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										 |  |  | /*
 | 
					
						
							|  |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed, | 
					
						
							|  |  |  |  *                 Nathan Letwory, Sukhitha Jayathilake | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | /** \file blender/collada/ControllerExporter.cpp
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							|  |  |  |  *  \ingroup collada | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "COLLADASWBaseInputElement.h"
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							|  |  |  | #include "COLLADASWInstanceController.h"
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							|  |  |  | #include "COLLADASWPrimitves.h"
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							|  |  |  | #include "COLLADASWSource.h"
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							|  |  |  | 
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							|  |  |  | #include "DNA_action_types.h"
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							|  |  |  | #include "DNA_meshdata_types.h"
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							|  |  |  | #include "DNA_modifier_types.h"
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							|  |  |  | 
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							|  |  |  | #include "BKE_action.h"
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							|  |  |  | #include "BKE_armature.h"
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							|  |  |  | 
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							|  |  |  | extern "C" { | 
					
						
							|  |  |  | #include "BKE_main.h"
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							|  |  |  | #include "BKE_mesh.h"
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							|  |  |  | #include "BKE_global.h"
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							|  |  |  | #include "BKE_library.h"
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | #include "ED_armature.h"
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							|  |  |  | 
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							|  |  |  | #include "BLI_listbase.h"
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							|  |  |  | 
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							|  |  |  | #include "GeometryExporter.h"
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							|  |  |  | #include "ArmatureExporter.h"
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							|  |  |  | #include "ControllerExporter.h"
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							|  |  |  | #include "SceneExporter.h"
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							|  |  |  | 
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							|  |  |  | #include "collada_utils.h"
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							|  |  |  | 
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							|  |  |  | // XXX exporter writes wrong data for shared armatures.  A separate
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							|  |  |  | // controller should be written for each armature-mesh binding how do
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							|  |  |  | // we make controller ids then?
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							|  |  |  | ControllerExporter::ControllerExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings) : COLLADASW::LibraryControllers(sw), export_settings(export_settings) { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool ControllerExporter::is_skinned_mesh(Object *ob) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return bc_get_assigned_armature(ob) != NULL; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | void ControllerExporter::write_bone_URLs(COLLADASW::InstanceController &ins, Object *ob_arm, Bone *bone) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	if (bc_is_root_bone(bone, this->export_settings->deform_bones_only)) | 
					
						
							|  |  |  | 		ins.addSkeleton(COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_joint_id(bone, ob_arm))); | 
					
						
							|  |  |  | 	else { | 
					
						
							|  |  |  | 		for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) { | 
					
						
							|  |  |  | 			write_bone_URLs(ins, ob_arm, child); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool ControllerExporter::add_instance_controller(Object *ob) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	Object *ob_arm = bc_get_assigned_armature(ob); | 
					
						
							|  |  |  | 	bArmature *arm = (bArmature *)ob_arm->data; | 
					
						
							|  |  |  | 
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							|  |  |  | 	const std::string& controller_id = get_controller_id(ob_arm, ob); | 
					
						
							|  |  |  | 
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							|  |  |  | 	COLLADASW::InstanceController ins(mSW); | 
					
						
							|  |  |  | 	ins.setUrl(COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, controller_id)); | 
					
						
							|  |  |  | 
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							|  |  |  | 	Mesh *me = (Mesh *)ob->data; | 
					
						
							|  |  |  | 	if (!me->dvert) return false; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// write root bone URLs
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							|  |  |  | 	Bone *bone; | 
					
						
							|  |  |  | 	for (bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) { | 
					
						
							|  |  |  | 		write_bone_URLs(ins, ob_arm, bone); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	InstanceWriter::add_material_bindings(ins.getBindMaterial(), ob, this->export_settings->active_uv_only); | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 	ins.add(); | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ControllerExporter::export_controllers(Scene *sce) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	scene = sce; | 
					
						
							|  |  |  | 
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							|  |  |  | 	openLibrary(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	GeometryFunctor gf; | 
					
						
							|  |  |  | 	gf.forEachMeshObjectInExportSet<ControllerExporter>(sce, *this, this->export_settings->export_set); | 
					
						
							|  |  |  | 
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							|  |  |  | 	closeLibrary(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ControllerExporter::operator()(Object *ob) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	Object *ob_arm = bc_get_assigned_armature(ob); | 
					
						
							|  |  |  | 	Key *key = BKE_key_from_object(ob); | 
					
						
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										 |  |  | 	if (ob_arm) { | 
					
