2019-04-20 20:25:23 +02:00
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup blenloader
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*/
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/* allow readfile to use deprecated functionality */
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#define DNA_DEPRECATED_ALLOW
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#include <float.h>
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#include <string.h>
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#include "BLI_math.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "DNA_color_types.h"
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#include "DNA_light_types.h"
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#include "DNA_node_types.h"
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#include "DNA_particle_types.h"
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#include "BKE_colortools.h"
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#include "BKE_idprop.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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2019-04-23 13:56:30 +02:00
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#include "IMB_colormanagement.h"
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2019-04-20 20:25:23 +02:00
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#include "BLO_readfile.h"
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#include "readfile.h"
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static float *cycles_node_socket_float_value(bNodeSocket *socket)
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{
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bNodeSocketValueFloat *socket_data = socket->default_value;
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return &socket_data->value;
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}
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2019-05-12 13:41:23 +02:00
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static float *cycles_node_socket_rgba_value(bNodeSocket *socket)
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{
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bNodeSocketValueRGBA *socket_data = socket->default_value;
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return socket_data->value;
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}
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2019-04-20 20:25:23 +02:00
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static IDProperty *cycles_properties_from_ID(ID *id)
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{
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IDProperty *idprop = IDP_GetProperties(id, false);
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return (idprop) ? IDP_GetPropertyTypeFromGroup(idprop, "cycles", IDP_GROUP) : NULL;
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}
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static float cycles_property_float(IDProperty *idprop, const char *name, float default_value)
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{
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IDProperty *prop = IDP_GetPropertyTypeFromGroup(idprop, name, IDP_FLOAT);
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return (prop) ? IDP_Float(prop) : default_value;
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}
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static bool cycles_property_boolean(IDProperty *idprop, const char *name, bool default_value)
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{
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IDProperty *prop = IDP_GetPropertyTypeFromGroup(idprop, name, IDP_INT);
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return (prop) ? IDP_Int(prop) : default_value;
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}
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static void displacement_node_insert(bNodeTree *ntree)
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{
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bool need_update = false;
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/* Iterate backwards from end so we don't encounter newly added links. */
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bNodeLink *prevlink;
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for (bNodeLink *link = ntree->links.last; link; link = prevlink) {
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prevlink = link->prev;
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/* Detect link to replace. */
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bNode *fromnode = link->fromnode;
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bNodeSocket *fromsock = link->fromsock;
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bNode *tonode = link->tonode;
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bNodeSocket *tosock = link->tosock;
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if (!(tonode->type == SH_NODE_OUTPUT_MATERIAL && fromnode->type != SH_NODE_DISPLACEMENT &&
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STREQ(tosock->identifier, "Displacement"))) {
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continue;
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}
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/* Replace link with displacement node. */
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nodeRemLink(ntree, link);
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/* Add displacement node. */
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bNode *node = nodeAddStaticNode(NULL, ntree, SH_NODE_DISPLACEMENT);
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node->locx = 0.5f * (fromnode->locx + tonode->locx);
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node->locy = 0.5f * (fromnode->locy + tonode->locy);
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bNodeSocket *scale_socket = nodeFindSocket(node, SOCK_IN, "Scale");
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bNodeSocket *midlevel_socket = nodeFindSocket(node, SOCK_IN, "Midlevel");
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bNodeSocket *height_socket = nodeFindSocket(node, SOCK_IN, "Height");
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bNodeSocket *displacement_socket = nodeFindSocket(node, SOCK_OUT, "Displacement");
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/* Set default values for compatibility. */
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*cycles_node_socket_float_value(scale_socket) = 0.1f;
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*cycles_node_socket_float_value(midlevel_socket) = 0.0f;
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/* Link to input and material output node. */
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nodeAddLink(ntree, fromnode, fromsock, node, height_socket);
