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blender-archive/source/blender/draw/intern/draw_select_buffer.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2019, Blender Foundation.
*/
/** \file
* \ingroup draw_engine
*
* Utilities to read id buffer created in select_engine.
*/
#include "MEM_guardedalloc.h"
#include "BLI_bitmap.h"
#include "BLI_bitmap_draw_2d.h"
#include "BLI_rect.h"
#include "DNA_screen_types.h"
#include "GPU_select.h"
#include "DRW_engine.h"
#include "DRW_select_buffer.h"
#include "draw_manager.h"
/* -------------------------------------------------------------------- */
/** \name Buffer of select ID's
* \{ */
/* Read a block of pixels from the select frame buffer. */
uint *DRW_select_buffer_read(const rcti *rect, uint *r_buf_len)
{
struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
/* clamp rect by texture */
rcti r = {
.xmin = 0,
.xmax = GPU_texture_width(select_ctx->texture_u32),
.ymin = 0,
.ymax = GPU_texture_height(select_ctx->texture_u32),
};
rcti rect_clamp = *rect;
if (BLI_rcti_isect(&r, &rect_clamp, &rect_clamp)) {
uint buf_len = BLI_rcti_size_x(rect) * BLI_rcti_size_y(rect);
uint *r_buf = MEM_mallocN(buf_len * sizeof(*r_buf), __func__);
DRW_opengl_context_enable();
GPU_framebuffer_bind(select_ctx->framebuffer_select_id);
glReadBuffer(GL_COLOR_ATTACHMENT0);
glReadPixels(rect_clamp.xmin,
rect_clamp.ymin,
BLI_rcti_size_x(&rect_clamp),
BLI_rcti_size_y(&rect_clamp),
GL_RED_INTEGER,
GL_UNSIGNED_INT,
r_buf);
GPU_framebuffer_restore();
DRW_opengl_context_disable();
if (!BLI_rcti_compare(rect, &rect_clamp)) {
GPU_select_buffer_stride_realign(rect, &rect_clamp, r_buf);
}
if (r_buf_len) {
*r_buf_len = buf_len;
}
return r_buf;
}
return NULL;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Select Bitmap from ID's
*
* Given a buffer of select ID's, fill in a booleans (true/false) per index.
2019-07-07 15:38:41 +10:00
* #BLI_bitmap is used for memory efficiency.
*
* \{ */
/**
* \param rect: The rectangle to sample indices from (min/max inclusive).
* \param mask: Specifies the rect pixels (optional).
* \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
*/
uint *DRW_select_buffer_bitmap_from_rect(const rcti *rect, uint *r_bitmap_len)
{
struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
const uint bitmap_len = select_ctx->last_index_drawn;
if (bitmap_len == 0) {
return NULL;
}
rcti rect_px = *rect;
rect_px.xmax += 1;
rect_px.ymax += 1;
uint buf_len;
uint *buf = DRW_select_buffer_read(&rect_px, &buf_len);
if (buf == NULL) {
return NULL;
}
BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
const uint *buf_iter = buf;
while (buf_len--) {
const uint index = *buf_iter - 1;
if (index < bitmap_len) {
BLI_BITMAP_ENABLE(bitmap_buf, index);
}
buf_iter++;
}
MEM_freeN((void *)buf);
if (r_bitmap_len) {
*r_bitmap_len = bitmap_len;
}
return bitmap_buf;
}
/**
* \param bitmap_len: Number of indices in the selection id buffer.
* \param center: Circle center.
* \param radius: Circle radius.
* \returns a #BLI_bitmap the length of \a bitmap_len or NULL on failure.
