2016-04-24 22:42:41 +10:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/blendfile.c
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* \ingroup bke
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*
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* High level `.blend` file read/write,
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* and functions for writing *partial* files (only selected data-blocks).
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_path_util.h"
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#include "BLI_utildefines.h"
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#include "IMB_colormanagement.h"
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#include "BKE_appdir.h"
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#include "BKE_blender.h"
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#include "BKE_blender_version.h"
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#include "BKE_blendfile.h"
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#include "BKE_bpath.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_ipo.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "RNA_access.h"
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#include "RE_pipeline.h"
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#ifdef WITH_PYTHON
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# include "BPY_extern.h"
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#endif
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/* -------------------------------------------------------------------- */
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/** \name High Level `.blend` file read/write.
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* \{ */
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static bool clean_paths_visit_cb(void *UNUSED(userdata), char *path_dst, const char *path_src)
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{
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strcpy(path_dst, path_src);
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BLI_path_native_slash(path_dst);
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return !STREQ(path_dst, path_src);
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}
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/* make sure path names are correct for OS */
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static void clean_paths(Main *main)
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{
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Scene *scene;
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BKE_bpath_traverse_main(main, clean_paths_visit_cb, BKE_BPATH_TRAVERSE_SKIP_MULTIFILE, NULL);
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for (scene = main->scene.first; scene; scene = scene->id.next) {
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BLI_path_native_slash(scene->r.pic);
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}
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}
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static bool wm_scene_is_visible(wmWindowManager *wm, Scene *scene)
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{
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wmWindow *win;
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for (win = wm->windows.first; win; win = win->next) {
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if (win->screen->scene == scene) {
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return true;
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}
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}
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return false;
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}
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/**
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* Context matching, handle no-ui case
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*
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* \note this is called on Undo so any slow conversion functions here
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* should be avoided or check (mode != LOAD_UNDO).
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*
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* \param bfd: Blend file data, freed by this function on exit.
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* \param filepath: File path or identifier.
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*/
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static void setup_app_data(
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bContext *C, BlendFileData *bfd,
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const char *filepath, ReportList *reports)
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{
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Scene *curscene = NULL;
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const bool recover = (G.fileflags & G_FILE_RECOVER) != 0;
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enum {
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LOAD_UI = 1,
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LOAD_UI_OFF,
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LOAD_UNDO,
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} mode;
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2016-09-14 11:35:16 +02:00
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/* may happen with library files - UNDO file should never have NULL cursccene... */
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if (ELEM(NULL, bfd->curscreen, bfd->curscene)) {
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BKE_report(reports, RPT_WARNING, "Library file, loading empty scene");
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mode = LOAD_UI_OFF;
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}
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else if (BLI_listbase_is_empty(&bfd->main->screen)) {
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2016-04-24 22:42:41 +10:00
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mode = LOAD_UNDO;
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}
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else if (G.fileflags & G_FILE_NO_UI) {
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mode = LOAD_UI_OFF;
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}
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else {
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mode = LOAD_UI;
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}
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/* Free all render results, without this stale data gets displayed after loading files */
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if (mode != LOAD_UNDO) {
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RE_FreeAllRenderResults();
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}
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/* Only make filepaths compatible when loading for real (not undo) */
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if (mode != LOAD_UNDO) {
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clean_paths(bfd->main);
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}
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/* XXX here the complex windowmanager matching */
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/* no load screens? */
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if (mode != LOAD_UI) {
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/* Logic for 'track_undo_scene' is to keep using the scene which the active screen has,
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* as long as the scene associated with the undo operation is visible in one of the open windows.
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*
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* - 'curscreen->scene' - scene the user is currently looking at.
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* - 'bfd->curscene' - scene undo-step was created in.
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*
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* This means users can have 2+ windows open and undo in both without screens switching.
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* But if they close one of the screens,
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* undo will ensure that the scene being operated on will be activated
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* (otherwise we'd be undoing on an off-screen scene which isn't acceptable).