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nodeAddLink(ntree, node, displacement_socket, tonode, tosock);
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need_update = true;
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}
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if (need_update) {
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ntreeUpdateTree(NULL, ntree);
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}
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}
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static void displacement_principled_nodes(bNode *node)
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{
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if (node->type == SH_NODE_DISPLACEMENT) {
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if (node->custom1 != SHD_SPACE_WORLD) {
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node->custom1 = SHD_SPACE_OBJECT;
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}
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}
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else if (node->type == SH_NODE_BSDF_PRINCIPLED) {
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if (node->custom2 != SHD_SUBSURFACE_RANDOM_WALK) {
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node->custom2 = SHD_SUBSURFACE_BURLEY;
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}
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}
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}
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static bool node_has_roughness(bNode *node)
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{
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return ELEM(node->type,
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SH_NODE_BSDF_ANISOTROPIC,
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SH_NODE_BSDF_GLASS,
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SH_NODE_BSDF_GLOSSY,
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SH_NODE_BSDF_REFRACTION);
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}
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static void square_roughness_node_insert(bNodeTree *ntree)
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{
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bool need_update = false;
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/* Update default values */
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for (bNode *node = ntree->nodes.first; node; node = node->next) {
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if (node_has_roughness(node)) {
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bNodeSocket *roughness_input = nodeFindSocket(node, SOCK_IN, "Roughness");
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float *roughness_value = cycles_node_socket_float_value(roughness_input);
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*roughness_value = sqrtf(max_ff(*roughness_value, 0.0f));
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}
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}
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/* Iterate backwards from end so we don't encounter newly added links. */
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bNodeLink *prevlink;
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for (bNodeLink *link = ntree->links.last; link; link = prevlink) {
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prevlink = link->prev;
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/* Detect link to replace. */
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bNode *fromnode = link->fromnode;
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bNodeSocket *fromsock = link->fromsock;
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bNode *tonode = link->tonode;
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bNodeSocket *tosock = link->tosock;
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if (!(node_has_roughness(tonode) && STREQ(tosock->identifier, "Roughness"))) {
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continue;
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}
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/* Replace links with sqrt node */
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nodeRemLink(ntree, link);
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/* Add sqrt node. */
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bNode *node = nodeAddStaticNode(NULL, ntree, SH_NODE_MATH);
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node->custom1 = NODE_MATH_POW;
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node->locx = 0.5f * (fromnode->locx + tonode->locx);
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node->locy = 0.5f * (fromnode->locy + tonode->locy);
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/* Link to input and material output node. */
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*cycles_node_socket_float_value(node->inputs.last) = 0.5f;
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nodeAddLink(ntree, fromnode, fromsock, node, node->inputs.first);
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nodeAddLink(ntree, node, node->outputs.first, tonode, tosock);
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need_update = true;
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}
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if (need_update) {
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ntreeUpdateTree(NULL, ntree);
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}
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}
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static void mapping_node_order_flip(bNode *node)
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{
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/* Flip euler order of mapping shader node */
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if (node->type == SH_NODE_MAPPING) {
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TexMapping *texmap = node->storage;
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float quat[4];
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eulO_to_quat(quat, texmap->rot, EULER_ORDER_ZYX);
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quat_to_eulO(texmap->rot, EULER_ORDER_XYZ, quat);
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}
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}
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static void vector_curve_node_remap(bNode *node)
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{
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/* Remap values of vector curve node from normalized to absolute values */
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if (node->type == SH_NODE_CURVE_VEC) {
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CurveMapping *mapping = node->storage;