						
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										 |  |  | 		export_skin_controller(ob, ob_arm); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	if (key && this->export_settings->include_shapekeys) { | 
					
						
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										 |  |  | 		export_morph_controller(ob, key); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #if 0
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							|  |  |  | 
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							|  |  |  | bool ArmatureExporter::already_written(Object *ob_arm) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return std::find(written_armatures.begin(), written_armatures.end(), ob_arm) != written_armatures.end(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ArmatureExporter::wrote(Object *ob_arm) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	written_armatures.push_back(ob_arm); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ArmatureExporter::find_objects_using_armature(Object *ob_arm, std::vector<Object *>& objects, Scene *sce) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	objects.clear(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	Base *base = (Base *) sce->base.first; | 
					
						
							|  |  |  | 	while (base) { | 
					
						
							|  |  |  | 		Object *ob = base->object; | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		if (ob->type == OB_MESH && get_assigned_armature(ob) == ob_arm) { | 
					
						
							|  |  |  | 			objects.push_back(ob); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
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							|  |  |  | 		base = base->next; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | std::string ControllerExporter::get_joint_sid(Bone *bone, Object *ob_arm) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return get_joint_id(bone, ob_arm); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | std::string ControllerExporter::get_controller_id(Object *ob_arm, Object *ob) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return translate_id(id_name(ob_arm)) + "_" + translate_id(id_name(ob)) + SKIN_CONTROLLER_ID_SUFFIX; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | std::string ControllerExporter::get_controller_id(Key *key, Object *ob) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return translate_id(id_name(ob)) + MORPH_CONTROLLER_ID_SUFFIX; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | // ob should be of type OB_MESH
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							|  |  |  | // both args are required
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							|  |  |  | void ControllerExporter::export_skin_controller(Object *ob, Object *ob_arm) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	// joint names
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							|  |  |  | 	// joint inverse bind matrices
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							|  |  |  | 	// vertex weights
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							|  |  |  | 
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							|  |  |  | 	// input:
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							|  |  |  | 	// joint names: ob -> vertex group names
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							|  |  |  | 	// vertex group weights: me->dvert -> groups -> index, weight
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							|  |  |  | 
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							|  |  |  | #if 0
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							|  |  |  | 	me->dvert : | 
					
						
							|  |  |  | 
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							|  |  |  | 	typedef struct MDeformVert { | 
					
						
							|  |  |  | 		struct MDeformWeight *dw; | 
					
						
							|  |  |  | 		int totweight; | 
					
						
							|  |  |  | 		int flag;   // flag only in use for weightpaint now
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							|  |  |  | 	} MDeformVert; | 
					
						
							|  |  |  | 
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							|  |  |  | 	typedef struct MDeformWeight { | 
					
						
							|  |  |  | 		int def_nr; | 
					
						
							|  |  |  | 		float weight; | 
					
						
							|  |  |  | 	} MDeformWeight; | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | 	bool use_instantiation = this->export_settings->use_object_instantiation; | 
					
						
							|  |  |  | 	Mesh *me; | 
					
						
							|  |  |  | 
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										 |  |  | 	me = bc_get_mesh_copy(scene, | 
					
						
							|  |  |  | 				ob, | 
					
						
							|  |  |  | 				this->export_settings->export_mesh_type, | 
					
						
							|  |  |  | 				this->export_settings->apply_modifiers, | 
					
						
							|  |  |  | 				this->export_settings->triangulate); | 
					
						
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										 |  |  | 	 | 
					
						
							|  |  |  | 	if (!me->dvert) return; | 
					
						
							|  |  |  | 
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							|  |  |  | 	std::string controller_name = id_name(ob_arm); | 
					
						
							|  |  |  | 	std::string controller_id = get_controller_id(ob_arm, ob); | 
					
						
							|  |  |  | 
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							|  |  |  | 	openSkin(controller_id, controller_name, | 
					
