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										 |  |  | /*
 | 
					
						
							|  |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Copyright 2015, Blender Foundation. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /** \file blender/python/gpu/gpu_py_offscreen.c
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							|  |  |  |  *  \ingroup bpygpu | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This file defines the offscreen functionalities of the 'gpu' module | 
					
						
							|  |  |  |  * used for off-screen OpenGL rendering. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * - Use ``bpygpu_`` for local API. | 
					
						
							|  |  |  |  * - Use ``BPyGPU`` for public API. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include <Python.h>
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							|  |  |  | 
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							|  |  |  | #include "MEM_guardedalloc.h"
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							|  |  |  | 
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							|  |  |  | #include "BLI_utildefines.h"
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							|  |  |  | 
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							|  |  |  | #include "BKE_global.h"
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							|  |  |  | #include "BKE_library.h"
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							|  |  |  | #include "BKE_scene.h"
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							|  |  |  | 
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							|  |  |  | #include "DNA_screen_types.h"
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										 |  |  | #include "DNA_scene_types.h"
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										 |  |  | #include "DNA_view3d_types.h"
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							|  |  |  | 
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							|  |  |  | #include "GPU_framebuffer.h"
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							|  |  |  | #include "GPU_texture.h"
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							|  |  |  | 
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							|  |  |  | #include "../editors/include/ED_view3d.h"
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							|  |  |  | 
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							|  |  |  | #include "../mathutils/mathutils.h"
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							|  |  |  | 
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							|  |  |  | #include "../generic/py_capi_utils.h"
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							|  |  |  | 
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							|  |  |  | #include "gpu_py_offscreen.h" /* own include */
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							|  |  |  | 
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							|  |  |  | /* -------------------------------------------------------------------- */ | 
					
						
							|  |  |  | 
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							|  |  |  | /** \name GPUOffscreen Type
 | 
					
						
							|  |  |  |  * \{ */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	GPUOffScreen *ofs; | 
					
						
							|  |  |  | 	int width, height, samples = 0; | 
					
						
							|  |  |  | 	char err_out[256]; | 
					
						
							|  |  |  | 
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										 |  |  | 	static const char *_keywords[] = {"width", "height", "samples", NULL}; | 
					
						
							|  |  |  | 	static _PyArg_Parser _parser = {"ii|i:GPUOffScreen.__new__", _keywords, 0}; | 
					
						
							|  |  |  | 	if (!_PyArg_ParseTupleAndKeywordsFast( | 
					
						
							|  |  |  | 	        args, kwds, &_parser, | 
					
						
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										 |  |  | 	        &width, &height, &samples)) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		return NULL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ofs = GPU_offscreen_create(width, height, samples, true, false, err_out); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (ofs == NULL) { | 
					
						
							|  |  |  | 		PyErr_Format(PyExc_RuntimeError, | 
					
						
							|  |  |  | 		             "gpu.offscreen.new(...) failed with '%s'", | 
					
						
							|  |  |  | 		             err_out[0] ? err_out : "unknown error"); | 
					
						
							|  |  |  | 		return NULL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	return BPyGPUOffScreen_CreatePyObject(ofs); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	if (UNLIKELY(bpygpu_ofs->ofs == NULL)) { | 
					
						
							|  |  |  | 		PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid"); | 
					
						
							|  |  |  | 		return -1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | #define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) { \
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							|  |  |  | 	if (UNLIKELY(bpygpu_offscreen_valid_check(bpygpu) == -1)) { \ | 
					
						
							|  |  |  | 		return NULL; \ | 
					
						
							|  |  |  | 	} \ | 
					
						
							|  |  |  | } ((void)0) | 
					
						
							|  |  |  | 
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							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_width_doc, "Texture width.\n\n:type: int"); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_width_get(BPyGPUOffScreen *self, void *UNUSED(type)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  | 	return PyLong_FromLong(GPU_offscreen_width(self->ofs)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_height_doc, "Texture height.\n\n:type: int"); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_height_get(BPyGPUOffScreen *self, void *UNUSED(type)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  | 	return PyLong_FromLong(GPU_offscreen_height(self->ofs)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_color_texture_doc, "Color texture.\n\n:type: int"); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void *UNUSED(type)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  | 	GPUTexture *texture = GPU_offscreen_color_texture(self->ofs); | 
					