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mapping->flag &= ~CUMA_DO_CLIP;
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for (int curve_index = 0; curve_index < CM_TOT; curve_index++) {
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CurveMap *cm = &mapping->cm[curve_index];
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if (cm->curve) {
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for (int i = 0; i < mapping->cm->totpoint; i++) {
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cm->curve[i].x = (cm->curve[i].x * 2.0f) - 1.0f;
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cm->curve[i].y = (cm->curve[i].y - 0.5f) * 2.0f;
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}
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}
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}
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curvemapping_changed_all(mapping);
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}
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}
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static void ambient_occlusion_node_relink(bNodeTree *ntree)
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{
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bool need_update = false;
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/* Set default values. */
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for (bNode *node = ntree->nodes.first; node; node = node->next) {
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if (node->type == SH_NODE_AMBIENT_OCCLUSION) {
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node->custom1 = 1; /* samples */
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node->custom2 &= ~SHD_AO_LOCAL;
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bNodeSocket *distance_socket = nodeFindSocket(node, SOCK_IN, "Distance");
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*cycles_node_socket_float_value(distance_socket) = 0.0f;
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}
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}
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/* Iterate backwards from end so we don't encounter newly added links. */
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bNodeLink *prevlink;
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for (bNodeLink *link = ntree->links.last; link; link = prevlink) {
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prevlink = link->prev;
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/* Detect link to replace. */
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bNode *fromnode = link->fromnode;
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bNode *tonode = link->tonode;
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bNodeSocket *tosock = link->tosock;
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if (!(fromnode->type == SH_NODE_AMBIENT_OCCLUSION)) {
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continue;
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}
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/* Replace links with color socket. */
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nodeRemLink(ntree, link);
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bNodeSocket *color_socket = nodeFindSocket(fromnode, SOCK_OUT, "Color");
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nodeAddLink(ntree, fromnode, color_socket, tonode, tosock);
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need_update = true;
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}
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if (need_update) {
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ntreeUpdateTree(NULL, ntree);
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}
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}
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2019-04-23 13:56:30 +02:00
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static void image_node_colorspace(bNode *node)
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{
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if (node->id == NULL) {
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return;
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}
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int color_space;
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if (node->type == SH_NODE_TEX_IMAGE) {
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NodeTexImage *tex = node->storage;
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color_space = tex->color_space;
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}
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else if (node->type == SH_NODE_TEX_ENVIRONMENT) {
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NodeTexEnvironment *tex = node->storage;
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color_space = tex->color_space;
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}
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else {
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return;
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}
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const int SHD_COLORSPACE_NONE = 0;
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Image *image = (Image *)node->id;
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if (color_space == SHD_COLORSPACE_NONE) {
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STRNCPY(image->colorspace_settings.name,
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IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DATA));
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}
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}
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2019-05-12 13:41:23 +02:00
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static void light_emission_node_to_energy(Light *light, float *energy, float color[3])
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{
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*energy = 1.0;
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copy_v3_fl(color, 1.0f);
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/* If nodetree has animation or drivers, don't try to convert. */
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bNodeTree *ntree = light->nodetree;
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if (ntree == NULL || ntree->adt) {
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return;
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}
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/* Find emission node */
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bNode *output_node = ntreeShaderOutputNode(ntree, SHD_OUTPUT_CYCLES);
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if (output_node == NULL) {
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return;
