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blender-archive/source/blender/imbuf/intern/indexer.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Peter Schlaile <peter [at] schlaile [dot] de> 2011
*/
/** \file
* \ingroup imbuf
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*/
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "BLI_endian_switch.h"
#include "BLI_fileops.h"
#include "BLI_ghash.h"
#include "BLI_math.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#ifdef _WIN32
# include "BLI_winstuff.h"
#endif
#include "IMB_anim.h"
#include "IMB_indexer.h"
#include "imbuf.h"
#include "BKE_global.h"
#ifdef WITH_AVI
# include "AVI_avi.h"
#endif
#ifdef WITH_FFMPEG
# include "ffmpeg_compat.h"
# include <libavutil/imgutils.h>
#endif
static const char magic[] = "BlenMIdx";
static const char temp_ext[] = "_part";
static const int proxy_sizes[] = {IMB_PROXY_25, IMB_PROXY_50, IMB_PROXY_75, IMB_PROXY_100};
static const float proxy_fac[] = {0.25, 0.50, 0.75, 1.00};
#ifdef WITH_FFMPEG
static int tc_types[] = {
IMB_TC_RECORD_RUN,
IMB_TC_FREE_RUN,
IMB_TC_INTERPOLATED_REC_DATE_FREE_RUN,
IMB_TC_RECORD_RUN_NO_GAPS,
};
#endif
#define INDEX_FILE_VERSION 1
/* ----------------------------------------------------------------------
* - time code index functions
* ---------------------------------------------------------------------- */
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anim_index_builder *IMB_index_builder_create(const char *name)
{
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anim_index_builder *rv = MEM_callocN(sizeof(struct anim_index_builder), "index builder");
fprintf(stderr, "Starting work on index: %s\n", name);
BLI_strncpy(rv->name, name, sizeof(rv->name));
BLI_strncpy(rv->temp_name, name, sizeof(rv->temp_name));
strcat(rv->temp_name, temp_ext);
BLI_make_existing_file(rv->temp_name);
rv->fp = BLI_fopen(rv->temp_name, "wb");
if (!rv->fp) {
fprintf(stderr,
"Couldn't open index target: %s! "
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"Index build broken!\n",
rv->temp_name);
MEM_freeN(rv);
return NULL;
}
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fprintf(rv->fp, "%s%c%.3d", magic, (ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v', INDEX_FILE_VERSION);
return rv;
}
void IMB_index_builder_add_entry(
anim_index_builder *fp, int frameno, uint64_t seek_pos, uint64_t seek_pos_dts, uint64_t pts)
{
fwrite(&frameno, sizeof(int), 1, fp->fp);
fwrite(&seek_pos, sizeof(uint64_t), 1, fp->fp);
fwrite(&seek_pos_dts, sizeof(uint64_t), 1, fp->fp);
fwrite(&pts, sizeof(uint64_t), 1, fp->fp);
}
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void IMB_index_builder_proc_frame(anim_index_builder *fp,
uchar *buffer,
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int data_size,
int frameno,
uint64_t seek_pos,
uint64_t seek_pos_dts,
uint64_t pts)
{
if (fp->proc_frame) {
anim_index_entry e;
e.frameno = frameno;
e.seek_pos = seek_pos;
e.seek_pos_dts = seek_pos_dts;
e.pts = pts;
fp->proc_frame(fp, buffer, data_size, &e);
}
else {
IMB_index_builder_add_entry(fp, frameno, seek_pos, seek_pos_dts, pts);
}
}
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void IMB_index_builder_finish(anim_index_builder *fp, int rollback)
{
if (fp->delete_priv_data) {
fp->delete_priv_data(fp);
}
fclose(fp->fp);
if (rollback) {
unlink(fp->temp_name);
}
else {
unlink(fp->name);
BLI_rename(fp->temp_name, fp->name);
}
MEM_freeN(fp);
}
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struct anim_index *IMB_indexer_open(const char *name)
{
char header[13];
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struct anim_index *idx;
FILE *fp = BLI_fopen(name, "rb");
int i;
if (!fp) {
return NULL;
}
if (fread(header, 12, 1, fp) != 1) {
fclose(fp);
return NULL;
}
header[12] = 0;
if (memcmp(header, magic, 8) != 0) {
fclose(fp);
return NULL;
}
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if (atoi(header + 9) != INDEX_FILE_VERSION) {
fclose(fp);
return NULL;
}
idx = MEM_callocN(sizeof(struct anim_index), "anim_index");
BLI_strncpy(idx->name, name, sizeof(idx->name));
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fseek(fp, 0, SEEK_END);
idx->num_entries = (ftell(fp) - 12) / (sizeof(int) + /* framepos */
sizeof(uint64_t) + /* seek_pos */
sizeof(uint64_t) + /* seek_pos_dts */
sizeof(uint64_t) /* pts */
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);
fseek(fp, 12, SEEK_SET);
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idx->entries = MEM_callocN(sizeof(struct anim_index_entry) * idx->num_entries,
"anim_index_entries");
size_t items_read = 0;
for (i = 0; i < idx->num_entries; i++) {
ImBuf: Add error handling to IMB_indexer_open Handle return value of `fread()` by printing an error and closing the file when it cannot be read from. Not only is error handing a good idea, it also prevents GCC from warning that the return value of `fread()` should not be ignored: ``` .../blender/source/blender/imbuf/intern/indexer.c: In function ‘IMB_indexer_open’: .../blender/source/blender/imbuf/intern/indexer.c:201:5: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 201 | fread(&idx->entries[i].frameno, sizeof(int), 1, fp); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .../blender/source/blender/imbuf/intern/indexer.c:202:5: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 202 | fread(&idx->entries[i].seek_pos, sizeof(unsigned long long), 1, fp); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .../blender/source/blender/imbuf/intern/indexer.c:203:5: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 203 | fread(&idx->entries[i].seek_pos_dts, sizeof(unsigned long long), 1, fp); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .../blender/source/blender/imbuf/intern/indexer.c:204:5: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 204 | fread(&idx->entries[i].pts, sizeof(unsigned long long), 1, fp); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ``` Differential Revision: https://developer.blender.org/D9916 Reviewed by: campbellbarton
