Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
/*
* FloatValue.h: interface for the CFloatValue class.
* $Id$
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
#if !defined _FLOATVALUE_H
#define _FLOATVALUE_H
#include "Value.h"
class CFloatValue : public CPropValue
{
//PLUGIN_DECLARE_SERIAL (CFloatValue,CValue)
public:
CFloatValue();
CFloatValue(float fl);
CFloatValue(float fl,STR_String name,AllocationTYPE alloctype=CValue::HEAPVALUE);
virtual const STR_String & GetText();
void Configure(CValue* menuvalue);
virtual float GetNumber();
virtual void SetValue(CValue* newval);
float GetFloat();
void SetFloat(float fl);
virtual ~CFloatValue();
virtual CValue* GetReplica();
virtual CValue* Calc(VALUE_OPERATOR op, CValue *val);
virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
virtual PyObject* ConvertValueToPython();
protected:
float m_float;
STR_String* m_pstrRep;
};
#endif // !defined _FLOATVALUE_H