swap exchange systems, the latter still need the -E command line option for "Overlap". - Resizing and going fullscreen still gives flicker here but no more than "Full" drawing. * Partial Redraw was added. ED_region_tag_redraw_partial takes a rect in window coordinates to define a subarea of the region. On region draw it will then set glScissor to a smaller area, and ar->drawrct will always be set to either the partial or full window rect. The latter can then be used for clipping in the 3D view or clipping interface drawing. Neither is implemented yet.
2009-01-23 03:52:52 +00:00
prop = RNA_def_property(srna, "audio_mixing_buffer", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mixbufsize");
RNA_def_property_enum_items(prop, audio_mixing_samples_items);
RNA_def_property_ui_text(prop, "Audio Mixing Buffer", "Number of samples used by the audio mixing buffer");
RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
prop = RNA_def_property(srna, "audio_device", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "audiodevice");
RNA_def_property_enum_items(prop, audio_device_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_userdef_audio_device_itemf");
RNA_def_property_ui_text(prop, "Audio Device", "Audio output device");
RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
prop = RNA_def_property(srna, "audio_sample_rate", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "audiorate");
RNA_def_property_enum_items(prop, audio_rate_items);
RNA_def_property_ui_text(prop, "Audio Sample Rate", "Audio sample rate");
RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
prop = RNA_def_property(srna, "audio_sample_format", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "audioformat");
RNA_def_property_enum_items(prop, audio_format_items);
RNA_def_property_ui_text(prop, "Audio Sample Format", "Audio sample format");
RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
prop = RNA_def_property(srna, "audio_channels", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "audiochannels");
RNA_def_property_enum_items(prop, audio_channel_items);
RNA_def_property_ui_text(prop, "Audio Channels", "Audio channel count");
RNA_def_property_update(prop, 0, "rna_UserDef_audio_update");
prop = RNA_def_property(srna, "screencast_fps", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "scrcastfps");
RNA_def_property_range(prop, 10, 100);
RNA_def_property_ui_text(prop, "FPS", "Frame rate for the screencast to be played back");
prop = RNA_def_property(srna, "screencast_wait_time", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "scrcastwait");
RNA_def_property_range(prop, 10, 1000);
RNA_def_property_ui_text(prop, "Wait Timer (ms)",
"Time in milliseconds between each frame recorded for screencast");
prop = RNA_def_property(srna, "use_text_antialiasing", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "text_render", USER_TEXT_DISABLE_AA);
RNA_def_property_ui_text(prop, "Text Anti-aliasing", "Draw user interface text anti-aliased");
RNA_def_property_update(prop, 0, "rna_userdef_text_update");
func = RNA_def_function(srna, "is_occlusion_query_supported", "rna_Scene_GPU_selection_supported");
2014-07-23 20:59:13 +02:00
parm = RNA_def_boolean(func, "is_supported", 0, "Occlusion Query Support",
"Check if GPU supports Occlusion Queries");
RNA_def_function_return(func, parm);
prop = RNA_def_property(srna, "select_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "gpu_select_method");
RNA_def_property_enum_items(prop, gpu_select_method_items);
2014-07-23 20:59:13 +02:00
RNA_def_property_ui_text(prop, "Selection Method",
"Use OpenGL occlusion queries or selection render mode to accelerate selection");
/* Full scene anti-aliasing */
prop = RNA_def_property(srna, "multi_sample", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "ogl_multisamples");
RNA_def_property_enum_items(prop, multi_sample_levels);
2014-07-23 20:59:13 +02:00
RNA_def_property_ui_text(prop, "MultiSample",
"Enable OpenGL multi-sampling, only for systems that support it, requires restart");
Holiday coding log :) Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
prop = RNA_def_property(srna, "use_region_overlap", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag2", USER_REGION_OVERLAP);
RNA_def_property_ui_text(prop, "Region Overlap",
"Draw tool/property regions over the main region, when using Triple Buffer");
Multi-View and Stereo 3D Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
2015-04-06 10:40:12 -03:00
RNA_def_property_update(prop, 0, "rna_userdef_dpi_update");
#ifdef WITH_CYCLES
prop = RNA_def_property(srna, "compute_device_type", PROP_ENUM, PROP_NONE);
RNA_def_property_flag(prop, PROP_ENUM_NO_CONTEXT);
RNA_def_property_enum_sdna(prop, NULL, "compute_device_type");
RNA_def_property_enum_items(prop, compute_device_type_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_userdef_compute_device_type_itemf");
RNA_def_property_ui_text(prop, "Compute Device Type", "Device to use for computation (rendering with Cycles)");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_PROPERTIES, NULL);
prop = RNA_def_property(srna, "compute_device", PROP_ENUM, PROP_NONE);