2021-01-11 17:29:21 +01:00
items_read += fread(&idx->entries[i].frameno, sizeof(int), 1, fp);
items_read += fread(&idx->entries[i].seek_pos, sizeof(uint64_t), 1, fp);
items_read += fread(&idx->entries[i].seek_pos_dts, sizeof(uint64_t), 1, fp);
items_read += fread(&idx->entries[i].pts, sizeof(uint64_t), 1, fp);
}
ImBuf: Add error handling to IMB_indexer_open Handle return value of `fread()` by printing an error and closing the file when it cannot be read from. Not only is error handing a good idea, it also prevents GCC from warning that the return value of `fread()` should not be ignored: ``` .../blender/source/blender/imbuf/intern/indexer.c: In function ‘IMB_indexer_open’: .../blender/source/blender/imbuf/intern/indexer.c:201:5: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 201 | fread(&idx->entries[i].frameno, sizeof(int), 1, fp); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .../blender/source/blender/imbuf/intern/indexer.c:202:5: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 202 | fread(&idx->entries[i].seek_pos, sizeof(unsigned long long), 1, fp); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .../blender/source/blender/imbuf/intern/indexer.c:203:5: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 203 | fread(&idx->entries[i].seek_pos_dts, sizeof(unsigned long long), 1, fp); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .../blender/source/blender/imbuf/intern/indexer.c:204:5: warning: ignoring return value of ‘fread’, declared with attribute warn_unused_result [-Wunused-result] 204 | fread(&idx->entries[i].pts, sizeof(unsigned long long), 1, fp); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ``` Differential Revision: https://developer.blender.org/D9916 Reviewed by: campbellbarton
2021-01-11 17:29:21 +01:00
if (UNLIKELY(items_read != idx->num_entries * 4)) {
perror("error reading animation index file");
MEM_freeN(idx->entries);
MEM_freeN(idx);
fclose(fp);
return NULL;
}
if (((ENDIAN_ORDER == B_ENDIAN) != (header[8] == 'V'))) {
for (i = 0; i < idx->num_entries; i++) {
BLI_endian_switch_int32(&idx->entries[i].frameno);
BLI_endian_switch_uint64(&idx->entries[i].seek_pos);
BLI_endian_switch_uint64(&idx->entries[i].seek_pos_dts);
BLI_endian_switch_uint64(&idx->entries[i].pts);
}
}
fclose(fp);
return idx;
}
uint64_t IMB_indexer_get_seek_pos(struct anim_index *idx, int frame_index)
{
if (frame_index < 0) {
frame_index = 0;
}
if (frame_index >= idx->num_entries) {
frame_index = idx->num_entries - 1;
}
return idx->entries[frame_index].seek_pos;
}
uint64_t IMB_indexer_get_seek_pos_dts(struct anim_index *idx, int frame_index)
{
if (frame_index < 0) {
frame_index = 0;
}
if (frame_index >= idx->num_entries) {
frame_index = idx->num_entries - 1;
}
return idx->entries[frame_index].seek_pos_dts;
}
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int IMB_indexer_get_frame_index(struct anim_index *idx, int frameno)
{
int len = idx->num_entries;
int half;
int middle;
int first = 0;
/* bsearch (lower bound) the right index */
while (len > 0) {
half = len >> 1;
middle = first;
middle += half;
if (idx->entries[middle].frameno < frameno) {
first = middle;
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first++;
len = len - half - 1;
}
else {
len = half;
}
}
if (first == idx->num_entries) {
return idx->num_entries - 1;
}
return first;
}
uint64_t IMB_indexer_get_pts(struct anim_index *idx, int frame_index)
{
if (frame_index < 0) {
frame_index = 0;
}
if (frame_index >= idx->num_entries) {
frame_index = idx->num_entries - 1;
}
return idx->entries[frame_index].pts;
}
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int IMB_indexer_get_duration(struct anim_index *idx)
{
if (idx->num_entries == 0) {
return 0;
}
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return idx->entries[idx->num_entries - 1].frameno + 1;
}
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int IMB_indexer_can_scan(struct anim_index *idx, int old_frame_index, int new_frame_index)
{
/* makes only sense, if it is the same I-Frame and we are not
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* trying to run backwards in time... */
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return (IMB_indexer_get_seek_pos(idx, old_frame_index) ==
IMB_indexer_get_seek_pos(idx, new_frame_index) &&
old_frame_index < new_frame_index);
}
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void IMB_indexer_close(struct anim_index *idx)
{
MEM_freeN(idx->entries);
MEM_freeN(idx);
}
int IMB_proxy_size_to_array_index(IMB_Proxy_Size pr_size)
{
switch (pr_size) {
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case IMB_PROXY_NONE:
/* if we got here, something is broken anyways, so sane defaults... */
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return 0;
case IMB_PROXY_25:
return 0;
case IMB_PROXY_50:
return 1;
case IMB_PROXY_75:
return 2;
case IMB_PROXY_100:
return 3;
default:
return 0;
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}
}
int IMB_timecode_to_array_index(IMB_Timecode_Type tc)
{
switch (tc) {
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case IMB_TC_NONE: /* if we got here, something is broken anyways,
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* so sane defaults... */
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return 0;
case IMB_TC_RECORD_RUN:
return 0;
case IMB_TC_FREE_RUN:
return 1;
case IMB_TC_INTERPOLATED_REC_DATE_FREE_RUN:
return 2;
case IMB_TC_RECORD_RUN_NO_GAPS:
return 3;
default:
