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# - Find SndFile library
# Find the native SndFile includes and library
# This module defines
# LIBSNDFILE_INCLUDE_DIRS, where to find sndfile.h, Set when
# LIBSNDFILE_INCLUDE_DIR is found.
# LIBSNDFILE_LIBRARIES, libraries to link against to use SndFile.
# LIBSNDFILE_ROOT_DIR, The base directory to search for SndFile.
# This can also be an environment variable.
# SNDFILE_FOUND, If false, do not try to use SndFile.
#
# also defined, but not for general use are
# LIBSNDFILE_LIBRARY, where to find the SndFile library.
#=============================================================================
# Copyright 2011 Blender Foundation.
# Distributed under the OSI-approved BSD 3-Clause License,
# see accompanying file BSD-3-Clause-license.txt for details.
# If LIBSNDFILE_ROOT_DIR was defined in the environment, use it.
IF(NOT LIBSNDFILE_ROOT_DIR AND NOT $ENV{LIBSNDFILE_ROOT_DIR} STREQUAL "")
SET(LIBSNDFILE_ROOT_DIR $ENV{LIBSNDFILE_ROOT_DIR})
ENDIF()
SET(_sndfile_SEARCH_DIRS
${LIBSNDFILE_ROOT_DIR}
)
FIND_PATH(LIBSNDFILE_INCLUDE_DIR sndfile.h
HINTS
${_sndfile_SEARCH_DIRS}
PATH_SUFFIXES
include
FIND_LIBRARY(LIBSNDFILE_LIBRARY
NAMES
sndfile
lib64 lib
# handle the QUIETLY and REQUIRED arguments and set SNDFILE_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SndFile DEFAULT_MSG
LIBSNDFILE_LIBRARY LIBSNDFILE_INCLUDE_DIR)
IF(SNDFILE_FOUND)
SET(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBRARY})
SET(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE_INCLUDE_DIR})
MARK_AS_ADVANCED(
LIBSNDFILE_INCLUDE_DIR
LIBSNDFILE_LIBRARY