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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation, Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
2011-02-27 20:29:51 +00:00
/** \file blender/editors/interface/interface_ops.c
* \ingroup edinterface
*/
#include <stdio.h>
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_text_types.h" /* for UI_OT_reports_to_text */
#include "BLI_blenlib.h"
#include "BLI_math_color.h"
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "BLF_api.h"
#include "BLF_translation.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_global.h"
#include "BKE_text.h" /* for UI_OT_reports_to_text */
#include "BKE_report.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "BIF_gl.h"
#include "UI_interface.h"
Color Management, Stage 2: Switch color pipeline to use OpenColorIO Replace old color pipeline which was supporting linear/sRGB color spaces only with OpenColorIO-based pipeline. This introduces two configurable color spaces: - Input color space for images and movie clips. This space is used to convert images/movies from color space in which file is saved to Blender's linear space (for float images, byte images are not internally converted, only input space is stored for such images and used later). This setting could be found in image/clip data block settings. - Display color space which defines space in which particular display is working. This settings could be found in scene's Color Management panel. When render result is being displayed on the screen, apart from converting image to display space, some additional conversions could happen. This conversions are: - View, which defines tone curve applying before display transformation. These are different ways to view the image on the same display device. For example it could be used to emulate film view on sRGB display. - Exposure affects on image exposure before tone map is applied. - Gamma is post-display gamma correction, could be used to match particular display gamma. - RGB curves are user-defined curves which are applying before display transformation, could be used for different purposes. All this settings by default are only applying on render result and does not affect on other images. If some particular image needs to be affected by this transformation, "View as Render" setting of image data block should be set to truth. Movie clips are always affected by all display transformations. This commit also introduces configurable color space in which sequencer is working. This setting could be found in scene's Color Management panel and it should be used if such stuff as grading needs to be done in color space different from sRGB (i.e. when Film view on sRGB display is use, using VD16 space as sequencer's internal space would make grading working in space which is close to the space using for display). Some technical notes: - Image buffer's float buffer is now always in linear space, even if it was created from 16bit byte images. - Space of byte buffer is stored in image buffer's rect_colorspace property. - Profile of image buffer was removed since it's not longer meaningful. - OpenGL and GLSL is supposed to always work in sRGB space. It is possible to support other spaces, but it's quite large project which isn't so much important. - Legacy Color Management option disabled is emulated by using None display. It could have some regressions, but there's no clear way to avoid them. - If OpenColorIO is disabled on build time, it should make blender behaving in the same way as previous release with color management enabled. More details could be found at this page (more details would be added soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management -- Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO integration and to Brecht van Lommel for some further development and code/ usecase review!
2012-09-15 10:05:07 +00:00
#include "IMB_colormanagement.h"
#include "interface_intern.h"
#include "WM_api.h"
#include "WM_types.h"
/* only for UI_OT_editsource */
#include "ED_screen.h"
#include "BKE_main.h"
#include "BLI_ghash.h"
#include "ED_image.h" /* for HDR color sampling */
#include "ED_node.h" /* for HDR color sampling */
#include "ED_clip.h" /* for HDR color sampling */
/* ********************************************************** */
typedef struct Eyedropper {
Color Management, Stage 2: Switch color pipeline to use OpenColorIO Replace old color pipeline which was supporting linear/sRGB color spaces only with OpenColorIO-based pipeline. This introduces two configurable color spaces: - Input color space for images and movie clips. This space is used to convert images/movies from color space in which file is saved to Blender's linear space (for float images, byte images are not internally converted, only input space is stored for such images and used later). This setting could be found in image/clip data block settings. - Display color space which defines space in which particular display is working. This settings could be found in scene's Color Management panel. When render result is being displayed on the screen, apart from converting image to display space, some additional conversions could happen. This conversions are: - View, which defines tone curve applying before display transformation. These are different ways to view the image on the same display device. For example it could be used to emulate film view on sRGB display. - Exposure affects on image exposure before tone map is applied. - Gamma is post-display gamma correction, could be used to match particular display gamma. - RGB curves are user-defined curves which are applying before display transformation, could be used for different purposes. All this settings by default are only applying on render result and does not affect on other images. If some particular image needs to be affected by this transformation, "View as Render" setting of image data block should be set to truth. Movie clips are always affected by all display transformations. This commit also introduces configurable color space in which sequencer is working. This setting could be found in scene's Color Management panel and it should be used if such stuff as grading needs to be done in color space different from sRGB (i.e. when Film view on sRGB display is use, using VD16 space as sequencer's internal space would make grading working in space which is close to the space using for display). Some technical notes: - Image buffer's float buffer is now always in linear space, even if it was created from 16bit byte images. - Space of byte buffer is stored in image buffer's rect_colorspace property. - Profile of image buffer was removed since it's not longer meaningful. - OpenGL and GLSL is supposed to always work in sRGB space. It is possible to support other spaces, but it's quite large project which isn't so much important. - Legacy Color Management option disabled is emulated by using None display. It could have some regressions, but there's no clear way to avoid them. - If OpenColorIO is disabled on build time, it should make blender behaving in the same way as previous release with color management enabled. More details could be found at this page (more details would be added soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management -- Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO integration and to Brecht van Lommel for some further development and code/ usecase review!