*/
uint *DRW_select_buffer_bitmap_from_circle(const int center[2],
const int radius,
uint *r_bitmap_len)
{
struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
const uint bitmap_len = select_ctx->last_index_drawn;
if (bitmap_len == 0) {
return NULL;
}
const rcti rect = {
.xmin = center[0] - radius,
.xmax = center[0] + radius + 1,
.ymin = center[1] - radius,
.ymax = center[1] + radius + 1,
};
const uint *buf = DRW_select_buffer_read(&rect, NULL);
if (buf == NULL) {
return NULL;
}
const uint *buf_iter = buf;
BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
const int radius_sq = radius * radius;
for (int yc = -radius; yc <= radius; yc++) {
for (int xc = -radius; xc <= radius; xc++, buf_iter++) {
if (xc * xc + yc * yc < radius_sq) {
/* Intentionally wrap to max value if this is zero. */
const uint index = *buf_iter - 1;
if (index < bitmap_len) {
BLI_BITMAP_ENABLE(bitmap_buf, index);
}
}
}
}
MEM_freeN((void *)buf);
if (r_bitmap_len) {
*r_bitmap_len = bitmap_len;
}
return bitmap_buf;
}
struct PolyMaskData {
BLI_bitmap *px;
int width;
};
static void drw_select_mask_px_cb(int x, int x_end, int y, void *user_data)
{
struct PolyMaskData *data = user_data;
BLI_bitmap *px = data->px;
int i = (y * data->width) + x;
do {
BLI_BITMAP_ENABLE(px, i);
i++;
} while (++x != x_end);
}
/**
* \param poly: The polygon coordinates.
* \param poly_len: Length of the polygon.
* \param rect: Polygon boundaries.
* \returns a #BLI_bitmap.
*/
uint *DRW_select_buffer_bitmap_from_poly(const int poly[][2], const int poly_len, const rcti *rect)
{
struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
const uint bitmap_len = select_ctx->last_index_drawn;
if (bitmap_len == 0) {
return NULL;
}
rcti rect_px = *rect;
rect_px.xmax += 1;
rect_px.ymax += 1;
uint buf_len;
uint *buf = DRW_select_buffer_read(&rect_px, &buf_len);
if (buf == NULL) {
return NULL;
}
BLI_bitmap *buf_mask = BLI_BITMAP_NEW(buf_len, __func__);
struct PolyMaskData poly_mask_data;
poly_mask_data.px = buf_mask;
poly_mask_data.width = (rect->xmax - rect->xmin) + 1;
BLI_bitmap_draw_2d_poly_v2i_n(rect_px.xmin,
rect_px.ymin,
rect_px.xmax,
rect_px.ymax,
poly,
poly_len,
drw_select_mask_px_cb,
&poly_mask_data);
BLI_bitmap *bitmap_buf = BLI_BITMAP_NEW(bitmap_len, __func__);
const uint *buf_iter = buf;
int i = 0;
while (buf_len--) {
const uint index = *buf_iter - 1;
if (index < bitmap_len && BLI_BITMAP_TEST(buf_mask, i)) {
BLI_BITMAP_ENABLE(bitmap_buf, index);
}
buf_iter++;
i++;
}
MEM_freeN((void *)buf);
MEM_freeN(buf_mask);
return bitmap_buf;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Find Single Select ID's
*
* Given a buffer of select ID's, find the a single select id.
*
* \{ */
/**
* Samples a single pixel.
*/
uint DRW_select_buffer_sample_point(const int center[2])
{
const rcti rect = {
.xmin = center[0],
.xmax = center[0] + 1,
.ymin = center[1],
.ymax = center[1] + 1,
};
uint buf_len;
uint *buf = DRW_select_buffer_read(&rect, &buf_len);
BLI_assert(0 != buf_len);
uint ret = buf[0];
MEM_freeN(buf);
return ret;
}
/**
* Find the selection id closest to \a center.
2019-07-07 15:38:41 +10:00
* \param dist[in,out]: Use to initialize the distance,
* when found, this value is set to the distance of the selection that's returned.
*/
uint DRW_select_buffer_find_nearest_to_point(const int center[2],
const uint id_min,
const uint id_max,
uint *dist)
{
2019-07-07 15:38:41 +10:00
/* Smart function to sample a rect spiraling outside, nice for selection ID. */
/* Create region around center (typically the mouse cursor).