						
							|  |  |  | 	return PyLong_FromLong(GPU_texture_opengl_bindcode(texture)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_bind_doc, | 
					
						
							|  |  |  | "bind(save=True)\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   Bind the offscreen object.\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   :param save: save OpenGL current states.\n" | 
					
						
							|  |  |  | "   :type save: bool\n" | 
					
						
							|  |  |  | ); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	bool save = true; | 
					
						
							|  |  |  | 
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							|  |  |  | 	BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  | 
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										 |  |  | 	static const char *_keywords[] = {"save", NULL}; | 
					
						
							|  |  |  | 	static _PyArg_Parser _parser = {"|O&:bind", _keywords, 0}; | 
					
						
							|  |  |  | 	if (!_PyArg_ParseTupleAndKeywordsFast( | 
					
						
							|  |  |  | 	        args, kwds, &_parser, | 
					
						
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										 |  |  | 	        PyC_ParseBool, &save)) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		return NULL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	GPU_offscreen_bind(self->ofs, save); | 
					
						
							|  |  |  | 	Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_unbind_doc, | 
					
						
							|  |  |  | "unbind(restore=True)\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   Unbind the offscreen object.\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   :param restore: restore OpenGL previous states.\n" | 
					
						
							|  |  |  | "   :type restore: bool\n" | 
					
						
							|  |  |  | ); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	bool restore = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  | 
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										 |  |  | 	static const char *_keywords[] = {"restore", NULL}; | 
					
						
							|  |  |  | 	static _PyArg_Parser _parser = {"|O&:unbind", _keywords, 0}; | 
					
						
							|  |  |  | 	if (!_PyArg_ParseTupleAndKeywordsFast( | 
					
						
							|  |  |  | 	        args, kwds, &_parser, | 
					
						
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										 |  |  | 	        PyC_ParseBool, &restore)) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		return NULL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	GPU_offscreen_unbind(self->ofs, restore); | 
					
						
							|  |  |  | 	Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_draw_view3d_doc, | 
					
						
							|  |  |  | "draw_view3d(scene, view3d, region, modelview_matrix, projection_matrix)\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   Draw the 3d viewport in the offscreen object.\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   :param scene: Scene to draw.\n" | 
					
						
							|  |  |  | "   :type scene: :class:`bpy.types.Scene`\n" | 
					
						
							|  |  |  | "   :param view3d: 3D View to get the drawing settings from.\n" | 
					
						
							|  |  |  | "   :type view3d: :class:`bpy.types.SpaceView3D`\n" | 
					
						
							|  |  |  | "   :param region: Region of the 3D View.\n" | 
					
						
							|  |  |  | "   :type region: :class:`bpy.types.Region`\n" | 
					
						
							|  |  |  | "   :param modelview_matrix: ModelView Matrix.\n" | 
					
						
							|  |  |  | "   :type modelview_matrix: :class:`mathutils.Matrix`\n" | 
					
						
							|  |  |  | "   :param projection_matrix: Projection Matrix.\n" | 
					
						
							|  |  |  | "   :type projection_matrix: :class:`mathutils.Matrix`\n" | 
					
						
							|  |  |  | ); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	MatrixObject *py_mat_modelview, *py_mat_projection; | 
					
						
							|  |  |  | 	PyObject *py_scene, *py_view_layer, *py_region, *py_view3d; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct Depsgraph *depsgraph; | 
					