						
							|  |  |  | 	         COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob, use_instantiation))); | 
					
						
							|  |  |  | 
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							|  |  |  | 	add_bind_shape_mat(ob); | 
					
						
							|  |  |  | 
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							|  |  |  | 	std::string joints_source_id = add_joints_source(ob_arm, &ob->defbase, controller_id); | 
					
						
							|  |  |  | 	std::string inv_bind_mat_source_id = add_inv_bind_mats_source(ob_arm, &ob->defbase, controller_id); | 
					
						
							|  |  |  | 
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							|  |  |  | 	std::list<int> vcounts; | 
					
						
							|  |  |  | 	std::list<int> joints; | 
					
						
							|  |  |  | 	std::list<float> weights; | 
					
						
							|  |  |  | 
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							|  |  |  | 	{ | 
					
						
							|  |  |  | 		int i, j; | 
					
						
							|  |  |  | 
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							|  |  |  | 		// def group index -> joint index
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							|  |  |  | 		std::vector<int> joint_index_by_def_index; | 
					
						
							|  |  |  | 		bDeformGroup *def; | 
					
						
							|  |  |  | 
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							|  |  |  | 		for (def = (bDeformGroup *)ob->defbase.first, i = 0, j = 0; def; def = def->next, i++) { | 
					
						
							|  |  |  | 			if (is_bone_defgroup(ob_arm, def)) | 
					
						
							|  |  |  | 				joint_index_by_def_index.push_back(j++); | 
					
						
							|  |  |  | 			else | 
					
						
							|  |  |  | 				joint_index_by_def_index.push_back(-1); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
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										 |  |  | 		int oob_counter = 0; | 
					
						
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										 |  |  | 		for (i = 0; i < me->totvert; i++) { | 
					
						
							|  |  |  | 			MDeformVert *vert = &me->dvert[i]; | 
					
						
							|  |  |  | 			std::map<int, float> jw; | 
					
						
							|  |  |  | 
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							|  |  |  | 			// We're normalizing the weights later
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							|  |  |  | 			float sumw = 0.0f; | 
					
						
							|  |  |  | 
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							|  |  |  | 			for (j = 0; j < vert->totweight; j++) { | 
					
						
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										 |  |  | 				int idx = vert->dw[j].def_nr; | 
					
						
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										 |  |  | 				if (idx >= joint_index_by_def_index.size()) { | 
					
						
							|  |  |  | 					// XXX: Maybe better find out where and 
 | 
					
						
							|  |  |  | 					//      why the Out Of Bound indexes get created ?
 | 
					
						
							|  |  |  | 					oob_counter += 1; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 				else { | 
					
						
							|  |  |  | 					if (idx >= 0) { | 
					
						
							|  |  |  | 						int joint_index = joint_index_by_def_index[idx]; | 
					
						
							|  |  |  | 						if (joint_index != -1 && vert->dw[j].weight > 0.0f) { | 
					
						
							|  |  |  | 							jw[joint_index] += vert->dw[j].weight; | 
					
						
							|  |  |  | 							sumw += vert->dw[j].weight; | 
					
						
							|  |  |  | 						} | 
					
						
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										 |  |  | 					} | 
					
						
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										 |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			if (sumw > 0.0f) { | 
					
						
							|  |  |  | 				float invsumw = 1.0f / sumw; | 
					
						
							|  |  |  | 				vcounts.push_back(jw.size()); | 
					
						
							|  |  |  | 				for (std::map<int, float>::iterator m = jw.begin(); m != jw.end(); ++m) { | 
					
						
							|  |  |  | 					joints.push_back((*m).first); | 
					
						
							|  |  |  | 					weights.push_back(invsumw * (*m).second); | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			else { | 
					
						
							|  |  |  | 				vcounts.push_back(0); | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  | 				vcounts.push_back(1); | 
					
						
							|  |  |  | 				joints.push_back(-1); | 
					
						
							|  |  |  | 				weights.push_back(1.0f); | 
					
						
							|  |  |  | #endif
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							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 		if (oob_counter > 0) { | 
					