* This must be square and have an odd width,
* the spiraling algorithm does not work with arbitrary rectangles. */
uint index = 0;
rcti rect;
BLI_rcti_init_pt_radius(&rect, center, *dist);
rect.xmax += 1;
rect.ymax += 1;
int width = BLI_rcti_size_x(&rect);
int height = width;
BLI_assert(width == height);
/* Read from selection framebuffer. */
uint buf_len;
const uint *buf = DRW_select_buffer_read(&rect, &buf_len);
if (buf == NULL) {
return index;
}
BLI_assert(width * height == buf_len);
/* Spiral, starting from center of buffer. */
int spiral_offset = height * (int)(width / 2) + (height / 2);
int spiral_direction = 0;
for (int nr = 1; nr <= height; nr++) {
for (int a = 0; a < 2; a++) {
for (int b = 0; b < nr; b++) {
/* Find hit within the specified range. */
uint hit_id = buf[spiral_offset];
if (hit_id && hit_id >= id_min && hit_id < id_max) {
/* Get x/y from spiral offset. */
int hit_x = spiral_offset % width;
int hit_y = spiral_offset / width;
int center_x = width / 2;
int center_y = height / 2;
/* Manhatten distance in keeping with other screen-based selection. */
*dist = (uint)(abs(hit_x - center_x) + abs(hit_y - center_y));
/* Indices start at 1 here. */
index = (hit_id - id_min) + 1;
goto exit;
}
/* Next spiral step. */
if (spiral_direction == 0) {
spiral_offset += 1; /* right */
}
else if (spiral_direction == 1) {
spiral_offset -= width; /* down */
}
else if (spiral_direction == 2) {
spiral_offset -= 1; /* left */
}
else {
spiral_offset += width; /* up */
}
/* Stop if we are outside the buffer. */
if (spiral_offset < 0 || spiral_offset >= buf_len) {
goto exit;
}
}
spiral_direction = (spiral_direction + 1) % 4;
}
}
exit:
MEM_freeN((void *)buf);
return index;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Object Utils
* \{ */
bool DRW_select_buffer_elem_get(const uint sel_id,
uint *r_elem,
uint *r_base_index,
char *r_elem_type)
{
struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
char elem_type = 0;
uint elem_id;
uint base_index = 0;
for (; base_index < select_ctx->objects_len; base_index++) {
struct BaseOffset *base_ofs = &select_ctx->index_offsets[base_index];
if (base_ofs->face > sel_id) {
elem_id = sel_id - base_ofs->face_start;
elem_type = SCE_SELECT_FACE;
break;
}
if (base_ofs->edge > sel_id) {
elem_id = sel_id - base_ofs->edge_start;
elem_type = SCE_SELECT_EDGE;
break;
}
if (base_ofs->vert > sel_id) {
elem_id = sel_id - base_ofs->vert_start;
elem_type = SCE_SELECT_VERTEX;
break;
}
}
if (base_index == select_ctx->objects_len) {
return false;
}
*r_elem = elem_id;
if (r_base_index) {
*r_base_index = base_index;
}
if (r_elem_type) {
*r_elem_type = elem_type;
}
return true;
}
uint DRW_select_buffer_context_offset_for_object_elem(const uint base_index, char elem_type)
{
struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
struct BaseOffset *base_ofs = &select_ctx->index_offsets[base_index];
if (elem_type == SCE_SELECT_VERTEX) {
return base_ofs->vert_start - 1;
}
if (elem_type == SCE_SELECT_EDGE) {
return base_ofs->edge_start - 1;
}
if (elem_type == SCE_SELECT_FACE) {
return base_ofs->face_start - 1;
}
BLI_assert(0);
return 0;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Context
* \{ */
void DRW_select_buffer_context_create(Base **UNUSED(bases),
const uint bases_len,
short select_mode)
{
struct SELECTID_Context *select_ctx = DRW_select_engine_context_get();
select_ctx->select_mode = select_mode;
select_ctx->objects_len = bases_len;
MEM_SAFE_FREE(select_ctx->index_offsets);
select_ctx->index_offsets = MEM_mallocN(sizeof(*select_ctx->index_offsets) * bases_len,
__func__);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Legacy
* \{ */
void DRW_draw_select_id_object(Depsgraph *depsgraph,
ViewLayer *view_layer,
ARegion *ar,
View3D *v3d,
Object *ob,
short select_mode)
{
Base *base = BKE_view_layer_base_find(view_layer, ob);
DRW_draw_select_id(depsgraph, ar, v3d, &base, 1, select_mode);
}
/** \} */