return 0;
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}
}
/* ----------------------------------------------------------------------
* - rebuild helper functions
* ---------------------------------------------------------------------- */
static void get_index_dir(struct anim *anim, char *index_dir, size_t index_dir_len)
{
if (!anim->index_dir[0]) {
char fname[FILE_MAXFILE];
BLI_split_dirfile(anim->name, index_dir, fname, index_dir_len, sizeof(fname));
BLI_path_append(index_dir, index_dir_len, "BL_proxy");
BLI_path_append(index_dir, index_dir_len, fname);
}
else {
BLI_strncpy(index_dir, anim->index_dir, index_dir_len);
}
}
void IMB_anim_get_fname(struct anim *anim, char *file, int size)
{
char fname[FILE_MAXFILE];
BLI_split_dirfile(anim->name, file, fname, size, sizeof(fname));
BLI_strncpy(file, fname, size);
}
static bool get_proxy_filename(struct anim *anim,
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IMB_Proxy_Size preview_size,
char *fname,
bool temp)
{
char index_dir[FILE_MAXDIR];
int i = IMB_proxy_size_to_array_index(preview_size);
char proxy_name[256];
char stream_suffix[20];
const char *name = (temp) ? "proxy_%d%s_part.avi" : "proxy_%d%s.avi";
stream_suffix[0] = 0;
if (anim->streamindex > 0) {
BLI_snprintf(stream_suffix, sizeof(stream_suffix), "_st%d", anim->streamindex);
}
BLI_snprintf(proxy_name,
sizeof(proxy_name),
name,
Multi-View and Stereo 3D Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
2015-04-06 10:40:12 -03:00
(int)(proxy_fac[i] * 100),
stream_suffix,
anim->suffix);
get_index_dir(anim, index_dir, sizeof(index_dir));
if (BLI_path_ncmp(anim->name, index_dir, FILE_MAXDIR) == 0) {
return false;
}
BLI_join_dirfile(fname, FILE_MAXFILE + FILE_MAXDIR, index_dir, proxy_name);
return true;
}
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static void get_tc_filename(struct anim *anim, IMB_Timecode_Type tc, char *fname)
{
char index_dir[FILE_MAXDIR];
int i = IMB_timecode_to_array_index(tc);
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const char *index_names[] = {
Multi-View and Stereo 3D Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
2015-04-06 10:40:12 -03:00
"record_run%s%s.blen_tc",
"free_run%s%s.blen_tc",
"interp_free_run%s%s.blen_tc",
"record_run_no_gaps%s%s.blen_tc",
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};
char stream_suffix[20];
char index_name[256];
stream_suffix[0] = 0;
if (anim->streamindex > 0) {
BLI_snprintf(stream_suffix, 20, "_st%d", anim->streamindex);
}
Multi-View and Stereo 3D Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
2015-04-06 10:40:12 -03:00
BLI_snprintf(index_name, 256, index_names[i], stream_suffix, anim->suffix);
get_index_dir(anim, index_dir, sizeof(index_dir));
BLI_join_dirfile(fname, FILE_MAXFILE + FILE_MAXDIR, index_dir, index_name);
}
/* ----------------------------------------------------------------------
* - common rebuilder structures
* ---------------------------------------------------------------------- */
typedef struct IndexBuildContext {
int anim_type;
} IndexBuildContext;
/* ----------------------------------------------------------------------
* - ffmpeg rebuilder
* ---------------------------------------------------------------------- */
#ifdef WITH_FFMPEG
struct proxy_output_ctx {
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AVFormatContext *of;
AVStream *st;
AVCodecContext *c;
AVCodec *codec;
struct SwsContext *sws_ctx;
AVFrame *frame;
int cfra;
int proxy_size;
int orig_height;
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struct anim *anim;
};
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static struct proxy_output_ctx *alloc_proxy_output_ffmpeg(
struct anim *anim, AVStream *st, int proxy_size, int width, int height, int quality)
{
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struct proxy_output_ctx *rv = MEM_callocN(sizeof(struct proxy_output_ctx), "alloc_proxy_output");
char fname[FILE_MAX];
rv->proxy_size = proxy_size;
rv->anim = anim;
get_proxy_filename(rv->anim, rv->proxy_size, fname, true);
BLI_make_existing_file(fname);
rv->of = avformat_alloc_context();
rv->of->oformat = av_guess_format("avi", NULL, NULL);
rv->of->url = av_strdup(fname);
fprintf(stderr, "Starting work on proxy: %s\n", rv->of->url);
rv->st = avformat_new_stream(rv->of, NULL);
rv->st->id = 0;
rv->c = avcodec_alloc_context3(NULL);
rv->c->codec_type = AVMEDIA_TYPE_VIDEO;
rv->c->codec_id = AV_CODEC_ID_H264;
rv->of->oformat->video_codec = rv->c->codec_id;
rv->codec = avcodec_find_encoder(rv->c->codec_id);
if (!rv->codec) {
fprintf(stderr,
"No ffmpeg encoder available? "
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"Proxy not built!\n");
avcodec_free_context(&rv->c);
avformat_free_context(rv->of);
MEM_freeN(rv);
return NULL;
}
avcodec_get_context_defaults3(rv->c, rv->codec);
rv->c->width = width;
rv->c->height = height;
rv->c->gop_size = 10;
rv->c->max_b_frames = 0;
if (rv->codec->pix_fmts) {
rv->c->pix_fmt = rv->codec->pix_fmts[0];
}
else {
rv->c->pix_fmt = AV_PIX_FMT_YUVJ420P;
}
rv->c->sample_aspect_ratio = rv->st->sample_aspect_ratio = st->sample_aspect_ratio;
rv->c->time_base.den = 25;
rv->c->time_base.num = 1;
rv->st->time_base = rv->c->time_base;
/* This range matches #eFFMpegCrf. `crf_range_min` corresponds to lowest quality,
* `crf_range_max` to highest quality. */
const int crf_range_min = 32;
const int crf_range_max = 17;
int crf = round_fl_to_int((quality / 100.0f) * (crf_range_max - crf_range_min) + crf_range_min);
AVDictionary *codec_opts = NULL;
/* High quality preset value. */
av_dict_set_int(&codec_opts, "crf", crf, 0);
/* Prefer smaller file-size. Presets from `veryslow` to `veryfast` produce output with very
* similar file-size, but there is big difference in performance.
