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blender-archive/source/blender/python/api2_2x/Lamp.h

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/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Willian P. Germano, Nathan Letwory
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_LAMP_H
#define EXPP_LAMP_H
#include <Python.h>
#include "DNA_lamp_types.h"
#include "rgbTuple.h"
extern PyTypeObject Lamp_Type;
#define BPy_Lamp_Check(v) \
((v)->ob_type == &Lamp_Type) /* for type checking */
/* Python BPy_Lamp structure definition */
typedef struct {
PyObject_HEAD /* required py macro */
Lamp * lamp;
BPy_rgbTuple *color;
} BPy_Lamp;
/*
* prototypes
*/
PyObject *Lamp_Init( void );
PyObject *Lamp_CreatePyObject( struct Lamp *lamp );
Lamp *Lamp_FromPyObject( PyObject * pyobj );
int Lamp_CheckPyObject( PyObject * pyobj );
Lamp *GetLampByName( char *name );
#endif /* EXPP_LAMP_H */