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blender-archive/source/blender/blenkernel/BKE_simulation.h

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/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
2020-05-27 10:52:07 +10:00
struct Depsgraph;
struct Main;
struct Scene;
struct Simulation;
void *BKE_simulation_add(struct Main *bmain, const char *name);
void BKE_simulation_data_update(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Simulation *simulation);
#ifdef __cplusplus
}
#endif