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blender-archive/source/blender/blenlib/BLI_path_util.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
#ifndef __BLI_PATH_UTIL_H__
#define __BLI_PATH_UTIL_H__
/** \file \ingroup bli
*/
#ifdef __cplusplus
extern "C" {
#endif
#include "BLI_compiler_attrs.h"
struct ListBase;
void BLI_setenv(const char *env, const char *val) ATTR_NONNULL(1);
void BLI_setenv_if_new(const char *env, const char *val) ATTR_NONNULL(1);
const char *BLI_getenv(const char *env) ATTR_NONNULL(1);
void BLI_make_file_string(const char *relabase, char *string, const char *dir, const char *file);
void BLI_make_exist(char *dir);
bool BLI_make_existing_file(const char *name);
void BLI_split_dirfile(const char *string, char *dir, char *file, const size_t dirlen, const size_t filelen);
void BLI_split_dir_part(const char *string, char *dir, const size_t dirlen);
void BLI_split_file_part(const char *string, char *file, const size_t filelen);
void BLI_path_append(char *__restrict dst, const size_t maxlen,
const char *__restrict file) ATTR_NONNULL();
void BLI_join_dirfile(char *__restrict string, const size_t maxlen,
const char *__restrict dir, const char *__restrict file) ATTR_NONNULL();
size_t BLI_path_join(
char *__restrict dst, const size_t dst_len,
const char *path_first, ...) ATTR_NONNULL(1, 3) ATTR_SENTINEL(0);
const char *BLI_path_basename(const char *path) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
bool BLI_path_name_at_index(
const char *__restrict path, const int index,
int *__restrict r_offset, int *__restrict r_len) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
const char *BLI_last_slash(const char *string) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
int BLI_add_slash(char *string) ATTR_NONNULL();
void BLI_del_slash(char *string) ATTR_NONNULL();
const char *BLI_first_slash(const char *string) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
void BLI_path_native_slash(char *path) ATTR_NONNULL();
#ifdef _WIN32
bool BLI_path_program_extensions_add_win32(char *name, const size_t maxlen);
#endif
bool BLI_path_program_search(char *fullname, const size_t maxlen, const char *name);
bool BLI_path_extension_check(const char *str, const char *ext) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
bool BLI_path_extension_check_n(const char *str, ...) ATTR_NONNULL(1) ATTR_SENTINEL(0);
bool BLI_path_extension_check_array(const char *str, const char **ext_array) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
bool BLI_path_extension_check_glob(const char *str, const char *ext_fnmatch) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
bool BLI_path_extension_glob_validate(char *ext_fnmatch) ATTR_NONNULL();
bool BLI_path_extension_replace(char *path, size_t maxlen, const char *ext) ATTR_NONNULL();
bool BLI_path_extension_ensure(char *path, size_t maxlen, const char *ext) ATTR_NONNULL();
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bool BLI_ensure_filename(char *filepath, size_t maxlen, const char *filename) ATTR_NONNULL();
int BLI_stringdec(const char *string, char *head, char *start, unsigned short *numlen);
void BLI_stringenc(char *string, const char *head, const char *tail, unsigned short numlen, int pic);
/* removes trailing slash */
void BLI_cleanup_file(const char *relabase, char *path) ATTR_NONNULL(2);
/* same as above but adds a trailing slash */
void BLI_cleanup_dir(const char *relabase, char *dir) ATTR_NONNULL(2);
/* doesn't touch trailing slash */
void BLI_cleanup_path(const char *relabase, char *path) ATTR_NONNULL(2);
bool BLI_filename_make_safe(char *fname) ATTR_NONNULL(1);
bool BLI_path_make_safe(char *path) ATTR_NONNULL(1);
/* go back one directory */
bool BLI_parent_dir(char *path) ATTR_NONNULL();
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bool BLI_path_abs(char *path, const char *basepath) ATTR_NONNULL();
