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								/*
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 *
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								 * The Original Code is Copyright (C) 2018 by Blender Foundation.
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								 * All rights reserved.
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								 */
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											2019-02-18 08:08:12 +11:00
										 
									 
								 
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								/** \file
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								 * \ingroup bke
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								 */
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								#ifndef __BKE_SUBDIV_MESH_H__
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								#define __BKE_SUBDIV_MESH_H__
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								#include "BLI_sys_types.h"
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								struct Mesh;
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								struct Subdiv;
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								typedef struct SubdivToMeshSettings {
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									/* Resolution at which regular ptex (created for quad polygon) are being
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									 * evaluated. This defines how many vertices final mesh will have: every
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									 * regular ptex has resolution^2 vertices. Special (irregular, or ptex
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									 * created for a corner of non-quad polygon) will have resolution of
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									 * `resolution - 1`.
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									 */
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									int resolution;
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									/* When true, only edges emitted from coarse ones will be displayed. */
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									bool use_optimal_display;
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								} SubdivToMeshSettings;
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								/* Create real hi-res mesh from subdivision, all geometry is "real". */
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								struct Mesh *BKE_subdiv_to_mesh(
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								        struct Subdiv *subdiv,
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								        const SubdivToMeshSettings *settings,
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								        const struct Mesh *coarse_mesh);
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								#endif  /* __BKE_SUBDIV)MESH_H__ */
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