* In some cases `veryfast` preset will produce smallest file-size. */
av_dict_set(&codec_opts, "preset", "veryfast", 0);
av_dict_set(&codec_opts, "tune", "fastdecode", 0);
FFmpeg: improve threading settings Generalize threading settings in proxy building and use them for encoding and decoding in general. Check codec capabilities, prefer FF_THREAD_FRAME threading over FF_THREAD_SLICE and automatic thread count over setting it explicitly. ffmpeg-codecs man page suggests that threads option is global and used by codecs, that supports this option. Form some tests I have done, it seems that `av_dict_set_int(&codec_opts, "threads", BLI_system_thread_count(), 0)` has same effect as ``` pCodecCtx->thread_count = BLI_system_thread_count(); pCodecCtx->thread_type = FF_THREAD_FRAME; ``` Looking at `ff_frame_thread_encoder_init()` code, these cases are not equivalent. It is probably safer to leave threading setup on libavcodec than setting up each codec threading individually. From what I have read all over the internet, frame multithreading should be faster than slice multithreading. Slice multithreading is mainly used for low latency streaming. When running Blender with --debug-ffmpeg it complains about `pCodecCtx->thread_count = BLI_system_thread_count()` that using thread count above 16 is not recommended. Using too many threads can negatively affect image quality, but I am not sure if this is the case for decoding as well - see https://streaminglearningcenter.com/blogs/ffmpeg-command-threads-how-it-affects-quality-and-performance.html This is fine for proxies but may be undesirable for final renders. Number of threads is limited by image size, because of size of motion vectors, so if it is possible let libavcodec determine optimal thread count. Performance difference: Proxy building: None Playback speed: 2x better on 1920x1080 sample h264 file Scrubbing: Hard to quantify, but it's much more responsive Rendering speed: None on 1920x1080 sample h264 file, there is improvement with codecs that do support FF_THREAD_FRAME for encoding like MPNG Reviewed By: sergey Differential Revision: https://developer.blender.org/D10791
2021-03-26 12:41:13 +01:00
if (rv->codec->capabilities & AV_CODEC_CAP_AUTO_THREADS) {
rv->c->thread_count = 0;
}
else {
rv->c->thread_count = BLI_system_thread_count();
}
if (rv->codec->capabilities & AV_CODEC_CAP_FRAME_THREADS) {
rv->c->thread_type = FF_THREAD_FRAME;
}
else if (rv->codec->capabilities & AV_CODEC_CAP_SLICE_THREADS) {
rv->c->thread_type = FF_THREAD_SLICE;
}
if (rv->of->flags & AVFMT_GLOBALHEADER) {
rv->c->flags |= AV_CODEC_FLAG_GLOBAL_HEADER;
}
avcodec_parameters_from_context(rv->st->codecpar, rv->c);
int ret = avio_open(&rv->of->pb, fname, AVIO_FLAG_WRITE);
if (ret < 0) {
fprintf(stderr,
"Couldn't open IO: %s\n"
"Proxy not built!\n",
av_err2str(ret));
avcodec_free_context(&rv->c);
avformat_free_context(rv->of);
MEM_freeN(rv);
return NULL;
}
ret = avcodec_open2(rv->c, rv->codec, &codec_opts);
if (ret < 0) {
fprintf(stderr,
"Couldn't open codec: %s\n"
"Proxy not built!\n",
av_err2str(ret));
avcodec_free_context(&rv->c);
avformat_free_context(rv->of);
MEM_freeN(rv);
return NULL;
}
rv->orig_height = st->codecpar->height;
if (st->codecpar->width != width || st->codecpar->height != height ||
st->codecpar->format != rv->c->pix_fmt) {
rv->frame = av_frame_alloc();
av_image_fill_arrays(rv->frame->data,
rv->frame->linesize,
MEM_mallocN(av_image_get_buffer_size(rv->c->pix_fmt, width, height, 1),
"alloc proxy output frame"),
rv->c->pix_fmt,
width,
height,
1);
rv->frame->format = rv->c->pix_fmt;
rv->frame->width = width;
rv->frame->height = height;
rv->sws_ctx = sws_getContext(st->codecpar->width,
rv->orig_height,
st->codecpar->format,
2012-05-16 09:26:37 +00:00
width,
height,
rv->c->pix_fmt,
SWS_FAST_BILINEAR | SWS_PRINT_INFO,
NULL,
NULL,
NULL);
}
ret = avformat_write_header(rv->of, NULL);
if (ret < 0) {
fprintf(stderr,
"Couldn't write header: %s\n"
"Proxy not built!\n",
av_err2str(ret));
if (rv->frame) {
av_frame_free(&rv->frame);
}
avcodec_free_context(&rv->c);
avformat_free_context(rv->of);
MEM_freeN(rv);
return NULL;
}
return rv;
}
static void add_to_proxy_output_ffmpeg(struct proxy_output_ctx *ctx, AVFrame *frame)
{
if (!ctx) {
return;
}
2012-05-16 09:26:37 +00:00
if (ctx->sws_ctx && frame &&
(frame->data[0] || frame->data[1] || frame->data[2] || frame->data[3])) {
sws_scale(ctx->sws_ctx,
(const uint8_t *const *)frame->data,
frame->linesize,
0,
ctx->orig_height,
ctx->frame->data,
ctx->frame->linesize);
}
frame = ctx->sws_ctx ? (frame ? ctx->frame : 0) : frame;
if (frame) {
frame->pts = ctx->cfra++;
}
int ret = avcodec_send_frame(ctx->c, frame);
if (ret < 0) {
/* Can't send frame to encoder. This shouldn't happen. */
fprintf(stderr, "Can't send video frame: %s\n", av_err2str(ret));
return;
}
AVPacket *packet = av_packet_alloc();
while (ret >= 0) {
ret = avcodec_receive_packet(ctx->c, packet);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
/* No more packets to flush. */
break;
}
if (ret < 0) {
fprintf(stderr,
"Error encoding proxy frame %d for '%s': %s\n",
ctx->cfra - 1,
ctx->of->url,
av_err2str(ret));
break;
}
packet->stream_index = ctx->st->index;
av_packet_rescale_ts(packet, ctx->c->time_base, ctx->st->time_base);
# ifdef FFMPEG_USE_DURATION_WORKAROUND
my_guess_pkt_duration(ctx->of, ctx->st, packet);
# endif
int write_ret = av_interleaved_write_frame(ctx->of, packet);
if (write_ret != 0) {
fprintf(stderr,
"Error writing proxy frame %d "
"into '%s': %s\n",
2012-05-16 09:26:37 +00:00
ctx->cfra - 1,
ctx->of->url,
av_err2str(write_ret));
break;
}
}
av_packet_free(&packet);
}
2012-05-16 09:26:37 +00:00
static void free_proxy_output_ffmpeg(struct proxy_output_ctx *ctx, int rollback)
{
char fname[FILE_MAX];
char fname_tmp[FILE_MAX];
if (!ctx) {
return;
}
if (!rollback) {
/* Flush the remaining packets. */
add_to_proxy_output_ffmpeg(ctx, NULL);
