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blender-archive/source/blender/editors/space_outliner/tree/tree_element.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup spoutliner
*
* C-API for the Tree-Element types.
* This API shouldn't stay for long. All tree building should eventually be done through C++ types,
* with more type safety and an easier to reason about design.
*/
#pragma once
#include "DNA_space_types.h"
struct TreeElement;
#ifdef __cplusplus
extern "C" {
#endif
/** C alias for an #AbstractTreeElement handle. */
typedef struct TreeElementType TreeElementType;
TreeElementType *outliner_tree_element_type_create(int type, TreeElement *legacy_te, void *idv);
void outliner_tree_element_type_free(TreeElementType **element);
void outliner_tree_element_type_expand(TreeElementType *type, SpaceOutliner *space_outliner);
#ifdef __cplusplus
}
#endif