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* see: T43424
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*/
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bScreen *curscreen = NULL;
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bool track_undo_scene;
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/* comes from readfile.c */
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SWAP(ListBase, G.main->wm, bfd->main->wm);
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SWAP(ListBase, G.main->screen, bfd->main->screen);
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/* we re-use current screen */
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curscreen = CTX_wm_screen(C);
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/* but use new Scene pointer */
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curscene = bfd->curscene;
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track_undo_scene = (mode == LOAD_UNDO && curscreen && curscene && bfd->main->wm.first);
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if (curscene == NULL) {
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curscene = bfd->main->scene.first;
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}
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/* empty file, we add a scene to make Blender work */
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if (curscene == NULL) {
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curscene = BKE_scene_add(bfd->main, "Empty");
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}
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if (track_undo_scene) {
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/* keep the old (free'd) scene, let 'blo_lib_link_screen_restore'
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* replace it with 'curscene' if its needed */
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}
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else {
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/* and we enforce curscene to be in current screen */
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if (curscreen) {
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/* can run in bgmode */
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curscreen->scene = curscene;
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}
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}
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/* BKE_blender_globals_clear will free G.main, here we can still restore pointers */
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blo_lib_link_screen_restore(bfd->main, curscreen, curscene);
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/* curscreen might not be set when loading without ui (see T44217) so only re-assign if available */
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if (curscreen) {
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curscene = curscreen->scene;
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}
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if (track_undo_scene) {
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wmWindowManager *wm = bfd->main->wm.first;
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if (wm_scene_is_visible(wm, bfd->curscene) == false) {
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curscene = bfd->curscene;
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curscreen->scene = curscene;
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BKE_screen_view3d_scene_sync(curscreen);
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}
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}
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}
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/* free G.main Main database */
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// CTX_wm_manager_set(C, NULL);
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BKE_blender_globals_clear();
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/* clear old property update cache, in case some old references are left dangling */
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RNA_property_update_cache_free();
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G.main = bfd->main;
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CTX_data_main_set(C, G.main);
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if (bfd->user) {
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/* only here free userdef themes... */
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BKE_blender_userdef_free();
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U = *bfd->user;
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/* Security issue: any blend file could include a USER block.
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*
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* Currently we load prefs from BLENDER_STARTUP_FILE and later on load BLENDER_USERPREF_FILE,
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* to load the preferences defined in the users home dir.
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*
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* This means we will never accidentally (or maliciously)
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* enable scripts auto-execution by loading a '.blend' file.
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*/
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U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
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MEM_freeN(bfd->user);
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}
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/* case G_FILE_NO_UI or no screens in file */
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if (mode != LOAD_UI) {
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/* leave entire context further unaltered? */
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CTX_data_scene_set(C, curscene);
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}
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else {
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G.fileflags = bfd->fileflags;
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CTX_wm_manager_set(C, G.main->wm.first);
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CTX_wm_screen_set(C, bfd->curscreen);
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CTX_data_scene_set(C, bfd->curscene);
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CTX_wm_area_set(C, NULL);
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CTX_wm_region_set(C, NULL);
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CTX_wm_menu_set(C, NULL);
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curscene = bfd->curscene;
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}
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/* this can happen when active scene was lib-linked, and doesn't exist anymore */
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if (CTX_data_scene(C) == NULL) {
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/* in case we don't even have a local scene, add one */
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if (!G.main->scene.first)
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BKE_scene_add(G.main, "Empty");
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CTX_data_scene_set(C, G.main->scene.first);
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CTX_wm_screen(C)->scene = CTX_data_scene(C);
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curscene = CTX_data_scene(C);
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}
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BLI_assert(curscene == CTX_data_scene(C));
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/* special cases, override loaded flags: */
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if (G.f != bfd->globalf) {
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const int flags_keep = (G_SWAP_EXCHANGE | G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
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bfd->globalf = (bfd->globalf & ~flags_keep) | (G.f & flags_keep);
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}
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G.f = bfd->globalf;
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#ifdef WITH_PYTHON
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/* let python know about new main */
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BPY_context_update(C);