}
avcodec_flush_buffers(ctx->c);
av_write_trailer(ctx->of);
avcodec_free_context(&ctx->c);
if (ctx->of->oformat) {
if (!(ctx->of->oformat->flags & AVFMT_NOFILE)) {
avio_close(ctx->of->pb);
}
}
avformat_free_context(ctx->of);
if (ctx->sws_ctx) {
sws_freeContext(ctx->sws_ctx);
MEM_freeN(ctx->frame->data[0]);
av_free(ctx->frame);
}
get_proxy_filename(ctx->anim, ctx->proxy_size, fname_tmp, true);
if (rollback) {
unlink(fname_tmp);
}
else {
get_proxy_filename(ctx->anim, ctx->proxy_size, fname, false);
unlink(fname);
BLI_rename(fname_tmp, fname);
}
MEM_freeN(ctx);
}
typedef struct FFmpegIndexBuilderContext {
int anim_type;
AVFormatContext *iFormatCtx;
AVCodecContext *iCodecCtx;
AVCodec *iCodec;
AVStream *iStream;
int videoStream;
int num_proxy_sizes;
int num_indexers;
2012-05-16 09:26:37 +00:00
struct proxy_output_ctx *proxy_ctx[IMB_PROXY_MAX_SLOT];
anim_index_builder *indexer[IMB_TC_MAX_SLOT];
IMB_Timecode_Type tcs_in_use;
IMB_Proxy_Size proxy_sizes_in_use;
uint64_t seek_pos;
uint64_t last_seek_pos;
uint64_t seek_pos_dts;
uint64_t seek_pos_pts;
uint64_t last_seek_pos_dts;
uint64_t start_pts;
double frame_rate;
double pts_time_base;
int frameno, frameno_gapless;
int start_pts_set;
} FFmpegIndexBuilderContext;
static IndexBuildContext *index_ffmpeg_create_context(struct anim *anim,
IMB_Timecode_Type tcs_in_use,
IMB_Proxy_Size proxy_sizes_in_use,
int quality)
{
FFmpegIndexBuilderContext *context = MEM_callocN(sizeof(FFmpegIndexBuilderContext),
"FFmpeg index builder context");
int num_proxy_sizes = IMB_PROXY_MAX_SLOT;
int num_indexers = IMB_TC_MAX_SLOT;
int i, streamcount;
context->tcs_in_use = tcs_in_use;
context->proxy_sizes_in_use = proxy_sizes_in_use;
context->num_proxy_sizes = IMB_PROXY_MAX_SLOT;
context->num_indexers = IMB_TC_MAX_SLOT;
memset(context->proxy_ctx, 0, sizeof(context->proxy_ctx));
memset(context->indexer, 0, sizeof(context->indexer));
if (avformat_open_input(&context->iFormatCtx, anim->name, NULL, NULL) != 0) {
MEM_freeN(context);
return NULL;
}
if (avformat_find_stream_info(context->iFormatCtx, NULL) < 0) {
avformat_close_input(&context->iFormatCtx);
MEM_freeN(context);
return NULL;
}
streamcount = anim->streamindex;
/* Find the video stream */
context->videoStream = -1;
for (i = 0; i < context->iFormatCtx->nb_streams; i++) {
if (context->iFormatCtx->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
if (streamcount > 0) {
streamcount--;
continue;
}
context->videoStream = i;
break;
}
}
if (context->videoStream == -1) {
avformat_close_input(&context->iFormatCtx);
MEM_freeN(context);
return NULL;
}
context->iStream = context->iFormatCtx->streams[context->videoStream];
context->iCodec = avcodec_find_decoder(context->iStream->codecpar->codec_id);
if (context->iCodec == NULL) {
avformat_close_input(&context->iFormatCtx);
MEM_freeN(context);
return NULL;
}
context->iCodecCtx = avcodec_alloc_context3(NULL);
avcodec_parameters_to_context(context->iCodecCtx, context->iStream->codecpar);
context->iCodecCtx->workaround_bugs = FF_BUG_AUTODETECT;
FFmpeg: improve threading settings Generalize threading settings in proxy building and use them for encoding and decoding in general. Check codec capabilities, prefer FF_THREAD_FRAME threading over FF_THREAD_SLICE and automatic thread count over setting it explicitly. ffmpeg-codecs man page suggests that threads option is global and used by codecs, that supports this option. Form some tests I have done, it seems that `av_dict_set_int(&codec_opts, "threads", BLI_system_thread_count(), 0)` has same effect as ``` pCodecCtx->thread_count = BLI_system_thread_count(); pCodecCtx->thread_type = FF_THREAD_FRAME; ``` Looking at `ff_frame_thread_encoder_init()` code, these cases are not equivalent. It is probably safer to leave threading setup on libavcodec than setting up each codec threading individually. From what I have read all over the internet, frame multithreading should be faster than slice multithreading. Slice multithreading is mainly used for low latency streaming. When running Blender with --debug-ffmpeg it complains about `pCodecCtx->thread_count = BLI_system_thread_count()` that using thread count above 16 is not recommended. Using too many threads can negatively affect image quality, but I am not sure if this is the case for decoding as well - see https://streaminglearningcenter.com/blogs/ffmpeg-command-threads-how-it-affects-quality-and-performance.html This is fine for proxies but may be undesirable for final renders. Number of threads is limited by image size, because of size of motion vectors, so if it is possible let libavcodec determine optimal thread count. Performance difference: Proxy building: None Playback speed: 2x better on 1920x1080 sample h264 file Scrubbing: Hard to quantify, but it's much more responsive Rendering speed: None on 1920x1080 sample h264 file, there is improvement with codecs that do support FF_THREAD_FRAME for encoding like MPNG Reviewed By: sergey Differential Revision: https://developer.blender.org/D10791
2021-03-26 12:41:13 +01:00
if (context->iCodec->capabilities & AV_CODEC_CAP_AUTO_THREADS) {
context->iCodecCtx->thread_count = 0;
}
else {
context->iCodecCtx->thread_count = BLI_system_thread_count();
}
if (context->iCodec->capabilities & AV_CODEC_CAP_FRAME_THREADS) {
context->iCodecCtx->thread_type = FF_THREAD_FRAME;
}
else if (context->iCodec->capabilities & AV_CODEC_CAP_SLICE_THREADS) {
context->iCodecCtx->thread_type = FF_THREAD_SLICE;
}
