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										 |  |  | /* 
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										 |  |  |  * $Id$ | 
					
						
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										 |  |  |  * | 
					
						
							|  |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
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										 |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
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										 |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is a new part of Blender. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): Joseph Gilbert | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | //Include this file for access to vector, quat, matrix, euler, etc...
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							|  |  |  | #ifndef EXPP_Mathutils_H
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							|  |  |  | #define EXPP_Mathutils_H
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							|  |  |  | #include <Python.h>
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										 |  |  | /* Can cast different mathutils types to this, use for generic funcs */ | 
					
						
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										 |  |  | extern char BaseMathObject_Wrapped_doc[]; | 
					
						
							|  |  |  | extern char BaseMathObject_Owner_doc[]; | 
					
						
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										 |  |  | #define BASE_MATH_MEMBERS(_data) \
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							|  |  |  | 	PyObject_VAR_HEAD \ | 
					
						
							|  |  |  | 	float *_data;				/* array of data (alias), wrapped status depends on wrapped status */ \ | 
					
						
							|  |  |  | 	PyObject *cb_user;			/* if this vector references another object, otherwise NULL, *Note* this owns its reference */ \ | 
					
						
							|  |  |  | 	unsigned char cb_type;		/* which user funcs do we adhere to, RNA, GameObject, etc */ \ | 
					
						
							|  |  |  | 	unsigned char cb_subtype;	/* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */ \ | 
					
						
							|  |  |  | 	unsigned char wrapped;		/* wrapped data type? */ \ | 
					
						
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										 |  |  | typedef struct { | 
					
						
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										 |  |  | 	BASE_MATH_MEMBERS(data) | 
					
						
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										 |  |  | } BaseMathObject; | 
					
						
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										 |  |  | #include "mathutils_vector.h"
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							|  |  |  | #include "mathutils_matrix.h"
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							|  |  |  | #include "mathutils_quat.h"
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							|  |  |  | #include "mathutils_euler.h"
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							|  |  |  | #include "mathutils_color.h"
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										 |  |  | PyObject *BaseMathObject_getOwner( BaseMathObject * self, void * ); | 
					
						
							|  |  |  | PyObject *BaseMathObject_getWrapped( BaseMathObject *self, void * ); | 
					
						
							|  |  |  | void BaseMathObject_dealloc(BaseMathObject * self); | 
					
						
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										 |  |  | PyObject *Mathutils_Init(void); | 
					
						
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							|  |  |  | PyObject *quat_rotation(PyObject *arg1, PyObject *arg2); | 
					
						
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							|  |  |  | int EXPP_FloatsAreEqual(float A, float B, int floatSteps); | 
					
						
							|  |  |  | int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps); | 
					
						
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							|  |  |  | #define Py_PI  3.14159265358979323846
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							|  |  |  | #define Py_NEW  1
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							|  |  |  | #define Py_WRAP 2
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							|  |  |  | /* Mathutils is used by the BGE and Blender so have to define 
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							|  |  |  |  * some things here for luddite mac users of py2.3 */ | 
					
						
							|  |  |  | #ifndef Py_RETURN_NONE
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							|  |  |  | #define Py_RETURN_NONE  return Py_INCREF(Py_None), Py_None
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							|  |  |  | #endif
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							|  |  |  | #ifndef Py_RETURN_FALSE
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							|  |  |  | #define Py_RETURN_FALSE  return Py_INCREF(Py_False), Py_False
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							|  |  |  | #endif
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							|  |  |  | #ifndef Py_RETURN_TRUE
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							|  |  |  | #define Py_RETURN_TRUE  return Py_INCREF(Py_True), Py_True
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							|  |  |  | #endif
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										 |  |  | typedef struct Mathutils_Callback Mathutils_Callback; | 
					
						
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							|  |  |  | typedef int (*BaseMathCheckFunc)(PyObject *); | 
					
						
							|  |  |  | typedef int (*BaseMathGetFunc)(PyObject *, int, float *); | 
					
						
							|  |  |  | typedef int (*BaseMathSetFunc)(PyObject *, int, float *); | 
					
						
							|  |  |  | typedef int (*BaseMathGetIndexFunc)(PyObject *, int, float *, int); | 
					
						
							|  |  |  | typedef int (*BaseMathSetIndexFunc)(PyObject *, int, float *, int); | 
					
						
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										 |  |  | struct Mathutils_Callback { | 
					
						
							|  |  |  | 	int		(*check)(PyObject *user);					/* checks the user is still valid */ | 
					
						
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										 |  |  | 	int		(*get)(PyObject *user, int subtype, float *from);	/* gets the vector from the user */ | 
					
						
							|  |  |  | 	int		(*set)(PyObject *user, int subtype, float *to);	/* sets the users vector values once the vector is modified */ | 
					
						
							|  |  |  | 	int		(*get_index)(PyObject *user, int subtype, float *from,int index);	/* same as above but only for an index */ | 
					
						
							|  |  |  | 	int		(*set_index)(PyObject *user, int subtype, float *to,	int index);	/* same as above but only for an index */ | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | int Mathutils_RegisterCallback(Mathutils_Callback *cb); | 
					
						
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										 |  |  | int _BaseMathObject_ReadCallback(BaseMathObject *self); | 
					
						
							|  |  |  | int _BaseMathObject_WriteCallback(BaseMathObject *self); | 
					
						
							|  |  |  | int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index); | 
					
						
							|  |  |  | int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index); | 
					
						
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							|  |  |  | /* since this is called so often avoid where possible */ | 
					
						
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										 |  |  | #define BaseMath_ReadCallback(_self) (((_self)->cb_user ?	_BaseMathObject_ReadCallback((BaseMathObject *)_self):1))
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							|  |  |  | #define BaseMath_WriteCallback(_self) (((_self)->cb_user ?_BaseMathObject_WriteCallback((BaseMathObject *)_self):1))
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							|  |  |  | #define BaseMath_ReadIndexCallback(_self, _index) (((_self)->cb_user ?	_BaseMathObject_ReadIndexCallback((BaseMathObject *)_self, _index):1))
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							|  |  |  | #define BaseMath_WriteIndexCallback(_self, _index) (((_self)->cb_user ?	_BaseMathObject_WriteIndexCallback((BaseMathObject *)_self, _index):1))
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										 |  |  | #endif				/* EXPP_Mathutils_H */
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