2014-09-05 12:48:49 +02:00
|
|
|
/*
|
|
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
* The Original Code is Copyright (C) Blender Foundation
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
|
|
|
* The Original Code is: all of this file.
|
|
|
|
*
|
|
|
|
* Contributor(s): Lukas Toenne
|
|
|
|
*
|
|
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** \file blender/blenkernel/intern/implicit_eigen.cpp
|
2014-09-13 14:36:46 +02:00
|
|
|
* \ingroup bph
|
2014-09-05 12:48:49 +02:00
|
|
|
*/
|
|
|
|
|
2014-09-10 14:25:57 +02:00
|
|
|
#include "implicit.h"
|
|
|
|
|
|
|
|
#ifdef IMPLICIT_SOLVER_EIGEN
|
2014-09-05 12:48:49 +02:00
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
//#define USE_EIGEN_CORE
|
|
|
|
#define USE_EIGEN_CONSTRAINED_CG
|
|
|
|
|
2014-09-11 17:49:26 +02:00
|
|
|
#ifndef IMPLICIT_ENABLE_EIGEN_DEBUG
|
|
|
|
#ifdef NDEBUG
|
|
|
|
#define IMPLICIT_NDEBUG
|
|
|
|
#endif
|
|
|
|
#define NDEBUG
|
|
|
|
#endif
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
#include <Eigen/Sparse>
|
2014-09-08 19:03:39 +02:00
|
|
|
#include <Eigen/src/Core/util/DisableStupidWarnings.h>
|
|
|
|
|
|
|
|
#ifdef USE_EIGEN_CONSTRAINED_CG
|
|
|
|
#include <intern/ConstrainedConjugateGradient.h>
|
|
|
|
#endif
|
2014-09-05 12:48:49 +02:00
|
|
|
|
2014-09-11 17:49:26 +02:00
|
|
|
#ifndef IMPLICIT_ENABLE_EIGEN_DEBUG
|
|
|
|
#ifndef IMPLICIT_NDEBUG
|
|
|
|
#undef NDEBUG
|
|
|
|
#else
|
|
|
|
#undef IMPLICIT_NDEBUG
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
|
|
|
|
extern "C" {
|
|
|
|
#include "DNA_scene_types.h"
|
|
|
|
#include "DNA_object_types.h"
|
|
|
|
#include "DNA_object_force.h"
|
|
|
|
#include "DNA_meshdata_types.h"
|
|
|
|
#include "DNA_texture_types.h"
|
|
|
|
|
|
|
|
#include "BLI_math.h"
|
|
|
|
#include "BLI_linklist.h"
|
|
|
|
#include "BLI_utildefines.h"
|
|
|
|
|
|
|
|
#include "BKE_cloth.h"
|
|
|
|
#include "BKE_collision.h"
|
|
|
|
#include "BKE_effect.h"
|
|
|
|
#include "BKE_global.h"
|
2014-09-13 14:36:46 +02:00
|
|
|
|
|
|
|
#include "BPH_mass_spring.h"
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
typedef float Scalar;
|
|
|
|
|
|
|
|
typedef Eigen::SparseMatrix<Scalar> lMatrix;
|
|
|
|
|
|
|
|
typedef Eigen::VectorXf lVector;
|
|
|
|
|
|
|
|
typedef Eigen::Triplet<Scalar> Triplet;
|
|
|
|
typedef std::vector<Triplet> TripletList;
|
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
#ifdef USE_EIGEN_CORE
|
2014-09-05 12:48:49 +02:00
|
|
|
typedef Eigen::ConjugateGradient<lMatrix, Eigen::Lower, Eigen::DiagonalPreconditioner<Scalar> > ConjugateGradient;
|
2014-09-08 19:03:39 +02:00
|
|
|
#endif
|
|
|
|
#ifdef USE_EIGEN_CONSTRAINED_CG
|
|
|
|
typedef Eigen::ConstrainedConjugateGradient<lMatrix, Eigen::Lower, lMatrix,
|
|
|
|
Eigen::DiagonalPreconditioner<Scalar> >
|
|
|
|
ConstraintConjGrad;
|
|
|
|
#endif
|
2014-09-05 12:48:49 +02:00
|
|
|
using Eigen::ComputationInfo;
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
static void print_lvector(const lVector &v)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < v.rows(); ++i) {
|
2014-09-10 16:04:31 +02:00
|
|
|
if (i > 0 && i % 3 == 0)
|
|
|
|
printf("\n");
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
printf("%f,\n", v[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void print_lmatrix(const lMatrix &m)
|
|
|
|
{
|
|
|
|
for (int j = 0; j < m.rows(); ++j) {
|
2014-09-10 16:04:31 +02:00
|
|
|
if (j > 0 && j % 3 == 0)
|
|
|
|
printf("\n");
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
for (int i = 0; i < m.cols(); ++i) {
|
2014-09-10 16:04:31 +02:00
|
|
|
if (i > 0 && i % 3 == 0)
|
|
|
|
printf(" ");
|
|
|
|
|
|
|
|
implicit_print_matrix_elem(m.coeff(j, i));
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
|
|
|
printf("\n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
static float I[3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}};
|
|
|
|
static float ZERO[3][3] = {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}};
|
2014-09-05 17:07:30 +02:00
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
BLI_INLINE void lMatrix_reserve_elems(lMatrix &m, int num)
|
2014-09-05 12:48:49 +02:00
|
|
|
{
|
|
|
|
m.reserve(Eigen::VectorXi::Constant(m.cols(), num));
|
|
|
|
}
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
BLI_INLINE float *lVector_v3(lVector &v, int vertex)
|
2014-09-05 12:48:49 +02:00
|
|
|
{
|
2014-09-05 17:07:30 +02:00
|
|
|
return v.data() + 3 * vertex;
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
BLI_INLINE const float *lVector_v3(const lVector &v, int vertex)
|
2014-09-05 12:48:49 +02:00
|
|
|
{
|
2014-09-05 17:07:30 +02:00
|
|
|
return v.data() + 3 * vertex;
|
|
|
|
}
|
|
|
|
|
2014-09-11 11:14:11 +02:00
|
|
|
BLI_INLINE void triplets_m3(TripletList &tlist, float m[3][3], int i, int j)
|
|
|
|
{
|
|
|
|
i *= 3;
|
|
|
|
j *= 3;
|
|
|
|
for (int l = 0; l < 3; ++l) {
|
|
|
|
for (int k = 0; k < 3; ++k) {
|
|
|
|
tlist.push_back(Triplet(i + k, j + l, m[k][l]));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void triplets_m3fl(TripletList &tlist, float m[3][3], int i, int j, float factor)
|
|
|
|
{
|
|
|
|
i *= 3;
|
|
|
|
j *= 3;
|
|
|
|
for (int l = 0; l < 3; ++l) {
|
|
|
|
for (int k = 0; k < 3; ++k) {
|
|
|
|
tlist.push_back(Triplet(i + k, j + l, m[k][l] * factor));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void lMatrix_add_triplets(lMatrix &r, const TripletList &tlist)
|
|
|
|
{
|
|
|
|
lMatrix t(r.rows(), r.cols());
|
|
|
|
t.setFromTriplets(tlist.begin(), tlist.end());
|
|
|
|
r += t;
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void lMatrix_madd_triplets(lMatrix &r, const TripletList &tlist, float f)
|
|
|
|
{
|
|
|
|
lMatrix t(r.rows(), r.cols());
|
|
|
|
t.setFromTriplets(tlist.begin(), tlist.end());
|
|
|
|
r += f * t;
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void lMatrix_sub_triplets(lMatrix &r, const TripletList &tlist)
|
|
|
|
{
|
|
|
|
lMatrix t(r.rows(), r.cols());
|
|
|
|
t.setFromTriplets(tlist.begin(), tlist.end());
|
|
|
|
r -= t;
|
|
|
|
}
|
|
|
|
|
|
|
|
#if 0
|
2014-09-08 19:03:39 +02:00
|
|
|
BLI_INLINE void lMatrix_copy_m3(lMatrix &r, float m[3][3], int i, int j)
|
|
|
|
{
|
|
|
|
i *= 3;
|
|
|
|
j *= 3;
|
|
|
|
for (int l = 0; l < 3; ++l) {
|
|
|
|
for (int k = 0; k < 3; ++k) {
|
|
|
|
r.coeffRef(i + k, j + l) = m[k][l];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void lMatrix_add_m3(lMatrix &r, float m[3][3], int i, int j)
|
|
|
|
{
|
|
|
|
lMatrix tmp(r.cols(), r.cols());
|
2014-09-10 18:55:15 +02:00
|
|
|
lMatrix_copy_m3(tmp, m, i, j);
|
2014-09-08 19:03:39 +02:00
|
|
|
r += tmp;
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void lMatrix_sub_m3(lMatrix &r, float m[3][3], int i, int j)
|
|
|
|
{
|
|
|
|
lMatrix tmp(r.cols(), r.cols());
|
2014-09-10 18:55:15 +02:00
|
|
|
lMatrix_copy_m3(tmp, m, i, j);
|
2014-09-08 19:03:39 +02:00
|
|
|
r -= tmp;
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void lMatrix_madd_m3(lMatrix &r, float m[3][3], float s, int i, int j)
|
|
|
|
{
|
|
|
|
lMatrix tmp(r.cols(), r.cols());
|
2014-09-10 18:55:15 +02:00
|
|
|
lMatrix_copy_m3(tmp, m, i, j);
|
2014-09-08 19:03:39 +02:00
|
|
|
r += s * tmp;
|
|
|
|
}
|
2014-09-11 11:14:11 +02:00
|
|
|
#endif
|
2014-09-05 12:48:49 +02:00
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
BLI_INLINE void outerproduct(float r[3][3], const float a[3], const float b[3])
|
|
|
|
{
|
|
|
|
mul_v3_v3fl(r[0], a, b[0]);
|
|
|
|
mul_v3_v3fl(r[1], a, b[1]);
|
|
|
|
mul_v3_v3fl(r[2], a, b[2]);
|
|
|
|
}
|
|
|
|
|
2014-09-11 17:53:25 +02:00
|
|
|
struct RootTransform {
|
|
|
|
float loc[3];
|
|
|
|
float rot[3][3];
|
|
|
|
|
|
|
|
float vel[3];
|
|
|
|
float omega[3];
|
2014-09-12 10:19:41 +02:00
|
|
|
|
|
|
|
float acc[3];
|
|
|
|
float domega_dt[3];
|
2014-09-11 17:53:25 +02:00
|
|
|
};
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
struct Implicit_Data {
|
2014-09-11 17:53:25 +02:00
|
|
|
typedef std::vector<RootTransform> RootTransforms;
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
Implicit_Data(int numverts)
|
|
|
|
{
|
|
|
|
resize(numverts);
|
|
|
|
}
|
|
|
|
|
|
|
|
void resize(int numverts)
|
|
|
|
{
|
|
|
|
this->numverts = numverts;
|
|
|
|
int tot = 3 * numverts;
|
|
|
|
|
|
|
|
M.resize(tot, tot);
|
|
|
|
dFdV.resize(tot, tot);
|
|
|
|
dFdX.resize(tot, tot);
|
|
|
|
|
