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blender-archive/source/blender/editors/object/object_hook.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, 2002-2008 full recode
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "DNA_curve_types.h"
#include "DNA_lattice_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "ED_curve.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_view3d.h"
#include "object_intern.h"
/* XXX operators for this are not implemented yet */
static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float *cent)
{
EditVert *eve;
int *index, nr, totvert=0;
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->f & SELECT) totvert++;
}
if(totvert==0) return 0;
*indexar= index= MEM_mallocN(4*totvert, "hook indexar");
*tot= totvert;
nr= 0;
cent[0]= cent[1]= cent[2]= 0.0;
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->f & SELECT) {
*index= nr; index++;
VecAddf(cent, cent, eve->co);
}
nr++;
}
VecMulf(cent, 1.0f/(float)totvert);
return totvert;
}
static int return_editmesh_vgroup(Object *obedit, EditMesh *em, char *name, float *cent)
{
MDeformVert *dvert;
EditVert *eve;
int i, totvert=0;
cent[0]= cent[1]= cent[2]= 0.0;
if(obedit->actdef) {
/* find the vertices */
for(eve= em->verts.first; eve; eve= eve->next) {
dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
if(dvert) {
for(i=0; i<dvert->totweight; i++){
if(dvert->dw[i].def_nr == (obedit->actdef-1)) {
totvert++;
VecAddf(cent, cent, eve->co);
}
}
}
}
if(totvert) {
bDeformGroup *defGroup = BLI_findlink(&obedit->defbase, obedit->actdef-1);
strcpy(name, defGroup->name);
VecMulf(cent, 1.0f/(float)totvert);
return 1;
}
}
return 0;
}
static void select_editmesh_hook(Object *ob, HookModifierData *hmd)
{
Mesh *me= ob->data;
EditMesh *em= BKE_mesh_get_editmesh(me);
EditVert *eve;
int index=0, nr=0;
if (hmd->indexar == NULL)
return;
for(eve= em->verts.first; eve; eve= eve->next, nr++) {
if(nr==hmd->indexar[index]) {
eve->f |= SELECT;
if(index < hmd->totindex-1) index++;
}
}
EM_select_flush(em);
BKE_mesh_end_editmesh(me, em);
}
static int return_editlattice_indexar(Lattice *editlatt, int *tot, int **indexar, float *cent)
{
BPoint *bp;
int *index, nr, totvert=0, a;
/* count */
a= editlatt->pntsu*editlatt->pntsv*editlatt->pntsw;
bp= editlatt->def;
while(a--) {
if(bp->f1 & SELECT) {
if(bp->hide==0) totvert++;
}
bp++;
}
if(totvert==0) return 0;
*indexar= index= MEM_mallocN(4*totvert, "hook indexar");
*tot= totvert;
nr= 0;
cent[0]= cent[1]= cent[2]= 0.0;
a= editlatt->pntsu*editlatt->pntsv*editlatt->pntsw;
bp= editlatt->def;
while(a--) {
if(bp->f1 & SELECT) {
if(bp->hide==0) {
*index= nr; index++;
VecAddf(cent, cent, bp->vec);
}
}
bp++;
nr++;
}
VecMulf(cent, 1.0f/(float)totvert);
return totvert;
}
static void select_editlattice_hook(Object *obedit, HookModifierData *hmd)
{
Lattice *lt= obedit->data;
BPoint *bp;
int index=0, nr=0, a;
/* count */
a= lt->editlatt->pntsu*lt->editlatt->pntsv*lt->editlatt->pntsw;
bp= lt->editlatt->def;
while(a--) {
if(hmd->indexar[index]==nr) {
bp->f1 |= SELECT;
if(index < hmd->totindex-1) index++;
}
nr++;
bp++;
}
}
static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, float *cent)
{
ListBase *editnurb= curve_get_editcurve(obedit);
Nurb *nu;
BPoint *bp;
BezTriple *bezt;
int *index, a, nr, totvert=0;
for(nu= editnurb->first; nu; nu= nu->next) {
if(nu->type == CU_BEZIER) {
bezt= nu->bezt;
a= nu->pntsu;
while(a--) {
if(bezt->f1 & SELECT) totvert++;
if(bezt->f2 & SELECT) totvert++;
if(bezt->f3 & SELECT) totvert++;
bezt++;
}
}
else {
bp= nu->bp;
a= nu->pntsu*nu->pntsv;
while(a--) {
if(bp->f1 & SELECT) totvert++;
bp++;
}
}
}
if(totvert==0) return 0;
*indexar= index= MEM_mallocN(4*totvert, "hook indexar");
*tot= totvert;
nr= 0;
cent[0]= cent[1]= cent[2]= 0.0;
for(nu= editnurb->first; nu; nu= nu->next) {
