2011-02-18 13:05:18 +00:00
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/*
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2008-04-16 22:40:48 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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2002-10-12 11:37:38 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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2008-04-16 22:40:48 +00:00
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* of the License, or (at your option) any later version.
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2002-10-12 11:37:38 +00:00
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2002-10-12 11:37:38 +00:00
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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2008-04-16 22:40:48 +00:00
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* ***** END GPL LICENSE BLOCK *****
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2002-10-12 11:37:38 +00:00
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*/
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2012-02-17 18:59:41 +00:00
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#ifndef __BKE_CURVE_H__
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#define __BKE_CURVE_H__
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2002-10-12 11:37:38 +00:00
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2011-02-18 13:05:18 +00:00
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/** \file BKE_curve.h
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* \ingroup bke
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* \since March 2001
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* \author nzc
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*/
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2011-09-14 00:37:27 +00:00
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struct BezTriple;
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2002-10-12 11:37:38 +00:00
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struct Curve;
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2011-09-14 00:37:27 +00:00
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struct EditNurb;
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2002-10-12 11:37:38 +00:00
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struct ListBase;
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2013-02-05 12:46:15 +00:00
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struct Main;
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2011-09-14 00:37:27 +00:00
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struct Nurb;
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2002-10-12 11:37:38 +00:00
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struct Object;
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2009-01-04 14:14:06 +00:00
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struct Scene;
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2013-08-19 09:25:24 +00:00
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struct Path;
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2014-03-11 17:12:18 +11:00
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struct TextBox;
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struct rctf;
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2013-08-19 09:25:24 +00:00
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typedef struct CurveCache {
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ListBase disp;
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ListBase bev;
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2014-10-21 14:44:08 +02:00
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ListBase deformed_nurbs;
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2013-08-19 09:25:24 +00:00
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struct Path *path;
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} CurveCache;
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2002-10-12 11:37:38 +00:00
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2012-05-12 20:39:39 +00:00
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#define KNOTSU(nu) ( (nu)->orderu + (nu)->pntsu + (((nu)->flagu & CU_NURB_CYCLIC) ? ((nu)->orderu - 1) : 0) )
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#define KNOTSV(nu) ( (nu)->orderv + (nu)->pntsv + (((nu)->flagv & CU_NURB_CYCLIC) ? ((nu)->orderv - 1) : 0) )
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Biiig commit! Thanks to 2-3 weeks of cvs freeze...
Render:
- New; support for dual CPU render (SDL thread)
Currently only works with alternating scanlines, but gives excellent
performance. For both normal render as unified implemented.
Note the "mutex" locks on z-transp buffer render and imbuf loads.
- This has been made possible by major cleanups in render code, especially
getting rid of globals (example Tin Tr Tg Tb Ta for textures) or struct
OSA or using Materials or Texture data to write to.
- Made normal render fully 4x32 floats too, and removed all old optimizes
with chars or shorts.
- Made normal render and unified render use same code for sky and halo
render, giving equal (and better) results for halo render. Old render
now also uses PostProcess options (brightness, mul, gamma)
- Added option ("FBuf") in F10 Output Panel, this keeps a 4x32 bits buffer
after render. Using PostProcess menu you will note an immediate re-
display of image too (32 bits RGBA)
- Added "Hue" and "Saturation" sliders to PostProcess options
- Render module is still not having a "nice" API, but amount of dependencies
went down a lot. Next todo: remove abusive "previewrender" code.
The last main global in Render (struct Render) now can be re-used for fully
controlling a render, to allow multiple "instances" of render to open.
- Renderwindow now displays a smal bar on top with the stats, and keeps the
stats after render too. Including "spare" page support.
Not only easier visible that way, but also to remove the awkward code that
was drawing stats in the Info header (extreme slow on some ATIs too)
- Cleaned up blendef.h and BKE_utildefines.h, these two had overlapping
defines.