2014-09-11 17:53:25 +02:00
|
|
|
root.resize(numverts);
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
X.resize(tot);
|
|
|
|
Xnew.resize(tot);
|
|
|
|
V.resize(tot);
|
|
|
|
Vnew.resize(tot);
|
|
|
|
F.resize(tot);
|
|
|
|
|
|
|
|
B.resize(tot);
|
|
|
|
A.resize(tot, tot);
|
|
|
|
|
|
|
|
dV.resize(tot);
|
|
|
|
z.resize(tot);
|
|
|
|
S.resize(tot, tot);
|
|
|
|
}
|
|
|
|
|
|
|
|
int numverts;
|
|
|
|
|
|
|
|
/* inputs */
|
|
|
|
lMatrix M; /* masses */
|
2014-09-11 14:15:00 +02:00
|
|
|
lVector F; /* forces */
|
2014-09-05 12:48:49 +02:00
|
|
|
lMatrix dFdV, dFdX; /* force jacobians */
|
|
|
|
|
2014-09-11 17:53:25 +02:00
|
|
|
RootTransforms root; /* root transforms */
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
/* motion state data */
|
|
|
|
lVector X, Xnew; /* positions */
|
|
|
|
lVector V, Vnew; /* velocities */
|
|
|
|
|
|
|
|
/* internal solver data */
|
|
|
|
lVector B; /* B for A*dV = B */
|
|
|
|
lMatrix A; /* A for A*dV = B */
|
|
|
|
|
|
|
|
lVector dV; /* velocity change (solution of A*dV = B) */
|
|
|
|
lVector z; /* target velocity in constrained directions */
|
|
|
|
lMatrix S; /* filtering matrix for constraints */
|
|
|
|
};
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
/* ==== Transformation of Moving Reference Frame ====
|
|
|
|
* x_world, v_world, f_world, a_world, dfdx_world, dfdv_world : state variables in world space
|
|
|
|
* x_root, v_root, f_root, a_root, dfdx_root, dfdv_root : state variables in root space
|
|
|
|
*
|
|
|
|
* x0 : translation of the root frame (hair root location)
|
|
|
|
* v0 : linear velocity of the root frame
|
|
|
|
* a0 : acceleration of the root frame
|
|
|
|
* R : rotation matrix of the root frame
|
|
|
|
* w : angular velocity of the root frame
|
|
|
|
* dwdt : angular acceleration of the root frame
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* x_root = R^T * x_world */
|
|
|
|
BLI_INLINE void loc_world_to_root(float r[3], const float v[3], const RootTransform &root)
|
2014-09-11 17:53:25 +02:00
|
|
|
{
|
|
|
|
sub_v3_v3v3(r, v, root.loc);
|
2014-09-12 10:19:41 +02:00
|
|
|
mul_transposed_m3_v3((float (*)[3])root.rot, r);
|
2014-09-11 17:53:25 +02:00
|
|
|
}
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
/* x_world = R * x_root */
|
|
|
|
BLI_INLINE void loc_root_to_world(float r[3], const float v[3], const RootTransform &root)
|
2014-09-11 17:53:25 +02:00
|
|
|
{
|
|
|
|
copy_v3_v3(r, v);
|
2014-09-12 10:19:41 +02:00
|
|
|
mul_m3_v3((float (*)[3])root.rot, r);
|
2014-09-11 17:53:25 +02:00
|
|
|
add_v3_v3(r, root.loc);
|
|
|
|
}
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
/* v_root = cross(w, x_root) + R^T*(v_world - v0) */
|
|
|
|
BLI_INLINE void vel_world_to_root(float r[3], const float x_root[3], const float v[3], const RootTransform &root)
|
2014-09-11 17:53:25 +02:00
|
|
|
{
|
|
|
|
float angvel[3];
|
|
|
|
cross_v3_v3v3(angvel, root.omega, x_root);
|
|
|
|
|
|
|
|
sub_v3_v3v3(r, v, root.vel);
|
2014-09-12 10:19:41 +02:00
|
|
|
mul_transposed_m3_v3((float (*)[3])root.rot, r);
|
2014-09-11 17:53:25 +02:00
|
|
|
add_v3_v3(r, angvel);
|
|
|
|
}
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
/* v_world = R*(v_root - cross(w, x_root)) + v0 */
|
|
|
|
BLI_INLINE void vel_root_to_world(float r[3], const float x_root[3], const float v[3], const RootTransform &root)
|
2014-09-11 17:53:25 +02:00
|
|
|
{
|
|
|
|
float angvel[3];
|
|
|
|
cross_v3_v3v3(angvel, root.omega, x_root);
|
|
|
|
|
|
|
|
sub_v3_v3v3(r, v, angvel);
|
2014-09-12 10:19:41 +02:00
|
|
|
mul_m3_v3((float (*)[3])root.rot, r);
|
2014-09-11 17:53:25 +02:00
|
|
|
add_v3_v3(r, root.vel);
|
|
|
|
}
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
/* a_root = -cross(dwdt, x_root) - 2*cross(w, v_root) - cross(w, cross(w, x_root)) + R^T*(a_world - a0) */
|
|
|
|
BLI_INLINE void force_world_to_root(float r[3], const float x_root[3], const float v_root[3], const float force[3], float mass, const RootTransform &root)
|
|
|
|
{
|
|
|
|
float euler[3], coriolis[3], centrifugal[3], rotvel[3];
|
|
|
|
|
|
|
|
cross_v3_v3v3(euler, root.domega_dt, x_root);
|
|
|
|
cross_v3_v3v3(coriolis, root.omega, v_root);
|
|
|
|
mul_v3_fl(coriolis, 2.0f);
|
|
|
|
cross_v3_v3v3(rotvel, root.omega, x_root);
|
|
|
|
cross_v3_v3v3(centrifugal, root.omega, rotvel);
|
|
|
|
|
|
|
|
madd_v3_v3v3fl(r, force, root.acc, mass);
|
|
|
|
mul_transposed_m3_v3((float (*)[3])root.rot, r);
|
|
|
|
madd_v3_v3fl(r, euler, mass);
|
|
|
|
madd_v3_v3fl(r, coriolis, mass);
|
|
|
|
madd_v3_v3fl(r, centrifugal, mass);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* a_world = R*[ a_root + cross(dwdt, x_root) + 2*cross(w, v_root) + cross(w, cross(w, x_root)) ] + a0 */
|
|
|
|
BLI_INLINE void force_root_to_world(float r[3], const float x_root[3], const float v_root[3], const float force[3], float mass, const RootTransform &root)
|
|
|
|
{
|
|
|
|
float euler[3], coriolis[3], centrifugal[3], rotvel[3];
|
|
|
|
|
|
|
|
cross_v3_v3v3(euler, root.domega_dt, x_root);
|
|
|
|
cross_v3_v3v3(coriolis, root.omega, v_root);
|
|
|
|
mul_v3_fl(coriolis, 2.0f);
|
|
|
|
cross_v3_v3v3(rotvel, root.omega, x_root);
|
|
|
|
cross_v3_v3v3(centrifugal, root.omega, rotvel);
|
|
|
|
|
|
|
|
madd_v3_v3v3fl(r, force, euler, mass);
|
|
|
|
madd_v3_v3fl(r, coriolis, mass);
|
|
|
|
madd_v3_v3fl(r, centrifugal, mass);
|
|
|
|
mul_m3_v3((float (*)[3])root.rot, r);
|
|
|
|
madd_v3_v3fl(r, root.acc, mass);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void acc_world_to_root(float r[3], const float x_root[3], const float v_root[3], const float acc[3], const RootTransform &root)
|
|
|
|
{
|
|
|
|
force_world_to_root(r, x_root, v_root, acc, 1.0f, root);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void acc_root_to_world(float r[3], const float x_root[3], const float v_root[3], const float acc[3], const RootTransform &root)
|
|
|
|
{
|
|
|
|
force_root_to_world(r, x_root, v_root, acc, 1.0f, root);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void cross_m3_v3m3(float r[3][3], const float v[3], float m[3][3])
|
|
|
|
{
|
|
|
|
cross_v3_v3v3(r[0], v, m[0]);
|
|
|
|
cross_v3_v3v3(r[1], v, m[1]);
|
|
|
|
cross_v3_v3v3(r[2], v, m[2]);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void cross_v3_identity(float r[3][3], const float v[3])
|
|
|
|
{
|
|
|
|
r[0][0] = 0.0f; r[1][0] = v[2]; r[2][0] = -v[1];
|
|
|
|
r[0][1] = -v[2]; r[1][1] = 0.0f; r[2][1] = v[0];
|
|
|
|
r[0][2] = v[1]; r[1][2] = -v[0]; r[2][2] = 0.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* dfdx_root = m*[ -cross(dwdt, I) - cross(w, cross(w, I)) ] + R^T*(dfdx_world) */
|
|
|
|
BLI_INLINE void dfdx_world_to_root(float m[3][3], float dfdx[3][3], float mass, const RootTransform &root)
|
|
|
|
{
|
|
|
|
float t[3][3], u[3][3];
|
|
|
|
|
|
|
|
copy_m3_m3(t, (float (*)[3])root.rot);
|
|
|
|
transpose_m3(t);
|
|
|
|
mul_m3_m3m3(m, t, dfdx);
|
|
|
|
|
|
|
|
cross_v3_identity(t, root.domega_dt);
|
|
|
|
mul_m3_fl(t, mass);
|
|
|
|
sub_m3_m3m3(m, m, t);
|
|
|
|
|
|
|
|
cross_v3_identity(u, root.omega);
|
|
|
|
cross_m3_v3m3(t, root.omega, u);
|
|
|
|
mul_m3_fl(t, mass);
|
|
|
|
sub_m3_m3m3(m, m, t);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* dfdx_world = R*(dfdx_root + m*[ cross(dwdt, I) + cross(w, cross(w, I)) ]) */
|
|
|
|
BLI_INLINE void dfdx_root_to_world(float m[3][3], float dfdx[3][3], float mass, const RootTransform &root)
|
|
|
|
{
|
|
|
|
float t[3][3];
|
|
|
|
|
|
|
|
cross_v3_identity(t, root.domega_dt);
|
|
|
|
mul_m3_fl(t, mass);
|
|
|
|
add_m3_m3m3(m, dfdx, t);
|
|
|
|
|
|
|
|
cross_v3_identity(u, root.omega);
|
|
|
|
cross_m3_v3m3(t, root.omega, u);
|
|
|
|
mul_m3_fl(t, mass);
|
|
|
|
add_m3_m3m3(m, m, t);
|
|
|
|
|
|
|
|
mul_m3_m3m3(m, (float (*)[3])root.rot, m);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* dfdv_root = -2*m*cross(w, I) + R^T*(dfdv_world) */
|
|
|
|
BLI_INLINE void dfdv_world_to_root(float m[3][3], float dfdv[3][3], float mass, const RootTransform &root)
|
|
|
|
{
|
|
|
|
float t[3][3];
|
|
|
|
|
|
|
|
copy_m3_m3(t, (float (*)[3])root.rot);
|
|
|
|
transpose_m3(t);
|
|
|
|
mul_m3_m3m3(m, t, dfdv);
|
|
|
|
|
|
|
|
cross_v3_identity(t, root.omega);
|
|
|
|
mul_m3_fl(t, 2.0f*mass);
|
|
|
|
sub_m3_m3m3(m, m, t);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* dfdv_world = R*(dfdv_root + 2*m*cross(w, I)) */