FFmpeg: improve threading settings Generalize threading settings in proxy building and use them for encoding and decoding in general. Check codec capabilities, prefer FF_THREAD_FRAME threading over FF_THREAD_SLICE and automatic thread count over setting it explicitly. ffmpeg-codecs man page suggests that threads option is global and used by codecs, that supports this option. Form some tests I have done, it seems that `av_dict_set_int(&codec_opts, "threads", BLI_system_thread_count(), 0)` has same effect as ``` pCodecCtx->thread_count = BLI_system_thread_count(); pCodecCtx->thread_type = FF_THREAD_FRAME; ``` Looking at `ff_frame_thread_encoder_init()` code, these cases are not equivalent. It is probably safer to leave threading setup on libavcodec than setting up each codec threading individually. From what I have read all over the internet, frame multithreading should be faster than slice multithreading. Slice multithreading is mainly used for low latency streaming. When running Blender with --debug-ffmpeg it complains about `pCodecCtx->thread_count = BLI_system_thread_count()` that using thread count above 16 is not recommended. Using too many threads can negatively affect image quality, but I am not sure if this is the case for decoding as well - see https://streaminglearningcenter.com/blogs/ffmpeg-command-threads-how-it-affects-quality-and-performance.html This is fine for proxies but may be undesirable for final renders. Number of threads is limited by image size, because of size of motion vectors, so if it is possible let libavcodec determine optimal thread count. Performance difference: Proxy building: None Playback speed: 2x better on 1920x1080 sample h264 file Scrubbing: Hard to quantify, but it's much more responsive Rendering speed: None on 1920x1080 sample h264 file, there is improvement with codecs that do support FF_THREAD_FRAME for encoding like MPNG Reviewed By: sergey Differential Revision: https://developer.blender.org/D10791
2021-03-26 12:41:13 +01:00
if (avcodec_open2(context->iCodecCtx, context->iCodec, NULL) < 0) {
avformat_close_input(&context->iFormatCtx);
avcodec_free_context(&context->iCodecCtx);
MEM_freeN(context);
return NULL;
}
for (i = 0; i < num_proxy_sizes; i++) {
if (proxy_sizes_in_use & proxy_sizes[i]) {
context->proxy_ctx[i] = alloc_proxy_output_ffmpeg(anim,
context->iStream,
proxy_sizes[i],
context->iCodecCtx->width * proxy_fac[i],
context->iCodecCtx->height * proxy_fac[i],
quality);
if (!context->proxy_ctx[i]) {
proxy_sizes_in_use &= ~proxy_sizes[i];
}
}
}
for (i = 0; i < num_indexers; i++) {
if (tcs_in_use & tc_types[i]) {
char fname[FILE_MAX];
get_tc_filename(anim, tc_types[i], fname);
context->indexer[i] = IMB_index_builder_create(fname);
if (!context->indexer[i]) {
tcs_in_use &= ~tc_types[i];
}
}
}
return (IndexBuildContext *)context;
}
static void index_rebuild_ffmpeg_finish(FFmpegIndexBuilderContext *context, int stop)
{
int i;
for (i = 0; i < context->num_indexers; i++) {
if (context->tcs_in_use & tc_types[i]) {
IMB_index_builder_finish(context->indexer[i], stop);
}
}
for (i = 0; i < context->num_proxy_sizes; i++) {
if (context->proxy_sizes_in_use & proxy_sizes[i]) {
free_proxy_output_ffmpeg(context->proxy_ctx[i], stop);
}
}
avcodec_free_context(&context->iCodecCtx);
avformat_close_input(&context->iFormatCtx);
MEM_freeN(context);
}
static void index_rebuild_ffmpeg_proc_decoded_frame(FFmpegIndexBuilderContext *context,
2017-11-18 17:22:54 +11:00
AVPacket *curr_packet,
AVFrame *in_frame)
{
int i;
uint64_t s_pos = context->seek_pos;
uint64_t s_dts = context->seek_pos_dts;
uint64_t pts = av_get_pts_from_frame(context->iFormatCtx, in_frame);
for (i = 0; i < context->num_proxy_sizes; i++) {
add_to_proxy_output_ffmpeg(context->proxy_ctx[i], in_frame);
}
if (!context->start_pts_set) {
context->start_pts = pts;
context->start_pts_set = true;
}
2012-11-01 09:54:00 +00:00
context->frameno = floor(
(pts - context->start_pts) * context->pts_time_base * context->frame_rate + 0.5);
/* decoding starts *always* on I-Frames,
* so: P-Frames won't work, even if all the
* information is in place, when we seek
* to the I-Frame presented *after* the P-Frame,
* but located before the P-Frame within
* the stream */
if (pts < context->seek_pos_pts) {
s_pos = context->last_seek_pos;
s_dts = context->last_seek_pos_dts;
}
for (i = 0; i < context->num_indexers; i++) {
if (context->tcs_in_use & tc_types[i]) {
int tc_frameno = context->frameno;
2019-04-23 11:01:30 +10:00
if (tc_types[i] == IMB_TC_RECORD_RUN_NO_GAPS) {
tc_frameno = context->frameno_gapless;
2019-04-23 11:01:30 +10:00
}
IMB_index_builder_proc_frame(context->indexer[i],
curr_packet->data,
curr_packet->size,
tc_frameno,
s_pos,
s_dts,
pts);
}
}
context->frameno_gapless++;
}
static int index_rebuild_ffmpeg(FFmpegIndexBuilderContext *context,
const short *stop,
short *do_update,
float *progress)
{
AVFrame *in_frame = av_frame_alloc();
AVPacket *next_packet = av_packet_alloc();
uint64_t stream_size;
stream_size = avio_size(context->iFormatCtx->pb);
context->frame_rate = av_q2d(av_guess_frame_rate(context->iFormatCtx, context->iStream, NULL));
context->pts_time_base = av_q2d(context->iStream->time_base);
while (av_read_frame(context->iFormatCtx, next_packet) >= 0) {
float next_progress =
(float)((int)floor(((double)next_packet->pos) * 100 / ((double)stream_size) + 0.5)) / 100;
if (*progress != next_progress) {
*progress = next_progress;
*do_update = true;
}
if (*stop) {
break;
}
if (next_packet->stream_index == context->videoStream) {
if (next_packet->flags & AV_PKT_FLAG_KEY) {
context->last_seek_pos = context->seek_pos;
context->last_seek_pos_dts = context->seek_pos_dts;
context->seek_pos = next_packet->pos;
context->seek_pos_dts = next_packet->dts;
context->seek_pos_pts = next_packet->pts;
}
int ret = avcodec_send_packet(context->iCodecCtx, next_packet);
while (ret >= 0) {
ret = avcodec_receive_frame(context->iCodecCtx, in_frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
/* No more frames to flush. */
break;
}
if (ret < 0) {
fprintf(stderr, "Error decoding proxy frame: %s\n", av_err2str(ret));
break;
}
index_rebuild_ffmpeg_proc_decoded_frame(context, next_packet, in_frame);
}
}
av_packet_unref(next_packet);
}
/* process pictures still stuck in decoder engine after EOF
* according to ffmpeg docs using NULL packets.
