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blender-archive/source/blender/blenlib/BLI_utildefines.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BLI_UTILDEFINES_H__
#define __BLI_UTILDEFINES_H__
/** \file BLI_utildefines.h
* \ingroup bli
*/
#ifndef FALSE
# define FALSE 0
#endif
#ifndef TRUE
# define TRUE 1
#endif
#define ELEM(a, b, c) ((a) == (b) || (a) == (c))
#define ELEM3(a, b, c, d) (ELEM(a, b, c) || (a) == (d) )
#define ELEM4(a, b, c, d, e) (ELEM(a, b, c) || ELEM(a, d, e) )
#define ELEM5(a, b, c, d, e, f) (ELEM(a, b, c) || ELEM3(a, d, e, f) )
#define ELEM6(a, b, c, d, e, f, g) (ELEM(a, b, c) || ELEM4(a, d, e, f, g) )
#define ELEM7(a, b, c, d, e, f, g, h) (ELEM3(a, b, c, d) || ELEM4(a, e, f, g, h) )
#define ELEM8(a, b, c, d, e, f, g, h, i) (ELEM4(a, b, c, d, e) || ELEM4(a, f, g, h, i) )
#define ELEM9(a, b, c, d, e, f, g, h, i, j) (ELEM4(a, b, c, d, e) || ELEM5(a, f, g, h, i, j) )
#define ELEM10(a, b, c, d, e, f, g, h, i, j, k) (ELEM4(a, b, c, d, e) || ELEM6(a, f, g, h, i, j, k) )
#define ELEM11(a, b, c, d, e, f, g, h, i, j, k, l) (ELEM4(a, b, c, d, e) || ELEM7(a, f, g, h, i, j, k, l) )
/* shift around elements */
#define SHIFT3(type, a, b, c) { \
type tmp; \
tmp = a; \
a = c; \
c = b; \
b = tmp; \
} (void)0
#define SHIFT4(type, a, b, c, d) { \
type tmp; \
tmp = a; \
a = d; \
d = c; \
c = b; \
b = tmp; \
} (void)0
/* min/max */
#define MIN2(x, y) ( (x) < (y) ? (x) : (y) )
#define MIN3(x, y, z) MIN2(MIN2((x), (y)), (z) )
#define MIN4(x, y, z, a) MIN2(MIN2((x), (y)), MIN2((z), (a)) )
#define MAX2(x, y) ( (x) > (y) ? (x) : (y) )
#define MAX3(x, y, z) MAX2(MAX2((x), (y)), (z) )
#define MAX4(x, y, z, a) MAX2(MAX2((x), (y)), MAX2((z), (a)) )
#define INIT_MINMAX(min, max) { \
(min)[0] = (min)[1] = (min)[2] = 1.0e30f; \
(max)[0] = (max)[1] = (max)[2] = -1.0e30f; \
} (void)0
#define INIT_MINMAX2(min, max) { \
(min)[0] = (min)[1] = 1.0e30f; \
(max)[0] = (max)[1] = -1.0e30f; \
} (void)0
#define DO_MIN(vec, min) { \
if ((min)[0] > (vec)[0]) (min)[0] = (vec)[0]; \
if ((min)[1] > (vec)[1]) (min)[1] = (vec)[1]; \
if ((min)[2] > (vec)[2]) (min)[2] = (vec)[2]; \
} (void)0
#define DO_MAX(vec, max) { \
if ((max)[0] < (vec)[0]) (max)[0] = (vec)[0]; \
if ((max)[1] < (vec)[1]) (max)[1] = (vec)[1]; \
if ((max)[2] < (vec)[2]) (max)[2] = (vec)[2]; \
} (void)0
#define DO_MINMAX(vec, min, max) { \
if ((min)[0] > (vec)[0] ) (min)[0] = (vec)[0]; \
if ((min)[1] > (vec)[1] ) (min)[1] = (vec)[1]; \
if ((min)[2] > (vec)[2] ) (min)[2] = (vec)[2]; \
if ((max)[0] < (vec)[0] ) (max)[0] = (vec)[0]; \
if ((max)[1] < (vec)[1] ) (max)[1] = (vec)[1]; \
if ((max)[2] < (vec)[2] ) (max)[2] = (vec)[2]; \
} (void)0
#define DO_MINMAX2(vec, min, max) { \
if ((min)[0] > (vec)[0] ) (min)[0] = (vec)[0]; \
if ((min)[1] > (vec)[1] ) (min)[1] = (vec)[1]; \
if ((max)[0] < (vec)[0] ) (max)[0] = (vec)[0]; \
if ((max)[1] < (vec)[1] ) (max)[1] = (vec)[1]; \
} (void)0
/* some math and copy defines */
/* Causes warning:
* incompatible types when assigning to type 'Foo' from type 'Bar'
* ... the compiler optimizes away the temp var */
#ifndef CHECK_TYPE
#ifdef __GNUC__
#define CHECK_TYPE(var, type) { \