|
|
|
|
BLI_INLINE void dfdv_root_to_world(float m[3][3], float dfdv[3][3], float mass, const RootTransform &root)
|
|
|
|
{
|
|
|
|
float t[3][3];
|
|
|
|
|
|
|
|
cross_v3_identity(t, root.omega);
|
|
|
|
mul_m3_fl(t, 2.0f*mass);
|
|
|
|
add_m3_m3m3(m, dfdv, t);
|
|
|
|
|
|
|
|
mul_m3_m3m3(m, (float (*)[3])root.rot, m);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ================================ */
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
static bool simulate_implicit_euler(Implicit_Data *id, float dt)
|
|
|
|
{
|
2014-09-08 19:03:39 +02:00
|
|
|
#ifdef USE_EIGEN_CORE
|
2014-09-05 12:48:49 +02:00
|
|
|
ConjugateGradient cg;
|
|
|
|
cg.setMaxIterations(100);
|
|
|
|
cg.setTolerance(0.01f);
|
|
|
|
|
|
|
|
id->A = id->M - dt * id->dFdV - dt*dt * id->dFdX;
|
|
|
|
cg.compute(id->A);
|
|
|
|
|
|
|
|
id->B = dt * id->F + dt*dt * id->dFdX * id->V;
|
|
|
|
id->dV = cg.solve(id->B);
|
|
|
|
|
|
|
|
id->Vnew = id->V + id->dV;
|
|
|
|
|
|
|
|
return cg.info() != Eigen::Success;
|
2014-09-08 19:03:39 +02:00
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef USE_EIGEN_CONSTRAINED_CG
|
|
|
|
ConstraintConjGrad cg;
|
|
|
|
cg.setMaxIterations(100);
|
|
|
|
cg.setTolerance(0.01f);
|
|
|
|
|
|
|
|
id->A = id->M - dt * id->dFdV - dt*dt * id->dFdX;
|
|
|
|
cg.compute(id->A);
|
|
|
|
cg.filter() = id->S;
|
|
|
|
|
|
|
|
id->B = dt * id->F + dt*dt * id->dFdX * id->V;
|
2014-09-10 16:04:31 +02:00
|
|
|
#ifdef IMPLICIT_PRINT_SOLVER_INPUT_OUTPUT
|
|
|
|
printf("==== A ====\n");
|
|
|
|
print_lmatrix(id->A);
|
|
|
|
printf("==== z ====\n");
|
|
|
|
print_lvector(id->z);
|
|
|
|
printf("==== B ====\n");
|
|
|
|
print_lvector(id->B);
|
|
|
|
printf("==== S ====\n");
|
|
|
|
print_lmatrix(id->S);
|
|
|
|
#endif
|
2014-09-08 19:03:39 +02:00
|
|
|
id->dV = cg.solveWithGuess(id->B, id->z);
|
2014-09-10 16:04:31 +02:00
|
|
|
#ifdef IMPLICIT_PRINT_SOLVER_INPUT_OUTPUT
|
|
|
|
printf("==== dV ====\n");
|
|
|
|
print_lvector(id->dV);
|
|
|
|
printf("========\n");
|
|
|
|
#endif
|
2014-09-08 19:03:39 +02:00
|
|
|
|
|
|
|
id->Vnew = id->V + id->dV;
|
|
|
|
|
|
|
|
return cg.info() != Eigen::Success;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void dfdx_spring(float to[3][3], const float dir[3], float length, float L, float k)
|
|
|
|
{
|
|
|
|
// dir is unit length direction, rest is spring's restlength, k is spring constant.
|
|
|
|
//return ( (I-outerprod(dir, dir))*Min(1.0f, rest/length) - I) * -k;
|
|
|
|
outerproduct(to, dir, dir);
|
|
|
|
sub_m3_m3m3(to, I, to);
|
|
|
|
|
|
|
|
mul_m3_fl(to, (L/length));
|
|
|
|
sub_m3_m3m3(to, to, I);
|
2014-09-10 18:55:15 +02:00
|
|
|
mul_m3_fl(to, k);
|
2014-09-08 19:03:39 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/* unused */
|
|
|
|
#if 0
|
|
|
|
BLI_INLINE void dfdx_damp(float to[3][3], const float dir[3], float length, const float vel[3], float rest, float damping)
|
|
|
|
{
|
|
|
|
// inner spring damping vel is the relative velocity of the endpoints.
|
|
|
|
// return (I-outerprod(dir, dir)) * (-damping * -(dot(dir, vel)/Max(length, rest)));
|
|
|
|
mul_fvectorT_fvector(to, dir, dir);
|
|
|
|
sub_fmatrix_fmatrix(to, I, to);
|
|
|
|
mul_fmatrix_S(to, (-damping * -(dot_v3v3(dir, vel)/MAX2(length, rest))));
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2014-09-10 18:55:15 +02:00
|
|
|
BLI_INLINE void dfdv_damp(float to[3][3], const float dir[3], float damping)
|
2014-09-08 19:03:39 +02:00
|
|
|
{
|
|
|
|
// derivative of force wrt velocity
|
|
|
|
outerproduct(to, dir, dir);
|
2014-09-10 18:55:15 +02:00
|
|
|
mul_m3_fl(to, -damping);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE float fb(float length, float L)
|
|
|
|
{
|
|
|
|
float x = length / L;
|
|
|
|
return (-11.541f * powf(x, 4) + 34.193f * powf(x, 3) - 39.083f * powf(x, 2) + 23.116f * x - 9.713f);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE float fbderiv(float length, float L)
|
|
|
|
{
|
|
|
|
float x = length/L;
|
|
|
|
|
|
|
|
return (-46.164f * powf(x, 3) + 102.579f * powf(x, 2) - 78.166f * x + 23.116f);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE float fbstar(float length, float L, float kb, float cb)
|
|
|
|
{
|
|
|
|
float tempfb_fl = kb * fb(length, L);
|
|
|
|
float fbstar_fl = cb * (length - L);
|
|
|
|
|
|
|
|
if (tempfb_fl < fbstar_fl)
|
|
|
|
return fbstar_fl;
|
|
|
|
else
|
|
|
|
return tempfb_fl;
|
|
|
|
}
|
|
|
|
|
|
|
|
// function to calculae bending spring force (taken from Choi & Co)
|
|
|
|
BLI_INLINE float fbstar_jacobi(float length, float L, float kb, float cb)
|
|
|
|
{
|
|
|
|
float tempfb_fl = kb * fb(length, L);
|
|
|
|
float fbstar_fl = cb * (length - L);
|
|
|
|
|
|
|
|
if (tempfb_fl < fbstar_fl) {
|
|
|
|
return cb;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
return kb * fbderiv(length, L);
|
|
|
|
}
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
static void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, const lVector &X, const lVector &V, float time)
|
|
|
|
{
|
|
|
|
Cloth *cloth = clmd->clothObject;
|
|
|
|
ClothVertex *verts = cloth->verts;
|
2014-09-10 23:11:56 +02:00
|
|
|
ClothVertex *v1 = &verts[s->ij]/*, *v2 = &verts[s->kl]*/;
|
2014-09-05 17:07:30 +02:00
|
|
|
float extent[3];
|
|
|
|
float length = 0, dot = 0;
|
|
|
|
float dir[3] = {0, 0, 0};
|
|
|
|
float vel[3];
|
|
|
|
float k = 0.0f;
|
|
|
|
float L = s->restlen;
|
|
|
|
float cb; /* = clmd->sim_parms->structural; */ /*UNUSED*/
|
|
|
|
|
|
|
|
float scaling = 0.0;
|
|
|
|
|
|
|
|
int no_compress = clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_NO_SPRING_COMPRESS;
|
|
|
|
|
|
|
|
zero_v3(s->f);
|
|
|
|
zero_m3(s->dfdx);
|
|
|
|
zero_m3(s->dfdv);
|
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
s->flags &= ~CLOTH_SPRING_FLAG_NEEDED;
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
// calculate elonglation
|
|
|
|
sub_v3_v3v3(extent, lVector_v3(X, s->kl), lVector_v3(X, s->ij));
|
|
|
|
sub_v3_v3v3(vel, lVector_v3(V, s->kl), lVector_v3(V, s->ij));
|
|
|
|
dot = dot_v3v3(extent, extent);
|
2014-09-15 12:10:49 +02:00
|
|
|
length = sqrtf(dot);
|
2014-09-05 17:07:30 +02:00
|
|
|
|
|
|
|
if (length > ALMOST_ZERO) {
|
|
|
|
/*
|
|
|
|
if (length>L) {
|
|
|
|
if ((clmd->sim_parms->flags & CSIMSETT_FLAG_TEARING_ENABLED) &&
|
|
|
|
( ((length-L)*100.0f/L) > clmd->sim_parms->maxspringlen )) {
|
|
|
|
// cut spring!
|
|
|
|
s->flags |= CSPRING_FLAG_DEACTIVATE;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
mul_v3_v3fl(dir, extent, 1.0f/length);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
zero_v3(dir);
|
|
|
|
}
|
|
|
|
|
|
|
|
// calculate force of structural + shear springs
|
2014-09-08 19:03:39 +02:00
|
|
|
if (ELEM(s->type, CLOTH_SPRING_TYPE_STRUCTURAL, CLOTH_SPRING_TYPE_SHEAR, CLOTH_SPRING_TYPE_SEWING)) {
|
2014-09-10 16:59:22 +02:00
|
|
|
#ifdef CLOTH_FORCE_SPRING_STRUCTURAL
|
2014-09-05 17:07:30 +02:00
|
|
|
if (length > L || no_compress) {
|
2014-09-10 18:55:15 +02:00
|
|
|
float stretch_force[3] = {0, 0, 0};
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
s->flags |= CLOTH_SPRING_FLAG_NEEDED;
|
|
|
|
|
2014-09-10 21:06:01 +02:00
|
|
|
k = clmd->sim_parms->structural;
|
2014-09-05 17:07:30 +02:00
|
|
|
scaling = k + s->stiffness * fabsf(clmd->sim_parms->max_struct - k);
|
2014-09-10 18:55:15 +02:00
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
k = scaling / (clmd->sim_parms->avg_spring_len + FLT_EPSILON);
|
|
|
|
// TODO: verify, half verified (couldn't see error)
|
|
|
|
if (s->type & CLOTH_SPRING_TYPE_SEWING) {
|
|
|
|
// sewing springs usually have a large distance at first so clamp the force so we don't get tunnelling through colission objects
|
|
|
|
float force = k*(length-L);
|
|
|
|
if (force > clmd->sim_parms->max_sewing) {
|
|
|
|
force = clmd->sim_parms->max_sewing;
|
|
|
|
}
|
2014-09-08 19:03:39 +02:00
|
|
|
mul_v3_v3fl(stretch_force, dir, force);
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
|
|
|
else {
|
2014-09-08 19:03:39 +02:00
|
|
|
mul_v3_v3fl(stretch_force, dir, k * (length - L));
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
2014-09-08 19:03:39 +02:00
|
|
|
|
|
|
|
add_v3_v3(s->f, stretch_force);
|
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
// Ascher & Boxman, p.21: Damping only during elonglation
|
|
|
|
// something wrong with it...