2012-09-15 10:05:07 +00:00
struct ColorManagedDisplay *display;
PointerRNA ptr;
PropertyRNA *prop;
int index;
int accum_start; /* has mouse been presed */
float accum_col[3];
int accum_tot;
} Eyedropper;
static int eyedropper_init(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Eyedropper *eye;
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op->customdata = eye = MEM_callocN(sizeof(Eyedropper), "Eyedropper");
uiContextActiveProperty(C, &eye->ptr, &eye->prop, &eye->index);
if ((eye->ptr.data == NULL) ||
(eye->prop == NULL) ||
(RNA_property_editable(&eye->ptr, eye->prop) == FALSE) ||
(RNA_property_array_length(&eye->ptr, eye->prop) < 3) ||
(RNA_property_type(eye->prop) != PROP_FLOAT))
{
return FALSE;
}
Color Management, Stage 2: Switch color pipeline to use OpenColorIO Replace old color pipeline which was supporting linear/sRGB color spaces only with OpenColorIO-based pipeline. This introduces two configurable color spaces: - Input color space for images and movie clips. This space is used to convert images/movies from color space in which file is saved to Blender's linear space (for float images, byte images are not internally converted, only input space is stored for such images and used later). This setting could be found in image/clip data block settings. - Display color space which defines space in which particular display is working. This settings could be found in scene's Color Management panel. When render result is being displayed on the screen, apart from converting image to display space, some additional conversions could happen. This conversions are: - View, which defines tone curve applying before display transformation. These are different ways to view the image on the same display device. For example it could be used to emulate film view on sRGB display. - Exposure affects on image exposure before tone map is applied. - Gamma is post-display gamma correction, could be used to match particular display gamma. - RGB curves are user-defined curves which are applying before display transformation, could be used for different purposes. All this settings by default are only applying on render result and does not affect on other images. If some particular image needs to be affected by this transformation, "View as Render" setting of image data block should be set to truth. Movie clips are always affected by all display transformations. This commit also introduces configurable color space in which sequencer is working. This setting could be found in scene's Color Management panel and it should be used if such stuff as grading needs to be done in color space different from sRGB (i.e. when Film view on sRGB display is use, using VD16 space as sequencer's internal space would make grading working in space which is close to the space using for display). Some technical notes: - Image buffer's float buffer is now always in linear space, even if it was created from 16bit byte images. - Space of byte buffer is stored in image buffer's rect_colorspace property. - Profile of image buffer was removed since it's not longer meaningful. - OpenGL and GLSL is supposed to always work in sRGB space. It is possible to support other spaces, but it's quite large project which isn't so much important. - Legacy Color Management option disabled is emulated by using None display. It could have some regressions, but there's no clear way to avoid them. - If OpenColorIO is disabled on build time, it should make blender behaving in the same way as previous release with color management enabled. More details could be found at this page (more details would be added soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management -- Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO integration and to Brecht van Lommel for some further development and code/ usecase review!
2012-09-15 10:05:07 +00:00
if (RNA_property_subtype(eye->prop) == PROP_COLOR) {
const char *display_device;
display_device = scene->display_settings.display_device;
eye->display = IMB_colormanagement_display_get_named(display_device);
}
return TRUE;
}
static void eyedropper_exit(bContext *C, wmOperator *op)
{
WM_cursor_restore(CTX_wm_window(C));
if (op->customdata)
MEM_freeN(op->customdata);
2012-03-30 01:51:25 +00:00
op->customdata = NULL;
}
static int eyedropper_cancel(bContext *C, wmOperator *op)
{
eyedropper_exit(C, op);
return OPERATOR_CANCELLED;
}
/* *** eyedropper_color_ helper functions *** */
/**
* \brief get the color from the screen.
*
* Special check for image or nodes where we MAY have HDR pixels which don't display.
