2019-07-19 16:10:20 +02:00
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
/*
|
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
*
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
*
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
|
*
|
|
|
|
|
* The Original Code is Copyright (C) 2014 by Blender Foundation.
|
|
|
|
|
* All rights reserved.
|
|
|
|
|
*/
|
|
|
|
|
|
2019-02-18 08:08:12 +11:00
|
|
|
/** \file
|
|
|
|
|
* \ingroup bke
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
*/
|
|
|
|
|
|
2019-02-01 12:44:19 +11:00
|
|
|
#include "CLG_log.h"
|
|
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
|
|
|
|
|
|
#include "DNA_customdata_types.h"
|
|
|
|
|
#include "DNA_mesh_types.h"
|
2020-03-19 09:33:03 +01:00
|
|
|
#include "DNA_meshdata_types.h"
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
#include "DNA_object_types.h"
|
|
|
|
|
#include "DNA_scene_types.h"
|
|
|
|
|
|
|
|
|
|
#include "BLI_blenlib.h"
|
2020-03-19 09:33:03 +01:00
|
|
|
#include "BLI_math.h"
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
#include "BLI_utildefines.h"
|
|
|
|
|
|
|
|
|
|
#include "BKE_customdata.h"
|
2015-01-12 12:03:28 +01:00
|
|
|
#include "BKE_data_transfer.h"
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
#include "BKE_deform.h"
|
2015-02-05 14:38:59 +01:00
|
|
|
#include "BKE_mesh.h"
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
#include "BKE_mesh_mapping.h"
|
|
|
|
|
#include "BKE_mesh_remap.h"
|
2020-03-19 09:33:03 +01:00
|
|
|
#include "BKE_mesh_runtime.h"
|
2019-02-21 15:48:29 +01:00
|
|
|
#include "BKE_modifier.h"
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
#include "BKE_object.h"
|
|
|
|
|
#include "BKE_object_deform.h"
|
|
|
|
|
#include "BKE_report.h"
|
|
|
|
|
|
|
|
|
|
#include "data_transfer_intern.h"
|
|
|
|
|
|
2019-02-01 12:44:19 +11:00
|
|
|
static CLG_LogRef LOG = {"bke.data_transfer"};
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
void BKE_object_data_transfer_dttypes_to_cdmask(const int dtdata_types,
|
|
|
|
|
CustomData_MeshMasks *r_data_masks)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
for (int i = 0; i < DT_TYPE_MAX; i++) {
|
|
|
|
|
const int dtdata_type = 1 << i;
|
|
|
|
|
int cddata_type;
|
|
|
|
|
|
|
|
|
|
if (!(dtdata_types & dtdata_type)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cddata_type = BKE_object_data_transfer_dttype_to_cdtype(dtdata_type);
|
|
|
|
|
if (!(cddata_type & CD_FAKE)) {
|
|
|
|
|
if (DT_DATATYPE_IS_VERT(dtdata_type)) {
|
|
|
|
|
r_data_masks->vmask |= 1LL << cddata_type;
|
|
|
|
|
}
|
|
|
|
|
else if (DT_DATATYPE_IS_EDGE(dtdata_type)) {
|
|
|
|
|
r_data_masks->emask |= 1LL << cddata_type;
|
|
|
|
|
}
|
|
|
|
|
else if (DT_DATATYPE_IS_LOOP(dtdata_type)) {
|
|
|
|
|
r_data_masks->lmask |= 1LL << cddata_type;
|
|
|
|
|
}
|
|
|
|
|
else if (DT_DATATYPE_IS_POLY(dtdata_type)) {
|
|
|
|
|
r_data_masks->pmask |= 1LL << cddata_type;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_MDEFORMVERT) {
|
|
|
|
|
r_data_masks->vmask |= CD_MASK_MDEFORMVERT; /* Exception for vgroups :/ */
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_UV) {
|
|
|
|
|
r_data_masks->lmask |= CD_MASK_MLOOPUV;
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_LNOR) {
|
|
|
|
|
r_data_masks->vmask |= CD_MASK_NORMAL;
|
2019-07-19 16:10:20 +02:00
|
|
|
r_data_masks->pmask |= CD_MASK_NORMAL;
|
2019-04-17 06:17:24 +02:00
|
|
|
r_data_masks->lmask |= CD_MASK_NORMAL | CD_MASK_CUSTOMLOOPNORMAL;
|
|
|
|
|
}
|
|
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-06-12 09:04:10 +10:00
|
|
|
/**
|
|
|
|
|
* Check what can do each layer type
|
|
|
|
|
* (if it is actually handled by transfer-data, if it supports advanced mixing.
|
|
|
|
|
*/
|
2019-04-17 06:17:24 +02:00
|
|
|
bool BKE_object_data_transfer_get_dttypes_capacity(const int dtdata_types,
|
|
|
|
|
bool *r_advanced_mixing,
|
|
|
|
|
bool *r_threshold)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
int i;
|
|
|
|
|
bool ret = false;
|
|
|
|
|
|
|
|
|
|
*r_advanced_mixing = false;
|
|
|
|
|
*r_threshold = false;
|
|
|
|
|
|
|
|
|
|
for (i = 0; (i < DT_TYPE_MAX) && !(ret && *r_advanced_mixing && *r_threshold); i++) {
|
|
|
|
|
const int dtdata_type = 1 << i;
|
|
|
|
|
|
|
|
|
|
if (!(dtdata_types & dtdata_type)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
switch (dtdata_type) {
|
|
|
|
|
/* Vertex data */
|
|
|
|
|
case DT_TYPE_MDEFORMVERT:
|
|
|
|
|
*r_advanced_mixing = true;
|
|
|
|
|
*r_threshold = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_SKIN:
|
|
|
|
|
*r_threshold = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_BWEIGHT_VERT:
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
/* Edge data */
|
|
|
|
|
case DT_TYPE_SHARP_EDGE:
|
|
|
|
|
*r_threshold = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_SEAM:
|
|
|
|
|
*r_threshold = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_CREASE:
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_BWEIGHT_EDGE:
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_FREESTYLE_EDGE:
|
|
|
|
|
*r_threshold = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
/* Loop/Poly data */
|
|
|
|
|
case DT_TYPE_UV:
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_VCOL:
|
|
|
|
|
*r_advanced_mixing = true;
|
|
|
|
|
*r_threshold = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_LNOR:
|
|
|
|
|
*r_advanced_mixing = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_SHARP_FACE:
|
|
|
|
|
*r_threshold = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
case DT_TYPE_FREESTYLE_FACE:
|
|
|
|
|
*r_threshold = true;
|
|
|
|
|
ret = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return ret;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int BKE_object_data_transfer_get_dttypes_item_types(const int dtdata_types)
|
|
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
int i, ret = 0;
|
|
|
|
|
|
|
|
|
|
for (i = 0; (i < DT_TYPE_MAX) && (ret ^ (ME_VERT | ME_EDGE | ME_LOOP | ME_POLY)); i++) {
|
|
|
|
|
const int dtdata_type = 1 << i;
|
|
|
|
|
|
|
|
|
|
if (!(dtdata_types & dtdata_type)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (DT_DATATYPE_IS_VERT(dtdata_type)) {
|
|
|
|
|
ret |= ME_VERT;
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_EDGE(dtdata_type)) {
|
|
|
|
|
ret |= ME_EDGE;
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_LOOP(dtdata_type)) {
|
|
|
|
|
ret |= ME_LOOP;
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_POLY(dtdata_type)) {
|
|
|
|
|
ret |= ME_POLY;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return ret;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int BKE_object_data_transfer_dttype_to_cdtype(const int dtdata_type)
|
|
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
switch (dtdata_type) {
|
|
|
|
|
case DT_TYPE_MDEFORMVERT:
|
|
|
|
|
return CD_FAKE_MDEFORMVERT;
|
|
|
|
|
case DT_TYPE_SHAPEKEY:
|
|
|
|
|
return CD_FAKE_SHAPEKEY;
|
|
|
|
|
case DT_TYPE_SKIN:
|
|
|
|
|
return CD_MVERT_SKIN;
|
|
|
|
|
case DT_TYPE_BWEIGHT_VERT:
|
|
|
|
|
return CD_FAKE_BWEIGHT;
|
|
|
|
|
|
|
|
|
|
case DT_TYPE_SHARP_EDGE:
|
|
|
|
|
return CD_FAKE_SHARP;
|
|
|
|
|
case DT_TYPE_SEAM:
|
|
|
|
|
return CD_FAKE_SEAM;
|
|
|
|
|
case DT_TYPE_CREASE:
|
|
|
|
|
return CD_FAKE_CREASE;
|
|
|
|
|
case DT_TYPE_BWEIGHT_EDGE:
|
|
|
|
|
return CD_FAKE_BWEIGHT;
|
|
|
|
|
case DT_TYPE_FREESTYLE_EDGE:
|
|
|
|
|
return CD_FREESTYLE_EDGE;
|
|
|
|
|
|
|
|
|
|
case DT_TYPE_UV:
|
|
|
|
|
return CD_FAKE_UV;
|
|
|
|
|
case DT_TYPE_SHARP_FACE:
|
|
|
|
|
return CD_FAKE_SHARP;
|
|
|
|
|
case DT_TYPE_FREESTYLE_FACE:
|
|
|
|
|
return CD_FREESTYLE_FACE;
|
|
|
|
|
|
|
|
|
|
case DT_TYPE_VCOL:
|
|
|
|
|
return CD_MLOOPCOL;
|
|
|
|
|
case DT_TYPE_LNOR:
|
|
|
|
|
return CD_FAKE_LNOR;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
BLI_assert(0);
|
|
|
|
|
}
|
|
|
|
|
return 0; /* Should never be reached! */
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int BKE_object_data_transfer_dttype_to_srcdst_index(const int dtdata_type)
|
|
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
switch (dtdata_type) {
|
|
|
|
|
case DT_TYPE_MDEFORMVERT:
|
|
|
|
|
return DT_MULTILAYER_INDEX_MDEFORMVERT;
|
|
|
|
|
case DT_TYPE_SHAPEKEY:
|
|
|
|
|
return DT_MULTILAYER_INDEX_SHAPEKEY;
|
|
|
|
|
case DT_TYPE_UV:
|