|
2014-09-10 21:06:01 +02:00
|
|
|
madd_v3_v3fl(s->f, dir, clmd->sim_parms->Cdis * dot_v3v3(vel, dir));
|
2014-09-05 17:07:30 +02:00
|
|
|
|
|
|
|
/* VERIFIED */
|
|
|
|
dfdx_spring(s->dfdx, dir, length, L, k);
|
|
|
|
|
|
|
|
/* VERIFIED */
|
2014-09-10 21:06:01 +02:00
|
|
|
dfdv_damp(s->dfdv, dir, clmd->sim_parms->Cdis);
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
2014-09-10 16:59:22 +02:00
|
|
|
#endif
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
2014-09-08 19:03:39 +02:00
|
|
|
else if (s->type & CLOTH_SPRING_TYPE_GOAL) {
|
2014-09-10 16:59:22 +02:00
|
|
|
#ifdef CLOTH_FORCE_SPRING_GOAL
|
2014-09-05 17:07:30 +02:00
|
|
|
float target[3];
|
|
|
|
|
|
|
|
s->flags |= CLOTH_SPRING_FLAG_NEEDED;
|
|
|
|
|
|
|
|
// current_position = xold + t * (xnew - xold)
|
2014-09-08 19:03:39 +02:00
|
|
|
interp_v3_v3v3(target, v1->xold, v1->xconst, time);
|
2014-09-05 17:07:30 +02:00
|
|
|
sub_v3_v3v3(extent, lVector_v3(X, s->ij), target);
|
2014-09-08 19:03:39 +02:00
|
|
|
BKE_sim_debug_data_add_line(clmd->debug_data, v1->xconst, v1->xold, 1,0,0, "springs", hash_vertex(7825, s->ij));
|
2014-09-05 17:07:30 +02:00
|
|
|
|
|
|
|
// SEE MSG BELOW (these are UNUSED)
|
|
|
|
// dot = dot_v3v3(extent, extent);
|
2014-09-15 12:10:49 +02:00
|
|
|
// length = sqrtf(dot);
|
2014-09-05 17:07:30 +02:00
|
|
|
|
|
|
|
k = clmd->sim_parms->goalspring;
|
|
|
|
scaling = k + s->stiffness * fabsf(clmd->sim_parms->max_struct - k);
|
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
k = v1->goal * scaling / (clmd->sim_parms->avg_spring_len + FLT_EPSILON);
|
2014-09-05 17:07:30 +02:00
|
|
|
madd_v3_v3fl(s->f, extent, -k);
|
|
|
|
|
|
|
|
/* XXX this has no effect: dir is always null at this point! - lukas_t
|
|
|
|
madd_v3_v3fl(s->f, dir, clmd->sim_parms->goalfrict * 0.01f * dot_v3v3(vel, dir));
|
|
|
|
*/
|
|
|
|
|
|
|
|
// HERE IS THE PROBLEM!!!!
|
|
|
|
// dfdx_spring(s->dfdx, dir, length, 0.0, k);
|
|
|
|
// dfdv_damp(s->dfdv, dir, MIN2(1.0, (clmd->sim_parms->goalfrict/100.0)));
|
2014-09-10 16:59:22 +02:00
|
|
|
#endif
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
|
|
|
else { /* calculate force of bending springs */
|
2014-09-10 16:59:22 +02:00
|
|
|
#ifdef CLOTH_FORCE_SPRING_BEND
|
2014-09-05 17:07:30 +02:00
|
|
|
if (length < L) {
|
|
|
|
s->flags |= CLOTH_SPRING_FLAG_NEEDED;
|
|
|
|
|
|
|
|
k = clmd->sim_parms->bending;
|
|
|
|
|
|
|
|
scaling = k + s->stiffness * fabsf(clmd->sim_parms->max_bend - k);
|
|
|
|
cb = k = scaling / (20.0f * (clmd->sim_parms->avg_spring_len + FLT_EPSILON));
|
2014-09-10 18:55:15 +02:00
|
|
|
|
2014-09-10 19:14:38 +02:00
|
|
|
madd_v3_v3fl(s->f, dir, fbstar(length, L, k, cb));
|
2014-09-10 18:55:15 +02:00
|
|
|
|
|
|
|
outerproduct(s->dfdx, dir, dir);
|
2014-09-10 19:14:38 +02:00
|
|
|
mul_m3_fl(s->dfdx, fbstar_jacobi(length, L, k, cb));
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
2014-09-10 16:59:22 +02:00
|
|
|
#endif
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-09-11 11:14:11 +02:00
|
|
|
static void cloth_apply_spring_force(ClothModifierData *clmd, ClothSpring *s, lVector &F, TripletList &tlist_dFdX, TripletList &tlist_dFdV)
|
2014-09-05 17:07:30 +02:00
|
|
|
{
|
2014-09-08 19:03:39 +02:00
|
|
|
/* XXX reserve elements in tmp? */
|
|
|
|
|
|
|
|
/* ignore disabled springs */
|
|
|
|
if (!(s->flags & CLOTH_SPRING_FLAG_NEEDED))
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!(s->type & CLOTH_SPRING_TYPE_BENDING)) {
|
2014-09-11 11:14:11 +02:00
|
|
|
triplets_m3fl(tlist_dFdV, s->dfdv, s->ij, s->ij, 1.0f);
|
|
|
|
triplets_m3fl(tlist_dFdV, s->dfdv, s->kl, s->kl, 1.0f);
|
|
|
|
triplets_m3fl(tlist_dFdV, s->dfdv, s->ij, s->kl, -1.0f);
|
|
|
|
triplets_m3fl(tlist_dFdV, s->dfdv, s->kl, s->ij, -1.0f);
|
2014-09-08 19:03:39 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
add_v3_v3(lVector_v3(F, s->ij), s->f);
|
|
|
|
if (!(s->type & CLOTH_SPRING_TYPE_GOAL)) {
|
|
|
|
sub_v3_v3(lVector_v3(F, s->kl), s->f);
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
2014-09-08 19:03:39 +02:00
|
|
|
|
2014-09-11 11:14:11 +02:00
|
|
|
triplets_m3fl(tlist_dFdX, s->dfdx, s->ij, s->ij, 1.0f);
|
|
|
|
triplets_m3fl(tlist_dFdX, s->dfdx, s->kl, s->kl, 1.0f);
|
|
|
|
triplets_m3fl(tlist_dFdX, s->dfdx, s->ij, s->kl, -1.0f);
|
|
|
|
triplets_m3fl(tlist_dFdX, s->dfdx, s->kl, s->ij, -1.0f);
|
2014-09-05 17:07:30 +02:00
|
|
|
}
|
|
|
|
|
2014-09-10 23:11:56 +02:00
|
|
|
static float calc_nor_area_tri(float nor[3], const float v1[3], const float v2[3], const float v3[3])
|
|
|
|
{
|
|
|
|
float n1[3], n2[3];
|
|
|
|
|
|
|
|
sub_v3_v3v3(n1, v1, v2);
|
|
|
|
sub_v3_v3v3(n2, v2, v3);
|
|
|
|
|
|
|
|
cross_v3_v3v3(nor, n1, n2);
|
|
|
|
return normalize_v3(nor);
|
|
|
|
}
|
|
|
|
|
|
|
|
static float calc_nor_area_quad(float nor[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3])
|
|
|
|
{
|
|
|
|
float n1[3], n2[3];
|
|
|
|
|
|
|
|
sub_v3_v3v3(n1, v1, v3);
|
|
|
|
sub_v3_v3v3(n2, v2, v4);
|
|
|
|
|
|
|
|
cross_v3_v3v3(nor, n1, n2);
|
|
|
|
return normalize_v3(nor);
|
|
|
|
}
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
static void cloth_calc_force(ClothModifierData *clmd, lVector &F, lMatrix &dFdX, lMatrix &dFdV, const lVector &X, const lVector &V, const lMatrix &M, ListBase *effectors, float time)
|
|
|
|
{
|
|
|
|
Cloth *cloth = clmd->clothObject;
|
2014-09-12 10:19:41 +02:00
|
|
|
Implicit_Data *id = cloth->implicit;
|
2014-09-05 12:48:49 +02:00
|
|
|
unsigned int numverts = cloth->numverts;
|
2014-09-05 13:02:20 +02:00
|
|
|
ClothVertex *verts = cloth->verts;
|
2014-09-09 12:29:47 +02:00
|
|
|
float drag = clmd->sim_parms->Cvi * 0.01f; /* viscosity of air scaled in percent */
|
2014-09-05 12:48:49 +02:00
|
|
|
float gravity[3] = {0,0,0};
|
2014-09-12 10:19:41 +02:00
|
|
|
float f[3], dfdx[3][3], dfdv[3][3];
|
2014-09-05 12:48:49 +02:00
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
F.setZero();
|
2014-09-05 12:48:49 +02:00
|
|
|
dFdX.setZero();
|
|
|
|
dFdV.setZero();
|
2014-09-05 17:07:30 +02:00
|
|
|
|
2014-09-11 11:14:11 +02:00
|
|
|
TripletList tlist_dFdV, tlist_dFdX;
|
|
|
|
|
2014-09-10 16:59:22 +02:00
|
|
|
#ifdef CLOTH_FORCE_GRAVITY
|
2014-09-05 12:48:49 +02:00
|
|
|
/* global acceleration (gravitation) */
|
|
|
|
if (clmd->scene->physics_settings.flag & PHYS_GLOBAL_GRAVITY) {
|
|
|
|
/* scale gravity force
|
2014-09-05 13:02:20 +02:00
|
|
|
* XXX 0.001 factor looks totally arbitrary ... what is this? lukas_t
|
2014-09-05 12:48:49 +02:00
|
|
|
*/
|
|
|
|
mul_v3_v3fl(gravity, clmd->scene->physics_settings.gravity, 0.001f * clmd->sim_parms->effector_weights->global_gravity);
|
|
|
|
}
|
|
|
|
for (int i = 0; i < numverts; ++i) {
|
2014-09-12 10:19:41 +02:00
|
|
|
float acc[3];
|
2014-09-05 13:02:20 +02:00
|
|
|
/* gravitational mass same as inertial mass */
|
2014-09-12 10:19:41 +02:00
|
|
|
acc_world_to_root(acc, lVector_v3(X, i), lVector_v3(V, i), gravity, id->root[i]);
|
|
|
|
madd_v3_v3fl(lVector_v3(F, i), acc, verts[i].mass);
|
2014-09-10 16:59:22 +02:00
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef CLOTH_FORCE_DRAG
|
|
|
|
/* air drag */
|
|
|
|
for (int i = 0; i < numverts; ++i) {
|
2014-09-12 10:19:41 +02:00
|
|
|
#if 1
|
|
|
|
/* NB: uses root space velocity, no need to transform */
|
|
|
|
mul_v3_v3fl(f, lVector_v3(V, i), -drag);
|
|
|
|
add_v3_v3(lVector_v3(F, i), f);
|
|
|
|
|
2014-09-11 11:14:11 +02:00
|
|
|
triplets_m3fl(tlist_dFdV, I, i, i, -drag);
|
2014-09-12 10:19:41 +02:00
|
|
|
#else
|
|
|
|
float drag_dfdv[3][3], t[3];
|
|
|
|
|
|
|
|
mul_v3_v3fl(f, lVector_v3(V, i), -drag);
|
|
|
|
force_world_to_root(t, lVector_v3(X, i), lVector_v3(V, i), f, verts[i].mass, id->root[i]);
|
|
|
|
add_v3_v3(lVector_v3(F, i), t);
|
|
|
|
|
|
|
|
copy_m3_m3(drag_dfdv, I);
|
|
|
|
mul_m3_fl(drag_dfdv, -drag);
|
|
|
|
dfdv_world_to_root(dfdv, drag_dfdv, verts[i].mass, id->root[i]);
|
|
|
|
triplets_m3(tlist_dFdV, dfdv, i, i);
|
|
|
|
#endif
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
2014-09-10 16:59:22 +02:00
|
|
|
#endif
|
2014-09-05 12:48:49 +02:00
|