*/
static void eyedropper_color_sample_fl(bContext *C, Eyedropper *UNUSED(eye), int mx, int my, float r_col[3])
{
/* we could use some clever */
wmWindow *win = CTX_wm_window(C);
ScrArea *sa;
for (sa = win->screen->areabase.first; sa; sa = sa->next) {
if (BLI_rcti_isect_pt(&sa->totrct, mx, my)) {
if (sa->spacetype == SPACE_IMAGE) {
ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
if (BLI_rcti_isect_pt(&ar->winrct, mx, my)) {
SpaceImage *sima = sa->spacedata.first;
int mval[2] = {mx - ar->winrct.xmin,
my - ar->winrct.ymin};
if (ED_space_image_color_sample(sima, ar, mval, r_col)) {
return;
}
}
}
else if (sa->spacetype == SPACE_NODE) {
ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
if (BLI_rcti_isect_pt(&ar->winrct, mx, my)) {
SpaceNode *snode = sa->spacedata.first;
int mval[2] = {mx - ar->winrct.xmin,
my - ar->winrct.ymin};
if (ED_space_node_color_sample(snode, ar, mval, r_col)) {
return;
}
}
}
else if (sa->spacetype == SPACE_CLIP) {
ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
if (BLI_rcti_isect_pt(&ar->winrct, mx, my)) {
SpaceClip *sc = sa->spacedata.first;
int mval[2] = {mx - ar->winrct.xmin,
my - ar->winrct.ymin};
if (ED_space_clip_color_sample(sc, ar, mval, r_col)) {
return;
}
}
}
}
}
/* fallback to simple opengl picker */
glReadBuffer(GL_FRONT);
glReadPixels(mx, my, 1, 1, GL_RGB, GL_FLOAT, r_col);
glReadBuffer(GL_BACK);
}
/* sets the sample color RGB, maintaining A */
static void eyedropper_color_set(bContext *C, Eyedropper *eye, const float col[3])
{
float col_conv[4];
/* to maintain alpha */
RNA_property_float_get_array(&eye->ptr, eye->prop, col_conv);
Color Management, Stage 2: Switch color pipeline to use OpenColorIO Replace old color pipeline which was supporting linear/sRGB color spaces only with OpenColorIO-based pipeline. This introduces two configurable color spaces: - Input color space for images and movie clips. This space is used to convert images/movies from color space in which file is saved to Blender's linear space (for float images, byte images are not internally converted, only input space is stored for such images and used later). This setting could be found in image/clip data block settings. - Display color space which defines space in which particular display is working. This settings could be found in scene's Color Management panel. When render result is being displayed on the screen, apart from converting image to display space, some additional conversions could happen. This conversions are: - View, which defines tone curve applying before display transformation. These are different ways to view the image on the same display device. For example it could be used to emulate film view on sRGB display. - Exposure affects on image exposure before tone map is applied. - Gamma is post-display gamma correction, could be used to match particular display gamma. - RGB curves are user-defined curves which are applying before display transformation, could be used for different purposes. All this settings by default are only applying on render result and does not affect on other images. If some particular image needs to be affected by this transformation, "View as Render" setting of image data block should be set to truth. Movie clips are always affected by all display transformations. This commit also introduces configurable color space in which sequencer is working. This setting could be found in scene's Color Management panel and it should be used if such stuff as grading needs to be done in color space different from sRGB (i.e. when Film view on sRGB display is use, using VD16 space as sequencer's internal space would make grading working in space which is close to the space using for display). Some technical notes: - Image buffer's float buffer is now always in linear space, even if it was created from 16bit byte images. - Space of byte buffer is stored in image buffer's rect_colorspace property. - Profile of image buffer was removed since it's not longer meaningful. - OpenGL and GLSL is supposed to always work in sRGB space. It is possible to support other spaces, but it's quite large project which isn't so much important. - Legacy Color Management option disabled is emulated by using None display. It could have some regressions, but there's no clear way to avoid them. - If OpenColorIO is disabled on build time, it should make blender behaving in the same way as previous release with color management enabled. More details could be found at this page (more details would be added soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management -- Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO integration and to Brecht van Lommel for some further development and code/ usecase review!
2012-09-15 10:05:07 +00:00
/* convert from display space to linear rgb space */
if (eye->display) {
copy_v3_v3(col_conv, col);
IMB_colormanagement_display_to_scene_linear_v3(col_conv, eye->display);
}
else {
copy_v3_v3(col_conv, col);
}
RNA_property_float_set_array(&eye->ptr, eye->prop, col_conv);
RNA_property_update(C, &eye->ptr, eye->prop);
}
/* set sample from accumulated values */
static void eyedropper_color_set_accum(bContext *C, Eyedropper *eye)
{
float col[3];
mul_v3_v3fl(col, eye->accum_col, 1.0f / (float)eye->accum_tot);
eyedropper_color_set(C, eye, col);
}
/* single point sample & set */
static void eyedropper_color_sample(bContext *C, Eyedropper *eye, int mx, int my)
{
float col[3];
eyedropper_color_sample_fl(C, eye, mx, my, col);