RNA_def_property_flag(prop, PROP_ENUM_NO_CONTEXT);
RNA_def_property_enum_sdna(prop, NULL, "compute_device_id");
RNA_def_property_enum_items(prop, compute_device_items);
RNA_def_property_enum_funcs(prop, "rna_userdef_compute_device_get", NULL, "rna_userdef_compute_device_itemf");
RNA_def_property_ui_text(prop, "Compute Device", "Device to use for computation");
#endif
OpenSubdiv: Commit of OpenSubdiv integration into Blender This commit contains all the remained parts needed for initial integration of OpenSubdiv into Blender's subdivision surface code. Includes both GPU and CPU backends which works in the following way: - When SubSurf modifier is the last in the modifiers stack then GPU pipeline of OpenSubdiv is used, making viewport performance as fast as possible. This also requires graphscard with GLSL 1.5 support. If this requirement is not met, then no GPU pipeline is used at all. - If SubSurf is not a last modifier or if DerivesMesh is being evaluated for rendering then CPU limit evaluation API from OpenSubdiv is used. This only replaces the legacy evaluation code from CCGSubSurf_legacy, but keeps CCG structures exactly the same as they used to be for ages now. This integration is fully covered with ifdef and not enabled by default because there are several TODOs to be solved first: - Face varying data interpolation is not really cleanly implemented for GPU in OpenSubdiv 3.0. It is also not implemented for limit evaluation API. This basically means we'll have really hard time supporting UVs. - Limit evaluation only works with adaptivly subdivided meshes so far, which basically means all the points of CCG are pushed to the limit. This gives different result from old code. - There are some serious optimizations possible on the topology refiner creation, which would speed up initial OpenSubdiv mesh creation. - There are some hardcoded asumptions in the GPU and DerivedMesh areas which could be generalized. That's something where Antony and Campbell can help, making it so the code is structured in a way which is reusable by all planned viewport projects. - There are also some workarounds in the dependency graph to make sure OpenGL buffers are only freed from the main thread. Those who'll be wanting to make experiments with this code should grab dev branch (NOT master) from https://github.com/Nazg-Gul/OpenSubdiv/tree/dev There are some patches applied in there which we're working on on getting into upstream.
2015-07-20 16:08:06 +02:00
#ifdef WITH_OPENSUBDIV
prop = RNA_def_property(srna, "opensubdiv_compute_type", PROP_ENUM, PROP_NONE);
RNA_def_property_flag(prop, PROP_ENUM_NO_CONTEXT);
RNA_def_property_enum_sdna(prop, NULL, "opensubdiv_compute_type");
RNA_def_property_enum_items(prop, opensubdiv_compute_type_items);
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_userdef_opensubdiv_compute_type_itemf");
2015-08-11 22:29:16 +02:00
RNA_def_property_ui_text(prop, "OpenSubdiv Compute Type", "Type of computer back-end used with OpenSubdiv");
OpenSubdiv: Commit of OpenSubdiv integration into Blender This commit contains all the remained parts needed for initial integration of OpenSubdiv into Blender's subdivision surface code. Includes both GPU and CPU backends which works in the following way: - When SubSurf modifier is the last in the modifiers stack then GPU pipeline of OpenSubdiv is used, making viewport performance as fast as possible. This also requires graphscard with GLSL 1.5 support. If this requirement is not met, then no GPU pipeline is used at all. - If SubSurf is not a last modifier or if DerivesMesh is being evaluated for rendering then CPU limit evaluation API from OpenSubdiv is used. This only replaces the legacy evaluation code from CCGSubSurf_legacy, but keeps CCG structures exactly the same as they used to be for ages now. This integration is fully covered with ifdef and not enabled by default because there are several TODOs to be solved first: - Face varying data interpolation is not really cleanly implemented for GPU in OpenSubdiv 3.0. It is also not implemented for limit evaluation API. This basically means we'll have really hard time supporting UVs. - Limit evaluation only works with adaptivly subdivided meshes so far, which basically means all the points of CCG are pushed to the limit. This gives different result from old code. - There are some serious optimizations possible on the topology refiner creation, which would speed up initial OpenSubdiv mesh creation. - There are some hardcoded asumptions in the GPU and DerivedMesh areas which could be generalized. That's something where Antony and Campbell can help, making it so the code is structured in a way which is reusable by all planned viewport projects. - There are also some workarounds in the dependency graph to make sure OpenGL buffers are only freed from the main thread. Those who'll be wanting to make experiments with this code should grab dev branch (NOT master) from https://github.com/Nazg-Gul/OpenSubdiv/tree/dev There are some patches applied in there which we're working on on getting into upstream.
