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# ############################################################
# Importing - Same For All Render Layer Tests
import unittest
import os
import sys
from view_layer_common import *
# Testing
class UnitTesting(ViewLayerTesting):
def test_make_single_user(self):
"""
Really basic test, just to check for crashes on basic files.
import bpy
scene = bpy.context.scene
master_collection = scene.master_collection
view_layer = bpy.context.view_layer
ob = bpy.context.object
# clean up the scene a bit
for o in (o for o in view_layer.objects if o != ob):
view_layer.collections[0].collection.objects.unlink(o)
for v in (v for v in scene.view_layers if v != view_layer):
scene.view_layers.remove(v)
while master_collection.collections:
master_collection.collections.remove(
master_collection.collections[0])
view_layer.collections.link(master_collection)
ob.select_set(True)
# update depsgraph
view_layer.update()
# test itself
bpy.ops.object.make_single_user(object=True)
# Main - Same For All Render Layer Tests
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()