|
|
|
|
return DT_MULTILAYER_INDEX_UV;
|
|
|
|
|
case DT_TYPE_VCOL:
|
|
|
|
|
return DT_MULTILAYER_INDEX_VCOL;
|
|
|
|
|
default:
|
|
|
|
|
return DT_MULTILAYER_INDEX_INVALID;
|
|
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* ********** */
|
|
|
|
|
|
2015-02-05 14:38:59 +01:00
|
|
|
/* Generic pre/post processing, only used by custom loop normals currently. */
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
static void data_transfer_dtdata_type_preprocess(Mesh *me_src,
|
|
|
|
|
Mesh *me_dst,
|
|
|
|
|
const int dtdata_type,
|
|
|
|
|
const bool dirty_nors_dst)
|
2015-02-05 14:38:59 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
if (dtdata_type == DT_TYPE_LNOR) {
|
|
|
|
|
/* Compute custom normals into regular loop normals, which will be used for the transfer. */
|
|
|
|
|
MVert *verts_dst = me_dst->mvert;
|
|
|
|
|
const int num_verts_dst = me_dst->totvert;
|
|
|
|
|
MEdge *edges_dst = me_dst->medge;
|
|
|
|
|
const int num_edges_dst = me_dst->totedge;
|
|
|
|
|
MPoly *polys_dst = me_dst->mpoly;
|
|
|
|
|
const int num_polys_dst = me_dst->totpoly;
|
|
|
|
|
MLoop *loops_dst = me_dst->mloop;
|
|
|
|
|
const int num_loops_dst = me_dst->totloop;
|
|
|
|
|
CustomData *pdata_dst = &me_dst->pdata;
|
|
|
|
|
CustomData *ldata_dst = &me_dst->ldata;
|
|
|
|
|
|
|
|
|
|
const bool use_split_nors_dst = (me_dst->flag & ME_AUTOSMOOTH) != 0;
|
|
|
|
|
const float split_angle_dst = me_dst->smoothresh;
|
|
|
|
|
|
|
|
|
|
/* This should be ensured by cddata_masks we pass to code generating/giving us me_src now. */
|
|
|
|
|
BLI_assert(CustomData_get_layer(&me_src->ldata, CD_NORMAL) != NULL);
|
|
|
|
|
BLI_assert(CustomData_get_layer(&me_src->pdata, CD_NORMAL) != NULL);
|
|
|
|
|
(void)me_src;
|
|
|
|
|
|
|
|
|
|
float(*poly_nors_dst)[3];
|
|
|
|
|
float(*loop_nors_dst)[3];
|
|
|
|
|
short(*custom_nors_dst)[2] = CustomData_get_layer(ldata_dst, CD_CUSTOMLOOPNORMAL);
|
|
|
|
|
|
|
|
|
|
/* Cache poly nors into a temp CDLayer. */
|
|
|
|
|
poly_nors_dst = CustomData_get_layer(pdata_dst, CD_NORMAL);
|
|
|
|
|
const bool do_poly_nors_dst = (poly_nors_dst == NULL);
|
|
|
|
|
if (do_poly_nors_dst) {
|
|
|
|
|
poly_nors_dst = CustomData_add_layer(pdata_dst, CD_NORMAL, CD_CALLOC, NULL, num_polys_dst);
|
|
|
|
|
CustomData_set_layer_flag(pdata_dst, CD_NORMAL, CD_FLAG_TEMPORARY);
|
|
|
|
|
}
|
|
|
|
|
if (dirty_nors_dst || do_poly_nors_dst) {
|
|
|
|
|
BKE_mesh_calc_normals_poly(verts_dst,
|
|
|
|
|
NULL,
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
loops_dst,
|
|
|
|
|
polys_dst,
|
|
|
|
|
num_loops_dst,
|
|
|
|
|
num_polys_dst,
|
|
|
|
|
poly_nors_dst,
|
|
|
|
|
true);
|
|
|
|
|
}
|
|
|
|
|
/* Cache loop nors into a temp CDLayer. */
|
|
|
|
|
loop_nors_dst = CustomData_get_layer(ldata_dst, CD_NORMAL);
|
|
|
|
|
const bool do_loop_nors_dst = (loop_nors_dst == NULL);
|
|
|
|
|
if (do_loop_nors_dst) {
|
|
|
|
|
loop_nors_dst = CustomData_add_layer(ldata_dst, CD_NORMAL, CD_CALLOC, NULL, num_loops_dst);
|
|
|
|
|
CustomData_set_layer_flag(ldata_dst, CD_NORMAL, CD_FLAG_TEMPORARY);
|
|
|
|
|
}
|
|
|
|
|
if (dirty_nors_dst || do_loop_nors_dst) {
|
|
|
|
|
BKE_mesh_normals_loop_split(verts_dst,
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
edges_dst,
|
|
|
|
|
num_edges_dst,
|
|
|
|
|
loops_dst,
|
|
|
|
|
loop_nors_dst,
|
|
|
|
|
num_loops_dst,
|
|
|
|
|
polys_dst,
|
|
|
|
|
(const float(*)[3])poly_nors_dst,
|
|
|
|
|
num_polys_dst,
|
|
|
|
|
use_split_nors_dst,
|
|
|
|
|
split_angle_dst,
|
|
|
|
|
NULL,
|
|
|
|
|
custom_nors_dst,
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
|
|
|
|
}
|
2015-02-05 14:38:59 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
static void data_transfer_dtdata_type_postprocess(Object *UNUSED(ob_src),
|
|
|
|
|
Object *UNUSED(ob_dst),
|
|
|
|
|
Mesh *UNUSED(me_src),
|
|
|
|
|
Mesh *me_dst,
|
|
|
|
|
const int dtdata_type,
|
|
|
|
|
const bool changed)
|
2015-02-05 14:38:59 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
if (dtdata_type == DT_TYPE_LNOR) {
|
2019-04-26 17:20:45 +02:00
|
|
|
if (!changed) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
/* Bake edited destination loop normals into custom normals again. */
|
|
|
|
|
MVert *verts_dst = me_dst->mvert;
|
|
|
|
|
const int num_verts_dst = me_dst->totvert;
|
|
|
|
|
MEdge *edges_dst = me_dst->medge;
|
|
|
|
|
const int num_edges_dst = me_dst->totedge;
|
|
|
|
|
MPoly *polys_dst = me_dst->mpoly;
|
|
|
|
|
const int num_polys_dst = me_dst->totpoly;
|
|
|
|
|
MLoop *loops_dst = me_dst->mloop;
|
|
|
|
|
const int num_loops_dst = me_dst->totloop;
|
|
|
|
|
CustomData *pdata_dst = &me_dst->pdata;
|
|
|
|
|
CustomData *ldata_dst = &me_dst->ldata;
|
|
|
|
|
|
|
|
|
|
const float(*poly_nors_dst)[3] = CustomData_get_layer(pdata_dst, CD_NORMAL);
|
|
|
|
|
float(*loop_nors_dst)[3] = CustomData_get_layer(ldata_dst, CD_NORMAL);
|
|
|
|
|
short(*custom_nors_dst)[2] = CustomData_get_layer(ldata_dst, CD_CUSTOMLOOPNORMAL);
|
|
|
|
|
|
|
|
|
|
BLI_assert(poly_nors_dst);
|
|
|
|
|
|
|
|
|
|
if (!custom_nors_dst) {
|
|
|
|
|
custom_nors_dst = CustomData_add_layer(
|
|
|
|
|
ldata_dst, CD_CUSTOMLOOPNORMAL, CD_CALLOC, NULL, num_loops_dst);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Note loop_nors_dst contains our custom normals as transferred from source... */
|
|
|
|
|
BKE_mesh_normals_loop_custom_set(verts_dst,
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
edges_dst,
|
|
|
|
|
num_edges_dst,
|
|
|
|
|
loops_dst,
|
|
|
|
|
loop_nors_dst,
|
|
|
|
|
num_loops_dst,
|
|
|
|
|
polys_dst,
|
|
|
|
|
poly_nors_dst,
|
|
|
|
|
num_polys_dst,
|
|
|
|
|
custom_nors_dst);
|
|
|
|
|
}
|
2015-02-05 14:38:59 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* ********** */
|
|
|
|
|
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
static MeshRemapIslandsCalc data_transfer_get_loop_islands_generator(const int cddata_type)
|
|
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
switch (cddata_type) {
|
|
|
|
|
case CD_FAKE_UV:
|
|
|
|
|
return BKE_mesh_calc_islands_loop_poly_edgeseam;
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return NULL;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
float data_transfer_interp_float_do(const int mix_mode,
|
|
|
|
|
const float val_dst,
|
|
|
|
|
const float val_src,
|
|
|
|
|
const float mix_factor)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
float val_ret;
|
|
|
|
|
|
|
|
|
|
if (((mix_mode == CDT_MIX_REPLACE_ABOVE_THRESHOLD && (val_dst < mix_factor)) ||
|
|
|
|
|
(mix_mode == CDT_MIX_REPLACE_BELOW_THRESHOLD && (val_dst > mix_factor)))) {
|
|
|
|
|
return val_dst; /* Do not affect destination. */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
switch (mix_mode) {
|
|
|
|
|
case CDT_MIX_REPLACE_ABOVE_THRESHOLD:
|
|
|
|
|
case CDT_MIX_REPLACE_BELOW_THRESHOLD:
|
|
|
|
|
return val_src;
|
|
|
|
|
case CDT_MIX_MIX:
|
|
|
|
|
val_ret = (val_dst + val_src) * 0.5f;
|
|
|
|
|
break;
|
|
|
|
|
case CDT_MIX_ADD:
|
|
|
|
|
val_ret = val_dst + val_src;
|
|
|
|
|
break;
|
|
|
|
|
case CDT_MIX_SUB:
|
|
|
|
|
val_ret = val_dst - val_src;
|
|
|
|
|
break;
|
|
|
|
|
case CDT_MIX_MUL:
|
|
|
|
|
val_ret = val_dst * val_src;
|
|
|
|
|
break;
|
|
|
|
|
case CDT_MIX_TRANSFER:
|
|
|
|
|
default:
|
|
|
|
|
val_ret = val_src;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return interpf(val_ret, val_dst, mix_factor);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
static void data_transfer_interp_char(const CustomDataTransferLayerMap *laymap,
|
|
|
|
|
void *dest,
|
|
|
|
|
const void **sources,
|
|
|
|
|
const float *weights,
|
|
|
|
|
const int count,
|
|
|
|
|
const float mix_factor)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
const char **data_src = (const char **)sources;
|
|
|
|
|
char *data_dst = (char *)dest;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
const int mix_mode = laymap->mix_mode;
|
|
|
|
|
float val_src = 0.0f;
|
|
|
|
|
const float val_dst = (float)(*data_dst) / 255.0f;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
int i;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
for (i = count; i--;) {
|
|
|
|
|
val_src += ((float)(*data_src[i]) / 255.0f) * weights[i];
|
|
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