- I might have forgotten stuff... and will write a nice doc on the architecture!
2004-12-27 19:28:52 +00:00
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2008-09-23 06:26:48 +00:00
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/* Non cyclic nurbs have 1 less segment */
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2012-05-12 20:39:39 +00:00
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#define SEGMENTSU(nu) ( ((nu)->flagu & CU_NURB_CYCLIC) ? (nu)->pntsu : (nu)->pntsu - 1)
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#define SEGMENTSV(nu) ( ((nu)->flagv & CU_NURB_CYCLIC) ? (nu)->pntsv : (nu)->pntsv - 1)
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2002-10-12 11:37:38 +00:00
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2012-05-12 20:39:39 +00:00
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#define CU_DO_TILT(cu, nu) (((nu->flag & CU_2D) && (cu->flag & CU_3D) == 0) ? 0 : 1)
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#define CU_DO_RADIUS(cu, nu) ((CU_DO_TILT(cu, nu) || ((cu)->flag & CU_PATH_RADIUS) || (cu)->bevobj || (cu)->ext1 != 0.0f || (cu)->ext2 != 0.0f) ? 1 : 0)
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2009-04-20 15:06:46 +00:00
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2013-12-23 12:12:40 +11:00
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/* not 3d and not unfilled */
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#define CU_DO_2DFILL(cu) ((((cu)->flag & CU_3D) == 0) && (((cu)->flag & (CU_FRONT | CU_BACK)) != 0))
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2012-04-28 16:49:00 +00:00
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/* ** Curve ** */
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void BKE_curve_unlink(struct Curve *cu);
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void BKE_curve_free(struct Curve *cu);
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void BKE_curve_editfont_free(struct Curve *cu);
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2013-02-05 12:46:15 +00:00
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struct Curve *BKE_curve_add(struct Main *bmain, const char *name, int type);
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2012-04-28 16:49:00 +00:00
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struct Curve *BKE_curve_copy(struct Curve *cu);
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void BKE_curve_make_local(struct Curve *cu);
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short BKE_curve_type_get(struct Curve *cu);
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void BKE_curve_type_test(struct Object *ob);
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void BKE_curve_curve_dimension_update(struct Curve *cu);
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2013-08-19 09:58:28 +00:00
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2013-08-21 07:40:19 +00:00
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void BKE_curve_boundbox_calc(struct Curve *cu, float r_loc[3], float r_size[3]);
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2013-08-19 09:58:28 +00:00
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struct BoundBox *BKE_curve_boundbox_get(struct Object *ob);
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2012-05-05 21:28:12 +00:00
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void BKE_curve_texspace_calc(struct Curve *cu);
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2013-08-19 09:58:28 +00:00
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void BKE_curve_texspace_get(struct Curve *cu, float r_loc[3], float r_rot[3], float r_size[3]);
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2009-04-20 15:06:46 +00:00
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Move curve's boundbox and texspace calculation out of modifier stack
There were several issues with how bounding box and texture space
are calculated:
- This was done at the same time as applying modifiers, meaning if
several objects are sharing the same curve datablock, bounding
box and texture space will be calculated multiple times.
Further, allocating bounding box wasn't safe for threading.
- Bounding box and texture space were evaluated after pre-tessellation
modifiers are applied. This means Curve-level data is actually
depends on object data, and it's really bad because different
objects could have different modifiers and this leads to
conflicts (curve's data depends on object evaluation order)
and doesn't behave in a predictable way.
This commit moves bounding box and texture space evaluation from
modifier stack to own utility functions, just like it's was done
for meshes.
This makes curve objects update thread-safe, but gives some
limitations as well. Namely, with such approach it's not so
clear how to preserve the same behavior of texture space:
before this change texture space and bounding box would match
beveled curve as accurate as possible.
Old behavior was nice for quick texturing -- in most cases you
didn't need to modify texture space at all. But texture space
was depending on render/preview settings which could easily lead
to situations, when final result would be far different from
preview one.