						
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										 |  |  | 			fprintf(stderr, "Ignored %d Vertex weigths which use index to non existing VGroup %ld.\n", oob_counter, joint_index_by_def_index.size()); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	std::string weights_source_id = add_weights_source(me, controller_id, weights); | 
					
						
							|  |  |  | 	add_joints_element(&ob->defbase, joints_source_id, inv_bind_mat_source_id); | 
					
						
							|  |  |  | 	add_vertex_weights_element(weights_source_id, joints_source_id, vcounts, joints); | 
					
						
							|  |  |  | 
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										 |  |  | 	BKE_libblock_free_us(&(G.main->mesh), me); | 
					
						
							|  |  |  | 
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											2013-01-21 13:45:49 +00:00
										 |  |  | 	closeSkin(); | 
					
						
							|  |  |  | 	closeController(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ControllerExporter::export_morph_controller(Object *ob, Key *key) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	bool use_instantiation = this->export_settings->use_object_instantiation; | 
					
						
							|  |  |  | 	Mesh *me; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-03-02 15:58:13 +00:00
										 |  |  | 	me = bc_get_mesh_copy(scene, | 
					
						
							|  |  |  | 				ob, | 
					
						
							|  |  |  | 				this->export_settings->export_mesh_type, | 
					
						
							|  |  |  | 				this->export_settings->apply_modifiers, | 
					
						
							|  |  |  | 				this->export_settings->triangulate); | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	std::string controller_name = id_name(ob) + "-morph"; | 
					
						
							|  |  |  | 	std::string controller_id = get_controller_id(key, ob); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	openMorph(controller_id, controller_name, | 
					
						
							|  |  |  | 	         COLLADABU::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob, use_instantiation))); | 
					
						
							| 
									
										
										
										
											2013-02-04 00:18:09 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 	std::string targets_id = add_morph_targets(key, ob); | 
					
						
							|  |  |  | 	std::string morph_weights_id = add_morph_weights(key, ob); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	COLLADASW::TargetsElement targets(mSW); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	COLLADASW::InputList &input = targets.getInputList(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	input.push_back(COLLADASW::Input(COLLADASW::InputSemantic::MORPH_TARGET, // constant declared in COLLADASWInputList.h
 | 
					
						
							|  |  |  | 	                                 COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, targets_id))); | 
					
						
							|  |  |  | 	input.push_back(COLLADASW::Input(COLLADASW::InputSemantic::MORPH_WEIGHT, | 
					
						
							|  |  |  | 	                                 COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, morph_weights_id))); | 
					
						
							|  |  |  | 	targets.add(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-03-02 15:58:13 +00:00
										 |  |  | 	BKE_libblock_free_us(&(G.main->mesh), me); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-02-04 00:18:09 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 	//support for animations
 | 
					
						
							|  |  |  | 	//can also try the base element and param alternative
 | 
					
						
							|  |  |  | 	add_weight_extras(key); | 
					
						
							|  |  |  | 	closeMorph(); | 
					
						
							|  |  |  | 	closeController(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | std::string ControllerExporter::add_morph_targets(Key *key, Object *ob) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::string source_id = translate_id(id_name(ob)) + TARGETS_SOURCE_ID_SUFFIX; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	COLLADASW::IdRefSource source(mSW); | 
					
						
							|  |  |  | 	source.setId(source_id); | 
					
						
							|  |  |  | 	source.setArrayId(source_id + ARRAY_ID_SUFFIX); | 
					
						
							|  |  |  | 	source.setAccessorCount(key->totkey - 1); | 
					
						
							|  |  |  | 	source.setAccessorStride(1); | 
					
						
							| 
									
										
										
