This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/include/ED_object.h

50 lines
1.4 KiB
C++
Raw Normal View History

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_OBJECT_H
#define ED_OBJECT_H
struct wmWindowManager;
struct Object;
struct bContext;
struct Base;
void ED_operatortypes_object(void);
void ED_keymap_object(struct wmWindowManager *wm);
/* send your own notifier for select! */
void ED_base_object_select(struct Base *base, short mode);
/* includes notifier */
void ED_base_object_activate(struct bContext *C, struct Base *base);
/* cleanup */
int object_data_is_libdata(struct Object *ob);
int object_is_libdata(struct Object *ob);
#endif /* ED_OBJECT_H */