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blender-archive/source/blender/gpu/opengl/gl_compute.hh

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/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*/
#pragma once
namespace blender::gpu {
class GLCompute {
public:
static void dispatch(int group_x_len, int group_y_len, int group_z_len);
};
} // namespace blender::gpu