bool BLI_path_frame(char *path, int frame, int digits) ATTR_NONNULL();
bool BLI_path_frame_range(char *path, int sta, int end, int digits) ATTR_NONNULL();
bool BLI_path_frame_get(char *path, int *r_frame, int *numdigits) ATTR_NONNULL();
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void BLI_path_frame_strip(char *path, bool set_frame_char, char *ext) ATTR_NONNULL();
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bool BLI_path_frame_check_chars(const char *path) ATTR_NONNULL();
bool BLI_path_cwd(char *path, const size_t maxlen) ATTR_NONNULL();
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void BLI_path_rel(char *file, const char *relfile) ATTR_NONNULL();
bool BLI_path_is_rel(const char *path) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
bool BLI_path_is_unc(const char *path);
Application Templates: make templates more prominent in the UI. The goal here is to make app templates usable for default templates that we can ship with Blender. These only have a custom startup.blend currently and so are quite limited compared to app templates that fully customize Blender. But still it seems like the same kind of concept where we should be sharing the code and UI. It is useful to be able to save a startup.blend per template, and I can imagine some scripting being useful in the future as well. Changes made: * File > New and Ctrl+N now list the templates, replacing a separate Application Templates menu that was not as easy to discover. * File menu now shows name of active template above Save Startup File and Load Factory Settings to indicate these are saved/loaded per template. * The "Default" template was renamed to "General". * Workspaces can now be added from any of the template startup.blend files when clicking the (+) button in the topbar. * User preferences are now fully shared between app templates, unless the template includes a custom userpref.blend. I think this will be useful in general, not all app templates need their own keymaps for example. * Previously Save User Preferences would save the current app template and then Blender would start using that template by default. I've disabled this, to me it seems it was unintentional, or at least not clear at all that saving user preferences also makes the current Differential Revision: https://developer.blender.org/D3690
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void BLI_path_to_display_name(char *display_name, int maxlen, const char *name) ATTR_NONNULL();
#if defined(WIN32)
void BLI_cleanup_unc_16(wchar_t *path_16);
void BLI_cleanup_unc(char *path_16, int maxlen);
#endif
bool BLI_path_suffix(char *string, size_t maxlen, const char *suffix, const char *sep) ATTR_NONNULL();
/* path string comparisons: case-insensitive for Windows, case-sensitive otherwise */
#if defined(WIN32)
# define BLI_path_cmp BLI_strcasecmp
# define BLI_path_ncmp BLI_strncasecmp
#else
# define BLI_path_cmp strcmp
# define BLI_path_ncmp strncmp
#endif
/* these values need to be hardcoded in structs, dna does not recognize defines */
/* also defined in DNA_space_types.h */
#ifndef FILE_MAXDIR
# define FILE_MAXDIR 768
# define FILE_MAXFILE 256
# define FILE_MAX 1024
#endif
#ifdef WIN32
# define SEP '\\'
# define ALTSEP '/'
# define SEP_STR "\\"
# define ALTSEP_STR "/"
#else
# define SEP '/'
# define ALTSEP '\\'
# define SEP_STR "/"
# define ALTSEP_STR "\\"
#endif
/* Parent and current dir helpers. */
#define FILENAME_PARENT ".."
#define FILENAME_CURRENT "."
/* Avoid calling strcmp on one or two chars! */
#define FILENAME_IS_PARENT(_n) (((_n)[0] == '.') && ((_n)[1] == '.') && ((_n)[2] == '\0'))
#define FILENAME_IS_CURRENT(_n) (((_n)[0] == '.') && ((_n)[1] == '\0'))
#define FILENAME_IS_CURRPAR(_n) (((_n)[0] == '.') && (((_n)[1] == '\0') || (((_n)[1] == '.') && ((_n)[2] == '\0'))))
#ifdef __cplusplus
}
#endif
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#endif /* __BLI_PATH_UTIL_H__ */