|
|
|
2014-09-11 14:15:00 +02:00
|
|
|
// hair_volume_forces(clmd, lF, lX, lV, numverts);
|
|
|
|
|
2014-09-10 23:11:56 +02:00
|
|
|
#ifdef CLOTH_FORCE_EFFECTORS
|
|
|
|
/* handle external forces like wind */
|
|
|
|
if (effectors) {
|
|
|
|
const float effector_scale = 0.02f;
|
|
|
|
MFace *mfaces = cloth->mfaces;
|
|
|
|
EffectedPoint epoint;
|
|
|
|
lVector winvec(F.rows());
|
|
|
|
winvec.setZero();
|
|
|
|
|
|
|
|
// precalculate wind forces
|
|
|
|
for (int i = 0; i < cloth->numverts; i++) {
|
|
|
|
pd_point_from_loc(clmd->scene, (float*)lVector_v3(X, i), (float*)lVector_v3(V, i), i, &epoint);
|
|
|
|
pdDoEffectors(effectors, NULL, clmd->sim_parms->effector_weights, &epoint, lVector_v3(winvec, i), NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < cloth->numfaces; i++) {
|
|
|
|
float nor[3], area;
|
|
|
|
float factor;
|
|
|
|
MFace *mf = &mfaces[i];
|
|
|
|
|
|
|
|
// calculate face normal and area
|
|
|
|
if (mf->v4) {
|
|
|
|
area = calc_nor_area_quad(nor, lVector_v3(X, mf->v1), lVector_v3(X, mf->v2), lVector_v3(X, mf->v3), lVector_v3(X, mf->v4));
|
|
|
|
factor = effector_scale * area * 0.25f;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
area = calc_nor_area_tri(nor, lVector_v3(X, mf->v1), lVector_v3(X, mf->v2), lVector_v3(X, mf->v3));
|
|
|
|
factor = effector_scale * area / 3.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
madd_v3_v3fl(lVector_v3(F, mf->v1), nor, factor * dot_v3v3(lVector_v3(winvec, mf->v1), nor));
|
|
|
|
madd_v3_v3fl(lVector_v3(F, mf->v2), nor, factor * dot_v3v3(lVector_v3(winvec, mf->v2), nor));
|
|
|
|
madd_v3_v3fl(lVector_v3(F, mf->v3), nor, factor * dot_v3v3(lVector_v3(winvec, mf->v3), nor));
|
|
|
|
if (mf->v4)
|
|
|
|
madd_v3_v3fl(lVector_v3(F, mf->v4), nor, factor * dot_v3v3(lVector_v3(winvec, mf->v4), nor));
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Hair has only edges */
|
|
|
|
if (cloth->numfaces == 0) {
|
|
|
|
ClothSpring *spring;
|
|
|
|
float dir[3], length;
|
|
|
|
float factor = 0.01;
|
|
|
|
|
|
|
|
for (LinkNode *link = cloth->springs; link; link = link->next) {
|
|
|
|
spring = (ClothSpring *)link->link;
|
|
|
|
|
|
|
|
/* structural springs represent hair strands,
|
|
|
|
* their length signifies surface area and mass
|
|
|
|
*/
|
|
|
|
if (spring->type != CLOTH_SPRING_TYPE_STRUCTURAL)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
float *win_ij = lVector_v3(winvec, spring->ij);
|
|
|
|
float *win_kl = lVector_v3(winvec, spring->kl);
|
|
|
|
float win_ortho[3];
|
|
|
|
|
|
|
|
sub_v3_v3v3(dir, (float*)lVector_v3(X, spring->ij), (float*)lVector_v3(X, spring->kl));
|
|
|
|
length = normalize_v3(dir);
|
|
|
|
|
|
|
|
madd_v3_v3v3fl(win_ortho, win_ij, dir, -dot_v3v3(win_ij, dir));
|
|
|
|
madd_v3_v3fl(lVector_v3(F, spring->ij), win_ortho, factor * length);
|
|
|
|
|
|
|
|
madd_v3_v3v3fl(win_ortho, win_kl, dir, -dot_v3v3(win_kl, dir));
|
|
|
|
madd_v3_v3fl(lVector_v3(F, spring->kl), win_ortho, factor * length);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
2014-09-11 11:14:11 +02:00
|
|
|
|
|
|
|
// calculate spring forces
|
|
|
|
for (LinkNode *link = cloth->springs; link; link = link->next) {
|
|
|
|
// only handle active springs
|
|
|
|
ClothSpring *spring = (ClothSpring *)link->link;
|
|
|
|
if (!(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE))
|
|
|
|
cloth_calc_spring_force(clmd, spring, X, V, time);
|
|
|
|
}
|
|
|
|
|
|
|
|
// apply spring forces
|
|
|
|
for (LinkNode *link = cloth->springs; link; link = link->next) {
|
|
|
|
// only handle active springs
|
|
|
|
ClothSpring *spring = (ClothSpring *)link->link;
|
|
|
|
if (!(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE))
|
|
|
|
cloth_apply_spring_force(clmd, spring, F, tlist_dFdX, tlist_dFdV);
|
|
|
|
}
|
|
|
|
|
|
|
|
lMatrix_add_triplets(dFdV, tlist_dFdV);
|
|
|
|
lMatrix_add_triplets(dFdX, tlist_dFdX);
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
/* Init constraint matrix
|
|
|
|
* This is part of the modified CG method suggested by Baraff/Witkin in
|
|
|
|
* "Large Steps in Cloth Simulation" (Siggraph 1998)
|
|
|
|
*/
|
|
|
|
static void setup_constraint_matrix(ClothModifierData *clmd, ColliderContacts *contacts, int totcolliders, const lVector &V, lMatrix &S, lVector &z, float dt)
|
|
|
|
{
|
|
|
|
ClothVertex *verts = clmd->clothObject->verts;
|
|
|
|
int numverts = clmd->clothObject->numverts;
|
2014-09-11 11:14:11 +02:00
|
|
|
TripletList tlist_sub;
|
2014-09-08 19:03:39 +02:00
|
|
|
int i, j, v;
|
2014-09-11 11:14:11 +02:00
|
|
|
|
|
|
|
S.setIdentity();
|
|
|
|
z.setZero();
|
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
for (v = 0; v < numverts; v++) {
|
|
|
|
if (verts[v].flags & CLOTH_VERT_FLAG_PINNED) {
|
|
|
|
/* pinned vertex constraints */
|
|
|
|
zero_v3(lVector_v3(z, v)); /* velocity is defined externally */
|
2014-09-11 11:14:11 +02:00
|
|
|
triplets_m3(tlist_sub, I, v, v);
|
2014-09-08 19:03:39 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#if 0 // TODO
|
|
|
|
for (i = 0; i < totcolliders; ++i) {
|
|
|
|
ColliderContacts *ct = &contacts[i];
|
|
|
|
for (j = 0; j < ct->totcollisions; ++j) {
|
|
|
|
CollPair *collpair = &ct->collisions[j];
|
|
|
|
int v = collpair->face1;
|
|
|
|
float cmat[3][3];
|
|
|
|
float impulse[3];
|
|
|
|
|
|
|
|
/* pinned verts handled separately */
|
|
|
|
if (verts[v].flags & CLOTH_VERT_FLAG_PINNED)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
/* calculate collision response */
|
|
|
|
if (!cloth_points_collpair_response(clmd, ct->collmd, ct->ob->pd, collpair, dt, impulse))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
add_v3_v3(z[v], impulse);
|
|
|
|
|
|
|
|
/* modify S to enforce velocity constraint in normal direction */
|
|
|
|
mul_fvectorT_fvector(cmat, collpair->normal, collpair->normal);
|
|
|
|
sub_m3_m3m3(S[v].m, I, cmat);
|
|
|
|
|
|
|
|
BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0, 1, 0, "collision", hash_collpair(936, collpair));
|
|
|
|
BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 1, 0, 0, "collision", hash_collpair(937, collpair));
|
|
|
|
BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.7, 0.7, 0.7, "collision", hash_collpair(938, collpair));
|
|
|
|
|
|
|
|
{ /* DEBUG */
|
|
|
|
// float nor[3];
|
|
|
|
// mul_v3_v3fl(nor, collpair->normal, collpair->distance);
|
|
|
|
// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, nor, 1, 1, 0, "collision", hash_collpair(939, collpair));
|
|
|
|
BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, impulse, 1, 1, 0, "collision", hash_collpair(940, collpair));
|
|
|
|
// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, collpair->normal, 1, 1, 0, "collision", hash_collpair(941, collpair));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
2014-09-11 11:14:11 +02:00
|
|
|
|
|
|
|
lMatrix_sub_triplets(S, tlist_sub);
|
2014-09-08 19:03:39 +02:00
|
|
|
}
|
|
|
|
|
2014-09-05 12:48:49 +02:00
|
|
|
int implicit_solver(Object *ob, float frame, ClothModifierData *clmd, ListBase *effectors)
|
|
|
|
{
|
|
|
|
float step=0.0f, tf=clmd->sim_parms->timescale;
|
|
|
|
Cloth *cloth = clmd->clothObject;
|
|
|
|
ClothVertex *verts = cloth->verts/*, *cv*/;
|
|
|
|
unsigned int numverts = cloth->numverts;
|
|
|
|
float dt = clmd->sim_parms->timescale / clmd->sim_parms->stepsPerFrame;
|
|
|
|
float spf = (float)clmd->sim_parms->stepsPerFrame / clmd->sim_parms->timescale;
|
|
|
|
Implicit_Data *id = cloth->implicit;
|
|
|
|
ColliderContacts *contacts = NULL;
|
|
|
|
int totcolliders = 0;
|
|
|
|
|
|
|
|
BKE_sim_debug_data_clear_category(clmd->debug_data, "collision");
|
|
|
|
|
|
|
|
if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL) { /* do goal stuff */
|
2014-09-05 17:07:30 +02:00
|
|
|
for (int i = 0; i < numverts; i++) {
|
2014-09-05 12:48:49 +02:00
|
|
|
// update velocities with constrained velocities from pinned verts
|
2014-09-05 17:07:30 +02:00
|
|
|
if (verts[i].flags & CLOTH_VERT_FLAG_PINNED) {
|
2014-09-11 17:53:25 +02:00
|
|
|
float v[3];
|
|
|
|
sub_v3_v3v3(v, verts[i].xconst, verts[i].xold);