val_src = data_transfer_interp_float_do(mix_mode, val_dst, val_src, mix_factor);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
CLAMP(val_src, 0.0f, 1.0f);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
*data_dst = (char)(val_src * 255.0f);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-27 12:07:07 +10:00
|
|
|
/* Helpers to match sources and destinations data layers
|
|
|
|
|
* (also handles 'conversions' in CD_FAKE cases). */
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
void data_transfer_layersmapping_add_item(ListBase *r_map,
|
|
|
|
|
const int cddata_type,
|
|
|
|
|
const int mix_mode,
|
|
|
|
|
const float mix_factor,
|
|
|
|
|
const float *mix_weights,
|
|
|
|
|
const void *data_src,
|
|
|
|
|
void *data_dst,
|
|
|
|
|
const int data_src_n,
|
|
|
|
|
const int data_dst_n,
|
|
|
|
|
const size_t elem_size,
|
|
|
|
|
const size_t data_size,
|
|
|
|
|
const size_t data_offset,
|
|
|
|
|
const uint64_t data_flag,
|
|
|
|
|
cd_datatransfer_interp interp,
|
|
|
|
|
void *interp_data)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
CustomDataTransferLayerMap *item = MEM_mallocN(sizeof(*item), __func__);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
BLI_assert(data_dst != NULL);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
item->data_type = cddata_type;
|
|
|
|
|
item->mix_mode = mix_mode;
|
|
|
|
|
item->mix_factor = mix_factor;
|
|
|
|
|
item->mix_weights = mix_weights;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
item->data_src = data_src;
|
|
|
|
|
item->data_dst = data_dst;
|
|
|
|
|
item->data_src_n = data_src_n;
|
|
|
|
|
item->data_dst_n = data_dst_n;
|
|
|
|
|
item->elem_size = elem_size;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
item->data_size = data_size;
|
|
|
|
|
item->data_offset = data_offset;
|
|
|
|
|
item->data_flag = data_flag;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
item->interp = interp;
|
|
|
|
|
item->interp_data = interp_data;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
BLI_addtail(r_map, item);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
static void data_transfer_layersmapping_add_item_cd(ListBase *r_map,
|
|
|
|
|
const int cddata_type,
|
|
|
|
|
const int mix_mode,
|
|
|
|
|
const float mix_factor,
|
|
|
|
|
const float *mix_weights,
|
|
|
|
|
void *data_src,
|
|
|
|
|
void *data_dst,
|
|
|
|
|
cd_datatransfer_interp interp,
|
|
|
|
|
void *interp_data)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
uint64_t data_flag = 0;
|
|
|
|
|
|
|
|
|
|
if (cddata_type == CD_FREESTYLE_EDGE) {
|
|
|
|
|
data_flag = FREESTYLE_EDGE_MARK;
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FREESTYLE_FACE) {
|
|
|
|
|
data_flag = FREESTYLE_FACE_MARK;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
data_flag,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-27 12:07:07 +10:00
|
|
|
/**
|
|
|
|
|
* \note
|
|
|
|
|
* All those layer mapping handlers return false *only* if they were given invalid parameters.
|
|
|
|
|
* This means that even if they do nothing, they will return true if all given parameters were OK.
|
|
|
|
|
* Also, r_map may be NULL, in which case they will 'only' create/delete destination layers
|
|
|
|
|
* according to given parameters.
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
*/
|
2019-04-17 06:17:24 +02:00
|
|
|
static bool data_transfer_layersmapping_cdlayers_multisrc_to_dst(ListBase *r_map,
|
|
|
|
|
const int cddata_type,
|
|
|
|
|
const int mix_mode,
|
|
|
|
|
const float mix_factor,
|
|
|
|
|
const float *mix_weights,
|
|
|
|
|
const int num_elem_dst,
|
|
|
|
|
const bool use_create,
|
|
|
|
|
const bool use_delete,
|
|
|
|
|
CustomData *cd_src,
|
|
|
|
|
CustomData *cd_dst,
|
|
|
|
|
const bool use_dupref_dst,
|
|
|
|
|
const int tolayers,
|
2020-07-13 11:27:09 +02:00
|
|
|
const bool *use_layers_src,
|
2019-04-17 06:17:24 +02:00
|
|
|
const int num_layers_src,
|
|
|
|
|
cd_datatransfer_interp interp,
|
|
|
|
|
void *interp_data)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
void *data_src, *data_dst = NULL;
|
|
|
|
|
int idx_src = num_layers_src;
|
|
|
|
|
int idx_dst, tot_dst = CustomData_number_of_layers(cd_dst, cddata_type);
|
|
|
|
|
bool *data_dst_to_delete = NULL;
|
|
|
|
|
|
|
|
|
|
if (!use_layers_src) {
|
|
|
|
|
/* No source at all, we can only delete all dest if requested... */
|
|
|
|
|
if (use_delete) {
|
|
|
|
|
idx_dst = tot_dst;
|
|
|
|
|
while (idx_dst--) {
|
|
|
|
|
CustomData_free_layer(cd_dst, cddata_type, num_elem_dst, idx_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
switch (tolayers) {
|
|
|
|
|
case DT_LAYERS_INDEX_DST:
|
|
|
|
|
idx_dst = tot_dst;
|
|
|
|
|
|
|
|
|
|
/* Find last source actually used! */
|
2019-04-22 09:39:35 +10:00
|
|
|
while (idx_src-- && !use_layers_src[idx_src]) {
|
2019-05-03 12:41:06 +10:00
|
|
|
/* pass */
|
2019-04-22 09:39:35 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
idx_src++;
|
|
|
|
|
|
|
|
|
|
if (idx_dst < idx_src) {
|
|
|
|
|
if (use_create) {
|
|
|
|
|
/* Create as much data layers as necessary! */
|
|
|
|
|
for (; idx_dst < idx_src; idx_dst++) {
|
|
|
|
|
CustomData_add_layer(cd_dst, cddata_type, CD_CALLOC, NULL, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* Otherwise, just try to map what we can with existing dst data layers. */
|
|
|
|
|
idx_src = idx_dst;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (use_delete && idx_dst > idx_src) {
|
|
|
|
|
while (idx_dst-- > idx_src) {
|
|
|
|
|
CustomData_free_layer(cd_dst, cddata_type, num_elem_dst, idx_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (r_map) {
|
|
|
|
|
while (idx_src--) {
|
|
|
|
|
if (!use_layers_src[idx_src]) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
data_src = CustomData_get_layer_n(cd_src, cddata_type, idx_src);
|
2019-04-27 12:07:07 +10:00
|
|
|
/* If dest is a evaluated mesh (from modifier),
|
|
|
|
|
* we do not want to overwrite cdlayers of orig mesh! */
|
2019-04-17 06:17:24 +02:00
|
|
|
if (use_dupref_dst) {
|
|
|
|
|
data_dst = CustomData_duplicate_referenced_layer_n(
|
|
|
|
|
cd_dst, cddata_type, idx_src, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
data_dst = CustomData_get_layer_n(cd_dst, cddata_type, idx_src);
|
|
|
|
|
}
|
|
|
|
|
data_transfer_layersmapping_add_item_cd(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case DT_LAYERS_NAME_DST:
|
|
|
|
|
if (use_delete) {
|
|
|
|
|
if (tot_dst) {
|
|
|
|
|
data_dst_to_delete = MEM_mallocN(sizeof(*data_dst_to_delete) * (size_t)tot_dst,
|
|
|
|
|
__func__);
|
|
|
|
|
memset(data_dst_to_delete, true, sizeof(*data_dst_to_delete) * (size_t)tot_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
while (idx_src--) {
|
|
|
|
|
const char *name;
|
|
|
|
|
|
|
|
|
|
if (!use_layers_src[idx_src]) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
name = CustomData_get_layer_name(cd_src, cddata_type, idx_src);
|
|
|
|
|
data_src = CustomData_get_layer_n(cd_src, cddata_type, idx_src);
|
|
|
|
|
|
|
|
|
|
if ((idx_dst = CustomData_get_named_layer(cd_dst, cddata_type, name)) == -1) {
|
|
|
|
|
if (use_create) {
|
|
|
|
|
CustomData_add_layer_named(cd_dst, cddata_type, CD_CALLOC, NULL, num_elem_dst, name);
|
|
|
|
|
idx_dst = CustomData_get_named_layer(cd_dst, cddata_type, name);
|
|
|
|
|
}
|
|
|
|
|
else {
|
2019-04-27 12:07:07 +10:00
|
|
|
/* If we are not allowed to create missing dst data layers,
|
|
|
|
|
* just skip matching src one. */
|
2019-04-17 06:17:24 +02:00
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (data_dst_to_delete) {
|
|
|
|
|
data_dst_to_delete[idx_dst] = false;
|
|
|
|
|
}
|
|
|
|
|
if (r_map) {
|
2019-04-27 12:07:07 +10:00
|
|
|
/* If dest is a evaluated mesh (from modifier),
|
|
|
|
|
* we do not want to overwrite cdlayers of orig mesh! */
|
2019-04-17 06:17:24 +02:00
|
|
|
if (use_dupref_dst) {
|
|
|
|
|
data_dst = CustomData_duplicate_referenced_layer_n(
|
|
|
|
|
cd_dst, cddata_type, idx_dst, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
data_dst = CustomData_get_layer_n(cd_dst, cddata_type, idx_dst);
|
|
|
|
|
}
|
|
|
|
|
data_transfer_layersmapping_add_item_cd(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (data_dst_to_delete) {
|
2019-04-27 12:07:07 +10:00
|
|
|
/* Note:
|
|
|
|
|
* This won't affect newly created layers, if any, since tot_dst has not been updated!