__typeof(var) *__tmp; \
__tmp = (type *)NULL; \
(void)__tmp; \
} (void)0
#else
#define CHECK_TYPE(var, type)
#endif
#endif
/* can be used in simple macros */
#define CHECK_TYPE_INLINE(val, type) \
((void)(((type *)0) != (val)))
#ifndef SWAP
# define SWAP(type, a, b) { \
type sw_ap; \
CHECK_TYPE(a, type); \
CHECK_TYPE(b, type); \
sw_ap = (a); \
(a) = (b); \
(b) = sw_ap; \
} (void)0
#endif
#define ABS(a) ( (a) < 0 ? (-(a)) : (a) )
#define FTOCHAR(val) ((val) <= 0.0f) ? 0 : (((val) > (1.0f - 0.5f / 255.0f)) ? 255 : (char)((255.0f * (val)) + 0.5f))
#define FTOUSHORT(val) ((val >= 1.0f - 0.5f / 65535) ? 65535 : (val <= 0.0f) ? 0 : (unsigned short)(val * 65535.0f + 0.5f))
#define USHORTTOUCHAR(val) ((unsigned char)(((val) >= 65535 - 128) ? 255 : ((val) + 128) >> 8))
#define F3TOCHAR3(v2, v1) { \
(v1)[0] = FTOCHAR((v2[0])); \
(v1)[1] = FTOCHAR((v2[1])); \
(v1)[2] = FTOCHAR((v2[2])); \
} (void)0
#define F3TOCHAR4(v2, v1) { \
(v1)[0] = FTOCHAR((v2[0])); \
(v1)[1] = FTOCHAR((v2[1])); \
(v1)[2] = FTOCHAR((v2[2])); \
(v1)[3] = 255; \
} (void)0
#define F4TOCHAR4(v2, v1) { \
(v1)[0] = FTOCHAR((v2[0])); \
(v1)[1] = FTOCHAR((v2[1])); \
(v1)[2] = FTOCHAR((v2[2])); \
(v1)[3] = FTOCHAR((v2[3])); \
} (void)0
#define VECCOPY(v1, v2) { \
*(v1) = *(v2); \
*(v1 + 1) = *(v2 + 1); \
*(v1 + 2) = *(v2 + 2); \
} (void)0
#define VECCOPY2D(v1, v2) { \
*(v1) = *(v2); \
*(v1 + 1) = *(v2 + 1); \
} (void)0
#define VECADD(v1, v2, v3) { \
*(v1) = *(v2) + *(v3); \
*(v1 + 1) = *(v2 + 1) + *(v3 + 1); \
*(v1 + 2) = *(v2 + 2) + *(v3 + 2); \
} (void)0
#define VECSUB(v1, v2, v3) { \
*(v1) = *(v2) - *(v3); \
*(v1 + 1) = *(v2 + 1) - *(v3 + 1); \
*(v1 + 2) = *(v2 + 2) - *(v3 + 2); \
} (void)0
#define VECSUB2D(v1, v2, v3) { \
*(v1) = *(v2) - *(v3); \
*(v1 + 1) = *(v2 + 1) - *(v3 + 1); \
} (void)0
#define VECADDFAC(v1, v2, v3, fac) { \
*(v1) = *(v2) + *(v3) * (fac); \
*(v1 + 1) = *(v2 + 1) + *(v3 + 1) * (fac); \
*(v1 + 2) = *(v2 + 2) + *(v3 + 2) * (fac); \
} (void)0
#define VECMADD(v1, v2, v3, v4) { \
*(v1) = *(v2) + *(v3) * (*(v4)); \
*(v1 + 1) = *(v2 + 1) + *(v3 + 1) * (*(v4 + 1)); \
*(v1 + 2) = *(v2 + 2) + *(v3 + 2) * (*(v4 + 2)); \
} (void)0
#define VECSUBFAC(v1, v2, v3, fac) { \
*(v1) = *(v2) - *(v3) * (fac); \
*(v1 + 1) = *(v2 + 1) - *(v3 + 1) * (fac); \
*(v1 + 2) = *(v2 + 2) - *(v3 + 2) * (fac); \
} (void)0
#define INPR(v1, v2) ( (v1)[0] * (v2)[0] + (v1)[1] * (v2)[1] + (v1)[2] * (v2)[2])
/* some misc stuff.... */
2012-09-08 06:40:03 +00:00
#define CLAMP(a, b, c) { \
if ((a) < (b)) (a) = (b); \
else if ((a) > (c)) (a) = (c); \
} (void)0
#define CLAMPIS(a, b, c) ((a) < (b) ? (b) : (a) > (c) ? (c) : (a))
#define CLAMPTEST(a, b, c) \
if ((b) < (c)) { \
CLAMP(a, b, c); \
} \
else { \
CLAMP(a, c, b); \
} (void)0
#define IS_EQ(a, b) ((fabs((double)(a) - (b)) >= (double) FLT_EPSILON) ? 0 : 1)
#define IS_EQF(a, b) ((fabsf((float)(a) - (b)) >= (float) FLT_EPSILON) ? 0 : 1)
#define IS_EQT(a, b, c) ((a > b) ? (((a - b) <= c) ? 1 : 0) : ((((b - a) <= c) ? 1 : 0)))
#define IN_RANGE(a, b, c) ((b < c) ? ((b < a && a < c) ? 1 : 0) : ((c < a && a < b) ? 1 : 0))
#define IN_RANGE_INCL(a, b, c) ((b < c) ? ((b <= a && a <= c) ? 1 : 0) : ((c <= a && a <= b) ? 1 : 0))