2015-07-20 16:08:06 +02:00
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_PROPERTIES, "rna_userdef_opensubdiv_update");
#endif
}
static void rna_def_userdef_input(BlenderRNA *brna)
{
PropertyRNA *prop;
StructRNA *srna;
2009-10-26 12:30:28 +00:00
static EnumPropertyItem select_mouse_items[] = {
{USER_LMOUSESELECT, "LEFT", 0, "Left", "Use left Mouse Button for selection"},
{0, "RIGHT", 0, "Right", "Use Right Mouse Button for selection"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem view_rotation_items[] = {
{0, "TURNTABLE", 0, "Turntable", "Use turntable style rotation in the viewport"},
{USER_TRACKBALL, "TRACKBALL", 0, "Trackball", "Use trackball style rotation in the viewport"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem ndof_view_navigation_items[] = {
{0, "FREE", 0, "Free", "Use full 6 degrees of freedom by default"},
{NDOF_MODE_ORBIT, "ORBIT", 0, "Orbit", "Orbit about the view center by default"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem ndof_view_rotation_items[] = {
{NDOF_TURNTABLE, "TURNTABLE", 0, "Turntable", "Use turntable style rotation in the viewport"},
{0, "TRACKBALL", 0, "Trackball", "Use trackball style rotation in the viewport"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem view_zoom_styles[] = {
{USER_ZOOM_CONT, "CONTINUE", 0, "Continue", "Old style zoom, continues while moving mouse up or down"},
{USER_ZOOM_DOLLY, "DOLLY", 0, "Dolly", "Zoom in and out based on vertical mouse movement"},
{USER_ZOOM_SCALE, "SCALE", 0, "Scale",
"Zoom in and out like scaling the view, mouse movements relative to center"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem view_zoom_axes[] = {
{0, "VERTICAL", 0, "Vertical", "Zoom in and out based on vertical mouse movement"},
{USER_ZOOM_HORIZ, "HORIZONTAL", 0, "Horizontal", "Zoom in and out based on horizontal mouse movement"},
{0, NULL, 0, NULL, NULL}
};
2009-10-26 12:30:28 +00:00
srna = RNA_def_struct(brna, "UserPreferencesInput", NULL);
2009-10-26 12:30:28 +00:00
RNA_def_struct_sdna(srna, "UserDef");
RNA_def_struct_nested(brna, srna, "UserPreferences");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Input", "Settings for input devices");
prop = RNA_def_property(srna, "select_mouse", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, select_mouse_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_userdef_select_mouse_set", NULL);
RNA_def_property_ui_text(prop, "Select Mouse", "Mouse button used for selection");
prop = RNA_def_property(srna, "view_zoom_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "viewzoom");
RNA_def_property_enum_items(prop, view_zoom_styles);
RNA_def_property_ui_text(prop, "Zoom Style", "Which style to use for viewport scaling");
prop = RNA_def_property(srna, "view_zoom_axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "uiflag");
RNA_def_property_enum_items(prop, view_zoom_axes);
RNA_def_property_ui_text(prop, "Zoom Axis", "Axis of mouse movement to zoom in or out on");
prop = RNA_def_property(srna, "invert_mouse_zoom", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_ZOOM_INVERT);
RNA_def_property_ui_text(prop, "Invert Zoom Direction", "Invert the axis of mouse movement for zooming");
prop = RNA_def_property(srna, "view_rotate_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
RNA_def_property_enum_items(prop, view_rotation_items);
RNA_def_property_ui_text(prop, "View Rotation", "Rotation style in the viewport");
prop = RNA_def_property(srna, "use_mouse_continuous", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_CONTINUOUS_MOUSE);
RNA_def_property_ui_text(prop, "Continuous Grab",
"Allow moving the mouse outside the view on some manipulations "
"(transform, ui control drag)");
View Navigation: Walk and Fly modes This is a addtion to the dynamic fly mode. It behaves as the first person navigation system available in most 3d world games nowadays. You can alternate between the old mode (Fly) and the new mode (Walk) in User Preferences > Inputs Manual: ------- http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View#View_Navigation http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View/Navigation_Modes Shortcuts: ---------- WASD (hold) - Move forward/backward and straft left/right QE (hold) - Move up and down Tab - Alternate between Walk and Fly modes Shift (hold) - Speed up movement Alt (hold) - Slow down movement Space or MMB - Teleport V - Jump +/- or mouse wheel - speed increase/decrease speed for this Blender session User Preferences Options: ------------------------- Navigation Mode - fly/walk navigation systems (fly is the old, walk is the new, next options are for walk mode only) Gravity - alternate between free navigation and walk with gravity modes Mouse Sensitivity - sensitivity factor to mouse influence to look around Teleport Duration - how long the teleport lasts Camera Height - camera height to use in gravity mode Jump Height - maximum jump speed in m/s Move Speed - base move speed in m/s Boost Factor - multiplication factor when running or going slow (1/boost) Development Notes: ------------------ * The initial code was based on view3d_fly.c. * The NDoF code was not touched, so it most likely is not working. Pending Issues: --------------- * Draw in the UI the shortcut options, and current values (e.g., Mode: Fly/Walk) (we need a proper API for that) * OSX seems to present issues if we re-center the mouse every time. We implemented a workaround for that, but a real fix would be welcome. Code reviewed and with collaborations from Campbell Barton - @campbellbarton Differential Revision: http://developer.blender.org/D30