										
											2013-02-04 00:18:09 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList(); | 
					
						
							|  |  |  | 	param.push_back("IDREF"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	source.prepareToAppendValues(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-03-18 11:44:56 +00:00
										 |  |  | 	KeyBlock *kb = (KeyBlock *)key->block.first; | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 	//skip the basis
 | 
					
						
							|  |  |  | 	kb = kb->next; | 
					
						
							|  |  |  | 	for (; kb; kb = kb->next) { | 
					
						
							|  |  |  | 		std::string geom_id = get_geometry_id(ob, false) + "_morph_" + translate_id(kb->name); | 
					
						
							|  |  |  | 		source.appendValues(geom_id); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	source.finish(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return source_id; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | std::string ControllerExporter::add_morph_weights(Key *key, Object *ob) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::string source_id = translate_id(id_name(ob)) + WEIGHTS_SOURCE_ID_SUFFIX; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	COLLADASW::FloatSourceF source(mSW); | 
					
						
							|  |  |  | 	source.setId(source_id); | 
					
						
							|  |  |  | 	source.setArrayId(source_id + ARRAY_ID_SUFFIX); | 
					
						
							|  |  |  | 	source.setAccessorCount(key->totkey - 1); | 
					
						
							|  |  |  | 	source.setAccessorStride(1); | 
					
						
							| 
									
										
										
										
											2013-02-04 00:18:09 +00:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList(); | 
					
						
							|  |  |  | 	param.push_back("MORPH_WEIGHT"); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	source.prepareToAppendValues(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2013-03-18 11:44:56 +00:00
										 |  |  | 	KeyBlock *kb = (KeyBlock *)key->block.first; | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 	//skip the basis
 | 
					
						
							|  |  |  | 	kb = kb->next; | 
					
						
							|  |  |  | 	for (; kb; kb = kb->next) { | 
					
						
							|  |  |  | 		float weight = kb->curval; | 
					
						
							|  |  |  | 		source.appendValues(weight); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	source.finish(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return source_id; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //Added to implemente support for animations.
 | 
					
						
							| 
									
										
										
										
											2013-02-10 17:06:05 +00:00
										 |  |  | void ControllerExporter::add_weight_extras(Key *key) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 	// can also try the base element and param alternative
 | 
					
						
							|  |  |  | 	COLLADASW::BaseExtraTechnique extra; | 
					
						
							|  |  |  | 	 | 
					
						
							| 
									
										
										
										
											2013-03-18 11:44:56 +00:00
										 |  |  | 	KeyBlock * kb = (KeyBlock *)key->block.first; | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 	//skip the basis
 | 
					
						
							|  |  |  | 	kb = kb->next; | 
					
						
							|  |  |  | 	for (; kb; kb = kb->next) { | 
					
						
							| 
									
										
										
										
											2013-02-01 15:17:51 +00:00
										 |  |  | 		// XXX why is the weight not used here and set to 0.0?
 | 
					
						
							| 
									
										
										
										
											2013-03-04 00:53:57 +00:00
										 |  |  | 		// float weight = kb->curval;
 | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 		extra.addExtraTechniqueParameter ("KHR", "morph_weights" , 0.000, "MORPH_WEIGHT_TO_TARGET"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ControllerExporter::add_joints_element(ListBase *defbase, | 
					
						
							|  |  |  |                                           const std::string& joints_source_id, const std::string& inv_bind_mat_source_id) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	COLLADASW::JointsElement joints(mSW); | 
					
						
							|  |  |  | 	COLLADASW::InputList &input = joints.getInputList(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	input.push_back(COLLADASW::Input(COLLADASW::InputSemantic::JOINT, // constant declared in COLLADASWInputList.h
 | 
					
						
							|  |  |  | 	                                 COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, joints_source_id))); | 
					
						
							|  |  |  | 	input.push_back(COLLADASW::Input(COLLADASW::InputSemantic::BINDMATRIX, | 
					
						
							|  |  |  | 	                                 COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, inv_bind_mat_source_id))); | 
					
						
							|  |  |  | 	joints.add(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ControllerExporter::add_bind_shape_mat(Object *ob) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	double bind_mat[4][4]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	converter.mat4_to_dae_double(bind_mat, ob->obmat); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	addBindShapeTransform(bind_mat); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | std::string ControllerExporter::add_joints_source(Object *ob_arm, ListBase *defbase, const std::string& controller_id) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::string source_id = controller_id + JOINTS_SOURCE_ID_SUFFIX; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int totjoint = 0; | 
					
