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/* SPDX-License-Identifier: Apache-2.0 */
#include "testing/testing.h"
#include "GPU_storage_buffer.h"
#include "BLI_vector.hh"
#include "gpu_testing.hh"
namespace blender::gpu::tests {
constexpr size_t SIZE = 128;
constexpr size_t SIZE_IN_BYTES = SIZE * sizeof(int);
static Vector<int32_t> test_data()
{
Vector<int32_t> data;
for (int i : IndexRange(SIZE)) {
data.append(i);
}
return data;
static void test_gpu_storage_buffer_create_update_read()
GPUStorageBuf *ssbo = GPU_storagebuf_create_ex(
SIZE_IN_BYTES, nullptr, GPU_USAGE_STATIC, __func__);
EXPECT_NE(ssbo, nullptr);
/* Upload some dummy data. */
const Vector<int32_t> data = test_data();
GPU_storagebuf_update(ssbo, data.data());
/* Read back data from SSBO. */
Vector<int32_t> read_data;
read_data.resize(SIZE, 0);
GPU_storagebuf_read(ssbo, read_data.data());
/* Check if data is the same. */
EXPECT_EQ(data[i], read_data[i]);
GPU_storagebuf_free(ssbo);
GPU_TEST(gpu_storage_buffer_create_update_read);
} // namespace blender::gpu::tests