						
							|  |  |  | 	struct Scene *scene; | 
					
						
							|  |  |  | 	struct ViewLayer *view_layer; | 
					
						
							|  |  |  | 	View3D *v3d; | 
					
						
							|  |  |  | 	ARegion *ar; | 
					
						
							|  |  |  | 	struct RV3DMatrixStore *rv3d_mats; | 
					
						
							|  |  |  | 
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							|  |  |  | 	BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  | 
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										 |  |  | 	static const char *_keywords[] = { | 
					
						
							|  |  |  | 	        "scene", "view_layer", "view3d", "region", | 
					
						
							|  |  |  | 	        "projection_matrix", "modelview_matrix", NULL}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static _PyArg_Parser _parser = {"OOOOO&O&:draw_view3d", _keywords, 0}; | 
					
						
							|  |  |  | 	if (!_PyArg_ParseTupleAndKeywordsFast( | 
					
						
							|  |  |  | 	        args, kwds, &_parser, | 
					
						
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										 |  |  | 	        &py_scene, &py_view_layer, &py_view3d, &py_region, | 
					
						
							|  |  |  | 	        Matrix_Parse4x4, &py_mat_projection, | 
					
						
							|  |  |  | 	        Matrix_Parse4x4, &py_mat_modelview) || | 
					
						
							|  |  |  | 	    (!(scene       = PyC_RNA_AsPointer(py_scene, "Scene")) || | 
					
						
							|  |  |  | 	     !(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) || | 
					
						
							|  |  |  | 	     !(v3d         = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) || | 
					
						
							|  |  |  | 	     !(ar          = PyC_RNA_AsPointer(py_region, "Region")))) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		return NULL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BLI_assert(BKE_id_is_in_gobal_main(&scene->id)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true); | 
					
						
							|  |  |  | 
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							|  |  |  | 	rv3d_mats = ED_view3d_mats_rv3d_backup(ar->regiondata); | 
					
						
							|  |  |  | 
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										 |  |  | 	GPUFrameBuffer *active = GPU_framebuffer_active_get(); | 
					
						
							|  |  |  | 
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										 |  |  | 	GPU_offscreen_bind(self->ofs, true); /* bind */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ED_view3d_draw_offscreen(depsgraph, | 
					
						
							|  |  |  | 	                         scene, | 
					
						
							|  |  |  | 	                         v3d->shading.type, | 
					
						
							|  |  |  | 	                         v3d, | 
					
						
							|  |  |  | 	                         ar, | 
					
						
							|  |  |  | 	                         GPU_offscreen_width(self->ofs), | 
					
						
							|  |  |  | 	                         GPU_offscreen_height(self->ofs), | 
					
						
							|  |  |  | 	                         (float(*)[4])py_mat_modelview->matrix, | 
					
						
							|  |  |  | 	                         (float(*)[4])py_mat_projection->matrix, | 
					
						
							|  |  |  | 	                         false, | 
					
						
							|  |  |  | 	                         true, | 
					
						
							|  |  |  | 	                         "", | 
					
						
							|  |  |  | 	                         NULL, | 
					
						
							|  |  |  | 	                         self->ofs, | 
					
						
							|  |  |  | 	                         NULL); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GPU_offscreen_unbind(self->ofs, true); /* unbind */ | 
					
						
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										 |  |  | 	GPU_framebuffer_bind(active); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	ED_view3d_mats_rv3d_restore(ar->regiondata, rv3d_mats); | 
					
						
							|  |  |  | 	MEM_freeN(rv3d_mats); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_free_doc, | 
					
						
							|  |  |  | "free()\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   Free the offscreen object\n" | 
					
						
							|  |  |  | "   The framebuffer, texture and render objects will no longer be accessible.\n" | 
					
						
							|  |  |  | ); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_free(BPyGPUOffScreen *self) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GPU_offscreen_free(self->ofs); | 
					
						
							|  |  |  | 	self->ofs = NULL; | 
					
						
							|  |  |  | 	Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	if (self->ofs) | 
					
						
							|  |  |  | 		GPU_offscreen_free(self->ofs); | 
					
						
							|  |  |  | 	Py_TYPE(self)->tp_free((PyObject *)self); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static PyGetSetDef bpygpu_offscreen_getseters[] = { | 
					