|
|
|
|
|
* Also, looping backward ensures us we do not suffer
|
|
|
|
|
* from index shifting when deleting a layer. */
|
2019-04-17 06:17:24 +02:00
|
|
|
for (idx_dst = tot_dst; idx_dst--;) {
|
|
|
|
|
if (data_dst_to_delete[idx_dst]) {
|
|
|
|
|
CustomData_free_layer(cd_dst, cddata_type, num_elem_dst, idx_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MEM_freeN(data_dst_to_delete);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
static bool data_transfer_layersmapping_cdlayers(ListBase *r_map,
|
|
|
|
|
const int cddata_type,
|
|
|
|
|
const int mix_mode,
|
|
|
|
|
const float mix_factor,
|
|
|
|
|
const float *mix_weights,
|
|
|
|
|
const int num_elem_dst,
|
|
|
|
|
const bool use_create,
|
|
|
|
|
const bool use_delete,
|
|
|
|
|
CustomData *cd_src,
|
|
|
|
|
CustomData *cd_dst,
|
|
|
|
|
const bool use_dupref_dst,
|
|
|
|
|
const int fromlayers,
|
|
|
|
|
const int tolayers,
|
|
|
|
|
cd_datatransfer_interp interp,
|
|
|
|
|
void *interp_data)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
int idx_src, idx_dst;
|
|
|
|
|
void *data_src, *data_dst = NULL;
|
|
|
|
|
|
|
|
|
|
if (CustomData_layertype_is_singleton(cddata_type)) {
|
|
|
|
|
if (!(data_src = CustomData_get_layer(cd_src, cddata_type))) {
|
|
|
|
|
if (use_delete) {
|
|
|
|
|
CustomData_free_layer(cd_dst, cddata_type, num_elem_dst, 0);
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
data_dst = CustomData_get_layer(cd_dst, cddata_type);
|
|
|
|
|
if (!data_dst) {
|
|
|
|
|
if (!use_create) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
data_dst = CustomData_add_layer(cd_dst, cddata_type, CD_CALLOC, NULL, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
else if (use_dupref_dst && r_map) {
|
2019-04-27 12:07:07 +10:00
|
|
|
/* If dest is a evaluated mesh (from modifier),
|
|
|
|
|
* we do not want to overwrite cdlayers of orig mesh! */
|
2019-04-17 06:17:24 +02:00
|
|
|
data_dst = CustomData_duplicate_referenced_layer(cd_dst, cddata_type, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (r_map) {
|
|
|
|
|
data_transfer_layersmapping_add_item_cd(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (fromlayers == DT_LAYERS_ACTIVE_SRC || fromlayers >= 0) {
|
|
|
|
|
/* Note: use_delete has not much meaning in this case, ignored. */
|
|
|
|
|
|
|
|
|
|
if (fromlayers >= 0) { /* Real-layer index */
|
|
|
|
|
idx_src = fromlayers;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
if ((idx_src = CustomData_get_active_layer(cd_src, cddata_type)) == -1) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
data_src = CustomData_get_layer_n(cd_src, cddata_type, idx_src);
|
|
|
|
|
if (!data_src) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (tolayers >= 0) { /* Real-layer index */
|
|
|
|
|
idx_dst = tolayers;
|
2019-04-27 12:07:07 +10:00
|
|
|
/* If dest is a evaluated mesh (from modifier),
|
|
|
|
|
* we do not want to overwrite cdlayers of orig mesh! */
|
2019-04-17 06:17:24 +02:00
|
|
|
if (use_dupref_dst && r_map) {
|
|
|
|
|
data_dst = CustomData_duplicate_referenced_layer_n(
|
|
|
|
|
cd_dst, cddata_type, idx_dst, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
data_dst = CustomData_get_layer_n(cd_dst, cddata_type, idx_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (tolayers == DT_LAYERS_ACTIVE_DST) {
|
|
|
|
|
if ((idx_dst = CustomData_get_active_layer(cd_dst, cddata_type)) == -1) {
|
|
|
|
|
if (!use_create) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
data_dst = CustomData_add_layer(cd_dst, cddata_type, CD_CALLOC, NULL, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
else {
|
2019-04-27 12:07:07 +10:00
|
|
|
/* If dest is a evaluated mesh (from modifier),
|
|
|
|
|
* we do not want to overwrite cdlayers of orig mesh! */
|
2019-04-17 06:17:24 +02:00
|
|
|
if (use_dupref_dst && r_map) {
|
|
|
|
|
data_dst = CustomData_duplicate_referenced_layer_n(
|
|
|
|
|
cd_dst, cddata_type, idx_dst, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
data_dst = CustomData_get_layer_n(cd_dst, cddata_type, idx_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (tolayers == DT_LAYERS_INDEX_DST) {
|
|
|
|
|
int num = CustomData_number_of_layers(cd_dst, cddata_type);
|
|
|
|
|
idx_dst = idx_src;
|
|
|
|
|
if (num <= idx_dst) {
|
|
|
|
|
if (!use_create) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
/* Create as much data layers as necessary! */
|
|
|
|
|
for (; num <= idx_dst; num++) {
|
|
|
|
|
CustomData_add_layer(cd_dst, cddata_type, CD_CALLOC, NULL, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-27 12:07:07 +10:00
|
|
|
/* If dest is a evaluated mesh (from modifier),
|
|
|
|
|
* we do not want to overwrite cdlayers of orig mesh! */
|
2019-04-17 06:17:24 +02:00
|
|
|
if (use_dupref_dst && r_map) {
|
|
|
|
|
data_dst = CustomData_duplicate_referenced_layer_n(
|
|
|
|
|
cd_dst, cddata_type, idx_dst, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
data_dst = CustomData_get_layer_n(cd_dst, cddata_type, idx_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (tolayers == DT_LAYERS_NAME_DST) {
|
|
|
|
|
const char *name = CustomData_get_layer_name(cd_src, cddata_type, idx_src);
|
|
|
|
|
if ((idx_dst = CustomData_get_named_layer(cd_dst, cddata_type, name)) == -1) {
|
|
|
|
|
if (!use_create) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
CustomData_add_layer_named(cd_dst, cddata_type, CD_CALLOC, NULL, num_elem_dst, name);
|
|
|
|
|
idx_dst = CustomData_get_named_layer(cd_dst, cddata_type, name);
|
|
|
|
|
}
|
2019-04-27 12:07:07 +10:00
|
|
|
/* If dest is a evaluated mesh (from modifier),
|
|
|
|
|
* we do not want to overwrite cdlayers of orig mesh! */
|
2019-04-17 06:17:24 +02:00
|
|
|
if (use_dupref_dst && r_map) {
|
|
|
|
|
data_dst = CustomData_duplicate_referenced_layer_n(
|
|
|
|
|
cd_dst, cddata_type, idx_dst, num_elem_dst);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
data_dst = CustomData_get_layer_n(cd_dst, cddata_type, idx_dst);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!data_dst) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (r_map) {
|
|
|
|
|
data_transfer_layersmapping_add_item_cd(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
data_src,
|
|
|
|
|
data_dst,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (fromlayers == DT_LAYERS_ALL_SRC) {
|
|
|
|
|
int num_src = CustomData_number_of_layers(cd_src, cddata_type);
|
|
|
|
|
bool *use_layers_src = num_src ?