2013-12-03 03:14:09 -02:00
/* View Navigation */
prop = RNA_def_property(srna, "navigation_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "navigation_mode");
RNA_def_property_enum_items(prop, navigation_mode_items);
RNA_def_property_ui_text(prop, "View Navigation", "Which method to use for viewport navigation");
prop = RNA_def_property(srna, "walk_navigation", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "walk_navigation");
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "WalkNavigation");
RNA_def_property_ui_text(prop, "Walk Navigation", "Settings for walk navigation mode");
/* tweak tablet & mouse preset */
prop = RNA_def_property(srna, "drag_threshold", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "dragthreshold");
RNA_def_property_range(prop, 3, 40);
RNA_def_property_ui_text(prop, "Drag Threshold",
"Amount of pixels you have to drag before dragging UI items happens");
prop = RNA_def_property(srna, "tweak_threshold", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "tweak_threshold");
RNA_def_property_range(prop, 3, 1024);
RNA_def_property_ui_text(prop, "Tweak Threshold",
"Number of pixels you have to drag before tweak event is triggered");
2011-09-25 12:31:21 +00:00
/* 3D mouse settings */
/* global options */
prop = RNA_def_property(srna, "ndof_sensitivity", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.01f, 40.0f);
RNA_def_property_ui_text(prop, "Sensitivity", "Overall sensitivity of the 3D Mouse for panning");
prop = RNA_def_property(srna, "ndof_orbit_sensitivity", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.01f, 40.0f);
RNA_def_property_ui_text(prop, "Orbit Sensitivity", "Overall sensitivity of the 3D Mouse for orbiting");
2011-07-14 03:27:33 +00:00
prop = RNA_def_property(srna, "ndof_deadzone", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Deadzone", "Deadzone of the 3D Mouse");
RNA_def_property_update(prop, 0, "rna_userdef_ndof_deadzone_update");
prop = RNA_def_property(srna, "ndof_pan_yz_swap_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_PAN_YZ_SWAP_AXIS);
RNA_def_property_ui_text(prop, "Y/Z Swap Axis",
"Pan using up/down on the device (otherwise forward/backward)");
prop = RNA_def_property(srna, "ndof_zoom_invert", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_ZOOM_INVERT);
RNA_def_property_ui_text(prop, "Invert Zoom", "Zoom using opposite direction");
/* 3D view */
prop = RNA_def_property(srna, "ndof_show_guide", PROP_BOOLEAN, PROP_NONE);
2011-07-14 03:27:33 +00:00
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_SHOW_GUIDE);
RNA_def_property_ui_text(prop, "Show Navigation Guide", "Display the center and axis during rotation");
2011-07-21 21:40:04 +00:00
/* TODO: update description when fly-mode visuals are in place ("projected position in fly mode")*/
/* 3D view */
prop = RNA_def_property(srna, "ndof_view_navigate_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "ndof_flag");
RNA_def_property_enum_items(prop, ndof_view_navigation_items);
RNA_def_property_ui_text(prop, "NDOF View Navigate", "Navigation style in the viewport");
prop = RNA_def_property(srna, "ndof_view_rotate_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, NULL, "ndof_flag");
RNA_def_property_enum_items(prop, ndof_view_rotation_items);
RNA_def_property_ui_text(prop, "NDOF View Rotation", "Rotation style in the viewport");
/* 3D view: yaw */
prop = RNA_def_property(srna, "ndof_rotx_invert_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_ROTX_INVERT_AXIS);
RNA_def_property_ui_text(prop, "Invert Pitch (X) Axis", "");
/* 3D view: pitch */
prop = RNA_def_property(srna, "ndof_roty_invert_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_ROTY_INVERT_AXIS);
RNA_def_property_ui_text(prop, "Invert Yaw (Y) Axis", "");
/* 3D view: roll */
prop = RNA_def_property(srna, "ndof_rotz_invert_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_ROTZ_INVERT_AXIS);
RNA_def_property_ui_text(prop, "Invert Roll (Z) Axis", "");
/* 3D view: pan x */
prop = RNA_def_property(srna, "ndof_panx_invert_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_PANX_INVERT_AXIS);
RNA_def_property_ui_text(prop, "Invert X Axis", "");
/* 3D view: pan y */
prop = RNA_def_property(srna, "ndof_pany_invert_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_PANY_INVERT_AXIS);
RNA_def_property_ui_text(prop, "Invert Y Axis", "");
/* 3D view: pan z */
prop = RNA_def_property(srna, "ndof_panz_invert_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_PANZ_INVERT_AXIS);