						
							|  |  |  | 	bDeformGroup *def; | 
					
						
							|  |  |  | 	for (def = (bDeformGroup *)defbase->first; def; def = def->next) { | 
					
						
							|  |  |  | 		if (is_bone_defgroup(ob_arm, def)) | 
					
						
							|  |  |  | 			totjoint++; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	COLLADASW::NameSource source(mSW); | 
					
						
							|  |  |  | 	source.setId(source_id); | 
					
						
							|  |  |  | 	source.setArrayId(source_id + ARRAY_ID_SUFFIX); | 
					
						
							|  |  |  | 	source.setAccessorCount(totjoint); | 
					
						
							|  |  |  | 	source.setAccessorStride(1); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList(); | 
					
						
							|  |  |  | 	param.push_back("JOINT"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	source.prepareToAppendValues(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (def = (bDeformGroup *)defbase->first; def; def = def->next) { | 
					
						
							|  |  |  | 		Bone *bone = get_bone_from_defgroup(ob_arm, def); | 
					
						
							|  |  |  | 		if (bone) | 
					
						
							|  |  |  | 			source.appendValues(get_joint_sid(bone, ob_arm)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	source.finish(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return source_id; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | std::string ControllerExporter::add_inv_bind_mats_source(Object *ob_arm, ListBase *defbase, const std::string& controller_id) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::string source_id = controller_id + BIND_POSES_SOURCE_ID_SUFFIX; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int totjoint = 0; | 
					
						
							|  |  |  | 	for (bDeformGroup *def = (bDeformGroup *)defbase->first; def; def = def->next) { | 
					
						
							|  |  |  | 		if (is_bone_defgroup(ob_arm, def)) | 
					
						
							|  |  |  | 			totjoint++; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	COLLADASW::FloatSourceF source(mSW); | 
					
						
							|  |  |  | 	source.setId(source_id); | 
					
						
							|  |  |  | 	source.setArrayId(source_id + ARRAY_ID_SUFFIX); | 
					
						
							|  |  |  | 	source.setAccessorCount(totjoint); //BLI_countlist(defbase));
 | 
					
						
							|  |  |  | 	source.setAccessorStride(16); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	source.setParameterTypeName(&COLLADASW::CSWC::CSW_VALUE_TYPE_FLOAT4x4); | 
					
						
							|  |  |  | 	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList(); | 
					
						
							|  |  |  | 	param.push_back("TRANSFORM"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	source.prepareToAppendValues(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bPose *pose = ob_arm->pose; | 
					
						
							|  |  |  | 	bArmature *arm = (bArmature *)ob_arm->data; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int flag = arm->flag; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// put armature in rest position
 | 
					
						
							|  |  |  | 	if (!(arm->flag & ARM_RESTPOS)) { | 
					
						
							|  |  |  | 		arm->flag |= ARM_RESTPOS; | 
					
						
							|  |  |  | 		BKE_pose_where_is(scene, ob_arm); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (bDeformGroup *def = (bDeformGroup *)defbase->first; def; def = def->next) { | 
					
						
							|  |  |  | 		if (is_bone_defgroup(ob_arm, def)) { | 
					
						
							|  |  |  | 			bPoseChannel *pchan = BKE_pose_channel_find_name(pose, def->name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			float mat[4][4]; | 
					
						
							|  |  |  | 			float world[4][4]; | 
					
						
							|  |  |  | 			float inv_bind_mat[4][4]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			// SECOND_LIFE_COMPATIBILITY
 | 
					
						
							|  |  |  | 			if (export_settings->second_life) { | 
					
						
							|  |  |  | 				// Only translations, no rotation vs armature
 | 
					
						
							|  |  |  | 				float temp[4][4]; | 
					
						
							|  |  |  | 				unit_m4(temp); | 
					
						
							|  |  |  | 				copy_v3_v3(temp[3], pchan->bone->arm_mat[3]); | 
					
						
							| 
									
										
										
										
											2013-05-26 18:36:25 +00:00
										 |  |  | 				mul_m4_m4m4(world, ob_arm->obmat, temp); | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			else { | 
					
						
							|  |  |  | 				// make world-space matrix, arm_mat is armature-space
 | 
					
						
							| 
									
										
										