|
|
|
|
|
MEM_mallocN(sizeof(*use_layers_src) * (size_t)num_src, __func__) :
|
|
|
|
|
NULL;
|
|
|
|
|
bool ret;
|
|
|
|
|
|
|
|
|
|
if (use_layers_src) {
|
|
|
|
|
memset(use_layers_src, true, sizeof(*use_layers_src) * num_src);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ret = data_transfer_layersmapping_cdlayers_multisrc_to_dst(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
cd_src,
|
|
|
|
|
cd_dst,
|
|
|
|
|
use_dupref_dst,
|
|
|
|
|
tolayers,
|
|
|
|
|
use_layers_src,
|
|
|
|
|
num_src,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data);
|
|
|
|
|
|
|
|
|
|
if (use_layers_src) {
|
|
|
|
|
MEM_freeN(use_layers_src);
|
|
|
|
|
}
|
|
|
|
|
return ret;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
static bool data_transfer_layersmapping_generate(ListBase *r_map,
|
|
|
|
|
Object *ob_src,
|
|
|
|
|
Object *ob_dst,
|
|
|
|
|
Mesh *me_src,
|
|
|
|
|
Mesh *me_dst,
|
|
|
|
|
const int elem_type,
|
|
|
|
|
int cddata_type,
|
|
|
|
|
int mix_mode,
|
|
|
|
|
float mix_factor,
|
|
|
|
|
const float *mix_weights,
|
|
|
|
|
const int num_elem_dst,
|
|
|
|
|
const bool use_create,
|
|
|
|
|
const bool use_delete,
|
|
|
|
|
const int fromlayers,
|
|
|
|
|
const int tolayers,
|
|
|
|
|
SpaceTransform *space_transform)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
CustomData *cd_src, *cd_dst;
|
|
|
|
|
|
|
|
|
|
cd_datatransfer_interp interp = NULL;
|
|
|
|
|
void *interp_data = NULL;
|
|
|
|
|
|
|
|
|
|
if (elem_type == ME_VERT) {
|
|
|
|
|
if (!(cddata_type & CD_FAKE)) {
|
|
|
|
|
cd_src = &me_src->vdata;
|
|
|
|
|
cd_dst = &me_dst->vdata;
|
|
|
|
|
|
|
|
|
|
if (!data_transfer_layersmapping_cdlayers(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
cd_src,
|
|
|
|
|
cd_dst,
|
|
|
|
|
me_dst != ob_dst->data,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data)) {
|
|
|
|
|
/* We handle specific source selection cases here. */
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_BWEIGHT) {
|
|
|
|
|
const size_t elem_size = sizeof(*((MVert *)NULL));
|
|
|
|
|
const size_t data_size = sizeof(((MVert *)NULL)->bweight);
|
|
|
|
|
const size_t data_offset = offsetof(MVert, bweight);
|
|
|
|
|
const uint64_t data_flag = 0;
|
|
|
|
|
|
|
|
|
|
if (!(me_src->cd_flag & ME_CDFLAG_VERT_BWEIGHT)) {
|
|
|
|
|
if (use_delete) {
|
|
|
|
|
me_dst->cd_flag &= ~ME_CDFLAG_VERT_BWEIGHT;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
me_dst->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
|
|
|
|
|
if (r_map) {
|
|
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
me_src->mvert,
|
|
|
|
|
me_dst->mvert,
|
|
|
|
|
me_src->totvert,
|
|
|
|
|
me_dst->totvert,
|
|
|
|
|
elem_size,
|
|
|
|
|
data_size,
|
|
|
|
|
data_offset,
|
|
|
|
|
data_flag,
|
|
|
|
|
data_transfer_interp_char,
|
|
|
|
|
interp_data);
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_MDEFORMVERT) {
|
|
|
|
|
bool ret;
|
|
|
|
|
|
|
|
|
|
cd_src = &me_src->vdata;
|
|
|
|
|
cd_dst = &me_dst->vdata;
|
|
|
|
|
|
|
|
|
|
ret = data_transfer_layersmapping_vgroups(r_map,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
cd_src,
|
|
|
|
|
cd_dst,
|
|
|
|
|
me_dst != ob_dst->data,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers);
|
|
|
|
|
|
|
|
|
|
/* Mesh stores its dvert in a specific pointer too. :( */
|
|
|
|
|
me_dst->dvert = CustomData_get_layer(&me_dst->vdata, CD_MDEFORMVERT);
|
|
|
|
|
return ret;
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_SHAPEKEY) {
|
2019-04-27 12:07:07 +10:00
|
|
|
/* TODO: leaving shapekeys aside for now, quite specific case,
|
|
|
|
|
* since we can't access them from MVert :/ */
|
2019-04-17 06:17:24 +02:00
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (elem_type == ME_EDGE) {
|
|
|
|
|
if (!(cddata_type & CD_FAKE)) { /* Unused for edges, currently... */
|
|
|
|
|
cd_src = &me_src->edata;
|
|
|
|
|
cd_dst = &me_dst->edata;
|
|
|
|
|
|
|
|
|
|
if (!data_transfer_layersmapping_cdlayers(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
cd_src,
|
|
|
|
|
cd_dst,
|
|
|
|
|
me_dst != ob_dst->data,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data)) {
|
|
|
|
|
/* We handle specific source selection cases here. */
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_CREASE) {
|
|
|
|
|
const size_t elem_size = sizeof(*((MEdge *)NULL));
|
|
|
|
|
const size_t data_size = sizeof(((MEdge *)NULL)->crease);
|
|
|
|
|
const size_t data_offset = offsetof(MEdge, crease);
|
|
|
|
|
const uint64_t data_flag = 0;
|
|
|
|
|
|
|
|
|
|
if (!(me_src->cd_flag & ME_CDFLAG_EDGE_CREASE)) {
|
|
|
|
|
if (use_delete && !me_dst) {
|
|
|
|
|
me_dst->cd_flag &= ~ME_CDFLAG_EDGE_CREASE;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
me_dst->cd_flag |= ME_CDFLAG_EDGE_CREASE;
|
|
|
|
|
if (r_map) {
|
|
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
me_src->medge,
|
|
|
|
|
me_dst->medge,
|
|
|
|
|
me_src->totedge,
|
|
|
|
|
me_dst->totedge,
|
|
|
|
|
elem_size,
|
|
|
|
|
data_size,
|
|
|
|
|
data_offset,
|
|
|
|
|
data_flag,
|
|
|
|
|
data_transfer_interp_char,
|
|
|
|
|
interp_data);
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_BWEIGHT) {
|
|
|
|
|
const size_t elem_size = sizeof(*((MEdge *)NULL));
|
|
|
|
|
const size_t data_size = sizeof(((MEdge *)NULL)->bweight);
|
|
|
|
|
const size_t data_offset = offsetof(MEdge, bweight);
|
|
|
|
|
const uint64_t data_flag = 0;
|
|
|
|
|
|
|
|
|
|
if (!(me_src->cd_flag & ME_CDFLAG_EDGE_BWEIGHT)) {
|
|
|
|
|
if (use_delete && !me_dst) {
|
|
|
|
|
me_dst->cd_flag &= ~ME_CDFLAG_EDGE_BWEIGHT;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
me_dst->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
|
|
|
|
|
if (r_map) {
|
|
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
me_src->medge,
|
|
|
|
|
me_dst->medge,
|
|
|
|
|
me_src->totedge,
|
|
|
|
|
me_dst->totedge,
|
|
|
|
|
elem_size,
|
|
|
|
|
data_size,
|
|
|
|
|
data_offset,
|
|
|
|
|
data_flag,
|
|
|
|
|
data_transfer_interp_char,
|
|
|
|
|
interp_data);
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (r_map && ELEM(cddata_type, CD_FAKE_SHARP, CD_FAKE_SEAM)) {
|
|
|
|
|
const size_t elem_size = sizeof(*((MEdge *)NULL));
|
|
|
|
|
const size_t data_size = sizeof(((MEdge *)NULL)->flag);
|
|
|
|
|
const size_t data_offset = offsetof(MEdge, flag);
|
|
|
|
|
const uint64_t data_flag = (cddata_type == CD_FAKE_SHARP) ? ME_SHARP : ME_SEAM;
|
|
|
|
|
|
|
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
me_src->medge,
|
|
|
|
|
me_dst->medge,
|
|
|
|
|
me_src->totedge,
|
|
|
|
|
me_dst->totedge,
|
|
|
|
|
elem_size,
|
|
|
|
|
data_size,
|
|
|
|
|
data_offset,
|
|
|
|
|
data_flag,
|
|
|
|
|
NULL,
|
|
|
|
|
interp_data);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (elem_type == ME_LOOP) {
|
|
|
|
|
if (cddata_type == CD_FAKE_UV) {
|
|
|
|
|
cddata_type = CD_MLOOPUV;
|
|
|
|
|
}
|
|
|
|
|
else if (cddata_type == CD_FAKE_LNOR) {
|
2019-04-27 12:07:07 +10:00
|
|
|
/* Pre-process should have generated it,
|
|
|
|
|
* Post-process will convert it back to CD_CUSTOMLOOPNORMAL. */
|
2019-04-17 06:17:24 +02:00
|
|
|
cddata_type = CD_NORMAL;
|
|
|
|
|
interp_data = space_transform;
|
|
|
|
|
interp = customdata_data_transfer_interp_normal_normals;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!(cddata_type & CD_FAKE)) {
|
|
|
|
|
cd_src = &me_src->ldata;
|
|
|
|
|
cd_dst = &me_dst->ldata;
|
|
|
|
|
|
|
|
|
|
if (!data_transfer_layersmapping_cdlayers(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
cd_src,
|
|
|
|
|
cd_dst,
|
|
|
|
|
me_dst != ob_dst->data,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data)) {
|
|
|
|
|
/* We handle specific source selection cases here. */
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (elem_type == ME_POLY) {
|
|
|
|
|
if (cddata_type == CD_FAKE_UV) {
|
|
|
|
|
cddata_type = CD_MLOOPUV;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!(cddata_type & CD_FAKE)) {
|
|
|
|
|
cd_src = &me_src->pdata;
|
|
|
|
|
cd_dst = &me_dst->pdata;
|
|
|
|
|
|
|
|
|
|
if (!data_transfer_layersmapping_cdlayers(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
cd_src,
|
|
|
|
|
cd_dst,
|
|
|
|
|
me_dst != ob_dst->data,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
interp,
|
|
|
|
|
interp_data)) {
|
|
|
|
|
/* We handle specific source selection cases here. */
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else if (r_map && cddata_type == CD_FAKE_SHARP) {
|
|
|
|
|
const size_t elem_size = sizeof(*((MPoly *)NULL));
|
|
|
|
|
const size_t data_size = sizeof(((MPoly *)NULL)->flag);
|
|
|
|
|
const size_t data_offset = offsetof(MPoly, flag);
|
|
|
|
|
const uint64_t data_flag = ME_SMOOTH;
|
|
|
|
|
|
|
|
|
|
data_transfer_layersmapping_add_item(r_map,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
mix_weights,
|
|
|
|
|
me_src->mpoly,
|
|
|
|
|
me_dst->mpoly,
|
|
|
|
|
me_src->totpoly,
|
|
|
|
|
me_dst->totpoly,
|
|
|
|
|
elem_size,
|
|
|
|
|
data_size,
|
|
|
|
|
data_offset,
|
|
|
|
|
data_flag,
|
|
|
|
|
NULL,
|
|
|
|
|
interp_data);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return false;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Transfer data *layout* of selected types from source to destination object.