RNA_def_property_ui_text(prop, "Invert Z Axis", "");
/* 3D view: fly */
prop = RNA_def_property(srna, "ndof_lock_horizon", PROP_BOOLEAN, PROP_NONE);
2011-07-14 03:27:33 +00:00
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_LOCK_HORIZON);
RNA_def_property_ui_text(prop, "Lock Horizon", "Keep horizon level while flying with 3D Mouse");
2011-07-14 03:27:33 +00:00
prop = RNA_def_property(srna, "ndof_fly_helicopter", PROP_BOOLEAN, PROP_NONE);
2011-07-14 03:27:33 +00:00
RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_FLY_HELICOPTER);
RNA_def_property_ui_text(prop, "Helicopter Mode", "Device up/down directly controls your Z position");
2011-07-14 03:27:33 +00:00
prop = RNA_def_property(srna, "mouse_double_click_time", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "dbl_click_time");
RNA_def_property_range(prop, 1, 1000);
RNA_def_property_ui_text(prop, "Double Click Timeout", "Time/delay (in ms) for a double click");
prop = RNA_def_property(srna, "use_mouse_emulate_3_button", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_TWOBUTTONMOUSE);
RNA_def_property_ui_text(prop, "Emulate 3 Button Mouse",
"Emulate Middle Mouse with Alt+Left Mouse (doesn't work with Left Mouse Select option)");
2009-11-22 16:33:47 +00:00
prop = RNA_def_property(srna, "use_emulate_numpad", PROP_BOOLEAN, PROP_NONE);
2009-11-22 16:33:47 +00:00
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_NONUMPAD);
RNA_def_property_ui_text(prop, "Emulate Numpad", "Main 1 to 0 keys act as the numpad ones (useful for laptops)");
* Interaction Presets This adds a new presets menu in the splash screen and the Input section of User Preferences to choose a preset interaction style, consisting of key configurations and also other user preferences such as select mouse button, view rotation style, etc. Currently, just 'Blender' and 'Maya' presets are included, hopefully we can have more presets contributed (and maintained!) by the community. It's best to keep these presets minimal to avoid too many key conflicts. In the Maya one I changed the view manipulation key/mouse combos and also the transform manipulator keys, not much more than that. To save an interaction preset, open the user preferences Input section, and press the [ + ] button next to the presets menu. It will save out a .py file containing any edited key maps and navigation preferences to the presets/interaction folder in your scripts folder. --- Part of this commit changes the way that key maps are exported/displayed in preferences - now partial key configs are allowed. Previously it would export/import the entire key configuration, regardless of whether individual key maps were edited or not (which would make them more susceptible to conflicts in unexpected areas). (note, in blender terminology, a key map is a category of key items, such as 'Object Mode' or 'View 2d'.) Now, the export and the UI display work in a similar way to how key maps are processed internally - Locally edited key maps (after pressing the 'Edit' button) are processed first, falling back to other key maps in the current key config, and then falling back to the default key config. So it's possible for a key config to only include a few key maps, and the rest just gets pulled from the default key config. The preferences UI display works like this too behind the scenes in deciding what to show users, however using it is just like it was before, the complexity is hidden.
2010-04-14 06:27:50 +00:00
/* middle mouse button */
prop = RNA_def_property(srna, "use_mouse_mmb_paste", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_MMB_PASTE);
RNA_def_property_ui_text(prop, "Middle Mouse Paste",
"In text window, paste with middle mouse button instead of panning");
prop = RNA_def_property(srna, "invert_zoom_wheel", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_WHEELZOOMDIR);
RNA_def_property_ui_text(prop, "Wheel Invert Zoom", "Swap the Mouse Wheel zoom direction");
prop = RNA_def_property(srna, "wheel_scroll_lines", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "wheellinescroll");
RNA_def_property_range(prop, 0, 32);
RNA_def_property_ui_text(prop, "Wheel Scroll Lines", "Number of lines scrolled at a time with the mouse wheel");
prop = RNA_def_property(srna, "use_trackpad_natural", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag2", USER_TRACKPAD_NATURAL);
RNA_def_property_ui_text(prop, "Trackpad Natural",
"If your system uses 'natural' scrolling, this option keeps consistent trackpad usage throughout the UI");
prop = RNA_def_property(srna, "active_keyconfig", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "keyconfigstr");
RNA_def_property_ui_text(prop, "Key Config", "The name of the active key configuration");
}
2009-01-27 04:37:12 +00:00
static void rna_def_userdef_filepaths(BlenderRNA *brna)
{
PropertyRNA *prop;
2009-01-27 04:37:12 +00:00
StructRNA *srna;
static EnumPropertyItem anim_player_presets[] = {
{0, "INTERNAL", 0, "Internal", "Built-in animation player"},