if(nu->type == CU_BEZIER) {
bezt= nu->bezt;
a= nu->pntsu;
while(a--) {
if(bezt->f1 & SELECT) {
*index= nr; index++;
VecAddf(cent, cent, bezt->vec[0]);
}
nr++;
if(bezt->f2 & SELECT) {
*index= nr; index++;
VecAddf(cent, cent, bezt->vec[1]);
}
nr++;
if(bezt->f3 & SELECT) {
*index= nr; index++;
VecAddf(cent, cent, bezt->vec[2]);
}
nr++;
bezt++;
}
}
else {
bp= nu->bp;
a= nu->pntsu*nu->pntsv;
while(a--) {
if(bp->f1 & SELECT) {
*index= nr; index++;
VecAddf(cent, cent, bp->vec);
}
nr++;
bp++;
}
}
}
VecMulf(cent, 1.0f/(float)totvert);
return totvert;
}
int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
{
*indexar= NULL;
*tot= 0;
name[0]= 0;
switch(obedit->type) {
case OB_MESH:
{
Mesh *me= obedit->data;
EditMesh *em = BKE_mesh_get_editmesh(me);
/* check selected vertices first */
if( return_editmesh_indexar(em, tot, indexar, cent_r)) {
BKE_mesh_end_editmesh(me, em);
return 1;
} else {
int ret = return_editmesh_vgroup(obedit, em, name, cent_r);
BKE_mesh_end_editmesh(me, em);
return ret;
}
}
case OB_CURVE:
case OB_SURF:
return return_editcurve_indexar(obedit, tot, indexar, cent_r);
case OB_LATTICE:
{
Lattice *lt= obedit->data;
return return_editlattice_indexar(lt->editlatt, tot, indexar, cent_r);
}
default:
return 0;
}
}
static void select_editcurve_hook(Object *obedit, HookModifierData *hmd)
{
ListBase *editnurb= curve_get_editcurve(obedit);
Nurb *nu;
BPoint *bp;
BezTriple *bezt;
int index=0, a, nr=0;
for(nu= editnurb->first; nu; nu= nu->next) {
if(nu->type == CU_BEZIER) {
bezt= nu->bezt;
a= nu->pntsu;
while(a--) {
if(nr == hmd->indexar[index]) {
bezt->f1 |= SELECT;
if(index<hmd->totindex-1) index++;
}
nr++;
if(nr == hmd->indexar[index]) {
bezt->f2 |= SELECT;
if(index<hmd->totindex-1) index++;
}
nr++;
if(nr == hmd->indexar[index]) {
bezt->f3 |= SELECT;
if(index<hmd->totindex-1) index++;
}
nr++;
bezt++;
}
}
else {
bp= nu->bp;
a= nu->pntsu*nu->pntsv;
while(a--) {
if(nr == hmd->indexar[index]) {
bp->f1 |= SELECT;
if(index<hmd->totindex-1) index++;
}
nr++;
bp++;
}
}
}
}
void object_hook_select(Object *ob, HookModifierData *hmd)
{
if (hmd->indexar == NULL)
return;
if(ob->type==OB_MESH) select_editmesh_hook(ob, hmd);
else if(ob->type==OB_LATTICE) select_editlattice_hook(ob, hmd);
else if(ob->type==OB_CURVE) select_editcurve_hook(ob, hmd);
else if(ob->type==OB_SURF) select_editcurve_hook(ob, hmd);
}
void add_hook(Scene *scene, View3D *v3d, int mode)
{
ModifierData *md = NULL;
HookModifierData *hmd = NULL;
Object *ob=NULL;
Object *obedit= scene->obedit; // XXX get from context
if(obedit==NULL) return;
/* preconditions */
if(mode==2) { /* selected object */
Base *base;
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
if(base!=BASACT) {
ob= base->object;
break;
}
}
}
if(ob==NULL) {
// XXX error("Requires selected Object");
return;
}
}
else if(mode!=1) {
int maxlen=0, a, nr;
char *cp;
/* make pupmenu with hooks */
for(md=obedit->modifiers.first; md; md= md->next) {
if (md->type==eModifierType_Hook)
maxlen+=32;
}
if(maxlen==0) {
// XXX error("Object has no hooks yet");
return;
}
cp= MEM_callocN(maxlen+32, "temp string");
if(mode==3) strcpy(cp, "Remove %t|");
else if(mode==4) strcpy(cp, "Reassign %t|");
else if(mode==5) strcpy(cp, "Select %t|");
else if(mode==6) strcpy(cp, "Clear Offset %t|");
for(md=obedit->modifiers.first; md; md= md->next) {
if (md->type==eModifierType_Hook) {
strcat(cp, md->name);
strcat(cp, " |");
}
}
nr= 0; // XXX pupmenu(cp);
MEM_freeN(cp);
if(nr<1) return;
a= 1;
for(md=obedit->modifiers.first; md; md=md->next) {
if (md->type==eModifierType_Hook) {
if(a==nr) break;
a++;
}
}
hmd = (HookModifierData*) md;
ob= hmd->object;
}
/* do it, new hooks or reassign */
if(mode==1 || mode==2 || mode==4) {
float cent[3];
int tot, ok, *indexar;
char name[32];