|
|
|
|
|
* By default, it only creates new data layers if needed on \a ob_dst.
|
2019-04-27 12:07:07 +10:00
|
|
|
* If \a use_delete is true, it will also delete data layers on \a ob_dst that do not match those
|
|
|
|
|
* from \a ob_src, to get (as much as possible) exact copy of source data layout.
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
*/
|
2019-04-17 06:17:24 +02:00
|
|
|
void BKE_object_data_transfer_layout(struct Depsgraph *depsgraph,
|
|
|
|
|
Scene *scene,
|
|
|
|
|
Object *ob_src,
|
|
|
|
|
Object *ob_dst,
|
|
|
|
|
const int data_types,
|
|
|
|
|
const bool use_delete,
|
|
|
|
|
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
|
|
|
|
|
const int tolayers_select[DT_MULTILAYER_INDEX_MAX])
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
Mesh *me_src;
|
|
|
|
|
Mesh *me_dst;
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
const bool use_create = true; /* We always create needed layers here. */
|
|
|
|
|
|
|
|
|
|
CustomData_MeshMasks me_src_mask = CD_MASK_BAREMESH;
|
|
|
|
|
|
|
|
|
|
BLI_assert((ob_src != ob_dst) && (ob_src->type == OB_MESH) && (ob_dst->type == OB_MESH));
|
|
|
|
|
|
|
|
|
|
me_dst = ob_dst->data;
|
|
|
|
|
|
|
|
|
|
/* Get source evaluated mesh.*/
|
|
|
|
|
BKE_object_data_transfer_dttypes_to_cdmask(data_types, &me_src_mask);
|
|
|
|
|
me_src = mesh_get_eval_final(depsgraph, scene, ob_src, &me_src_mask);
|
|
|
|
|
if (!me_src) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check all possible data types. */
|
|
|
|
|
for (i = 0; i < DT_TYPE_MAX; i++) {
|
|
|
|
|
const int dtdata_type = 1 << i;
|
|
|
|
|
int cddata_type;
|
|
|
|
|
int fromlayers, tolayers, fromto_idx;
|
|
|
|
|
|
|
|
|
|
if (!(data_types & dtdata_type)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cddata_type = BKE_object_data_transfer_dttype_to_cdtype(dtdata_type);
|
|
|
|
|
|
|
|
|
|
fromto_idx = BKE_object_data_transfer_dttype_to_srcdst_index(dtdata_type);
|
|
|
|
|
if (fromto_idx != DT_MULTILAYER_INDEX_INVALID) {
|
|
|
|
|
fromlayers = fromlayers_select[fromto_idx];
|
|
|
|
|
tolayers = tolayers_select[fromto_idx];
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
fromlayers = tolayers = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (DT_DATATYPE_IS_VERT(dtdata_type)) {
|
|
|
|
|
const int num_elem_dst = me_dst->totvert;
|
|
|
|
|
|
|
|
|
|
data_transfer_layersmapping_generate(NULL,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
me_dst,
|
|
|
|
|
ME_VERT,
|
|
|
|
|
cddata_type,
|
|
|
|
|
0,
|
|
|
|
|
0.0f,
|
|
|
|
|
NULL,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_EDGE(dtdata_type)) {
|
|
|
|
|
const int num_elem_dst = me_dst->totedge;
|
|
|
|
|
|
|
|
|
|
data_transfer_layersmapping_generate(NULL,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
me_dst,
|
|
|
|
|
ME_EDGE,
|
|
|
|
|
cddata_type,
|
|
|
|
|
0,
|
|
|
|
|
0.0f,
|
|
|
|
|
NULL,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_LOOP(dtdata_type)) {
|
|
|
|
|
const int num_elem_dst = me_dst->totloop;
|
|
|
|
|
|
|
|
|
|
data_transfer_layersmapping_generate(NULL,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
me_dst,
|
|
|
|
|
ME_LOOP,
|
|
|
|
|
cddata_type,
|
|
|
|
|
0,
|
|
|
|
|
0.0f,
|
|
|
|
|
NULL,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_POLY(dtdata_type)) {
|
|
|
|
|
const int num_elem_dst = me_dst->totpoly;
|
|
|
|
|
|
|
|
|
|
data_transfer_layersmapping_generate(NULL,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
me_dst,
|
|
|
|
|
ME_POLY,
|
|
|
|
|
cddata_type,
|
|
|
|
|
0,
|
|
|
|
|
0.0f,
|
|
|
|
|
NULL,
|
|
|
|
|
num_elem_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
|
|
|
|
}
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
|
|
|
|
|
Scene *scene,
|
|
|
|
|
Object *ob_src,
|
|
|
|
|
Object *ob_dst,
|
|
|
|
|
Mesh *me_dst,
|
|
|
|
|
const int data_types,
|
|
|
|
|
bool use_create,
|
|
|
|
|
const int map_vert_mode,
|
|
|
|
|
const int map_edge_mode,
|
|
|
|
|
const int map_loop_mode,
|
|
|
|
|
const int map_poly_mode,
|
|
|
|
|
SpaceTransform *space_transform,
|
|
|
|
|
const bool auto_transform,
|
|
|
|
|
const float max_distance,
|
|
|
|
|
const float ray_radius,
|
|
|
|
|
const float islands_handling_precision,
|
|
|
|
|
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
|
|
|
|
|
const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
|
|
|
|
|
const int mix_mode,
|
|
|
|
|
const float mix_factor,
|
|
|
|
|
const char *vgroup_name,
|
|
|
|
|
const bool invert_vgroup,
|
|
|
|
|
ReportList *reports)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
|
|
|
|
#define VDATA 0
|
|
|
|
|
#define EDATA 1
|
|
|
|
|
#define LDATA 2
|
|
|
|
|
#define PDATA 3
|
|
|
|
|
#define DATAMAX 4
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
SpaceTransform auto_space_transform;
|
|
|
|
|
|
|
|
|
|
Mesh *me_src;
|
2019-07-02 22:17:22 +10:00
|
|
|
/* Assumed always true if not using an evaluated mesh as destination. */
|
|
|
|
|
bool dirty_nors_dst = true;
|
2019-04-17 06:17:24 +02:00
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
MDeformVert *mdef = NULL;
|
|
|
|
|
int vg_idx = -1;
|
|
|
|
|
float *weights[DATAMAX] = {NULL};
|
|
|
|
|
|
|
|
|
|
MeshPairRemap geom_map[DATAMAX] = {{0}};
|
|
|
|
|
bool geom_map_init[DATAMAX] = {0};
|
|
|
|
|
ListBase lay_map = {NULL};
|
|
|
|
|
bool changed = false;
|
|
|
|
|
bool is_modifier = false;
|
|
|
|
|
|
|
|
|
|
const bool use_delete = false; /* We never delete data layers from destination here. */
|
|
|
|
|
|
|
|
|
|
CustomData_MeshMasks me_src_mask = CD_MASK_BAREMESH;
|
|
|
|
|
|
|
|
|
|
BLI_assert((ob_src != ob_dst) && (ob_src->type == OB_MESH) && (ob_dst->type == OB_MESH));
|
|
|
|
|
|
|
|
|
|
if (me_dst) {
|
|
|
|
|
dirty_nors_dst = (me_dst->runtime.cd_dirty_vert & CD_NORMAL) != 0;
|
|
|
|
|
/* Never create needed custom layers on passed destination mesh
|
|
|
|
|
* (assumed to *not* be ob_dst->data, aka modifier case). */
|
|
|
|
|
use_create = false;
|
|
|
|
|
is_modifier = true;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
me_dst = ob_dst->data;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (vgroup_name) {
|
|
|
|
|
mdef = CustomData_get_layer(&me_dst->vdata, CD_MDEFORMVERT);
|
|
|
|
|
if (mdef) {
|
2020-03-06 12:50:56 +11:00
|
|
|
vg_idx = BKE_object_defgroup_name_index(ob_dst, vgroup_name);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Get source evaluated mesh.*/
|
|
|
|
|
BKE_object_data_transfer_dttypes_to_cdmask(data_types, &me_src_mask);
|
|
|
|
|
BKE_mesh_remap_calc_source_cddata_masks_from_map_modes(
|
|
|
|
|
map_vert_mode, map_edge_mode, map_loop_mode, map_poly_mode, &me_src_mask);
|
|
|
|
|
if (is_modifier) {
|
|
|
|
|
me_src = BKE_modifier_get_evaluated_mesh_from_evaluated_object(ob_src, false);
|
|
|
|
|
|
|
|
|
|
if (me_src == NULL ||
|
|
|
|
|
!CustomData_MeshMasks_are_matching(&ob_src->runtime.last_data_mask, &me_src_mask)) {
|
|
|
|
|
CLOG_WARN(&LOG, "Data Transfer: source mesh data is not ready - dependency cycle?");
|
|
|
|
|
return changed;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
me_src = mesh_get_eval_final(depsgraph, scene, ob_src, &me_src_mask);
|
|
|
|
|
}
|
|
|
|
|
if (!me_src) {
|
|
|
|
|
return changed;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (auto_transform) {
|
|
|
|
|
if (space_transform == NULL) {
|
|
|
|
|
space_transform = &auto_space_transform;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BKE_mesh_remap_find_best_match_from_mesh(
|
|
|
|
|
me_dst->mvert, me_dst->totvert, me_src, space_transform);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check all possible data types.