{2, "DJV", 0, "Djv", "Open source frame player: http://djv.sourceforge.net"},
{3, "FRAMECYCLER", 0, "FrameCycler", "Frame player from IRIDAS"},
{4, "RV", 0, "rv", "Frame player from Tweak Software"},
{5, "MPLAYER", 0, "MPlayer", "Media player for video & png/jpeg/sgi image sequences"},
{50, "CUSTOM", 0, "Custom", "Custom animation player executable path"},
{0, NULL, 0, NULL, NULL}
};
srna = RNA_def_struct(brna, "UserPreferencesFilePaths", NULL);
2009-01-27 04:37:12 +00:00
RNA_def_struct_sdna(srna, "UserDef");
RNA_def_struct_nested(brna, srna, "UserPreferences");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "File Paths", "Default paths for external files");
prop = RNA_def_property(srna, "show_hidden_files_datablocks", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_HIDE_DOT);
RNA_def_property_ui_text(prop, "Hide Dot Files/Datablocks", "Hide files/data-blocks that start with a dot (.*)");
prop = RNA_def_property(srna, "use_filter_files", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_FILTERFILEEXTS);
RNA_def_property_ui_text(prop, "Filter File Extensions",
"Display only files with extensions in the image select window");
prop = RNA_def_property(srna, "hide_recent_locations", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_HIDE_RECENT);
RNA_def_property_ui_text(prop, "Hide Recent Locations", "Hide recent locations in the file selector");
prop = RNA_def_property(srna, "hide_system_bookmarks", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_HIDE_SYSTEM_BOOKMARKS);
RNA_def_property_ui_text(prop, "Hide System Bookmarks", "Hide system bookmarks in the file selector");
prop = RNA_def_property(srna, "show_thumbnails", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag", USER_SHOW_THUMBNAILS);
RNA_def_property_ui_text(prop, "Show Thumbnails", "Open in thumbnail view for images and movies");
prop = RNA_def_property(srna, "use_relative_paths", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_RELPATHS);
RNA_def_property_ui_text(prop, "Relative Paths", "Default relative path option for the file selector");
prop = RNA_def_property(srna, "use_file_compression", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_FILECOMPRESS);
RNA_def_property_ui_text(prop, "Compress File", "Enable file compression when saving .blend files");
prop = RNA_def_property(srna, "use_load_ui", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", USER_FILENOUI);
RNA_def_property_ui_text(prop, "Load UI", "Load user interface setup when loading .blend files");
RNA_def_property_update(prop, 0, "rna_userdef_load_ui_update");
prop = RNA_def_property(srna, "font_directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "fontdir");
RNA_def_property_ui_text(prop, "Fonts Directory", "The default directory to search for loading fonts");
prop = RNA_def_property(srna, "texture_directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "textudir");
RNA_def_property_ui_text(prop, "Textures Directory", "The default directory to search for textures");
prop = RNA_def_property(srna, "render_output_directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "renderdir");
RNA_def_property_ui_text(prop, "Render Output Directory",
"The default directory for rendering output, for new scenes");
prop = RNA_def_property(srna, "script_directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "pythondir");
RNA_def_property_ui_text(prop, "Python Scripts Directory",
"Alternate script path, matching the default layout with subdirs: "
"startup, addons & modules (requires restart)");
/* TODO, editing should reset sys.path! */
prop = RNA_def_property(srna, "i18n_branches_directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "i18ndir");
RNA_def_property_ui_text(prop, "Translation Branches Directory",
"The path to the '/branches' directory of your local svn-translation copy, "
"to allow translating from the UI");
prop = RNA_def_property(srna, "sound_directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "sounddir");
RNA_def_property_ui_text(prop, "Sounds Directory", "The default directory to search for sounds");
prop = RNA_def_property(srna, "temporary_directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "tempdir");
RNA_def_property_ui_text(prop, "Temporary Directory", "The directory for storing temporary save files");
RNA_def_property_update(prop, 0, "rna_userdef_temp_update");
prop = RNA_def_property(srna, "render_cache_directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "render_cachedir");
RNA_def_property_ui_text(prop, "Render Cache Path", "Where to cache raw render results");
prop = RNA_def_property(srna, "image_editor", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "image_editor");
RNA_def_property_ui_text(prop, "Image Editor", "Path to an image editor");
prop = RNA_def_property(srna, "animation_player", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "anim_player");
RNA_def_property_ui_text(prop, "Animation Player", "Path to a custom animation/frame sequence player");
