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										 |  |  | /* 
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							|  |  |  |  * $Id$ | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. The Blender | 
					
						
							|  |  |  |  * Foundation also sells licenses for use in proprietary software under | 
					
						
							|  |  |  |  * the Blender License.  See http://www.blender.org/BL/ for information
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							|  |  |  |  * about this. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a new part of Blender. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): Michel Selten | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef EXPP_SEQUENCE_H
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							|  |  |  | #define EXPP_SEQUENCE_H
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							|  |  |  | 
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							|  |  |  | #include <Python.h>
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							|  |  |  | #include "DNA_sequence_types.h"
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							|  |  |  | /* The Sequence PyTypeObject defined in Sequence.c */ | 
					
						
							|  |  |  | extern PyTypeObject Sequence_Type; | 
					
						
							|  |  |  | extern PyTypeObject SceneSeq_Type; | 
					
						
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							|  |  |  | #define BPy_Sequence_Check(v)       ((v)->ob_type == &Sequence_Type)
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										 |  |  | #define BPy_SceneSeq_Check(v)       ((v)->ob_type == &SceneSeq_Type)
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											2007-03-05 15:26:03 +00:00
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							|  |  |  | /*****************************************************************************/ | 
					
						
							|  |  |  | /* Python BPy_Sequence structure definition.                                  */ | 
					
						
							|  |  |  | /*****************************************************************************/ | 
					
						
							|  |  |  | typedef struct { | 
					
						
							|  |  |  | 	PyObject_HEAD /* required python macro   */ | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	/*one of the folowing must be NULL*/ | 
					
						
							|  |  |  | 	struct Sequence *seq;/* if not NULL, this sequence is a Metaseq */ | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	/* used for looping over the scene or the strips strips */ | 
					
						
							|  |  |  | 	struct Sequence *iter;/* if not NULL, this sequence is a Metaseq */ | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	struct Scene *scene; | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | } BPy_Sequence; | 
					
						
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							|  |  |  | /*****************************************************************************/ | 
					
						
							|  |  |  | /* Python BPy_Sequence structure definition.                                  */ | 
					
						
							|  |  |  | /*****************************************************************************/ | 
					
						
							|  |  |  | typedef struct { | 
					
						
							|  |  |  | 	PyObject_HEAD /* required python macro   */ | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	/*one of the folowing must be NULL*/ | 
					
						
							|  |  |  | 	struct Scene *scene; /* if not NULL, this sequence is the root sequence for the scene*/ | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	/* used for looping over the scene or the strips strips */ | 
					
						
							|  |  |  | 	struct Sequence *iter;/* if not NULL, this sequence is a Metaseq */ | 
					
						
							|  |  |  | } BPy_SceneSeq; | 
					
						
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							|  |  |  | PyObject *Sequence_Init( void ); | 
					
						
							|  |  |  | PyObject *Sequence_CreatePyObject( struct Sequence * seq, struct Sequence * iter, struct Scene * scn); | 
					
						
							|  |  |  | PyObject *SceneSeq_CreatePyObject( struct Scene * scn, struct Sequence * iter); | 
					
						
							|  |  |  | struct Sequence *Sequence_FromPyObject( PyObject * py_obj ); | 
					
						
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							|  |  |  | #endif				/* EXPP_SEQUENCE_H */
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