|
|
|
|
|
* Note item mappings and dest mix weights are cached. */
|
|
|
|
|
for (i = 0; i < DT_TYPE_MAX; i++) {
|
|
|
|
|
const int dtdata_type = 1 << i;
|
|
|
|
|
int cddata_type;
|
|
|
|
|
int fromlayers, tolayers, fromto_idx;
|
|
|
|
|
|
|
|
|
|
if (!(data_types & dtdata_type)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
data_transfer_dtdata_type_preprocess(me_src, me_dst, dtdata_type, dirty_nors_dst);
|
|
|
|
|
|
|
|
|
|
cddata_type = BKE_object_data_transfer_dttype_to_cdtype(dtdata_type);
|
|
|
|
|
|
|
|
|
|
fromto_idx = BKE_object_data_transfer_dttype_to_srcdst_index(dtdata_type);
|
|
|
|
|
if (fromto_idx != DT_MULTILAYER_INDEX_INVALID) {
|
|
|
|
|
fromlayers = fromlayers_select[fromto_idx];
|
|
|
|
|
tolayers = tolayers_select[fromto_idx];
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
fromlayers = tolayers = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (DT_DATATYPE_IS_VERT(dtdata_type)) {
|
|
|
|
|
MVert *verts_dst = me_dst->mvert;
|
|
|
|
|
const int num_verts_dst = me_dst->totvert;
|
|
|
|
|
|
|
|
|
|
if (!geom_map_init[VDATA]) {
|
|
|
|
|
const int num_verts_src = me_src->totvert;
|
|
|
|
|
|
|
|
|
|
if ((map_vert_mode == MREMAP_MODE_TOPOLOGY) && (num_verts_dst != num_verts_src)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source and destination meshes do not have the same amount of vertices, "
|
|
|
|
|
"'Topology' mapping cannot be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if ((map_vert_mode & MREMAP_USE_EDGE) && (me_src->totedge == 0)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source mesh doesn't have any edges, "
|
|
|
|
|
"None of the 'Edge' mappings can be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if ((map_vert_mode & MREMAP_USE_POLY) && (me_src->totpoly == 0)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source mesh doesn't have any faces, "
|
|
|
|
|
"None of the 'Face' mappings can be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if (ELEM(0, num_verts_dst, num_verts_src)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source or destination meshes do not have any vertices, cannot transfer "
|
|
|
|
|
"vertex data");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BKE_mesh_remap_calc_verts_from_mesh(map_vert_mode,
|
|
|
|
|
space_transform,
|
|
|
|
|
max_distance,
|
|
|
|
|
ray_radius,
|
|
|
|
|
verts_dst,
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
dirty_nors_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
&geom_map[VDATA]);
|
|
|
|
|
geom_map_init[VDATA] = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mdef && vg_idx != -1 && !weights[VDATA]) {
|
|
|
|
|
weights[VDATA] = MEM_mallocN(sizeof(*(weights[VDATA])) * (size_t)num_verts_dst, __func__);
|
|
|
|
|
BKE_defvert_extract_vgroup_to_vertweights(
|
|
|
|
|
mdef, vg_idx, num_verts_dst, weights[VDATA], invert_vgroup);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (data_transfer_layersmapping_generate(&lay_map,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
me_dst,
|
|
|
|
|
ME_VERT,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
weights[VDATA],
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
space_transform)) {
|
|
|
|
|
CustomDataTransferLayerMap *lay_mapit;
|
|
|
|
|
|
|
|
|
|
changed = (lay_map.first != NULL);
|
|
|
|
|
|
|
|
|
|
for (lay_mapit = lay_map.first; lay_mapit; lay_mapit = lay_mapit->next) {
|
|
|
|
|
CustomData_data_transfer(&geom_map[VDATA], lay_mapit);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BLI_freelistN(&lay_map);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_EDGE(dtdata_type)) {
|
|
|
|
|
MVert *verts_dst = me_dst->mvert;
|
|
|
|
|
const int num_verts_dst = me_dst->totvert;
|
|
|
|
|
MEdge *edges_dst = me_dst->medge;
|
|
|
|
|
const int num_edges_dst = me_dst->totedge;
|
|
|
|
|
|
|
|
|
|
if (!geom_map_init[EDATA]) {
|
|
|
|
|
const int num_edges_src = me_src->totedge;
|
|
|
|
|
|
|
|
|
|
if ((map_edge_mode == MREMAP_MODE_TOPOLOGY) && (num_edges_dst != num_edges_src)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source and destination meshes do not have the same amount of edges, "
|
|
|
|
|
"'Topology' mapping cannot be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if ((map_edge_mode & MREMAP_USE_POLY) && (me_src->totpoly == 0)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source mesh doesn't have any faces, "
|
|
|
|
|
"None of the 'Face' mappings can be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if (ELEM(0, num_edges_dst, num_edges_src)) {
|
|
|
|
|
BKE_report(
|
|
|
|
|
reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source or destination meshes do not have any edges, cannot transfer edge data");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BKE_mesh_remap_calc_edges_from_mesh(map_edge_mode,
|
|
|
|
|
space_transform,
|
|
|
|
|
max_distance,
|
|
|
|
|
ray_radius,
|
|
|
|
|
verts_dst,
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
edges_dst,
|
|
|
|
|
num_edges_dst,
|
|
|
|
|
dirty_nors_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
&geom_map[EDATA]);
|
|
|
|
|
geom_map_init[EDATA] = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mdef && vg_idx != -1 && !weights[EDATA]) {
|
|
|
|
|
weights[EDATA] = MEM_mallocN(sizeof(*weights[EDATA]) * (size_t)num_edges_dst, __func__);
|
|
|
|
|
BKE_defvert_extract_vgroup_to_edgeweights(
|
|
|
|
|
mdef, vg_idx, num_verts_dst, edges_dst, num_edges_dst, weights[EDATA], invert_vgroup);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (data_transfer_layersmapping_generate(&lay_map,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
me_dst,
|
|
|
|
|
ME_EDGE,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
weights[EDATA],
|
|
|
|
|
num_edges_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
space_transform)) {
|
|
|
|
|
CustomDataTransferLayerMap *lay_mapit;
|
|
|
|
|
|
|
|
|
|
changed = (lay_map.first != NULL);
|
|
|
|
|
|
|
|
|
|
for (lay_mapit = lay_map.first; lay_mapit; lay_mapit = lay_mapit->next) {
|
|
|
|
|
CustomData_data_transfer(&geom_map[EDATA], lay_mapit);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BLI_freelistN(&lay_map);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_LOOP(dtdata_type)) {
|
|
|
|
|
MVert *verts_dst = me_dst->mvert;
|
|
|
|
|
const int num_verts_dst = me_dst->totvert;
|
|
|
|
|
MEdge *edges_dst = me_dst->medge;
|
|
|
|
|
const int num_edges_dst = me_dst->totedge;
|
|
|
|
|
MPoly *polys_dst = me_dst->mpoly;
|
|
|
|
|
const int num_polys_dst = me_dst->totpoly;
|
|
|
|
|
MLoop *loops_dst = me_dst->mloop;
|
|
|
|
|
const int num_loops_dst = me_dst->totloop;
|
|
|
|
|
CustomData *pdata_dst = &me_dst->pdata;
|
|
|
|
|
CustomData *ldata_dst = &me_dst->ldata;
|
|
|
|
|
|
|
|
|
|
MeshRemapIslandsCalc island_callback = data_transfer_get_loop_islands_generator(cddata_type);
|
|
|
|
|
|
|
|
|
|
if (!geom_map_init[LDATA]) {
|
|
|
|
|
const int num_loops_src = me_src->totloop;
|
|
|
|
|
|
|
|
|
|
if ((map_loop_mode == MREMAP_MODE_TOPOLOGY) && (num_loops_dst != num_loops_src)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source and destination meshes do not have the same amount of face corners, "
|
|
|
|
|
"'Topology' mapping cannot be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if ((map_loop_mode & MREMAP_USE_EDGE) && (me_src->totedge == 0)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source mesh doesn't have any edges, "
|
|
|
|
|
"None of the 'Edge' mappings can be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if (ELEM(0, num_loops_dst, num_loops_src)) {
|
|
|
|
|
BKE_report(
|
|
|
|
|
reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source or destination meshes do not have any faces, cannot transfer corner data");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BKE_mesh_remap_calc_loops_from_mesh(map_loop_mode,