prop = RNA_def_property(srna, "animation_player_preset", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "anim_player_preset");
RNA_def_property_enum_items(prop, anim_player_presets);
RNA_def_property_ui_text(prop, "Animation Player Preset", "Preset configs for external animation players");
/* Autosave */
prop = RNA_def_property(srna, "save_version", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "versions");
RNA_def_property_range(prop, 0, 32);
RNA_def_property_ui_text(prop, "Save Versions",
"The number of old versions to maintain in the current directory, when manually saving");
prop = RNA_def_property(srna, "use_auto_save_temporary_files", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_AUTOSAVE);
RNA_def_property_ui_text(prop, "Auto Save Temporary Files",
"Automatic saving of temporary files in temp directory, uses process ID (Sculpt or edit mode data won't be saved!')");
RNA_def_property_update(prop, 0, "rna_userdef_autosave_update");
prop = RNA_def_property(srna, "auto_save_time", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "savetime");
RNA_def_property_range(prop, 1, 60);
RNA_def_property_ui_text(prop, "Auto Save Time",
"The time (in minutes) to wait between automatic temporary saves");
RNA_def_property_update(prop, 0, "rna_userdef_autosave_update");
Holiday coding log :) Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
prop = RNA_def_property(srna, "use_keep_session", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "uiflag2", USER_KEEP_SESSION);
RNA_def_property_ui_text(prop, "Keep Session",
"Always load session recovery and save it after quitting Blender");
prop = RNA_def_property(srna, "recent_files", PROP_INT, PROP_NONE);
RNA_def_property_range(prop, 0, 30);
RNA_def_property_ui_text(prop, "Recent Files", "Maximum number of recently opened files to remember");
prop = RNA_def_property(srna, "use_save_preview_images", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_SAVE_PREVIEWS);
RNA_def_property_ui_text(prop, "Save Preview Images",
"Enables automatic saving of preview images in the .blend file");
}
static void rna_def_userdef_addon_collection(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "Addons");
srna = RNA_def_struct(brna, "Addons", NULL);
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "User Add-ons", "Collection of add-ons");
func = RNA_def_function(srna, "new", "rna_userdef_addon_new");
RNA_def_function_flag(func, FUNC_NO_SELF);
RNA_def_function_ui_description(func, "Add a new add-on");
/* return type */
parm = RNA_def_pointer(func, "addon", "Addon", "", "Add-on data");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "remove", "rna_userdef_addon_remove");
RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove add-on");
parm = RNA_def_pointer(func, "addon", "Addon", "", "Addon to remove");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
}
static void rna_def_userdef_autoexec_path_collection(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "PathCompareCollection");
srna = RNA_def_struct(brna, "PathCompareCollection", NULL);
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "Paths Compare", "Collection of paths");
func = RNA_def_function(srna, "new", "rna_userdef_pathcompare_new");
RNA_def_function_flag(func, FUNC_NO_SELF);
RNA_def_function_ui_description(func, "Add a new path");
/* return type */
parm = RNA_def_pointer(func, "pathcmp", "PathCompare", "", "");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "remove", "rna_userdef_pathcompare_remove");
RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove path");
parm = RNA_def_pointer(func, "pathcmp", "PathCompare", "", "");
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL | PROP_RNAPTR);
RNA_def_property_clear_flag(parm, PROP_THICK_WRAP);
}
void RNA_def_userdef(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static EnumPropertyItem user_pref_sections[] = {
{USER_SECTION_INTERFACE, "INTERFACE", 0, "Interface", ""},
{USER_SECTION_EDIT, "EDITING", 0, "Editing", ""},
{USER_SECTION_INPUT, "INPUT", 0, "Input", ""},
{USER_SECTION_ADDONS, "ADDONS", 0, "Add-ons", ""},
{USER_SECTION_THEME, "THEMES", 0, "Themes", ""},
{USER_SECTION_FILE, "FILES", 0, "File", ""},
{USER_SECTION_SYSTEM, "SYSTEM", 0, "System", ""},
{0, NULL, 0, NULL, NULL}
};
rna_def_userdef_dothemes(brna);
rna_def_userdef_solidlight(brna);
