105 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			105 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | /*
 | ||
|  |  * This program is free software; you can redistribute it and/or | ||
|  |  * modify it under the terms of the GNU General Public License | ||
|  |  * as published by the Free Software Foundation; either version 2 | ||
|  |  * of the License, or (at your option) any later version. | ||
|  |  * | ||
|  |  * This program is distributed in the hope that it will be useful, | ||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
|  |  * GNU General Public License for more details. | ||
|  |  * | ||
|  |  * You should have received a copy of the GNU General Public License | ||
|  |  * along with this program; if not, write to the Free Software Foundation, | ||
|  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | ||
|  |  */ | ||
|  | 
 | ||
|  | #include "FN_generic_vector_array.hh"
 | ||
|  | #include "FN_multi_function_params.hh"
 | ||
|  | #include "FN_multi_function_signature.hh"
 | ||
|  | 
 | ||
|  | namespace blender::fn { | ||
|  | 
 | ||
|  | GVectorArray::GVectorArray(const CPPType &type, const int64_t array_size) | ||
|  |     : type_(type), element_size_(type.size()), items_(array_size) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | GVectorArray::~GVectorArray() | ||
|  | { | ||
|  |   if (type_.is_trivially_destructible()) { | ||
|  |     return; | ||
|  |   } | ||
|  |   for (Item &item : items_) { | ||
|  |     type_.destruct_n(item.start, item.length); | ||
|  |   } | ||
|  | } | ||
|  | 
 | ||
|  | void GVectorArray::append(const int64_t index, const void *value) | ||
|  | { | ||
|  |   Item &item = items_[index]; | ||
|  |   if (item.length == item.capacity) { | ||
|  |     this->realloc_to_at_least(item, item.capacity + 1); | ||
|  |   } | ||
|  | 
 | ||
|  |   void *dst = POINTER_OFFSET(item.start, element_size_ * item.length); | ||
|  |   type_.copy_to_uninitialized(value, dst); | ||
|  |   item.length++; | ||
|  | } | ||
|  | 
 | ||
|  | void GVectorArray::extend(const int64_t index, const GVArray &values) | ||
|  | { | ||
|  |   BLI_assert(values.type() == type_); | ||
|  |   for (const int i : IndexRange(values.size())) { | ||
|  |     BUFFER_FOR_CPP_TYPE_VALUE(type_, buffer); | ||
|  |     values.get(i, buffer); | ||
|  |     this->append(index, buffer); | ||
|  |     type_.destruct(buffer); | ||
|  |   } | ||
|  | } | ||
|  | 
 | ||
|  | void GVectorArray::extend(const int64_t index, const GSpan values) | ||
|  | { | ||
|  |   GVArrayForGSpan varray{values}; | ||
|  |   this->extend(index, varray); | ||
|  | } | ||
|  | 
 | ||
|  | void GVectorArray::extend(IndexMask mask, const GVVectorArray &values) | ||
|  | { | ||
|  |   for (const int i : mask) { | ||
|  |     GVArrayForGVVectorArrayIndex array{values, i}; | ||
|  |     this->extend(i, array); | ||
|  |   } | ||
|  | } | ||
|  | 
 | ||
|  | void GVectorArray::extend(IndexMask mask, const GVectorArray &values) | ||
|  | { | ||
|  |   GVVectorArrayForGVectorArray virtual_values{values}; | ||
|  |   this->extend(mask, virtual_values); | ||
|  | } | ||
|  | 
 | ||
|  | GMutableSpan GVectorArray::operator[](const int64_t index) | ||
|  | { | ||
|  |   Item &item = items_[index]; | ||
|  |   return GMutableSpan{type_, item.start, item.length}; | ||
|  | } | ||
|  | 
 | ||
|  | GSpan GVectorArray::operator[](const int64_t index) const | ||
|  | { | ||
|  |   const Item &item = items_[index]; | ||
|  |   return GSpan{type_, item.start, item.length}; | ||
|  | } | ||
|  | 
 | ||
|  | void GVectorArray::realloc_to_at_least(Item &item, int64_t min_capacity) | ||
|  | { | ||
|  |   const int64_t new_capacity = std::max(min_capacity, item.length * 2); | ||
|  | 
 | ||
|  |   void *new_buffer = allocator_.allocate(element_size_ * new_capacity, type_.alignment()); | ||
|  |   type_.relocate_to_initialized_n(item.start, new_buffer, item.length); | ||
|  | 
 | ||
|  |   item.start = new_buffer; | ||
|  |   item.capacity = new_capacity; | ||
|  | } | ||
|  | 
 | ||
|  | }  // namespace blender::fn
 |