										
											2013-05-26 18:36:25 +00:00
										 |  |  | 				mul_m4_m4m4(world, ob_arm->obmat, pchan->bone->arm_mat); | 
					
						
							| 
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			invert_m4_m4(mat, world); | 
					
						
							|  |  |  | 			converter.mat4_to_dae(inv_bind_mat, mat); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			source.appendValues(inv_bind_mat); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// back from rest positon
 | 
					
						
							|  |  |  | 	if (!(flag & ARM_RESTPOS)) { | 
					
						
							|  |  |  | 		arm->flag = flag; | 
					
						
							|  |  |  | 		BKE_pose_where_is(scene, ob_arm); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	source.finish(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return source_id; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Bone *ControllerExporter::get_bone_from_defgroup(Object *ob_arm, bDeformGroup *def) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	bPoseChannel *pchan = BKE_pose_channel_find_name(ob_arm->pose, def->name); | 
					
						
							|  |  |  | 	return pchan ? pchan->bone : NULL; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool ControllerExporter::is_bone_defgroup(Object *ob_arm, bDeformGroup *def) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return get_bone_from_defgroup(ob_arm, def) != NULL; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | std::string ControllerExporter::add_weights_source(Mesh *me, const std::string& controller_id, const std::list<float>& weights) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::string source_id = controller_id + WEIGHTS_SOURCE_ID_SUFFIX; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	COLLADASW::FloatSourceF source(mSW); | 
					
						
							|  |  |  | 	source.setId(source_id); | 
					
						
							|  |  |  | 	source.setArrayId(source_id + ARRAY_ID_SUFFIX); | 
					
						
							|  |  |  | 	source.setAccessorCount(weights.size()); | 
					
						
							|  |  |  | 	source.setAccessorStride(1); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList(); | 
					
						
							|  |  |  | 	param.push_back("WEIGHT"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	source.prepareToAppendValues(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (std::list<float>::const_iterator i = weights.begin(); i != weights.end(); ++i) { | 
					
						
							|  |  |  | 		source.appendValues(*i); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	source.finish(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return source_id; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ControllerExporter::add_vertex_weights_element(const std::string& weights_source_id, const std::string& joints_source_id, | 
					
						
							|  |  |  |                                                   const std::list<int>& vcounts, | 
					
						
							|  |  |  |                                                   const std::list<int>& joints) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	COLLADASW::VertexWeightsElement weightselem(mSW); | 
					
						
							|  |  |  | 	COLLADASW::InputList &input = weightselem.getInputList(); | 
					
						
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							|  |  |  | 	int offset = 0; | 
					
						
							|  |  |  | 	input.push_back(COLLADASW::Input(COLLADASW::InputSemantic::JOINT, // constant declared in COLLADASWInputList.h
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							|  |  |  | 	                                 COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, joints_source_id), offset++)); | 
					
						
							|  |  |  | 	input.push_back(COLLADASW::Input(COLLADASW::InputSemantic::WEIGHT, | 
					
						
							|  |  |  | 	                                 COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, weights_source_id), offset++)); | 
					
						
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							|  |  |  | 	weightselem.setCount(vcounts.size()); | 
					
						
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 | 
					
						
							|  |  |  | 	// write number of deformers per vertex
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							|  |  |  | 	COLLADASW::PrimitivesBase::VCountList vcountlist; | 
					
						
							|  |  |  | 
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							|  |  |  | 	vcountlist.resize(vcounts.size()); | 
					
						
							|  |  |  | 	std::copy(vcounts.begin(), vcounts.end(), vcountlist.begin()); | 
					
						
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							|  |  |  | 	weightselem.prepareToAppendVCountValues(); | 
					
						
							|  |  |  | 	weightselem.appendVertexCount(vcountlist); | 
					
						
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							|  |  |  | 	weightselem.CloseVCountAndOpenVElement(); | 
					
						
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							|  |  |  | 	// write deformer index - weight index pairs
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							|  |  |  | 	int weight_index = 0; | 
					
						
							|  |  |  | 	for (std::list<int>::const_iterator i = joints.begin(); i != joints.end(); ++i) { | 
					
						
							|  |  |  | 		weightselem.appendValues(*i, weight_index++); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	weightselem.finish(); | 
					
						
							|  |  |  | } |