/* array helpers */
#define ARRAY_LAST_ITEM(arr_start, arr_dtype, elem_size, tot) \
(arr_dtype *)((char *)arr_start + (elem_size * (tot - 1)))
#define ARRAY_HAS_ITEM(item, arr_start, arr_dtype, elem_size, tot) ( \
(item >= arr_start) && \
(item <= ARRAY_LAST_ITEM(arr_start, arr_dtype, elem_size, tot)) \
)
/* Warning-free macros for storing ints in pointers. Use these _only_
* for storing an int in a pointer, not a pointer in an int (64bit)! */
#define SET_INT_IN_POINTER(i) ((void *)(intptr_t)(i))
#define GET_INT_FROM_POINTER(i) ((int)(intptr_t)(i))
#define SET_UINT_IN_POINTER(i) ((void *)(uintptr_t)(i))
#define GET_UINT_FROM_POINTER(i) ((unsigned int)(uintptr_t)(i))
/* Macro to convert a value to string in the preprocessor
* STRINGIFY_ARG: gives the argument as a string
* STRINGIFY_APPEND: appends any argument 'b' onto the string argument 'a',
* used by STRINGIFY because some preprocessors warn about zero arguments
* STRINGIFY: gives the argument's value as a string */
#define STRINGIFY_ARG(x) "" #x
#define STRINGIFY_APPEND(a, b) "" a #b
#define STRINGIFY(x) STRINGIFY_APPEND("", x)
/* useful for debugging */
#define AT __FILE__ ":" STRINGIFY(__LINE__)
/* so we can use __func__ everywhere */
#if defined(_MSC_VER)
# define __func__ __FUNCTION__
#endif
/* UNUSED macro, for function argument */
#ifdef __GNUC__
# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__))
#else
# define UNUSED(x) UNUSED_ ## x
#endif
#ifdef __GNUC__
# define UNUSED_FUNCTION(x) __attribute__((__unused__)) UNUSED_ ## x
#else
# define UNUSED_FUNCTION(x) UNUSED_ ## x
#endif
#ifdef __GNUC__
# define WARN_UNUSED __attribute__((warn_unused_result))
#else
# define WARN_UNUSED
#endif
/*little macro so inline keyword works*/
#if defined(_MSC_VER)
# define BLI_INLINE static __forceinline
#elif defined(__GNUC__)
# define BLI_INLINE static inline __attribute((always_inline))
#else
/* #warning "MSC/GNUC defines not found, inline non-functional" */
# define BLI_INLINE static
#endif
2011-01-09 15:12:08 +00:00
/* BLI_assert(), default only to print
* for aborting need to define WITH_ASSERT_ABORT
*/
2012-03-09 18:28:30 +00:00
#ifndef NDEBUG
# ifdef WITH_ASSERT_ABORT
# define _BLI_DUMMY_ABORT abort
# else
# define _BLI_DUMMY_ABORT() (void)0
# endif
# if defined(__GNUC__) || defined(_MSC_VER) /* check __func__ is available */
# define BLI_assert(a) \
(void)((!(a)) ? ( \
( \
fprintf(stderr, \
"BLI_assert failed: %s:%d, %s(), at \'%s\'\n", \
__FILE__, __LINE__, __func__, STRINGIFY(a)), \
_BLI_DUMMY_ABORT(), \
NULL)) : NULL)
# else
# define BLI_assert(a) \
(void)((!(a)) ? ( \
( \
fprintf(stderr, \
"BLI_assert failed: %s:%d, at \'%s\'\n", \
__FILE__, __LINE__, STRINGIFY(a)), \
_BLI_DUMMY_ABORT(), \
NULL)) : NULL)
# endif
#else
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# define BLI_assert(a) (void)0
#endif
/* hints for branch pradiction, only use in code that runs a _lot_ where */
#ifdef __GNUC__
# define LIKELY(x) __builtin_expect(!!(x), 1)
# define UNLIKELY(x) __builtin_expect(!!(x), 0)
#else
# define LIKELY(x) (x)
# define UNLIKELY(x) (x)
#endif
#endif /* __BLI_UTILDEFINES_H__ */