eyedropper_color_set(C, eye, col);
}
static void eyedropper_color_sample_accum(bContext *C, Eyedropper *eye, int mx, int my)
{
float col[3];
eyedropper_color_sample_fl(C, eye, mx, my, col);
/* delay linear conversion */
add_v3_v3(eye->accum_col, col);
eye->accum_tot++;
}
/* main modal status check */
static int eyedropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
Eyedropper *eye = (Eyedropper *)op->customdata;
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switch (event->type) {
case ESCKEY:
case RIGHTMOUSE:
return eyedropper_cancel(C, op);
case LEFTMOUSE:
2012-03-30 01:51:25 +00:00
if (event->val == KM_RELEASE) {
if (eye->accum_tot == 0) {
eyedropper_color_sample(C, eye, event->x, event->y);
}
else {
eyedropper_color_set_accum(C, eye);
}
eyedropper_exit(C, op);
return OPERATOR_FINISHED;
}
else if (event->val == KM_PRESS) {
/* enable accum and make first sample */
eye->accum_start = TRUE;
eyedropper_color_sample_accum(C, eye, event->x, event->y);
}
break;
case MOUSEMOVE:
if (eye->accum_start) {
/* button is pressed so keep sampling */
eyedropper_color_sample_accum(C, eye, event->x, event->y);
eyedropper_color_set_accum(C, eye);
}
break;
case SPACEKEY:
if (event->val == KM_RELEASE) {
eye->accum_tot = 0;
zero_v3(eye->accum_col);
eyedropper_color_sample_accum(C, eye, event->x, event->y);
eyedropper_color_set_accum(C, eye);
}
break;
}
return OPERATOR_RUNNING_MODAL;
}
/* Modal Operator init */
static int eyedropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
/* init */
if (eyedropper_init(C, op)) {
WM_cursor_modal(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
/* add temp handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
else {
eyedropper_exit(C, op);
return OPERATOR_CANCELLED;
}
}
/* Repeat operator */
2012-03-30 01:51:25 +00:00
static int eyedropper_exec(bContext *C, wmOperator *op)
{
/* init */
if (eyedropper_init(C, op)) {
/* do something */
/* cleanup */
eyedropper_exit(C, op);
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static int eyedropper_poll(bContext *C)
{
if (!CTX_wm_window(C)) return 0;
else return 1;
}
static void UI_OT_eyedropper(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Eyedropper";
ot->idname = "UI_OT_eyedropper";
ot->description = "Sample a color from the Blender Window to store in a property";
/* api callbacks */
ot->invoke = eyedropper_invoke;
ot->modal = eyedropper_modal;
ot->cancel = eyedropper_cancel;
ot->exec = eyedropper_exec;
ot->poll = eyedropper_poll;
/* flags */
ot->flag = OPTYPE_BLOCKING;
/* properties */
}
/* Reset Default Theme ------------------------ */
static int reset_default_theme_exec(bContext *C, wmOperator *UNUSED(op))
{
ui_theme_init_default();
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
static void UI_OT_reset_default_theme(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reset to Default Theme";
ot->idname = "UI_OT_reset_default_theme";
ot->description = "Reset to the default theme colors";
/* callbacks */
ot->exec = reset_default_theme_exec;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/* Copy Data Path Operator ------------------------ */
static int copy_data_path_button_poll(bContext *C)
{
PointerRNA ptr;
PropertyRNA *prop;
char *path;
int index;
uiContextActiveProperty(C, &ptr, &prop, &index);
if (ptr.id.data && ptr.data && prop) {
path = RNA_path_from_ID_to_property(&ptr, prop);
if (path) {
MEM_freeN(path);
return 1;
}
}
return 0;
}
static int copy_data_path_button_exec(bContext *C, wmOperator *UNUSED(op))
{
PointerRNA ptr;
PropertyRNA *prop;
char *path;
int index;
/* try to create driver using property retrieved from UI */
uiContextActiveProperty(C, &ptr, &prop, &index);
if (ptr.id.data && ptr.data && prop) {
2012-03-30 01:51:25 +00:00
path = RNA_path_from_ID_to_property(&ptr, prop);
if (path) {
WM_clipboard_text_set(path, FALSE);
MEM_freeN(path);
return OPERATOR_FINISHED;
}
}
return OPERATOR_CANCELLED;
}
static void UI_OT_copy_data_path_button(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy Data Path";
ot->idname = "UI_OT_copy_data_path_button";
ot->description = "Copy the RNA data path for this property to the clipboard";
/* callbacks */
ot->exec = copy_data_path_button_exec;
ot->poll = copy_data_path_button_poll;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/* Reset to Default Values Button Operator ------------------------ */
static int reset_default_button_poll(bContext *C)
{
PointerRNA ptr;
PropertyRNA *prop;
int index;
uiContextActiveProperty(C, &ptr, &prop, &index);
return (ptr.data && prop && RNA_property_editable(&ptr, prop));
}
static int reset_default_button_exec(bContext *C, wmOperator *op)
{
PointerRNA ptr;
PropertyRNA *prop;
2012-03-30 01:51:25 +00:00
int success = 0;
int index, all = RNA_boolean_get(op->ptr, "all");
/* try to reset the nominated setting to its default value */
uiContextActiveProperty(C, &ptr, &prop, &index);
/* if there is a valid property that is editable... */
if (ptr.data && prop && RNA_property_editable(&ptr, prop)) {
2012-03-30 01:51:25 +00:00
if (RNA_property_reset(&ptr, prop, (all) ? -1 : index)) {
/* perform updates required for this property */
RNA_property_update(C, &ptr, prop);
/* as if we pressed the button */
uiContextActivePropertyHandle(C);
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success = 1;
}
}
2012-03-18 07:38:51 +00:00
/* Since we don't want to undo _all_ edits to settings, eg window
* edits on the screen or on operator settings.
