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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2004 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Depsgraph;
struct GSet;
struct ListBase;
struct Main;
struct Scene;
struct SeqIndexBuildContext;
struct SeqRenderData;
struct Sequence;
bool SEQ_proxy_rebuild_context(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Sequence *seq,
struct GSet *file_list,
struct ListBase *queue,
bool build_only_on_bad_performance);
void SEQ_proxy_rebuild(struct SeqIndexBuildContext *context,
short *stop,
short *do_update,
float *progress);
void SEQ_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
void SEQ_proxy_set(struct Sequence *seq, bool value);
bool SEQ_can_use_proxy(const struct SeqRenderData *context, struct Sequence *seq, int psize);
int SEQ_rendersize_to_proxysize(int render_size);
double SEQ_rendersize_to_scale_factor(int size);
typedef struct ProxyBuildJob {
struct Main *main;
struct Depsgraph *depsgraph;
struct Scene *scene;
struct ListBase queue;
int stop;
} ProxyJob;
struct wmJob *ED_seq_proxy_wm_job_get(const struct bContext *C);
ProxyJob *ED_seq_proxy_job_get(const struct bContext *C, struct wmJob *wm_job);
}