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blender-archive/source/blender/python/gpu/gpu_py_api.h

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/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bpygpu
*/
#pragma once
/* Each type object could have a method for free GPU resources.
* However, it is currently of little use. */
// #define BPYGPU_USE_GPUOBJ_FREE_METHOD
PyObject *BPyInit_gpu(void);