* it might be better to move undo's inline - campbell */
if (success) {
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ID *id = ptr.id.data;
if (id && ID_CHECK_UNDO(id)) {
/* do nothing, go ahead with undo */
}
else {
return OPERATOR_CANCELLED;
}
}
/* end hack */
2012-03-30 01:51:25 +00:00
return (success) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
static void UI_OT_reset_default_button(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reset to Default Value";
ot->idname = "UI_OT_reset_default_button";
ot->description = "Reset this property's value to its default value";
/* callbacks */
ot->poll = reset_default_button_poll;
ot->exec = reset_default_button_exec;
/* flags */
ot->flag = OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "all", 1, "All", "Reset to default values all elements of the array");
}
/* Copy To Selected Operator ------------------------ */
static int copy_to_selected_list(bContext *C, PointerRNA *ptr, ListBase *lb, int *use_path)
{
*use_path = FALSE;
if (RNA_struct_is_a(ptr->type, &RNA_EditBone))
*lb = CTX_data_collection_get(C, "selected_editable_bones");
else if (RNA_struct_is_a(ptr->type, &RNA_PoseBone))
*lb = CTX_data_collection_get(C, "selected_pose_bones");
else if (RNA_struct_is_a(ptr->type, &RNA_Sequence))
*lb = CTX_data_collection_get(C, "selected_editable_sequences");
else {
ID *id = ptr->id.data;
if (id && GS(id->name) == ID_OB) {
*lb = CTX_data_collection_get(C, "selected_editable_objects");
*use_path = TRUE;
}
else
return 0;
}
return 1;
}
static int copy_to_selected_button_poll(bContext *C)
{
PointerRNA ptr, lptr, idptr;
PropertyRNA *prop, *lprop;
2012-03-30 01:51:25 +00:00
int index, success = 0;
uiContextActiveProperty(C, &ptr, &prop, &index);
if (ptr.data && prop) {
char *path = NULL;
int use_path;
CollectionPointerLink *link;
ListBase lb;
if (!copy_to_selected_list(C, &ptr, &lb, &use_path))
return success;
if (!use_path || (path = RNA_path_from_ID_to_property(&ptr, prop))) {
for (link = lb.first; link; link = link->next) {
if (link->ptr.data != ptr.data) {
if (use_path) {
lprop = NULL;
RNA_id_pointer_create(link->ptr.id.data, &idptr);
RNA_path_resolve(&idptr, path, &lptr, &lprop);
}
else {
lptr = link->ptr;
lprop = prop;
}
if (lprop == prop) {
if (RNA_property_editable(&lptr, prop))
success = 1;
}
}
}
if (path)
MEM_freeN(path);
}
BLI_freelistN(&lb);
}
return success;
}
static int copy_to_selected_button_exec(bContext *C, wmOperator *op)
{
PointerRNA ptr, lptr, idptr;
PropertyRNA *prop, *lprop;
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int success = 0;
int index, all = RNA_boolean_get(op->ptr, "all");
/* try to reset the nominated setting to its default value */
uiContextActiveProperty(C, &ptr, &prop, &index);
/* if there is a valid property that is editable... */
if (ptr.data && prop) {
char *path = NULL;
int use_path;
CollectionPointerLink *link;
ListBase lb;
if (!copy_to_selected_list(C, &ptr, &lb, &use_path))
return success;
if (!use_path || (path = RNA_path_from_ID_to_property(&ptr, prop))) {
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for (link = lb.first; link; link = link->next) {
if (link->ptr.data != ptr.data) {
if (use_path) {
lprop = NULL;
RNA_id_pointer_create(link->ptr.id.data, &idptr);
RNA_path_resolve(&idptr, path, &lptr, &lprop);
}
else {
lptr = link->ptr;
lprop = prop;
}
if (lprop == prop) {
if (RNA_property_editable(&lptr, lprop)) {
if (RNA_property_copy(&lptr, &ptr, prop, (all) ? -1 : index)) {
RNA_property_update(C, &lptr, prop);
success = 1;
}
}
}
}
}
if (path)
MEM_freeN(path);
}
BLI_freelistN(&lb);
}
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return (success) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
static void UI_OT_copy_to_selected_button(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy To Selected";
ot->idname = "UI_OT_copy_to_selected_button";
ot->description = "Copy property from this object to selected objects or bones";
/* callbacks */
ot->poll = copy_to_selected_button_poll;
ot->exec = copy_to_selected_button_exec;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "all", 1, "All", "Reset to default values all elements of the array");
}
/* Reports to Textblock Operator ------------------------ */
/* FIXME: this is just a temporary operator so that we can see all the reports somewhere
* when there are too many to display...
