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										 |  |  | /* 
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										 |  |  |  * $Id$ | 
					
						
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										 |  |  |  * | 
					
						
							|  |  |  |  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. The Blender | 
					
						
							|  |  |  |  * Foundation also sells licenses for use in proprietary software under | 
					
						
							|  |  |  |  * the Blender License.  See http://www.blender.org/BL/ for information
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							|  |  |  |  * about this. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a new part of Blender. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): Willian P. Germano | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef EXPP_SCENE_H
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							|  |  |  | #define EXPP_SCENE_H
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							|  |  |  | #include <Python.h>
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										 |  |  | #include "DNA_scene_types.h"
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							|  |  |  | /* The Scene PyType Object defined in Scene.c */ | 
					
						
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										 |  |  | extern PyTypeObject Scene_Type; | 
					
						
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										 |  |  | extern PyTypeObject SceneObSeq_Type; | 
					
						
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							|  |  |  | #define BPy_Scene_Check(v) \
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										 |  |  |     ((v)->ob_type == &Scene_Type) | 
					
						
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										 |  |  | #define BPy_SceneObSeq_Check(v) \
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							|  |  |  |     ((v)->ob_type == &SceneObSeq_Type) | 
					
						
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										 |  |  | /*---------------------------Python BPy_Scene structure definition----------*/ | 
					
						
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										 |  |  | typedef struct { | 
					
						
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										 |  |  | 	PyObject_HEAD  | 
					
						
							|  |  |  | 	Scene * scene; | 
					
						
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										 |  |  | } BPy_Scene; | 
					
						
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										 |  |  | /*---------------------------Python BPy_Scene visible prototypes-----------*/ | 
					
						
							|  |  |  | /* Python Scene_Type helper functions needed by Blender (the Init function) and Object modules. */ | 
					
						
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										 |  |  | /* Scene object sequence, iterate on the scene object listbase*/ | 
					
						
							|  |  |  | typedef struct { | 
					
						
							|  |  |  | 	PyObject_VAR_HEAD /* required python macro   */ | 
					
						
							|  |  |  | 	BPy_Scene *bpyscene; /* link to the python scene so we can know if its been removed */ | 
					
						
							|  |  |  | 	Base *iter; /* so we can iterate over the objects */ | 
					
						
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										 |  |  | 	int mode; /*0:all objects, 1:selected objects, 2:user context*/ | 
					
						
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										 |  |  | } BPy_SceneObSeq; | 
					
						
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										 |  |  | PyObject *Scene_Init( void ); | 
					
						
							|  |  |  | PyObject *Scene_CreatePyObject( Scene * cam ); | 
					
						
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										 |  |  | /*Scene *Scene_FromPyObject( PyObject * pyobj );*/  /* not used yet */ | 
					
						
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										 |  |  | int Scene_CheckPyObject( PyObject * pyobj ); | 
					
						
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										 |  |  | Scene *GetSceneByName( char *name ); | 
					
						
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										 |  |  | #endif				/* EXPP_SCENE_H */
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