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#endif
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/* FIXME: this version patching should really be part of the file-reading code,
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* but we still get too many unrelated data-corruption crashes otherwise... */
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if (G.main->versionfile < 250)
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do_versions_ipos_to_animato(G.main);
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G.main->recovered = 0;
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/* startup.blend or recovered startup */
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if (bfd->filename[0] == 0) {
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G.main->name[0] = 0;
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}
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else if (recover && G.relbase_valid) {
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/* in case of autosave or quit.blend, use original filename instead
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* use relbase_valid to make sure the file is saved, else we get <memory2> in the filename */
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filepath = bfd->filename;
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G.main->recovered = 1;
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/* these are the same at times, should never copy to the same location */
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if (G.main->name != filepath)
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BLI_strncpy(G.main->name, filepath, FILE_MAX);
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}
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/* baseflags, groups, make depsgraph, etc */
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/* first handle case if other windows have different scenes visible */
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if (mode == LOAD_UI) {
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wmWindowManager *wm = G.main->wm.first;
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if (wm) {
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wmWindow *win;
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for (win = wm->windows.first; win; win = win->next) {
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if (win->screen && win->screen->scene) /* zealous check... */
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if (win->screen->scene != curscene)
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BKE_scene_set_background(G.main, win->screen->scene);
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}
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}
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}
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BKE_scene_set_background(G.main, curscene);
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if (mode != LOAD_UNDO) {
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RE_FreeAllPersistentData();
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IMB_colormanagement_check_file_config(G.main);
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}
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MEM_freeN(bfd);
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}
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static int handle_subversion_warning(Main *main, ReportList *reports)
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{
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if (main->minversionfile > BLENDER_VERSION ||
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(main->minversionfile == BLENDER_VERSION &&
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main->minsubversionfile > BLENDER_SUBVERSION))
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{
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BKE_reportf(reports, RPT_ERROR, "File written by newer Blender binary (%d.%d), expect loss of data!",
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main->minversionfile, main->minsubversionfile);
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}
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return 1;
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}
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int BKE_blendfile_read(bContext *C, const char *filepath, ReportList *reports)
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{
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BlendFileData *bfd;
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int retval = BKE_BLENDFILE_READ_OK;
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if (strstr(filepath, BLENDER_STARTUP_FILE) == NULL) /* don't print user-pref loading */
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printf("read blend: %s\n", filepath);
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bfd = BLO_read_from_file(filepath, reports);
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if (bfd) {
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if (bfd->user) retval = BKE_BLENDFILE_READ_OK_USERPREFS;
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if (0 == handle_subversion_warning(bfd->main, reports)) {
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BKE_main_free(bfd->main);
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MEM_freeN(bfd);
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bfd = NULL;
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|
|
retval = BKE_BLENDFILE_READ_FAIL;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
setup_app_data(C, bfd, filepath, reports);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
BKE_reports_prependf(reports, "Loading '%s' failed: ", filepath);
|
|
|
|
|
|
|
|
return (bfd ? retval : BKE_BLENDFILE_READ_FAIL);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool BKE_blendfile_read_from_memory(
|
|
|
|
bContext *C, const void *filebuf, int filelength,
|
|
|
|
ReportList *reports, bool update_defaults)
|
|
|
|
{
|
|
|
|
BlendFileData *bfd;
|
|
|
|
|
|
|
|
bfd = BLO_read_from_memory(filebuf, filelength, reports);
|
|
|
|
if (bfd) {
|
|
|
|
if (update_defaults)
|
|
|
|
BLO_update_defaults_startup_blend(bfd->main);
|
|
|
|
setup_app_data(C, bfd, "<memory2>", reports);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
BKE_reports_prepend(reports, "Loading failed: ");
|
|
|
|
}
|
|
|
|
|
|
|
|
return (bfd != NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* memfile is the undo buffer */
|
|
|
|
bool BKE_blendfile_read_from_memfile(
|
|
|
|
bContext *C, struct MemFile *memfile,
|
|
|
|
ReportList *reports)
|
|
|
|
{
|
|
|
|
BlendFileData *bfd;
|
|
|
|
|
|
|
|
bfd = BLO_read_from_memfile(CTX_data_main(C), G.main->name, memfile, reports);
|
|
|
|
if (bfd) {
|
|
|
|
/* remove the unused screens and wm */
|
|
|
|
while (bfd->main->wm.first)
|
|
|
|
BKE_libblock_free_ex(bfd->main, bfd->main->wm.first, true);
|
|
|
|
while (bfd->main->screen.first)
|
|
|
|
BKE_libblock_free_ex(bfd->main, bfd->main->screen.first, true);
|
|
|
|
|
|
|
|
setup_app_data(C, bfd, "<memory1>", reports);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
BKE_reports_prepend(reports, "Loading failed: ");
|
|
|
|
}
|
|
|
|
|
|
|
|
return (bfd != NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* only read the userdef from a .blend */
|
|
|
|
int BKE_blendfile_read_userdef(const char *filepath, ReportList *reports)
|
|
|
|
{
|
|
|
|
BlendFileData *bfd;
|
|
|
|
int retval = BKE_BLENDFILE_READ_FAIL;
|
|
|
|
|
|
|
|
bfd = BLO_read_from_file(filepath, reports);
|
|
|
|
if (bfd) {
|
|
|
|
if (bfd->user) {
|
|
|
|
retval = BKE_BLENDFILE_READ_OK_USERPREFS;
|
|
|
|
|
|
|
|
/* only here free userdef themes... */
|
|
|
|
BKE_blender_userdef_free();
|
|
|
|
|
|
|
|
U = *bfd->user;
|
|
|
|
MEM_freeN(bfd->user);
|
|
|
|
}
|
|
|
|
BKE_main_free(bfd->main);
|
|
|
|
MEM_freeN(bfd);
|
|
|
|
}
|
|
|
|
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* only write the userdef in a .blend */
|
|
|
|
int BKE_blendfile_write_userdef(const char *filepath, ReportList *reports)
|
|
|
|
{
|
|
|
|
Main *mainb = MEM_callocN(sizeof(Main), "empty main");
|
|
|
|
int retval = 0;
|
|
|
|
|
|
|
|
if (BLO_write_file(mainb, filepath, G_FILE_USERPREFS, reports, NULL)) {
|
|
|
|
retval = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
MEM_freeN(mainb);
|
|
|
|
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** \} */
|
|
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
|
|
|
/** \name Partial `.blend` file save.