*/
static int reports_to_text_poll(bContext *C)
{
return CTX_wm_reports(C) != NULL;
}
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static int reports_to_text_exec(bContext *C, wmOperator *UNUSED(op))
{
ReportList *reports = CTX_wm_reports(C);
Main *bmain = CTX_data_main(C);
Text *txt;
char *str;
/* create new text-block to write to */
txt = BKE_text_add(bmain, "Recent Reports");
/* convert entire list to a display string, and add this to the text-block
* - if commandline debug option enabled, show debug reports too
* - otherwise, up to info (which is what users normally see)
*/
str = BKE_reports_string(reports, (G.debug & G_DEBUG) ? RPT_DEBUG : RPT_INFO);
if (str) {
BKE_text_write(txt, str);
MEM_freeN(str);
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
static void UI_OT_reports_to_textblock(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reports to Text Block";
ot->idname = "UI_OT_reports_to_textblock";
ot->description = "Write the reports ";
/* callbacks */
ot->poll = reports_to_text_poll;
ot->exec = reports_to_text_exec;
}
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#ifdef WITH_PYTHON
/* ------------------------------------------------------------------------- */
/* EditSource Utility funcs and operator,
* note, this includes utility functions and button matching checks */
struct uiEditSourceStore {
uiBut but_orig;
GHash *hash;
} uiEditSourceStore;
struct uiEditSourceButStore {
char py_dbg_fn[FILE_MAX];
int py_dbg_ln;
} uiEditSourceButStore;
/* should only ever be set while the edit source operator is running */
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static struct uiEditSourceStore *ui_editsource_info = NULL;
int UI_editsource_enable_check(void)
{
return (ui_editsource_info != NULL);
}
static void ui_editsource_active_but_set(uiBut *but)
{
BLI_assert(ui_editsource_info == NULL);
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ui_editsource_info = MEM_callocN(sizeof(uiEditSourceStore), __func__);
memcpy(&ui_editsource_info->but_orig, but, sizeof(uiBut));
ui_editsource_info->hash = BLI_ghash_ptr_new(__func__);
}
static void ui_editsource_active_but_clear(void)
{
BLI_ghash_free(ui_editsource_info->hash, NULL, (GHashValFreeFP)MEM_freeN);
MEM_freeN(ui_editsource_info);
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ui_editsource_info = NULL;
}
static int ui_editsource_uibut_match(uiBut *but_a, uiBut *but_b)
{
#if 0
printf("matching buttons: '%s' == '%s'\n",
but_a->drawstr, but_b->drawstr);
#endif
/* this just needs to be a 'good-enough' comparison so we can know beyond
* reasonable doubt that these buttons are the same between redraws.
* if this fails it only means edit-source fails - campbell */
if (BLI_rctf_compare(&but_a->rect, &but_b->rect, FLT_EPSILON) &&
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(but_a->type == but_b->type) &&
(but_a->rnaprop == but_b->rnaprop) &&
(but_a->optype == but_b->optype) &&
(but_a->unit_type == but_b->unit_type) &&
(strncmp(but_a->drawstr, but_b->drawstr, UI_MAX_DRAW_STR) == 0))
{
return TRUE;
}
else {
return FALSE;
}
}
void UI_editsource_active_but_test(uiBut *but)
{
extern void PyC_FileAndNum_Safe(const char **filename, int *lineno);
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struct uiEditSourceButStore *but_store = MEM_callocN(sizeof(uiEditSourceButStore), __func__);
const char *fn;
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int lineno = -1;
#if 0
printf("comparing buttons: '%s' == '%s'\n",
but->drawstr, ui_editsource_info->but_orig.drawstr);
#endif
PyC_FileAndNum_Safe(&fn, &lineno);
if (lineno != -1) {
BLI_strncpy(but_store->py_dbg_fn, fn,
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sizeof(but_store->py_dbg_fn));
but_store->py_dbg_ln = lineno;
}
else {
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but_store->py_dbg_fn[0] = '\0';
but_store->py_dbg_ln = -1;
}
BLI_ghash_insert(ui_editsource_info->hash, but, but_store);
}
static int editsource_text_edit(bContext *C, wmOperator *op,
char filepath[FILE_MAX], int line)
{
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struct Main *bmain = CTX_data_main(C);
Text *text;
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for (text = bmain->text.first; text; text = text->id.next) {
if (text->name && BLI_path_cmp(text->name, filepath) == 0) {
break;
}
}
if (text == NULL) {
text = BKE_text_load(bmain, filepath, bmain->name);