ok = object_hook_index_array(obedit, &tot, &indexar, name, cent);
if(ok==0) {
// XXX error("Requires selected vertices or active Vertex Group");
}
else {
if(mode==1) {
Base *base= BASACT, *newbase;
ob= add_object(scene, OB_EMPTY);
/* set layers OK */
newbase= BASACT;
newbase->lay= base->lay;
ob->lay= newbase->lay;
/* transform cent to global coords for loc */
VecMat4MulVecfl(ob->loc, obedit->obmat, cent);
/* restore, add_object sets active */
BASACT= base;
}
/* if mode is 2 or 4, ob has been set */
/* new hook */
if(mode==1 || mode==2) {
ModifierData *md = obedit->modifiers.first;
while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
md = md->next;
}
hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
sprintf(hmd->modifier.name, "Hook-%s", ob->id.name+2);
modifier_unique_name(&obedit->modifiers, (ModifierData*)hmd);
}
else if (hmd->indexar) MEM_freeN(hmd->indexar); /* reassign, hook was set */
hmd->object= ob;
hmd->indexar= indexar;
VecCopyf(hmd->cent, cent);
hmd->totindex= tot;
BLI_strncpy(hmd->name, name, 32);
// TODO: need to take into account bone targets here too now...
if(mode==1 || mode==2) {
/* matrix calculus */
/* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
/* (parentinv ) */
where_is_object(scene, ob);
Mat4Invert(ob->imat, ob->obmat);
/* apparently this call goes from right to left... */
Mat4MulSerie(hmd->parentinv, ob->imat, obedit->obmat, NULL,
NULL, NULL, NULL, NULL, NULL);
}
}
}
else if(mode==3) { /* remove */
BLI_remlink(&obedit->modifiers, md);
modifier_free(md);
}
else if(mode==5) { /* select */
// FIXME: this is now OBJECT_OT_hook_select
object_hook_select(obedit, hmd);
}
else if(mode==6) { /* clear offset */
// FIXME: this is now OBJECT_OT_hook_reset operator
where_is_object(scene, ob); /* ob is hook->parent */
Mat4Invert(ob->imat, ob->obmat);
/* this call goes from right to left... */
Mat4MulSerie(hmd->parentinv, ob->imat, obedit->obmat, NULL,
NULL, NULL, NULL, NULL, NULL);
}
DAG_scene_sort(scene);
}
void add_hook_menu(Scene *scene, View3D *v3d)
{
Object *obedit= scene->obedit; // XXX get from context
int mode;
if(obedit==NULL) return;
if(modifiers_findByType(obedit, eModifierType_Hook))
mode= 0; // XXX pupmenu("Hooks %t|Add, To New Empty %x1|Add, To Selected Object %x2|Remove... %x3|Reassign... %x4|Select... %x5|Clear Offset...%x6");
else
mode= 0; // XXX pupmenu("Hooks %t|Add, New Empty %x1|Add, To Selected Object %x2");
if(mode<1) return;
/* do operations */
add_hook(scene, v3d, mode);
}
void hookmenu(Scene *scene, View3D *v3d)
{
/* only called in object mode */
short event, changed=0;
Object *ob;
Base *base;
ModifierData *md;
HookModifierData *hmd;
event= 0; // XXX pupmenu("Modify Hooks for Selected...%t|Reset Offset%x1|Recenter at Cursor%x2");
if (event==-1) return;
if (event==2 && !(v3d)) {
// XXX error("Cannot perform this operation without a 3d view");
return;
}
for (base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
for (md = base->object->modifiers.first; md; md=md->next) {
if (md->type==eModifierType_Hook) {
ob = base->object;
hmd = (HookModifierData*) md;
/*
* Copied from modifiers_cursorHookCenter and
* modifiers_clearHookOffset, should consolidate
* */
if (event==1) {
if(hmd->object) {
Mat4Invert(hmd->object->imat, hmd->object->obmat);
Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
changed= 1;
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
} else {
float *curs = give_cursor(scene, v3d);
float bmat[3][3], imat[3][3];
where_is_object(scene, ob);
Mat3CpyMat4(bmat, ob->obmat);
Mat3Inv(imat, bmat);
curs= give_cursor(scene, v3d);
hmd->cent[0]= curs[0]-ob->obmat[3][0];
hmd->cent[1]= curs[1]-ob->obmat[3][1];
hmd->cent[2]= curs[2]-ob->obmat[3][2];
Mat3MulVecfl(imat, hmd->cent);
changed= 1;
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
}
}
}
}
}
if (changed) {
}
}