						
							|  |  |  | 	{(char *)"color_texture", (getter)bpygpu_offscreen_color_texture_get, (setter)NULL, bpygpu_offscreen_color_texture_doc, NULL}, | 
					
						
							|  |  |  | 	{(char *)"width", (getter)bpygpu_offscreen_width_get, (setter)NULL, bpygpu_offscreen_width_doc, NULL}, | 
					
						
							|  |  |  | 	{(char *)"height", (getter)bpygpu_offscreen_height_get, (setter)NULL, bpygpu_offscreen_height_doc, NULL}, | 
					
						
							|  |  |  | 	{NULL, NULL, NULL, NULL, NULL}  /* Sentinel */ | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static struct PyMethodDef bpygpu_offscreen_methods[] = { | 
					
						
							|  |  |  | 	{"bind", (PyCFunction)bpygpu_offscreen_bind, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_bind_doc}, | 
					
						
							|  |  |  | 	{"unbind", (PyCFunction)bpygpu_offscreen_unbind, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_unbind_doc}, | 
					
						
							|  |  |  | 	{"draw_view3d", (PyCFunction)bpygpu_offscreen_draw_view3d, METH_VARARGS | METH_KEYWORDS, bpygpu_offscreen_draw_view3d_doc}, | 
					
						
							|  |  |  | 	{"free", (PyCFunction)bpygpu_offscreen_free, METH_NOARGS, bpygpu_offscreen_free_doc}, | 
					
						
							|  |  |  | 	{NULL, NULL, 0, NULL} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_doc, | 
					
						
							|  |  |  | "GPUOffScreen(width, height, samples=0)\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   This object gives access to off screen buffers.\n" | 
					
						
							|  |  |  | "\n" | 
					
						
							|  |  |  | "   :param width: Horizontal dimension of the buffer.\n" | 
					
						
							|  |  |  | "   :type width: `int`\n" | 
					
						
							|  |  |  | "   :param height: Vertical dimension of the buffer.\n" | 
					
						
							|  |  |  | "   :type height: `int`\n" | 
					
						
							|  |  |  | "   :param samples: OpenGL samples to use for MSAA or zero to disable.\n" | 
					
						
							|  |  |  | "   :type samples: `int`\n" | 
					
						
							|  |  |  | ); | 
					
						
							|  |  |  | PyTypeObject BPyGPUOffScreen_Type = { | 
					
						
							|  |  |  | 	PyVarObject_HEAD_INIT(NULL, 0) | 
					
						
							|  |  |  | 	.tp_name = "GPUOffScreen", | 
					
						
							|  |  |  | 	.tp_basicsize = sizeof(BPyGPUOffScreen), | 
					
						
							|  |  |  | 	.tp_dealloc = (destructor)BPyGPUOffScreen__tp_dealloc, | 
					
						
							|  |  |  | 	.tp_flags = Py_TPFLAGS_DEFAULT, | 
					
						
							|  |  |  | 	.tp_doc = bpygpu_offscreen_doc, | 
					
						
							|  |  |  | 	.tp_methods = bpygpu_offscreen_methods, | 
					
						
							|  |  |  | 	.tp_getset = bpygpu_offscreen_getseters, | 
					
						
							|  |  |  | 	.tp_new = bpygpu_offscreen_new, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /** \} */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* -------------------------------------------------------------------- */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /** \name Public API
 | 
					
						
							|  |  |  |  * \{ */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyObject *BPyGPUOffScreen_CreatePyObject(GPUOffScreen *ofs) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	BPyGPUOffScreen *self; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	self = PyObject_New(BPyGPUOffScreen, &BPyGPUOffScreen_Type); | 
					
						
							|  |  |  | 	self->ofs = ofs; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return (PyObject *)self; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /** \} */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #undef BPY_GPU_OFFSCREEN_CHECK_OBJ
 |