}
if (text == NULL) {
BKE_reportf(op->reports, RPT_WARNING, "File '%s' cannot be opened", filepath);
return OPERATOR_CANCELLED;
}
else {
/* naughty!, find text area to set, not good behavior
* but since this is a dev tool lets allow it - campbell */
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ScrArea *sa = BKE_screen_find_big_area(CTX_wm_screen(C), SPACE_TEXT, 0);
if (sa) {
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SpaceText *st = sa->spacedata.first;
st->text = text;
}
else {
BKE_reportf(op->reports, RPT_INFO, "See '%s' in the text editor", text->id.name + 2);
}
txt_move_toline(text, line - 1, FALSE);
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WM_event_add_notifier(C, NC_TEXT | ND_CURSOR, text);
}
return OPERATOR_FINISHED;
}
static int editsource_exec(bContext *C, wmOperator *op)
{
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uiBut *but = uiContextActiveButton(C);
if (but) {
GHashIterator ghi;
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struct uiEditSourceButStore *but_store = NULL;
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ARegion *ar = CTX_wm_region(C);
int ret;
/* needed else the active button does not get tested */
uiFreeActiveButtons(C, CTX_wm_screen(C));
// printf("%s: begin\n", __func__);
/* take care not to return before calling ui_editsource_active_but_clear */
ui_editsource_active_but_set(but);
/* redraw and get active button python info */
ED_region_do_draw(C, ar);
for (BLI_ghashIterator_init(&ghi, ui_editsource_info->hash);
BLI_ghashIterator_notDone(&ghi);
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BLI_ghashIterator_step(&ghi))
{
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uiBut *but_key = BLI_ghashIterator_getKey(&ghi);
if (but_key && ui_editsource_uibut_match(&ui_editsource_info->but_orig, but_key)) {
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but_store = BLI_ghashIterator_getValue(&ghi);
break;
}
}
if (but_store) {
if (but_store->py_dbg_ln != -1) {
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ret = editsource_text_edit(C, op,
but_store->py_dbg_fn,
but_store->py_dbg_ln);
}
else {
BKE_report(op->reports, RPT_ERROR, "Active button is not from a script, cannot edit source");
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ret = OPERATOR_CANCELLED;
}
}
else {
BKE_report(op->reports, RPT_ERROR, "Active button match cannot be found");
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ret = OPERATOR_CANCELLED;
}
ui_editsource_active_but_clear();
// printf("%s: end\n", __func__);
return ret;
}
else {
BKE_report(op->reports, RPT_ERROR, "Active button not found");
return OPERATOR_CANCELLED;
}
}
static void UI_OT_editsource(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edit Source";
ot->idname = "UI_OT_editsource";
ot->description = "Edit UI source code of the active button";
/* callbacks */
ot->exec = editsource_exec;
}
/* ------------------------------------------------------------------------- */
/* EditTranslation utility funcs and operator,
* Note: this includes utility functions and button matching checks.
* this only works in conjunction with a py operator! */
static void edittranslation_find_po_file(const char *root, const char *uilng, char *path, const size_t maxlen)
{
char tstr[32]; /* Should be more than enough! */
/* First, full lang code. */
BLI_snprintf(tstr, sizeof(tstr), "%s.po", uilng);
BLI_join_dirfile(path, maxlen, root, uilng);
BLI_join_dirfile(path, maxlen, path, tstr);
if (BLI_is_file(path))
return;
/* Now try without the second iso code part (_ES in es_ES). */
{
char *tc = NULL;
size_t szt = 0;
tstr[0] = '\0';
tc = strchr(uilng, '_');
if (tc) {
szt = tc - uilng;
if (szt < sizeof(tstr)) /* Paranoid, should always be true! */
BLI_strncpy(tstr, uilng, szt + 1); /* +1 for '\0' char! */
}
if (tstr[0]) {
/* Because of some codes like sr_SR@latin... */
tc = strchr(uilng, '@');
if (tc)
BLI_strncpy(tstr + szt, tc, sizeof(tstr) - szt);
BLI_join_dirfile(path, maxlen, root, tstr);
strcat(tstr, ".po");
BLI_join_dirfile(path, maxlen, path, tstr);
if (BLI_is_file(path))
return;
}
}
/* Else no po file! */
path[0] = '\0';
}
static int edittranslation_exec(bContext *C, wmOperator *op)
{
uiBut *but = uiContextActiveButton(C);
int ret = OPERATOR_CANCELLED;
if (but) {
PointerRNA ptr;
char popath[FILE_MAX];
const char *root = U.i18ndir;
const char *uilng = BLF_lang_get();