|
|
|
|
* \{ */
|
|
|
|
|
|
|
|
void BKE_blendfile_write_partial_begin(Main *bmain_src)
|
|
|
|
{
|
|
|
|
BKE_main_id_tag_all(bmain_src, LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BKE_blendfile_write_partial_tag_ID(ID *id, bool set)
|
|
|
|
{
|
|
|
|
if (set) {
|
|
|
|
id->tag |= LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
id->tag &= ~(LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void blendfile_write_partial_cb(void *UNUSED(handle), Main *UNUSED(bmain), void *vid)
|
|
|
|
{
|
|
|
|
if (vid) {
|
|
|
|
ID *id = vid;
|
|
|
|
/* only tag for need-expand if not done, prevents eternal loops */
|
|
|
|
if ((id->tag & LIB_TAG_DOIT) == 0)
|
|
|
|
id->tag |= LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT;
|
2016-05-13 14:07:30 +02:00
|
|
|
|
|
|
|
if (id->lib && (id->lib->id.tag & LIB_TAG_DOIT) == 0)
|
|
|
|
id->lib->id.tag |= LIB_TAG_DOIT;
|
2016-04-24 22:42:41 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* \return Success.
|
|
|
|
*/
|
|
|
|
bool BKE_blendfile_write_partial(
|
|
|
|
Main *bmain_src, const char *filepath, const int write_flags, ReportList *reports)
|
|
|
|
{
|
|
|
|
Main *bmain_dst = MEM_callocN(sizeof(Main), "copybuffer");
|
|
|
|
ListBase *lbarray_dst[MAX_LIBARRAY], *lbarray_src[MAX_LIBARRAY];
|
|
|
|
int a, retval;
|
|
|
|
|
|
|
|
void *path_list_backup = NULL;
|
|
|
|
const int path_list_flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE);
|
|
|
|
|
2016-09-14 11:35:16 +02:00
|
|
|
/* This is needed to be able to load that file as a real one later
|
|
|
|
* (otherwise main->name will not be set at read time). */
|
|
|
|
BLI_strncpy(bmain_dst->name, filepath, sizeof(bmain_dst->name));
|
|
|
|
|
2016-04-24 22:42:41 +10:00
|
|
|
if (write_flags & G_FILE_RELATIVE_REMAP) {
|
|
|
|
path_list_backup = BKE_bpath_list_backup(bmain_src, path_list_flag);
|
|
|
|
}
|
|
|
|
|
|
|
|
BLO_main_expander(blendfile_write_partial_cb);
|
|
|
|
BLO_expand_main(NULL, bmain_src);
|
|
|
|
|
|
|
|
/* move over all tagged blocks */
|
|
|
|
set_listbasepointers(bmain_src, lbarray_src);
|
|
|
|
a = set_listbasepointers(bmain_dst, lbarray_dst);
|
|
|
|
while (a--) {
|
|
|
|
ID *id, *nextid;
|
|
|
|
ListBase *lb_dst = lbarray_dst[a], *lb_src = lbarray_src[a];
|
|
|
|
|
|
|
|
for (id = lb_src->first; id; id = nextid) {
|
|
|
|
nextid = id->next;
|
|
|
|
if (id->tag & LIB_TAG_DOIT) {
|
|
|
|
BLI_remlink(lb_src, id);
|
|
|
|
BLI_addtail(lb_dst, id);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* save the buffer */
|
|
|
|
retval = BLO_write_file(bmain_dst, filepath, write_flags, reports, NULL);
|
|
|
|
|
|
|
|
/* move back the main, now sorted again */
|
|
|
|
set_listbasepointers(bmain_src, lbarray_dst);
|
|
|
|
a = set_listbasepointers(bmain_dst, lbarray_src);
|
|
|
|
while (a--) {
|
|
|
|
ID *id;
|
|
|
|
ListBase *lb_dst = lbarray_dst[a], *lb_src = lbarray_src[a];
|
|
|
|
|
|
|
|
while ((id = BLI_pophead(lb_src))) {
|
|
|
|
BLI_addtail(lb_dst, id);
|
|
|
|
id_sort_by_name(lb_dst, id);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
MEM_freeN(bmain_dst);
|
|
|
|
|
|
|
|
if (path_list_backup) {
|
|
|
|
BKE_bpath_list_restore(bmain_src, path_list_flag, path_list_backup);
|
|
|
|
BKE_bpath_list_free(path_list_backup);
|
|
|
|
}
|
|
|
|
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
|
|
|
void BKE_blendfile_write_partial_end(Main *bmain_src)
|
|
|
|
{
|
|
|
|
BKE_main_id_tag_all(bmain_src, LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
/** \} */
|