Now we're using CV points coordinates and their radius to approximate
the bounding box. This doesn't give the same exact texture space,
but it helps a lot keeping texture space in a nice predictable way.
We could make approximation smarter in the future, but fir now
added operator to match texture space to fully tessellated curve
called "Match Texture Space".
Review link:
https://codereview.appspot.com/15410043/
Brief description:
http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2013/Results#Curve_Texture_Space
2013-10-20 14:41:33 +02:00
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bool BKE_curve_minmax(struct Curve *cu, bool use_radius, float min[3], float max[3]);
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2013-03-09 05:35:49 +00:00
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bool BKE_curve_center_median(struct Curve *cu, float cent[3]);
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bool BKE_curve_center_bounds(struct Curve *cu, float cent[3]);
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2014-10-31 16:17:02 +01:00
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void BKE_curve_transform_ex(struct Curve *cu, float mat[4][4], const bool do_keys, const float unit_scale);
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void BKE_curve_transform(struct Curve *cu, float mat[4][4], const bool do_keys);
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2014-02-03 18:55:59 +11:00
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void BKE_curve_translate(struct Curve *cu, float offset[3], const bool do_keys);
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2013-08-14 11:29:58 +00:00
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void BKE_curve_material_index_remove(struct Curve *cu, int index);
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void BKE_curve_material_index_clear(struct Curve *cu);
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2014-07-17 17:12:12 +02:00
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int BKE_curve_material_index_validate(struct Curve *cu);
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2015-04-30 08:07:15 +10:00
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void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
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2012-04-28 16:49:00 +00:00
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2014-01-27 15:18:40 +11:00
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ListBase *BKE_curve_nurbs_get(struct Curve *cu);
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void BKE_curve_nurb_active_set(struct Curve *cu, struct Nurb *nu);
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struct Nurb *BKE_curve_nurb_active_get(struct Curve *cu);
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void *BKE_curve_vert_active_get(struct Curve *cu);
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void BKE_curve_nurb_vert_active_set(struct Curve *cu, struct Nurb *nu, void *vert);
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bool BKE_curve_nurb_vert_active_get(struct Curve *cu, struct Nurb **r_nu, void **r_vert);
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void BKE_curve_nurb_vert_active_validate(struct Curve *cu);
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2012-04-28 16:49:00 +00:00
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2014-03-16 03:24:05 +11:00
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float (*BKE_curve_nurbs_vertexCos_get(struct ListBase *lb, int *r_numVerts))[3];
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2013-08-19 09:29:51 +00:00
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void BK_curve_nurbs_vertexCos_apply(struct ListBase *lb, float (*vertexCos)[3]);
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2012-04-28 16:49:00 +00:00
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2013-08-19 09:29:51 +00:00
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float (*BKE_curve_nurbs_keyVertexCos_get(struct ListBase *lb, float *key))[3];
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void BKE_curve_nurbs_keyVertexTilts_apply(struct ListBase *lb, float *key);
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2012-04-28 16:49:00 +00:00
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void BKE_curve_editNurb_keyIndex_free(struct EditNurb *editnurb);
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void BKE_curve_editNurb_free(struct Curve *cu);
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struct ListBase *BKE_curve_editNurbs_get(struct Curve *cu);
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2013-05-13 07:13:28 +00:00
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float *BKE_curve_make_orco(struct Scene *scene, struct Object *ob, int *r_numVerts);
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2012-04-28 16:49:00 +00:00
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float *BKE_curve_surf_make_orco(struct Object *ob);
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2014-08-18 17:35:51 +06:00
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void BKE_curve_bevelList_free(struct ListBase *bev);
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2013-08-19 09:36:40 +00:00
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void BKE_curve_bevelList_make(struct Object *ob, struct ListBase *nurbs, bool for_render);