uiStringInfo but_label = {BUT_GET_LABEL, NULL};
uiStringInfo rna_label = {BUT_GET_RNA_LABEL, NULL};
uiStringInfo enum_label = {BUT_GET_RNAENUM_LABEL, NULL};
uiStringInfo but_tip = {BUT_GET_TIP, NULL};
uiStringInfo rna_tip = {BUT_GET_RNA_TIP, NULL};
uiStringInfo enum_tip = {BUT_GET_RNAENUM_TIP, NULL};
uiStringInfo rna_struct = {BUT_GET_RNASTRUCT_IDENTIFIER, NULL};
uiStringInfo rna_prop = {BUT_GET_RNAPROP_IDENTIFIER, NULL};
uiStringInfo rna_enum = {BUT_GET_RNAENUM_IDENTIFIER, NULL};
uiStringInfo rna_ctxt = {BUT_GET_RNA_LABEL_CONTEXT, NULL};
if (!BLI_is_dir(root)) {
BKE_report(op->reports, RPT_ERROR, "Please set your User Preferences' 'Translation Branches "
"Directory' path to a valid directory");
return OPERATOR_CANCELLED;
}
if (!WM_operatortype_find(EDTSRC_I18N_OP_NAME, 0)) {
BKE_reportf(op->reports, RPT_ERROR, "Could not find operator '%s'! Please enable ui_translate addon "
"in the User Preferences", EDTSRC_I18N_OP_NAME);
return OPERATOR_CANCELLED;
}
/* Try to find a valid po file for current language... */
edittranslation_find_po_file(root, uilng, popath, FILE_MAX);
/* printf("po path: %s\n", popath);*/
if (popath[0] == '\0') {
BKE_reportf(op->reports, RPT_ERROR, "No valid po found for language '%s' under %s", uilng, root);
return OPERATOR_CANCELLED;
}
uiButGetStrInfo(C, but, &but_label, &rna_label, &enum_label, &but_tip, &rna_tip, &enum_tip,
&rna_struct, &rna_prop, &rna_enum, &rna_ctxt, NULL);
WM_operator_properties_create(&ptr, EDTSRC_I18N_OP_NAME);
RNA_string_set(&ptr, "lang", uilng);
RNA_string_set(&ptr, "po_file", popath);
RNA_string_set(&ptr, "but_label", but_label.strinfo);
RNA_string_set(&ptr, "rna_label", rna_label.strinfo);
RNA_string_set(&ptr, "enum_label", enum_label.strinfo);
RNA_string_set(&ptr, "but_tip", but_tip.strinfo);
RNA_string_set(&ptr, "rna_tip", rna_tip.strinfo);
RNA_string_set(&ptr, "enum_tip", enum_tip.strinfo);
RNA_string_set(&ptr, "rna_struct", rna_struct.strinfo);
RNA_string_set(&ptr, "rna_prop", rna_prop.strinfo);
RNA_string_set(&ptr, "rna_enum", rna_enum.strinfo);
RNA_string_set(&ptr, "rna_ctxt", rna_ctxt.strinfo);
ret = WM_operator_name_call(C, EDTSRC_I18N_OP_NAME, WM_OP_INVOKE_DEFAULT, &ptr);
/* Clean up */
if (but_label.strinfo)
MEM_freeN(but_label.strinfo);
if (rna_label.strinfo)
MEM_freeN(rna_label.strinfo);
if (enum_label.strinfo)
MEM_freeN(enum_label.strinfo);
if (but_tip.strinfo)
MEM_freeN(but_tip.strinfo);
if (rna_tip.strinfo)
MEM_freeN(rna_tip.strinfo);
if (enum_tip.strinfo)
MEM_freeN(enum_tip.strinfo);
if (rna_struct.strinfo)
MEM_freeN(rna_struct.strinfo);
if (rna_prop.strinfo)
MEM_freeN(rna_prop.strinfo);
if (rna_enum.strinfo)
MEM_freeN(rna_enum.strinfo);
if (rna_ctxt.strinfo)
MEM_freeN(rna_ctxt.strinfo);
return ret;
}
else {
BKE_report(op->reports, RPT_ERROR, "Active button not found");
return OPERATOR_CANCELLED;
}
}
static void UI_OT_edittranslation_init(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edit Translation";
ot->idname = "UI_OT_edittranslation_init";
ot->description = "Edit i18n in current language for the active button";
/* callbacks */
ot->exec = edittranslation_exec;
}
2011-11-03 23:20:54 +00:00
#endif /* WITH_PYTHON */
static int reloadtranslation_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
{
BLF_lang_init();
BLF_cache_clear();
BLF_lang_set(NULL);
UI_reinit_font();
return OPERATOR_FINISHED;
}
static void UI_OT_reloadtranslation(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reload Translation";
ot->idname = "UI_OT_reloadtranslation";
ot->description = "Force a full reload of UI translation";
/* callbacks */
ot->exec = reloadtranslation_exec;
}
/* ********************************************************* */
/* Registration */
void UI_buttons_operatortypes(void)
{
WM_operatortype_append(UI_OT_eyedropper);
WM_operatortype_append(UI_OT_reset_default_theme);
WM_operatortype_append(UI_OT_copy_data_path_button);
WM_operatortype_append(UI_OT_reset_default_button);
WM_operatortype_append(UI_OT_copy_to_selected_button);
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WM_operatortype_append(UI_OT_reports_to_textblock); /* XXX: temp? */
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#ifdef WITH_PYTHON
WM_operatortype_append(UI_OT_editsource);
WM_operatortype_append(UI_OT_edittranslation_init);
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#endif
WM_operatortype_append(UI_OT_reloadtranslation);
}