|
2014-09-05 12:48:49 +02:00
|
|
|
// mul_v3_fl(id->V[i], clmd->sim_parms->stepsPerFrame);
|
2014-09-11 17:53:25 +02:00
|
|
|
/* note: should be zero for root vertices, but other verts could be pinned as well */
|
2014-09-12 10:19:41 +02:00
|
|
|
vel_world_to_root(lVector_v3(id->V, i), lVector_v3(id->X, i), v, id->root[i]);
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (clmd->debug_data) {
|
|
|
|
for (int i = 0; i < numverts; i++) {
|
|
|
|
BKE_sim_debug_data_add_dot(clmd->debug_data, verts[i].x, 1.0f, 0.1f, 1.0f, "points", hash_vertex(583, i));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
while (step < tf) {
|
|
|
|
|
|
|
|
/* copy velocities for collision */
|
|
|
|
for (int i = 0; i < numverts; i++) {
|
2014-09-12 10:19:41 +02:00
|
|
|
vel_root_to_world(verts[i].tv, lVector_v3(id->X, i), lVector_v3(id->V, i), id->root[i]);
|
2014-09-05 12:48:49 +02:00
|
|
|
copy_v3_v3(verts[i].v, verts[i].tv);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* determine contact points */
|
|
|
|
if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED) {
|
|
|
|
if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_POINTS) {
|
|
|
|
cloth_find_point_contacts(ob, clmd, 0.0f, tf, &contacts, &totcolliders);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* setup vertex constraints for pinned vertices and contacts */
|
2014-09-08 19:03:39 +02:00
|
|
|
setup_constraint_matrix(clmd, contacts, totcolliders, id->V, id->S, id->z, dt);
|
2014-09-05 12:48:49 +02:00
|
|
|
|
|
|
|
// damping velocity for artistic reasons
|
|
|
|
// mul_lfvectorS(id->V, id->V, clmd->sim_parms->vel_damping, numverts);
|
|
|
|
|
|
|
|
// calculate forces
|
|
|
|
cloth_calc_force(clmd, id->F, id->dFdX, id->dFdV, id->X, id->V, id->M, effectors, step);
|
|
|
|
|
|
|
|
// calculate new velocity
|
|
|
|
simulate_implicit_euler(id, dt);
|
|
|
|
|
|
|
|
// advance positions
|
|
|
|
id->Xnew = id->X + id->Vnew * dt;
|
|
|
|
|
|
|
|
for (int i = 0; i < numverts; i++) {
|
|
|
|
/* move pinned verts to correct position */
|
|
|
|
if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL) {
|
2014-09-11 17:53:25 +02:00
|
|
|
if (verts[i].flags & CLOTH_VERT_FLAG_PINNED) {
|
|
|
|
float x[3];
|
|
|
|
interp_v3_v3v3(x, verts[i].xold, verts[i].xconst, step + dt);
|
2014-09-12 10:19:41 +02:00
|
|
|
loc_world_to_root(lVector_v3(id->Xnew, i), x, id->root[i]);
|
2014-09-11 17:53:25 +02:00
|
|
|
}
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
loc_root_to_world(verts[i].txold, lVector_v3(id->X, i), id->root[i]);
|
2014-09-05 12:48:49 +02:00
|
|
|
|
2014-09-05 17:07:30 +02:00
|
|
|
if (!(verts[i].flags & CLOTH_VERT_FLAG_PINNED) && i > 0) {
|
|
|
|
BKE_sim_debug_data_add_line(clmd->debug_data, lVector_v3(id->X, i), lVector_v3(id->X, i-1), 0.6, 0.3, 0.3, "hair", hash_vertex(4892, i));
|
|
|
|
BKE_sim_debug_data_add_line(clmd->debug_data, lVector_v3(id->Xnew, i), lVector_v3(id->Xnew, i-1), 1, 0.5, 0.5, "hair", hash_vertex(4893, i));
|
|
|
|
BKE_sim_debug_data_add_line(clmd->debug_data, verts[i].xconst, verts[i-1].xconst, 0.25, 0.4, 0.25, "hair", hash_vertex(4873, i));
|
|
|
|
}
|
2014-09-05 12:48:49 +02:00
|
|
|
// BKE_sim_debug_data_add_vector(clmd->debug_data, id->X[i], id->V[i], 0, 0, 1, "velocity", hash_vertex(3158, i));
|
|
|
|
}
|
|
|
|
|
|
|
|
/* free contact points */
|
|
|
|
if (contacts) {
|
|
|
|
cloth_free_contacts(contacts, totcolliders);
|
|
|
|
}
|
|
|
|
|
|
|
|
id->X = id->Xnew;
|
|
|
|
id->V = id->Vnew;
|
|
|
|
|
|
|
|
step += dt;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < numverts; i++) {
|
|
|
|
if ((clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL) && (verts [i].flags & CLOTH_VERT_FLAG_PINNED)) {
|
|
|
|
copy_v3_v3(verts[i].x, verts[i].xconst);
|
|
|
|
copy_v3_v3(verts[i].txold, verts[i].x);
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
vel_root_to_world(verts[i].v, lVector_v3(id->X, i), lVector_v3(id->V, i), id->root[i]);
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
else {
|
2014-09-12 10:19:41 +02:00
|
|
|
loc_root_to_world(verts[i].x, lVector_v3(id->X, i), id->root[i]);
|
2014-09-05 12:48:49 +02:00
|
|
|
copy_v3_v3(verts[i].txold, verts[i].x);
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
vel_root_to_world(verts[i].v, lVector_v3(id->X, i), lVector_v3(id->V, i), id->root[i]);
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void implicit_set_positions(ClothModifierData *clmd)
|
|
|
|
{
|
|
|
|
Cloth *cloth = clmd->clothObject;
|
|
|
|
ClothVertex *verts = cloth->verts;
|
2014-09-11 17:53:25 +02:00
|
|
|
ClothHairRoot *cloth_roots = clmd->roots;
|
2014-09-05 12:48:49 +02:00
|
|
|
unsigned int numverts = cloth->numverts, i;
|
|
|
|
|
2014-09-11 17:53:25 +02:00
|
|
|
Implicit_Data::RootTransforms &root = cloth->implicit->root;
|
2014-09-05 12:48:49 +02:00
|
|
|
lVector &X = cloth->implicit->X;
|
|
|
|
lVector &V = cloth->implicit->V;
|
|
|
|
|
|
|
|
for (i = 0; i < numverts; i++) {
|
2014-09-11 17:53:25 +02:00
|
|
|
copy_v3_v3(root[i].loc, cloth_roots[i].loc);
|
|
|
|
copy_m3_m3(root[i].rot, cloth_roots[i].rot);
|
|
|
|
|
2014-09-12 10:19:41 +02:00
|
|
|
loc_world_to_root(lVector_v3(X, i), verts[i].x, root[i]);
|
|
|
|
vel_world_to_root(lVector_v3(V, i), lVector_v3(X, i), verts[i].v, root[i]);
|
2014-09-05 12:48:49 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void implicit_set_mass(ClothModifierData *clmd)
|
|
|
|
{
|
|
|
|
Cloth *cloth = clmd->clothObject;
|
|
|
|
ClothVertex *verts = cloth->verts;
|
|
|
|
unsigned int numverts = cloth->numverts;
|
|
|
|
|
|
|
|
lMatrix &M = cloth->implicit->M;
|
|
|
|
|
2014-09-08 19:03:39 +02:00
|
|
|
lMatrix_reserve_elems(M, 1);
|
2014-09-05 12:48:49 +02:00
|
|
|
for (int i = 0; i < numverts; ++i) {
|
|
|
|
M.insert(3*i+0, 3*i+0) = verts[i].mass;
|
|
|
|
M.insert(3*i+1, 3*i+1) = verts[i].mass;
|
|
|
|
M.insert(3*i+2, 3*i+2) = verts[i].mass;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int implicit_init(Object *UNUSED(ob), ClothModifierData *clmd)
|
|
|
|
{
|
|
|
|
Cloth *cloth = clmd->clothObject;
|
|
|
|
|
|
|
|
cloth->implicit = new Implicit_Data(cloth->numverts);
|
|
|
|
|
|
|
|
implicit_set_mass(clmd);
|
|
|
|
implicit_set_positions(clmd);
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
// init springs
|
|
|
|
search = cloth->springs;
|
|
|
|
for (i = 0; i < cloth->numsprings; i++) {
|
|
|
|
spring = search->link;
|
|
|
|
|
|
|
|
// dFdV_start[i].r = big_I[i].r = big_zero[i].r =
|
|
|
|
id->A[i+cloth->numverts].r = id->dFdV[i+cloth->numverts].r = id->dFdX[i+cloth->numverts].r =
|
|
|
|
id->P[i+cloth->numverts].r = id->Pinv[i+cloth->numverts].r = id->bigI[i+cloth->numverts].r = id->M[i+cloth->numverts].r = spring->ij;
|
|
|
|
|
|
|
|
// dFdV_start[i].c = big_I[i].c = big_zero[i].c =
|
|
|
|
id->A[i+cloth->numverts].c = id->dFdV[i+cloth->numverts].c = id->dFdX[i+cloth->numverts].c =
|
|
|
|
id->P[i+cloth->numverts].c = id->Pinv[i+cloth->numverts].c = id->bigI[i+cloth->numverts].c = id->M[i+cloth->numverts].c = spring->kl;
|
|
|
|
|
|
|
|
spring->matrix_index = i + cloth->numverts;
|
|
|
|
|
|
|
|
search = search->next;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int implicit_free(ClothModifierData *clmd)
|
|
|
|
{
|
|
|
|
Cloth *cloth = clmd->clothObject;
|
|
|
|
|
|
|
|
if (cloth && cloth->implicit) {
|
|
|
|
delete cloth->implicit;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ================ Volumetric Hair Interaction ================
|
|
|
|
* adapted from
|
|
|
|
* Volumetric Methods for Simulation and Rendering of Hair
|
|
|
|
* by Lena Petrovic, Mark Henne and John Anderson
|
|
|
|
* Pixar Technical Memo #06-08, Pixar Animation Studios
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* Note about array indexing:
|
|
|
|
* Generally the arrays here are one-dimensional.
|
|
|
|
* The relation between 3D indices and the array offset is
|
|
|
|
* offset = x + res_x * y + res_y * z
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* TODO: This is an initial implementation and should be made much better in due time.