View Navigation: Walk and Fly modes This is a addtion to the dynamic fly mode. It behaves as the first person navigation system available in most 3d world games nowadays. You can alternate between the old mode (Fly) and the new mode (Walk) in User Preferences > Inputs Manual: ------- http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View#View_Navigation http://wiki.blender.org/index.php/Doc:2.6/Manual/3D_interaction/Navigating/3D_View/Navigation_Modes Shortcuts: ---------- WASD (hold) - Move forward/backward and straft left/right QE (hold) - Move up and down Tab - Alternate between Walk and Fly modes Shift (hold) - Speed up movement Alt (hold) - Slow down movement Space or MMB - Teleport V - Jump +/- or mouse wheel - speed increase/decrease speed for this Blender session User Preferences Options: ------------------------- Navigation Mode - fly/walk navigation systems (fly is the old, walk is the new, next options are for walk mode only) Gravity - alternate between free navigation and walk with gravity modes Mouse Sensitivity - sensitivity factor to mouse influence to look around Teleport Duration - how long the teleport lasts Camera Height - camera height to use in gravity mode Jump Height - maximum jump speed in m/s Move Speed - base move speed in m/s Boost Factor - multiplication factor when running or going slow (1/boost) Development Notes: ------------------ * The initial code was based on view3d_fly.c. * The NDoF code was not touched, so it most likely is not working. Pending Issues: --------------- * Draw in the UI the shortcut options, and current values (e.g., Mode: Fly/Walk) (we need a proper API for that) * OSX seems to present issues if we re-center the mouse every time. We implemented a workaround for that, but a real fix would be welcome. Code reviewed and with collaborations from Campbell Barton - @campbellbarton Differential Revision: http://developer.blender.org/D30
2013-12-03 03:14:09 -02:00
rna_def_userdef_walk_navigation(brna);
srna = RNA_def_struct(brna, "UserPreferences", NULL);
RNA_def_struct_sdna(srna, "UserDef");
RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
RNA_def_struct_ui_text(srna, "User Preferences", "Global user preferences");
prop = RNA_def_property(srna, "active_section", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "userpref");
RNA_def_property_enum_items(prop, user_pref_sections);
RNA_def_property_ui_text(prop, "Active Section",
"Active section of the user preferences shown in the user interface");
RNA_def_property_update(prop, 0, "rna_userdef_update");
prop = RNA_def_property(srna, "themes", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "themes", NULL);
RNA_def_property_struct_type(prop, "Theme");
RNA_def_property_ui_text(prop, "Themes", "");
2009-04-27 13:44:11 +00:00
prop = RNA_def_property(srna, "ui_styles", PROP_COLLECTION, PROP_NONE);
2009-04-27 13:44:11 +00:00
RNA_def_property_collection_sdna(prop, NULL, "uistyles", NULL);
RNA_def_property_struct_type(prop, "ThemeStyle");
RNA_def_property_ui_text(prop, "Styles", "");
prop = RNA_def_property(srna, "addons", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "addons", NULL);
RNA_def_property_struct_type(prop, "Addon");
RNA_def_property_ui_text(prop, "Addon", "");
rna_def_userdef_addon_collection(brna, prop);
prop = RNA_def_property(srna, "autoexec_paths", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "autoexec_paths", NULL);
RNA_def_property_struct_type(prop, "PathCompare");
RNA_def_property_ui_text(prop, "Autoexec Paths", "");
rna_def_userdef_autoexec_path_collection(brna, prop);
2009-01-27 04:37:12 +00:00
/* nested structs */
prop = RNA_def_property(srna, "view", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
2009-01-27 04:37:12 +00:00
RNA_def_property_struct_type(prop, "UserPreferencesView");
RNA_def_property_pointer_funcs(prop, "rna_UserDef_view_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "View & Controls", "Preferences related to viewing data");
2009-01-27 04:37:12 +00:00
prop = RNA_def_property(srna, "edit", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
2009-01-27 04:37:12 +00:00
RNA_def_property_struct_type(prop, "UserPreferencesEdit");
RNA_def_property_pointer_funcs(prop, "rna_UserDef_edit_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Edit Methods", "Settings for interacting with Blender data");
2009-01-27 04:37:12 +00:00
prop = RNA_def_property(srna, "inputs", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
RNA_def_property_struct_type(prop, "UserPreferencesInput");
RNA_def_property_pointer_funcs(prop, "rna_UserDef_input_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Inputs", "Settings for input devices");
prop = RNA_def_property(srna, "filepaths", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
2009-01-27 04:37:12 +00:00
RNA_def_property_struct_type(prop, "UserPreferencesFilePaths");
RNA_def_property_pointer_funcs(prop, "rna_UserDef_filepaths_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "File Paths", "Default paths for external files");
2009-01-27 04:37:12 +00:00
prop = RNA_def_property(srna, "system", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
2009-01-27 04:37:12 +00:00
RNA_def_property_struct_type(prop, "UserPreferencesSystem");
RNA_def_property_pointer_funcs(prop, "rna_UserDef_system_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "System & OpenGL", "Graphics driver and operating system settings");
2009-01-27 04:37:12 +00:00
rna_def_userdef_view(brna);
rna_def_userdef_edit(brna);
rna_def_userdef_input(brna);
2009-01-27 04:37:12 +00:00
rna_def_userdef_filepaths(brna);
rna_def_userdef_system(brna);
rna_def_userdef_addon(brna);
rna_def_userdef_addon_pref(brna);
rna_def_userdef_pathcompare(brna);
2009-01-27 04:37:12 +00:00
}
#endif