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2014-03-20 22:56:28 +11:00
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void BKE_curve_bevel_make(struct Scene *scene, struct Object *ob, struct ListBase *disp,
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const bool for_render, const bool use_render_resolution);
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2012-04-28 16:49:00 +00:00
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void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
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2015-05-07 18:10:34 +02:00
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void BKE_curve_forward_diff_tangent_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
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2012-04-28 16:49:00 +00:00
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2014-03-11 17:12:18 +11:00
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void BKE_curve_rect_from_textbox(const struct Curve *cu, const struct TextBox *tb, struct rctf *r_rect);
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2012-04-28 16:49:00 +00:00
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/* ** Nurbs ** */
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2014-04-01 11:34:00 +11:00
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bool BKE_nurbList_index_get_co(struct ListBase *editnurb, const int index, float r_co[3]);
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2012-09-16 08:25:31 +00:00
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2012-04-28 16:49:00 +00:00
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int BKE_nurbList_verts_count(struct ListBase *nurb);
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int BKE_nurbList_verts_count_without_handles(struct ListBase *nurb);
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void BKE_nurbList_free(struct ListBase *lb);
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void BKE_nurbList_duplicate(struct ListBase *lb1, struct ListBase *lb2);
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2014-03-30 14:04:24 +11:00
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void BKE_nurbList_handles_set(struct ListBase *editnurb, const char code);
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2013-12-14 02:32:48 +11:00
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void BKE_nurbList_handles_recalculate(struct ListBase *editnurb, const bool calc_length, const char flag);
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2012-04-28 16:49:00 +00:00
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void BKE_nurbList_handles_autocalc(ListBase *editnurb, int flag);
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2013-09-16 00:03:33 +00:00
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void BKE_nurbList_flag_set(ListBase *editnurb, short flag);
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2012-04-28 16:49:00 +00:00
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void BKE_nurb_free(struct Nurb *nu);
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struct Nurb *BKE_nurb_duplicate(struct Nurb *nu);
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2013-10-17 19:57:14 +00:00
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struct Nurb *BKE_nurb_copy(struct Nurb *src, int pntsu, int pntsv);
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2012-04-28 16:49:00 +00:00
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void BKE_nurb_test2D(struct Nurb *nu);
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Move curve's boundbox and texspace calculation out of modifier stack
There were several issues with how bounding box and texture space
are calculated:
- This was done at the same time as applying modifiers, meaning if
several objects are sharing the same curve datablock, bounding
box and texture space will be calculated multiple times.
Further, allocating bounding box wasn't safe for threading.
- Bounding box and texture space were evaluated after pre-tessellation
modifiers are applied. This means Curve-level data is actually
depends on object data, and it's really bad because different
objects could have different modifiers and this leads to
conflicts (curve's data depends on object evaluation order)
and doesn't behave in a predictable way.
This commit moves bounding box and texture space evaluation from
modifier stack to own utility functions, just like it's was done
for meshes.
This makes curve objects update thread-safe, but gives some
limitations as well. Namely, with such approach it's not so
clear how to preserve the same behavior of texture space:
before this change texture space and bounding box would match
beveled curve as accurate as possible.
Old behavior was nice for quick texturing -- in most cases you
didn't need to modify texture space at all. But texture space
was depending on render/preview settings which could easily lead
to situations, when final result would be far different from
preview one.
Now we're using CV points coordinates and their radius to approximate
the bounding box. This doesn't give the same exact texture space,
but it helps a lot keeping texture space in a nice predictable way.
We could make approximation smarter in the future, but fir now
added operator to match texture space to fully tessellated curve
called "Match Texture Space".