|
|
|
|
|
space_transform,
|
|
|
|
|
max_distance,
|
|
|
|
|
ray_radius,
|
|
|
|
|
verts_dst,
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
edges_dst,
|
|
|
|
|
num_edges_dst,
|
|
|
|
|
loops_dst,
|
|
|
|
|
num_loops_dst,
|
|
|
|
|
polys_dst,
|
|
|
|
|
num_polys_dst,
|
|
|
|
|
ldata_dst,
|
|
|
|
|
pdata_dst,
|
|
|
|
|
(me_dst->flag & ME_AUTOSMOOTH) != 0,
|
|
|
|
|
me_dst->smoothresh,
|
|
|
|
|
dirty_nors_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
island_callback,
|
|
|
|
|
islands_handling_precision,
|
|
|
|
|
&geom_map[LDATA]);
|
|
|
|
|
geom_map_init[LDATA] = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mdef && vg_idx != -1 && !weights[LDATA]) {
|
|
|
|
|
weights[LDATA] = MEM_mallocN(sizeof(*weights[LDATA]) * (size_t)num_loops_dst, __func__);
|
|
|
|
|
BKE_defvert_extract_vgroup_to_loopweights(
|
|
|
|
|
mdef, vg_idx, num_verts_dst, loops_dst, num_loops_dst, weights[LDATA], invert_vgroup);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (data_transfer_layersmapping_generate(&lay_map,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
me_dst,
|
|
|
|
|
ME_LOOP,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
weights[LDATA],
|
|
|
|
|
num_loops_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
space_transform)) {
|
|
|
|
|
CustomDataTransferLayerMap *lay_mapit;
|
|
|
|
|
|
|
|
|
|
changed = (lay_map.first != NULL);
|
|
|
|
|
|
|
|
|
|
for (lay_mapit = lay_map.first; lay_mapit; lay_mapit = lay_mapit->next) {
|
|
|
|
|
CustomData_data_transfer(&geom_map[LDATA], lay_mapit);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BLI_freelistN(&lay_map);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (DT_DATATYPE_IS_POLY(dtdata_type)) {
|
|
|
|
|
MVert *verts_dst = me_dst->mvert;
|
|
|
|
|
const int num_verts_dst = me_dst->totvert;
|
|
|
|
|
MPoly *polys_dst = me_dst->mpoly;
|
|
|
|
|
const int num_polys_dst = me_dst->totpoly;
|
|
|
|
|
MLoop *loops_dst = me_dst->mloop;
|
|
|
|
|
const int num_loops_dst = me_dst->totloop;
|
|
|
|
|
CustomData *pdata_dst = &me_dst->pdata;
|
|
|
|
|
|
|
|
|
|
if (!geom_map_init[PDATA]) {
|
|
|
|
|
const int num_polys_src = me_src->totpoly;
|
|
|
|
|
|
|
|
|
|
if ((map_poly_mode == MREMAP_MODE_TOPOLOGY) && (num_polys_dst != num_polys_src)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source and destination meshes do not have the same amount of faces, "
|
|
|
|
|
"'Topology' mapping cannot be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if ((map_poly_mode & MREMAP_USE_EDGE) && (me_src->totedge == 0)) {
|
|
|
|
|
BKE_report(reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source mesh doesn't have any edges, "
|
|
|
|
|
"None of the 'Edge' mappings can be used in this case");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
if (ELEM(0, num_polys_dst, num_polys_src)) {
|
|
|
|
|
BKE_report(
|
|
|
|
|
reports,
|
|
|
|
|
RPT_ERROR,
|
|
|
|
|
"Source or destination meshes do not have any faces, cannot transfer face data");
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BKE_mesh_remap_calc_polys_from_mesh(map_poly_mode,
|
|
|
|
|
space_transform,
|
|
|
|
|
max_distance,
|
|
|
|
|
ray_radius,
|
|
|
|
|
verts_dst,
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
loops_dst,
|
|
|
|
|
num_loops_dst,
|
|
|
|
|
polys_dst,
|
|
|
|
|
num_polys_dst,
|
|
|
|
|
pdata_dst,
|
|
|
|
|
dirty_nors_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
&geom_map[PDATA]);
|
|
|
|
|
geom_map_init[PDATA] = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mdef && vg_idx != -1 && !weights[PDATA]) {
|
|
|
|
|
weights[PDATA] = MEM_mallocN(sizeof(*weights[PDATA]) * (size_t)num_polys_dst, __func__);
|
|
|
|
|
BKE_defvert_extract_vgroup_to_polyweights(mdef,
|
|
|
|
|
vg_idx,
|
|
|
|
|
num_verts_dst,
|
|
|
|
|
loops_dst,
|
|
|
|
|
num_loops_dst,
|
|
|
|
|
polys_dst,
|
|
|
|
|
num_polys_dst,
|
|
|
|
|
weights[PDATA],
|
|
|
|
|
invert_vgroup);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (data_transfer_layersmapping_generate(&lay_map,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
me_src,
|
|
|
|
|
me_dst,
|
|
|
|
|
ME_POLY,
|
|
|
|
|
cddata_type,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
weights[PDATA],
|
|
|
|
|
num_polys_dst,
|
|
|
|
|
use_create,
|
|
|
|
|
use_delete,
|
|
|
|
|
fromlayers,
|
|
|
|
|
tolayers,
|
|
|
|
|
space_transform)) {
|
|
|
|
|
CustomDataTransferLayerMap *lay_mapit;
|
|
|
|
|
|
|
|
|
|
changed = (lay_map.first != NULL);
|
|
|
|
|
|
|
|
|
|
for (lay_mapit = lay_map.first; lay_mapit; lay_mapit = lay_mapit->next) {
|
|
|
|
|
CustomData_data_transfer(&geom_map[PDATA], lay_mapit);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
BLI_freelistN(&lay_map);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
data_transfer_dtdata_type_postprocess(ob_src, ob_dst, me_src, me_dst, dtdata_type, changed);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < DATAMAX; i++) {
|
|
|
|
|
BKE_mesh_remap_free(&geom_map[i]);
|
|
|
|
|
MEM_SAFE_FREE(weights[i]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return changed;
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
|
|
|
|
|
#undef VDATA
|
|
|
|
|
#undef EDATA
|
|
|
|
|
#undef LDATA
|
|
|
|
|
#undef PDATA
|
|
|
|
|
#undef DATAMAX
|
|
|
|
|
}
|
|
|
|
|
|
2019-04-17 06:17:24 +02:00
|
|
|
bool BKE_object_data_transfer_mesh(struct Depsgraph *depsgraph,
|
|
|
|
|
Scene *scene,
|
|
|
|
|
Object *ob_src,
|
|
|
|
|
Object *ob_dst,
|
|
|
|
|
const int data_types,
|
|
|
|
|
const bool use_create,
|
|
|
|
|
const int map_vert_mode,
|
|
|
|
|
const int map_edge_mode,
|
|
|
|
|
const int map_loop_mode,
|
|
|
|
|
const int map_poly_mode,
|
|
|
|
|
SpaceTransform *space_transform,
|
|
|
|
|
const bool auto_transform,
|
|
|
|
|
const float max_distance,
|
|
|
|
|
const float ray_radius,
|
|
|
|
|
const float islands_handling_precision,
|
|
|
|
|
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
|
|
|
|
|
const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
|
|
|
|
|
const int mix_mode,
|
|
|
|
|
const float mix_factor,
|
|
|
|
|
const char *vgroup_name,
|
|
|
|
|
const bool invert_vgroup,
|
|
|
|
|
ReportList *reports)
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
{
|
2019-04-17 06:17:24 +02:00
|
|
|
return BKE_object_data_transfer_ex(depsgraph,
|
|
|
|
|
scene,
|
|
|
|
|
ob_src,
|
|
|
|
|
ob_dst,
|
|
|
|
|
NULL,
|
|
|
|
|
data_types,
|
|
|
|
|
use_create,
|
|
|
|
|
map_vert_mode,
|
|
|
|
|
map_edge_mode,
|
|
|
|
|
map_loop_mode,
|
|
|
|
|
map_poly_mode,
|
|
|
|
|
space_transform,
|
|
|
|
|
auto_transform,
|
|
|
|
|
max_distance,
|
|
|
|
|
ray_radius,
|
|
|
|
|
islands_handling_precision,
|
|
|
|
|
fromlayers_select,
|
|
|
|
|
tolayers_select,
|
|
|
|
|
mix_mode,
|
|
|
|
|
mix_factor,
|
|
|
|
|
vgroup_name,
|
|
|
|
|
invert_vgroup,
|
|
|
|
|
reports);
|
Transfer Data: add main core code and operators.
This add code needed to map a CD data layout from source mesh towards destination one,
and code needed to actually transfer data, using BKE's mesh remap generated data.
This allows to transfer most CD layers (vgroups, vcols, uvs...) as well as fake, boolean ones
(like smooth/sharp edges/faces, etc.). Some types are not yet transferable, mainly
shape keys, this is known TODO.
Data transfer can also use some advanced mixing in some cases (mostly, vgroups and vcols).
Notes:
* New transfer operators transfer data from active object towards selected ones.
* Modifier will be committed separately.
* Old weight transfer code (for vgroups) is kept for now, mostly because it is the only
usable one in weightpaint mode (it transfers from selected object to active one,
this is not sensible in Object mode, but needed in WeightPaint one). This will be addressed soon.
Again, heavily reviewed and enhanced by Campbell, thanks!
2015-01-09 19:11:40 +01:00
|
|
|
}
|