2012-10-04 13:26:15 +00:00
*
* At least, if we haven't already stopped... */
if (!*stop) {
int ret = avcodec_send_packet(context->iCodecCtx, NULL);
while (ret >= 0) {
ret = avcodec_receive_frame(context->iCodecCtx, in_frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
/* No more frames to flush. */
break;
}
if (ret < 0) {
fprintf(stderr, "Error flushing proxy frame: %s\n", av_err2str(ret));
break;
}
index_rebuild_ffmpeg_proc_decoded_frame(context, next_packet, in_frame);
}
}
av_packet_free(&next_packet);
av_free(in_frame);
return 1;
}
#endif
/* ----------------------------------------------------------------------
* - internal AVI (fallback) rebuilder
* ---------------------------------------------------------------------- */
#ifdef WITH_AVI
typedef struct FallbackIndexBuilderContext {
int anim_type;
struct anim *anim;
AviMovie *proxy_ctx[IMB_PROXY_MAX_SLOT];
IMB_Proxy_Size proxy_sizes_in_use;
} FallbackIndexBuilderContext;
2012-05-16 09:26:37 +00:00
static AviMovie *alloc_proxy_output_avi(
struct anim *anim, char *filename, int width, int height, int quality)
{
int x, y;
AviFormat format;
double framerate;
2012-05-16 09:26:37 +00:00
AviMovie *avi;
2019-04-18 07:21:26 +02:00
/* it doesn't really matter for proxies, but sane defaults help anyways...*/
short frs_sec = 25;
float frs_sec_base = 1.0;
IMB_anim_get_fps(anim, &frs_sec, &frs_sec_base, false);
x = width;
y = height;
2012-05-16 09:26:37 +00:00
framerate = (double)frs_sec / (double)frs_sec_base;
2012-05-16 09:26:37 +00:00
avi = MEM_mallocN(sizeof(AviMovie), "avimovie");
format = AVI_FORMAT_MJPEG;
2012-05-16 09:26:37 +00:00
if (AVI_open_compress(filename, avi, 1, format) != AVI_ERROR_NONE) {
MEM_freeN(avi);
return NULL;
}
2012-05-16 09:26:37 +00:00
AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_WIDTH, &x);
AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_HEIGHT, &y);
AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_QUALITY, &quality);
AVI_set_compress_option(avi, AVI_OPTION_TYPE_MAIN, 0, AVI_OPTION_FRAMERATE, &framerate);
2012-05-16 09:26:37 +00:00
avi->interlace = 0;
avi->odd_fields = 0;
return avi;
}
static IndexBuildContext *index_fallback_create_context(struct anim *anim,
IMB_Timecode_Type UNUSED(tcs_in_use),
IMB_Proxy_Size proxy_sizes_in_use,
int quality)
{
FallbackIndexBuilderContext *context;
int i;
/* since timecode indices only work with ffmpeg right now,
2012-05-16 09:26:37 +00:00
* don't know a sensible fallback here...
*
* so no proxies...
2012-05-16 09:26:37 +00:00
*/
if (proxy_sizes_in_use == IMB_PROXY_NONE) {
return NULL;
}
context = MEM_callocN(sizeof(FallbackIndexBuilderContext), "fallback index builder context");
context->anim = anim;
context->proxy_sizes_in_use = proxy_sizes_in_use;
memset(context->proxy_ctx, 0, sizeof(context->proxy_ctx));
for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) {
if (context->proxy_sizes_in_use & proxy_sizes[i]) {
char fname[FILE_MAX];
get_proxy_filename(anim, proxy_sizes[i], fname, true);
BLI_make_existing_file(fname);
context->proxy_ctx[i] = alloc_proxy_output_avi(
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anim, fname, anim->x * proxy_fac[i], anim->y * proxy_fac[i], quality);
}
}
return (IndexBuildContext *)context;
}
static void index_rebuild_fallback_finish(FallbackIndexBuilderContext *context, int stop)
{
struct anim *anim = context->anim;
char fname[FILE_MAX];
char fname_tmp[FILE_MAX];
int i;
for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) {
if (context->proxy_sizes_in_use & proxy_sizes[i]) {
AVI_close_compress(context->proxy_ctx[i]);
MEM_freeN(context->proxy_ctx[i]);
get_proxy_filename(anim, proxy_sizes[i], fname_tmp, true);
get_proxy_filename(anim, proxy_sizes[i], fname, false);
if (stop) {
unlink(fname_tmp);
}
else {
unlink(fname);
rename(fname_tmp, fname);
}
}
}
}
static void index_rebuild_fallback(FallbackIndexBuilderContext *context,
const short *stop,
short *do_update,
float *progress)
{
int cnt = IMB_anim_get_duration(context->anim, IMB_TC_NONE);
int i, pos;
struct anim *anim = context->anim;
for (pos = 0; pos < cnt; pos++) {
struct ImBuf *ibuf = IMB_anim_absolute(anim, pos, IMB_TC_NONE, IMB_PROXY_NONE);
struct ImBuf *tmp_ibuf = IMB_dupImBuf(ibuf);
float next_progress = (float)pos / (float)cnt;
if (*progress != next_progress) {
*progress = next_progress;
*do_update = true;
}
if (*stop) {
break;
}
IMB_flipy(tmp_ibuf);
for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) {
if (context->proxy_sizes_in_use & proxy_sizes[i]) {
int x = anim->x * proxy_fac[i];
int y = anim->y * proxy_fac[i];
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struct ImBuf *s_ibuf = IMB_dupImBuf(tmp_ibuf);
IMB_scalefastImBuf(s_ibuf, x, y);
IMB_convert_rgba_to_abgr(s_ibuf);
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AVI_write_frame(context->proxy_ctx[i], pos, AVI_FORMAT_RGB32, s_ibuf->rect, x * y * 4);
/* note that libavi free's the buffer... */
s_ibuf->rect = NULL;
IMB_freeImBuf(s_ibuf);
}
}
IMB_freeImBuf(tmp_ibuf);
IMB_freeImBuf(ibuf);
}
}
#endif /* WITH_AVI */
/* ----------------------------------------------------------------------
* - public API
* ---------------------------------------------------------------------- */
IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim,
IMB_Timecode_Type tcs_in_use,
IMB_Proxy_Size proxy_sizes_in_use,
int quality,
const bool overwrite,
GSet *file_list)
{
IndexBuildContext *context = NULL;
IMB_Proxy_Size proxy_sizes_to_build = proxy_sizes_in_use;
int i;