Review link:
https://codereview.appspot.com/15410043/
Brief description:
http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2013/Results#Curve_Texture_Space
2013-10-20 14:41:33 +02:00
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void BKE_nurb_minmax(struct Nurb *nu, bool use_radius, float min[3], float max[3]);
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2012-04-28 16:49:00 +00:00
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void BKE_nurb_makeFaces(struct Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv);
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void BKE_nurb_makeCurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride);
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void BKE_nurb_knot_calc_u(struct Nurb *nu);
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void BKE_nurb_knot_calc_v(struct Nurb *nu);
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2009-10-22 09:31:07 +00:00
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2008-05-26 09:50:46 +00:00
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/* nurb checks if they can be drawn, also clamp order func */
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2013-03-09 05:35:49 +00:00
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bool BKE_nurb_check_valid_u(struct Nurb *nu);
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bool BKE_nurb_check_valid_v(struct Nurb *nu);
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2014-04-08 07:28:14 +10:00
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bool BKE_nurb_check_valid_uv(struct Nurb *nu);
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2008-05-26 09:50:46 +00:00
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2013-03-09 05:35:49 +00:00
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bool BKE_nurb_order_clamp_u(struct Nurb *nu);
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bool BKE_nurb_order_clamp_v(struct Nurb *nu);
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2008-05-26 09:50:46 +00:00
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2012-04-28 16:49:00 +00:00
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void BKE_nurb_direction_switch(struct Nurb *nu);
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2013-03-20 15:01:15 +00:00
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bool BKE_nurb_type_convert(struct Nurb *nu, const short type, const bool use_handles);
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2010-07-25 11:57:36 +00:00
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2012-04-28 16:49:00 +00:00
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void BKE_nurb_points_add(struct Nurb *nu, int number);
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void BKE_nurb_bezierPoints_add(struct Nurb *nu, int number);
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2013-07-24 13:56:36 +00:00
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struct BezTriple *BKE_nurb_bezt_get_next(struct Nurb *nu, struct BezTriple *bezt);
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struct BezTriple *BKE_nurb_bezt_get_prev(struct Nurb *nu, struct BezTriple *bezt);
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struct BPoint *BKE_nurb_bpoint_get_next(struct Nurb *nu, struct BPoint *bp);
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struct BPoint *BKE_nurb_bpoint_get_prev(struct Nurb *nu, struct BPoint *bp);
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void BKE_nurb_bezt_calc_normal(struct Nurb *nu, struct BezTriple *bezt, float r_normal[3]);
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void BKE_nurb_bezt_calc_plane(struct Nurb *nu, struct BezTriple *bezt, float r_plane[3]);
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2014-03-01 12:57:15 +11:00
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void BKE_nurb_handle_calc(struct BezTriple *bezt, struct BezTriple *prev, struct BezTriple *next,
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const bool is_fcurve);
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2013-08-29 02:32:51 +00:00
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void BKE_nurb_handle_calc_simple(struct Nurb *nu, struct BezTriple *bezt);
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2015-01-26 20:55:41 +11:00
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void BKE_nurb_handle_calc_simple_auto(struct Nurb *nu, struct BezTriple *bezt);
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2002-10-30 02:07:20 +00:00
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2012-04-28 16:49:00 +00:00
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void BKE_nurb_handles_calc(struct Nurb *nu);
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void BKE_nurb_handles_autocalc(struct Nurb *nu, int flag);
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2013-10-01 08:18:43 +00:00
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void BKE_nurb_bezt_handle_test(struct BezTriple *bezt, const bool use_handle);
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void BKE_nurb_handles_test(struct Nurb *nu, const bool use_handles);
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2012-04-28 16:49:00 +00:00
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2015-05-12 13:57:11 +05:00
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/* **** Depsgraph evaluation **** */
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struct EvaluationContext;
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void BKE_curve_eval_geometry(struct EvaluationContext *eval_ctx,
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struct Curve *curve);
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void BKE_curve_eval_path(struct EvaluationContext *eval_ctx,
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struct Curve *curve);
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2013-03-09 05:35:49 +00:00
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#endif /* __BKE_CURVE_H__ */
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