Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.
/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
struct BMEditMesh;
struct CustomData_MeshMasks;
struct Mesh;
struct Object;
#ifdef __cplusplus
extern "C" {
#endif
struct Mesh *BKE_mesh_wrapper_from_editmesh_with_coords(
struct BMEditMesh *em,
const struct CustomData_MeshMasks *cd_mask_extra,
const float (*vert_coords)[3],
const struct Mesh *me_settings);
struct Mesh *BKE_mesh_wrapper_from_editmesh(struct BMEditMesh *em,
void BKE_mesh_wrapper_ensure_mdata(struct Mesh *me);
bool BKE_mesh_wrapper_minmax(const struct Mesh *me, float min[3], float max[3]);
int BKE_mesh_wrapper_vert_len(const struct Mesh *me);
int BKE_mesh_wrapper_edge_len(const struct Mesh *me);
int BKE_mesh_wrapper_loop_len(const struct Mesh *me);
int BKE_mesh_wrapper_poly_len(const struct Mesh *me);
void BKE_mesh_wrapper_vert_coords_copy(const struct Mesh *me,
float (*vert_coords)[3],
int vert_coords_len);
void BKE_mesh_wrapper_vert_coords_copy_with_mat4(const struct Mesh *me,
int vert_coords_len,
const float mat[4][4]);
struct Mesh *BKE_mesh_wrapper_ensure_subdivision(const struct Object *ob, struct Mesh *me);
}