|
|
|
|
* What should at least be implemented is a grid size parameter and a smoothing kernel
|
|
|
|
* for bigger grids.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
/* 10x10x10 grid gives nice initial results */
|
|
|
|
static const int hair_grid_res = 10;
|
|
|
|
|
|
|
|
static int hair_grid_size(int res)
|
|
|
|
{
|
|
|
|
return res * res * res;
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void hair_grid_get_scale(int res, const float gmin[3], const float gmax[3], float scale[3])
|
|
|
|
{
|
|
|
|
sub_v3_v3v3(scale, gmax, gmin);
|
|
|
|
mul_v3_fl(scale, 1.0f / (res-1));
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef struct HairGridVert {
|
|
|
|
float velocity[3];
|
|
|
|
float density;
|
|
|
|
} HairGridVert;
|
|
|
|
|
|
|
|
#define HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, axis) ( min_ii( max_ii( (int)((vec[axis] - gmin[axis]) / scale[axis]), 0), res-2 ) )
|
|
|
|
|
|
|
|
BLI_INLINE int hair_grid_offset(const float vec[3], int res, const float gmin[3], const float scale[3])
|
|
|
|
{
|
|
|
|
int i, j, k;
|
|
|
|
i = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 0);
|
|
|
|
j = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 1);
|
|
|
|
k = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 2);
|
|
|
|
return i + (j + k*res)*res;
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE int hair_grid_interp_weights(int res, const float gmin[3], const float scale[3], const float vec[3], float uvw[3])
|
|
|
|
{
|
|
|
|
int i, j, k, offset;
|
|
|
|
|
|
|
|
i = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 0);
|
|
|
|
j = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 1);
|
|
|
|
k = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 2);
|
|
|
|
offset = i + (j + k*res)*res;
|
|
|
|
|
|
|
|
uvw[0] = (vec[0] - gmin[0]) / scale[0] - (float)i;
|
|
|
|
uvw[1] = (vec[1] - gmin[1]) / scale[1] - (float)j;
|
|
|
|
uvw[2] = (vec[2] - gmin[2]) / scale[2] - (float)k;
|
|
|
|
|
|
|
|
return offset;
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE void hair_grid_interpolate(const HairGridVert *grid, int res, const float gmin[3], const float scale[3], const float vec[3],
|
|
|
|
float *density, float velocity[3], float density_gradient[3])
|
|
|
|
{
|
|
|
|
HairGridVert data[8];
|
|
|
|
float uvw[3], muvw[3];
|
|
|
|
int res2 = res * res;
|
|
|
|
int offset;
|
|
|
|
|
|
|
|
offset = hair_grid_interp_weights(res, gmin, scale, vec, uvw);
|
|
|
|
muvw[0] = 1.0f - uvw[0];
|
|
|
|
muvw[1] = 1.0f - uvw[1];
|
|
|
|
muvw[2] = 1.0f - uvw[2];
|
|
|
|
|
|
|
|
data[0] = grid[offset ];
|
|
|
|
data[1] = grid[offset +1];
|
|
|
|
data[2] = grid[offset +res ];
|
|
|
|
data[3] = grid[offset +res+1];
|
|
|
|
data[4] = grid[offset+res2 ];
|
|
|
|
data[5] = grid[offset+res2 +1];
|
|
|
|
data[6] = grid[offset+res2+res ];
|
|
|
|
data[7] = grid[offset+res2+res+1];
|
|
|
|
|
|
|
|
if (density) {
|
|
|
|
*density = muvw[2]*( muvw[1]*( muvw[0]*data[0].density + uvw[0]*data[1].density ) +
|
|
|
|
uvw[1]*( muvw[0]*data[2].density + uvw[0]*data[3].density ) ) +
|
|
|
|
uvw[2]*( muvw[1]*( muvw[0]*data[4].density + uvw[0]*data[5].density ) +
|
|
|
|
uvw[1]*( muvw[0]*data[6].density + uvw[0]*data[7].density ) );
|
|
|
|
}
|
|
|
|
if (velocity) {
|
|
|
|
int k;
|
|
|
|
for (k = 0; k < 3; ++k) {
|
|
|
|
velocity[k] = muvw[2]*( muvw[1]*( muvw[0]*data[0].velocity[k] + uvw[0]*data[1].velocity[k] ) +
|
|
|
|
uvw[1]*( muvw[0]*data[2].velocity[k] + uvw[0]*data[3].velocity[k] ) ) +
|
|
|
|
uvw[2]*( muvw[1]*( muvw[0]*data[4].velocity[k] + uvw[0]*data[5].velocity[k] ) +
|
|
|
|
uvw[1]*( muvw[0]*data[6].velocity[k] + uvw[0]*data[7].velocity[k] ) );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (density_gradient) {
|
|
|
|
density_gradient[0] = muvw[1] * muvw[2] * ( data[0].density - data[1].density ) +
|
|
|
|
uvw[1] * muvw[2] * ( data[2].density - data[3].density ) +
|
|
|
|
muvw[1] * uvw[2] * ( data[4].density - data[5].density ) +
|
|
|
|
uvw[1] * uvw[2] * ( data[6].density - data[7].density );
|
|
|
|
|
|
|
|
density_gradient[1] = muvw[2] * muvw[0] * ( data[0].density - data[2].density ) +
|
|
|
|
uvw[2] * muvw[0] * ( data[4].density - data[6].density ) +
|
|
|
|
muvw[2] * uvw[0] * ( data[1].density - data[3].density ) +
|
|
|
|
uvw[2] * uvw[0] * ( data[5].density - data[7].density );
|
|
|
|
|
|
|
|
density_gradient[2] = muvw[2] * muvw[0] * ( data[0].density - data[4].density ) +
|
|
|
|
uvw[2] * muvw[0] * ( data[1].density - data[5].density ) +
|
|
|
|
muvw[2] * uvw[0] * ( data[2].density - data[6].density ) +
|
|
|
|
uvw[2] * uvw[0] * ( data[3].density - data[7].density );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void hair_velocity_smoothing(const HairGridVert *hairgrid, const float gmin[3], const float scale[3], float smoothfac,
|
|
|
|
lfVector *lF, lfVector *lX, lfVector *lV, unsigned int numverts)
|
|
|
|
{
|
|
|
|
int v;
|
|
|
|
/* calculate forces */
|
|
|
|
for (v = 0; v < numverts; v++) {
|
|
|
|
float density, velocity[3];
|
|
|
|
|
|
|
|
hair_grid_interpolate(hairgrid, hair_grid_res, gmin, scale, lX[v], &density, velocity, NULL);
|
|
|
|
|
|
|
|
sub_v3_v3(velocity, lV[v]);
|
|
|
|
madd_v3_v3fl(lF[v], velocity, smoothfac);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void hair_velocity_collision(const HairGridVert *collgrid, const float gmin[3], const float scale[3], float collfac,
|
|
|
|
lfVector *lF, lfVector *lX, lfVector *lV, unsigned int numverts)
|
|
|
|
{
|
|
|
|
int v;
|
|
|
|
/* calculate forces */
|
|
|
|
for (v = 0; v < numverts; v++) {
|
|
|
|
int offset = hair_grid_offset(lX[v], hair_grid_res, gmin, scale);
|
|
|
|
|
|
|
|
if (collgrid[offset].density > 0.0f) {
|
|
|
|
lF[v][0] += collfac * (collgrid[offset].velocity[0] - lV[v][0]);
|
|
|
|
lF[v][1] += collfac * (collgrid[offset].velocity[1] - lV[v][1]);
|
|
|
|
lF[v][2] += collfac * (collgrid[offset].velocity[2] - lV[v][2]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void hair_pressure_force(const HairGridVert *hairgrid, const float gmin[3], const float scale[3], float pressurefac, float minpressure,
|
|
|
|
lfVector *lF, lfVector *lX, unsigned int numverts)
|
|
|
|
{
|
|
|
|
int v;
|
|
|
|
|
|
|
|
/* calculate forces */
|
|
|
|
for (v = 0; v < numverts; v++) {
|
|
|
|
float density, gradient[3], gradlen;
|
|
|
|
|
|
|
|
hair_grid_interpolate(hairgrid, hair_grid_res, gmin, scale, lX[v], &density, NULL, gradient);
|
|
|
|
|
|
|
|
gradlen = normalize_v3(gradient) - minpressure;
|
|
|
|
if (gradlen < 0.0f)
|
|
|
|
continue;
|
|
|
|
mul_v3_fl(gradient, gradlen);
|
|
|
|
|
|
|
|
madd_v3_v3fl(lF[v], gradient, pressurefac);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void hair_volume_get_boundbox(lfVector *lX, unsigned int numverts, float gmin[3], float gmax[3])
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
INIT_MINMAX(gmin, gmax);
|
|
|
|
for (i = 0; i < numverts; i++)
|
|
|
|
DO_MINMAX(lX[i], gmin, gmax);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE bool hair_grid_point_valid(const float vec[3], float gmin[3], float gmax[3])
|
|
|
|
{
|
|
|
|
return !(vec[0] < gmin[0] || vec[1] < gmin[1] || vec[2] < gmin[2] ||
|
|
|
|
vec[0] > gmax[0] || vec[1] > gmax[1] || vec[2] > gmax[2]);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLI_INLINE float dist_tent_v3f3(const float a[3], float x, float y, float z)
|
|
|
|
{
|
|
|
|
float w = (1.0f - fabsf(a[0] - x)) * (1.0f - fabsf(a[1] - y)) * (1.0f - fabsf(a[2] - z));
|
|
|
|
return w;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* returns the grid array offset as well to avoid redundant calculation */
|
|
|
|
static int hair_grid_weights(int res, const float gmin[3], const float scale[3], const float vec[3], float weights[8])
|
|
|
|
{
|
|
|
|
int i, j, k, offset;
|
|
|
|
float uvw[3];
|
|
|
|
|
|
|
|
i = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 0);
|
|
|
|
j = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 1);
|
|
|
|
k = HAIR_GRID_INDEX_AXIS(vec, res, gmin, scale, 2);
|
|
|
|
offset = i + (j + k*res)*res;
|
|
|
|
|
|
|
|
uvw[0] = (vec[0] - gmin[0]) / scale[0];
|
|
|
|
uvw[1] = (vec[1] - gmin[1]) / scale[1];
|
|
|
|
uvw[2] = (vec[2] - gmin[2]) / scale[2];
|
|
|
|
|
|
|
|
weights[0] = dist_tent_v3f3(uvw, (float)i , (float)j , (float)k );
|
|
|
|
weights[1] = dist_tent_v3f3(uvw, (float)(i+1), (float)j , (float)k );
|
|
|
|
weights[2] = dist_tent_v3f3(uvw, (float)i , (float)(j+1), (float)k );
|
|
|
|
weights[3] = dist_tent_v3f3(uvw, (float)(i+1), (float)(j+1), (float)k );