/* Don't generate the same file twice! */
if (file_list) {
for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) {
IMB_Proxy_Size proxy_size = proxy_sizes[i];
if (proxy_size & proxy_sizes_to_build) {
char filename[FILE_MAX];
if (get_proxy_filename(anim, proxy_size, filename, false) == false) {
return NULL;
}
void **filename_key_p;
if (!BLI_gset_ensure_p_ex(file_list, filename, &filename_key_p)) {
*filename_key_p = BLI_strdup(filename);
}
else {
proxy_sizes_to_build &= ~proxy_size;
printf("Proxy: %s already registered for generation, skipping\n", filename);
}
}
}
}
if (!overwrite) {
IMB_Proxy_Size built_proxies = IMB_anim_proxy_get_existing(anim);
if (built_proxies != 0) {
for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) {
IMB_Proxy_Size proxy_size = proxy_sizes[i];
if (proxy_size & built_proxies) {
char filename[FILE_MAX];
if (get_proxy_filename(anim, proxy_size, filename, false) == false) {
return NULL;
}
printf("Skipping proxy: %s\n", filename);
}
}
}
proxy_sizes_to_build &= ~built_proxies;
}
fflush(stdout);
if (proxy_sizes_to_build == 0) {
return NULL;
}
switch (anim->curtype) {
#ifdef WITH_FFMPEG
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case ANIM_FFMPEG:
context = index_ffmpeg_create_context(anim, tcs_in_use, proxy_sizes_to_build, quality);
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break;
#endif
#ifdef WITH_AVI
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default:
context = index_fallback_create_context(anim, tcs_in_use, proxy_sizes_to_build, quality);
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break;
#endif
}
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if (context) {
context->anim_type = anim->curtype;
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}
return context;
UNUSED_VARS(tcs_in_use, proxy_sizes_in_use, quality);
}
void IMB_anim_index_rebuild(struct IndexBuildContext *context,
/* NOLINTNEXTLINE: readability-non-const-parameter. */
short *stop,
/* NOLINTNEXTLINE: readability-non-const-parameter. */
short *do_update,
/* NOLINTNEXTLINE: readability-non-const-parameter. */
float *progress)
{
switch (context->anim_type) {
#ifdef WITH_FFMPEG
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case ANIM_FFMPEG:
index_rebuild_ffmpeg((FFmpegIndexBuilderContext *)context, stop, do_update, progress);
break;
#endif
#ifdef WITH_AVI
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default:
index_rebuild_fallback((FallbackIndexBuilderContext *)context, stop, do_update, progress);
break;
#endif
}
UNUSED_VARS(stop, do_update, progress);
}
void IMB_anim_index_rebuild_finish(IndexBuildContext *context, short stop)
{
switch (context->anim_type) {
#ifdef WITH_FFMPEG
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case ANIM_FFMPEG:
index_rebuild_ffmpeg_finish((FFmpegIndexBuilderContext *)context, stop);
break;
#endif
#ifdef WITH_AVI
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default:
index_rebuild_fallback_finish((FallbackIndexBuilderContext *)context, stop);
break;
#endif
}
/* static defined at top of the file */
UNUSED_VARS(stop, proxy_sizes);
}
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void IMB_free_indices(struct anim *anim)
{
int i;
for (i = 0; i < IMB_PROXY_MAX_SLOT; i++) {
if (anim->proxy_anim[i]) {
IMB_close_anim(anim->proxy_anim[i]);
anim->proxy_anim[i] = NULL;
}
}
for (i = 0; i < IMB_TC_MAX_SLOT; i++) {
if (anim->curr_idx[i]) {
IMB_indexer_close(anim->curr_idx[i]);
anim->curr_idx[i] = NULL;
}
}
anim->proxies_tried = 0;
anim->indices_tried = 0;
}
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void IMB_anim_set_index_dir(struct anim *anim, const char *dir)
{
if (STREQ(anim->index_dir, dir)) {
return;
}
BLI_strncpy(anim->index_dir, dir, sizeof(anim->index_dir));
IMB_free_indices(anim);
}
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struct anim *IMB_anim_open_proxy(struct anim *anim, IMB_Proxy_Size preview_size)
{
char fname[FILE_MAX];
int i = IMB_proxy_size_to_array_index(preview_size);
if (anim->proxy_anim[i]) {
return anim->proxy_anim[i];
}
if (anim->proxies_tried & preview_size) {
return NULL;
}
get_proxy_filename(anim, preview_size, fname, false);
/* proxies are generated in the same color space as animation itself */
anim->proxy_anim[i] = IMB_open_anim(fname, 0, 0, anim->colorspace);
anim->proxies_tried |= preview_size;
return anim->proxy_anim[i];
}
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struct anim_index *IMB_anim_open_index(struct anim *anim, IMB_Timecode_Type tc)
{
char fname[FILE_MAX];
int i = IMB_timecode_to_array_index(tc);
if (anim->curr_idx[i]) {
return anim->curr_idx[i];
}
if (anim->indices_tried & tc) {
return NULL;
}
get_tc_filename(anim, tc, fname);
anim->curr_idx[i] = IMB_indexer_open(fname);
anim->indices_tried |= tc;
return anim->curr_idx[i];
}
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int IMB_anim_index_get_frame_index(struct anim *anim, IMB_Timecode_Type tc, int position)
{
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struct anim_index *idx = IMB_anim_open_index(anim, tc);
if (!idx) {
return position;
}
return IMB_indexer_get_frame_index(idx, position);
}
IMB_Proxy_Size IMB_anim_proxy_get_existing(struct anim *anim)
{
const int num_proxy_sizes = IMB_PROXY_MAX_SLOT;
IMB_Proxy_Size existing = 0;
int i;
for (i = 0; i < num_proxy_sizes; i++) {
IMB_Proxy_Size proxy_size = proxy_sizes[i];
char filename[FILE_MAX];
get_proxy_filename(anim, proxy_size, filename, false);
if (BLI_exists(filename)) {
existing |= proxy_size;
}
}
return existing;
}