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}
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bNode *emission_node = NULL;
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for (bNodeLink *link = ntree->links.first; link; link = link->next) {
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if (link->tonode == output_node && link->fromnode->type == SH_NODE_EMISSION) {
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emission_node = link->fromnode;
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break;
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}
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}
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if (emission_node == NULL) {
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return;
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}
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/* Don't convert if anything is linked */
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bNodeSocket *strength_socket = nodeFindSocket(emission_node, SOCK_IN, "Strength");
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bNodeSocket *color_socket = nodeFindSocket(emission_node, SOCK_IN, "Color");
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if ((strength_socket->flag & SOCK_IN_USE) || (color_socket->flag & SOCK_IN_USE)) {
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return;
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}
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float *strength_value = cycles_node_socket_float_value(strength_socket);
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float *color_value = cycles_node_socket_rgba_value(color_socket);
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*energy = *strength_value;
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copy_v3_v3(color, color_value);
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*strength_value = 1.0f;
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copy_v4_fl(color_value, 1.0f);
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light->use_nodes = false;
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}
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static void light_emission_unify(Light *light, const char *engine)
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{
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if (light->type != LA_SUN) {
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light->energy *= 100.0f;
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}
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/* Attempt to extract constant energy and color from nodes. */
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bool use_nodes = light->use_nodes;
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float energy, color[3];
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light_emission_node_to_energy(light, &energy, color);
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if (STREQ(engine, "CYCLES")) {
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|
|
if (use_nodes) {
|
|
|
|
/* Energy extracted from nodes */
|
|
|
|
light->energy = energy;
|
|
|
|
copy_v3_v3(&light->r, color);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
/* Default cycles multipliers if there are no nodes */
|
|
|
|
if (light->type == LA_SUN) {
|
|
|
|
light->energy = 1.0f;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
light->energy = 100.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
/* Disable nodes if scene was configured for Eevee */
|
|
|
|
light->use_nodes = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-04-20 20:25:23 +02:00
|
|
|
void blo_do_versions_cycles(FileData *UNUSED(fd), Library *UNUSED(lib), Main *bmain)
|
|
|
|
{
|
|
|
|
/* Particle shape shared with Eevee. */
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 280, 16)) {
|
|
|
|
for (ParticleSettings *part = bmain->particles.first; part; part = part->id.next) {
|
|
|
|
IDProperty *cpart = cycles_properties_from_ID(&part->id);
|
|
|
|
|
|
|
|
if (cpart) {
|
|
|
|
part->shape = cycles_property_float(cpart, "shape", 0.0);
|
|
|
|
part->rad_root = cycles_property_float(cpart, "root_width", 1.0);
|
|
|
|
part->rad_tip = cycles_property_float(cpart, "tip_width", 0.0);
|
|
|
|
part->rad_scale = cycles_property_float(cpart, "radius_scale", 0.01);
|
|
|
|
if (cycles_property_boolean(cpart, "use_closetip", true)) {
|
|
|
|
part->shape_flag |= PART_SHAPE_CLOSE_TIP;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void do_versions_after_linking_cycles(Main *bmain)
|
|
|
|
{
|
2019-05-16 05:17:22 +02:00
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 280, 66)) {
|
2019-04-20 20:25:23 +02:00
|
|
|
/* Shader node tree changes. After lib linking so we have all the typeinfo
|
|
|
|
* pointers and updated sockets and we can use the high level node API to
|
|
|
|
* manipulate nodes. */
|
|
|
|
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
|
|
|
|
if (ntree->type != NTREE_SHADER) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 273, 5)) {
|
|
|
|
/* Euler order was ZYX in previous versions. */
|
|
|
|
for (bNode *node = ntree->nodes.first; node; node = node->next) {
|
|
|
|
mapping_node_order_flip(node);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 276, 6)) {
|
|
|
|
for (bNode *node = ntree->nodes.first; node; node = node->next) {
|
|
|
|
vector_curve_node_remap(node);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 279, 2) ||
|
|
|
|
(MAIN_VERSION_ATLEAST(bmain, 280, 0) && !MAIN_VERSION_ATLEAST(bmain, 280, 4))) {
|
|
|
|
displacement_node_insert(ntree);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 279, 3)) {
|
|
|
|
for (bNode *node = ntree->nodes.first; node; node = node->next) {
|
|
|
|
displacement_principled_nodes(node);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 279, 4) ||
|
|
|
|
(MAIN_VERSION_ATLEAST(bmain, 280, 0) && !MAIN_VERSION_ATLEAST(bmain, 280, 5))) {
|
|
|
|
/* Switch to squared roughness convention */
|
|
|
|
square_roughness_node_insert(ntree);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 279, 5)) {
|
|
|
|
ambient_occlusion_node_relink(ntree);
|
|
|
|
}
|
2019-04-23 13:56:30 +02:00
|
|
|
|
2019-05-16 05:17:22 +02:00
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 280, 66)) {
|
2019-04-23 13:56:30 +02:00
|
|
|
for (bNode *node = ntree->nodes.first; node; node = node->next) {
|
|
|
|
image_node_colorspace(node);
|
|
|
|
}
|
|
|
|
}
|
2019-04-20 20:25:23 +02:00
|
|
|
}
|
|
|
|
FOREACH_NODETREE_END;
|
|
|
|
}
|
2019-05-12 13:41:23 +02:00
|
|
|
|
|
|
|
if (!MAIN_VERSION_ATLEAST(bmain, 280, 64)) {
|
|
|
|
/* Unfiy Cycles and Eevee settings. */
|
|
|
|
Scene *scene = bmain->scenes.first;
|
|
|
|
const char *engine = (scene) ? scene->r.engine : "CYCLES";
|
|
|
|
|
|
|
|
for (Light *light = bmain->lights.first; light; light = light->id.next) {
|
|
|
|
light_emission_unify(light, engine);
|
|
|
|
}
|
|
|
|
}
|
2019-04-20 20:25:23 +02:00
|
|
|
}
|