|
|
|
|
weights[4] = dist_tent_v3f3(uvw, (float)i , (float)j , (float)(k+1));
|
|
|
|
weights[5] = dist_tent_v3f3(uvw, (float)(i+1), (float)j , (float)(k+1));
|
|
|
|
weights[6] = dist_tent_v3f3(uvw, (float)i , (float)(j+1), (float)(k+1));
|
|
|
|
weights[7] = dist_tent_v3f3(uvw, (float)(i+1), (float)(j+1), (float)(k+1));
|
|
|
|
|
|
|
|
return offset;
|
|
|
|
}
|
|
|
|
|
|
|
|
static HairGridVert *hair_volume_create_hair_grid(ClothModifierData *clmd, lfVector *lX, lfVector *lV, unsigned int numverts)
|
|
|
|
{
|
|
|
|
int res = hair_grid_res;
|
|
|
|
int size = hair_grid_size(res);
|
|
|
|
HairGridVert *hairgrid;
|
|
|
|
float gmin[3], gmax[3], scale[3];
|
|
|
|
/* 2.0f is an experimental value that seems to give good results */
|
|
|
|
float smoothfac = 2.0f * clmd->sim_parms->velocity_smooth;
|
|
|
|
unsigned int v = 0;
|
|
|
|
int i = 0;
|
|
|
|
|
|
|
|
hair_volume_get_boundbox(lX, numverts, gmin, gmax);
|
|
|
|
hair_grid_get_scale(res, gmin, gmax, scale);
|
|
|
|
|
|
|
|
hairgrid = MEM_mallocN(sizeof(HairGridVert) * size, "hair voxel data");
|
|
|
|
|
|
|
|
/* initialize grid */
|
|
|
|
for (i = 0; i < size; ++i) {
|
|
|
|
zero_v3(hairgrid[i].velocity);
|
|
|
|
hairgrid[i].density = 0.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* gather velocities & density */
|
|
|
|
if (smoothfac > 0.0f) {
|
|
|
|
for (v = 0; v < numverts; v++) {
|
|
|
|
float *V = lV[v];
|
|
|
|
float weights[8];
|
|
|
|
int di, dj, dk;
|
|
|
|
int offset;
|
|
|
|
|
|
|
|
if (!hair_grid_point_valid(lX[v], gmin, gmax))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
offset = hair_grid_weights(res, gmin, scale, lX[v], weights);
|
|
|
|
|
|
|
|
for (di = 0; di < 2; ++di) {
|
|
|
|
for (dj = 0; dj < 2; ++dj) {
|
|
|
|
for (dk = 0; dk < 2; ++dk) {
|
|
|
|
int voffset = offset + di + (dj + dk*res)*res;
|
|
|
|
int iw = di + dj*2 + dk*4;
|
|
|
|
|
|
|
|
hairgrid[voffset].density += weights[iw];
|
|
|
|
madd_v3_v3fl(hairgrid[voffset].velocity, V, weights[iw]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* divide velocity with density */
|
|
|
|
for (i = 0; i < size; i++) {
|
|
|
|
float density = hairgrid[i].density;
|
|
|
|
if (density > 0.0f)
|
|
|
|
mul_v3_fl(hairgrid[i].velocity, 1.0f/density);
|
|
|
|
}
|
|
|
|
|
|
|
|
return hairgrid;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static HairGridVert *hair_volume_create_collision_grid(ClothModifierData *clmd, lfVector *lX, unsigned int numverts)
|
|
|
|
{
|
|
|
|
int res = hair_grid_res;
|
|
|
|
int size = hair_grid_size(res);
|
|
|
|
HairGridVert *collgrid;
|
|
|
|
ListBase *colliders;
|
|
|
|
ColliderCache *col = NULL;
|
|
|
|
float gmin[3], gmax[3], scale[3];
|
|
|
|
/* 2.0f is an experimental value that seems to give good results */
|
|
|
|
float collfac = 2.0f * clmd->sim_parms->collider_friction;
|
|
|
|
unsigned int v = 0;
|
|
|
|
int i = 0;
|
|
|
|
|
|
|
|
hair_volume_get_boundbox(lX, numverts, gmin, gmax);
|
|
|
|
hair_grid_get_scale(res, gmin, gmax, scale);
|
|
|
|
|
|
|
|
collgrid = MEM_mallocN(sizeof(HairGridVert) * size, "hair collider voxel data");
|
|
|
|
|
|
|
|
/* initialize grid */
|
|
|
|
for (i = 0; i < size; ++i) {
|
|
|
|
zero_v3(collgrid[i].velocity);
|
|
|
|
collgrid[i].density = 0.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* gather colliders */
|
|
|
|
colliders = get_collider_cache(clmd->scene, NULL, NULL);
|
|
|
|
if (colliders && collfac > 0.0f) {
|
|
|
|
for (col = colliders->first; col; col = col->next) {
|
|
|
|
MVert *loc0 = col->collmd->x;
|
|
|
|
MVert *loc1 = col->collmd->xnew;
|
|
|
|
float vel[3];
|
|
|
|
float weights[8];
|
|
|
|
int di, dj, dk;
|
|
|
|
|
|
|
|
for (v=0; v < col->collmd->numverts; v++, loc0++, loc1++) {
|
|
|
|
int offset;
|
|
|
|
|
|
|
|
if (!hair_grid_point_valid(loc1->co, gmin, gmax))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
offset = hair_grid_weights(res, gmin, scale, lX[v], weights);
|
|
|
|
|
|
|
|
sub_v3_v3v3(vel, loc1->co, loc0->co);
|
|
|
|
|
|
|
|
for (di = 0; di < 2; ++di) {
|
|
|
|
for (dj = 0; dj < 2; ++dj) {
|
|
|
|
for (dk = 0; dk < 2; ++dk) {
|
|
|
|
int voffset = offset + di + (dj + dk*res)*res;
|
|
|
|
int iw = di + dj*2 + dk*4;
|
|
|
|
|
|
|
|
collgrid[voffset].density += weights[iw];
|
|
|
|
madd_v3_v3fl(collgrid[voffset].velocity, vel, weights[iw]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
free_collider_cache(&colliders);
|
|
|
|
|
|
|
|
/* divide velocity with density */
|
|
|
|
for (i = 0; i < size; i++) {
|
|
|
|
float density = collgrid[i].density;
|
|
|
|
if (density > 0.0f)
|
|
|
|
mul_v3_fl(collgrid[i].velocity, 1.0f/density);
|
|
|
|
}
|
|
|
|
|
|
|
|
return collgrid;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void hair_volume_forces(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVector *lV, unsigned int numverts)
|
|
|
|
{
|
|
|
|
HairGridVert *hairgrid, *collgrid;
|
|
|
|
float gmin[3], gmax[3], scale[3];
|
|
|
|
/* 2.0f is an experimental value that seems to give good results */
|
|
|
|
float smoothfac = 2.0f * clmd->sim_parms->velocity_smooth;
|
|
|
|
float collfac = 2.0f * clmd->sim_parms->collider_friction;
|
|
|
|
float pressfac = clmd->sim_parms->pressure;
|
|
|
|
float minpress = clmd->sim_parms->pressure_threshold;
|
|
|
|
|
|
|
|
if (smoothfac <= 0.0f && collfac <= 0.0f && pressfac <= 0.0f)
|
|
|
|
return;
|
|
|
|
|
|
|
|
hair_volume_get_boundbox(lX, numverts, gmin, gmax);
|
|
|
|
hair_grid_get_scale(hair_grid_res, gmin, gmax, scale);
|
|
|
|
|
|
|
|
hairgrid = hair_volume_create_hair_grid(clmd, lX, lV, numverts);
|
|
|
|
collgrid = hair_volume_create_collision_grid(clmd, lX, numverts);
|
|
|
|
|
|
|
|
hair_velocity_smoothing(hairgrid, gmin, scale, smoothfac, lF, lX, lV, numverts);
|
|
|
|
hair_velocity_collision(collgrid, gmin, scale, collfac, lF, lX, lV, numverts);
|
|
|
|
hair_pressure_force(hairgrid, gmin, scale, pressfac, minpress, lF, lX, numverts);
|
|
|
|
|
|
|
|
MEM_freeN(hairgrid);
|
|
|
|
MEM_freeN(collgrid);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
bool implicit_hair_volume_get_texture_data(Object *UNUSED(ob), ClothModifierData *clmd, ListBase *UNUSED(effectors), VoxelData *vd)
|
|
|
|
{
|
|
|
|
#if 0
|
|
|
|
lfVector *lX, *lV;
|
|
|
|
HairGridVert *hairgrid/*, *collgrid*/;
|
|
|
|
int numverts;
|
|
|
|
int totres, i;
|
|
|
|
int depth;
|
|
|
|
|
|
|
|
if (!clmd->clothObject || !clmd->clothObject->implicit)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
lX = clmd->clothObject->implicit->X;
|
|
|
|
lV = clmd->clothObject->implicit->V;
|
|
|
|
numverts = clmd->clothObject->numverts;
|
|
|
|
|
|
|
|
hairgrid = hair_volume_create_hair_grid(clmd, lX, lV, numverts);
|
|
|
|
// collgrid = hair_volume_create_collision_grid(clmd, lX, numverts);
|
|
|
|
|
|
|
|
vd->resol[0] = hair_grid_res;
|
|
|
|
vd->resol[1] = hair_grid_res;
|
|
|
|
vd->resol[2] = hair_grid_res;
|
|
|
|
|
|
|
|
totres = hair_grid_size(hair_grid_res);
|
|
|
|
|
|
|
|
if (vd->hair_type == TEX_VD_HAIRVELOCITY) {
|
|
|
|
depth = 4;
|
|
|
|
vd->data_type = TEX_VD_RGBA_PREMUL;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
depth = 1;
|
|
|
|
vd->data_type = TEX_VD_INTENSITY;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (totres > 0) {
|
|
|
|
vd->dataset = (float *)MEM_mapallocN(sizeof(float) * depth * (totres), "hair volume texture data");
|
|
|
|
|
|
|
|
for (i = 0; i < totres; ++i) {
|
|
|
|
switch (vd->hair_type) {
|
|
|
|
case TEX_VD_HAIRDENSITY:
|
|
|
|
vd->dataset[i] = hairgrid[i].density;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case TEX_VD_HAIRRESTDENSITY:
|
|
|
|
vd->dataset[i] = 0.0f; // TODO
|
|
|
|
break;
|
|
|
|
|
|
|
|
case TEX_VD_HAIRVELOCITY:
|
|
|
|
vd->dataset[i + 0*totres] = hairgrid[i].velocity[0];
|
|
|
|
vd->dataset[i + 1*totres] = hairgrid[i].velocity[1];
|
|
|
|
vd->dataset[i + 2*totres] = hairgrid[i].velocity[2];
|
|
|
|
vd->dataset[i + 3*totres] = len_v3(hairgrid[i].velocity);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case TEX_VD_HAIRENERGY:
|
|
|
|
vd->dataset[i] = 0.0f; // TODO
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
vd->dataset = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
MEM_freeN(hairgrid);
|
|
|
|
// MEM_freeN(collgrid);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
#else
|
|
|
|
return false; // XXX TODO
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/* ================================ */
|
|
|
|
|
|
|
|
#endif /* IMPLICIT_SOLVER_EIGEN */
|