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blender-archive/source/blender/editors/interface/interface_ops.c

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/**
2009-12-17 19:23:25 +00:00
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation, Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_vec_types.h"
#include "DNA_view2d_types.h"
#include "BLI_blenlib.h"
#include "BLI_math_color.h"
#include "BKE_context.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "BIF_gl.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
/* ********************************************************** */
typedef struct Eyedropper {
PointerRNA ptr;
PropertyRNA *prop;
int index;
} Eyedropper;
static int eyedropper_init(bContext *C, wmOperator *op)
{
Eyedropper *eye;
op->customdata= eye= MEM_callocN(sizeof(Eyedropper), "Eyedropper");
uiAnimContextProperty(C, &eye->ptr, &eye->prop, &eye->index);
return (eye->ptr.data && eye->prop && RNA_property_editable(&eye->ptr, eye->prop));
}
static void eyedropper_exit(bContext *C, wmOperator *op)
{
WM_cursor_restore(CTX_wm_window(C));
if(op->customdata)
MEM_freeN(op->customdata);
op->customdata= NULL;
}
static int eyedropper_cancel(bContext *C, wmOperator *op)
{
eyedropper_exit(C, op);
return OPERATOR_CANCELLED;
}
static void eyedropper_sample(Eyedropper *eye, short mx, short my)
{
float col[3];
glReadBuffer(GL_FRONT);
glReadPixels(mx, my, 1, 1, GL_RGB, GL_FLOAT, col);
glReadBuffer(GL_BACK);
if(RNA_property_type(eye->prop) == PROP_FLOAT) {
if (RNA_property_array_length(&eye->ptr, eye->prop) < 3) return;
/* convert from screen (srgb) space to linear rgb space */
if (RNA_property_subtype(eye->prop) == PROP_COLOR)
srgb_to_linearrgb_v3_v3(col, col);
RNA_property_float_set_array(&eye->ptr, eye->prop, col);
}
}
static void eyedropper_notify(bContext *C, wmOperator *op)
{
Eyedropper *eye = (Eyedropper *)op->customdata;
ID *id;
id= eye->ptr.id.data;
if (!id) return;
switch (GS(id->name)) {
case ID_OB:
WM_event_add_notifier(C, NC_OBJECT, NULL);
break;
case ID_MA:
WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING_DRAW, NULL);
break;
case ID_TE:
WM_event_add_notifier(C, NC_TEXTURE, NULL);
break;
case ID_LA:
WM_event_add_notifier(C, NC_LAMP, NULL);
break;
case ID_WO:
WM_event_add_notifier(C, NC_WORLD, NULL);
break;
case ID_SCE:
WM_event_add_notifier(C, NC_SCENE, NULL);
break;
case ID_BR:
WM_event_add_notifier(C, NC_BRUSH, NULL);
break;
case ID_NT:
WM_event_add_notifier(C, NC_NODE, NULL);
break;
}
}
/* main modal status check */
static int eyedropper_modal(bContext *C, wmOperator *op, wmEvent *event)
{
Eyedropper *eye = (Eyedropper *)op->customdata;
switch(event->type) {
case ESCKEY:
case RIGHTMOUSE:
return eyedropper_cancel(C, op);
case LEFTMOUSE:
if(event->val==KM_RELEASE) {
eyedropper_sample(eye, event->x, event->y);
eyedropper_notify(C, op);
eyedropper_exit(C, op);
return OPERATOR_FINISHED;
}
break;
}
return OPERATOR_RUNNING_MODAL;
}
/* Modal Operator init */
static int eyedropper_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
/* init */
if (eyedropper_init(C, op)) {
WM_cursor_modal(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
/* add temp handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
} else {
eyedropper_exit(C, op);
return OPERATOR_CANCELLED;
}
}
/* Repeat operator */
static int eyedropper_exec (bContext *C, wmOperator *op)
{
/* init */
if (eyedropper_init(C, op)) {
/* do something */
/* cleanup */
eyedropper_exit(C, op);
return OPERATOR_FINISHED;
} else {
return OPERATOR_CANCELLED;
}
}
static int eyedropper_poll(bContext *C)
{
if (!CTX_wm_window(C)) return 0;
else return 1;
}
void UI_OT_eyedropper(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Eyedropper";
ot->idname= "UI_OT_eyedropper";
ot->description= "Sample a color from the Blender Window to store in a property";
/* api callbacks */
ot->invoke= eyedropper_invoke;
ot->modal= eyedropper_modal;
ot->cancel= eyedropper_cancel;
ot->exec= eyedropper_exec;
ot->poll= eyedropper_poll;
/* flags */
ot->flag= OPTYPE_BLOCKING;
/* properties */
}
/* Copy Data Path Operator ------------------------ */
static int copy_data_path_button_exec(bContext *C, wmOperator *op)
{
PointerRNA ptr;
PropertyRNA *prop;
char *path;
int success= 0;
int index;
/* try to create driver using property retrieved from UI */
uiAnimContextProperty(C, &ptr, &prop, &index);
if (ptr.data && prop) {
path= RNA_path_from_ID_to_property(&ptr, prop);
if (path) {
WM_clipboard_text_set(path, FALSE);
MEM_freeN(path);
}
}
/* since we're just copying, we don't really need to do anything else...*/
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
void UI_OT_copy_data_path_button(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Data Path";
ot->idname= "UI_OT_copy_data_path_button";
ot->description= "Copy the RNA data path for this property to the clipboard.";
/* callbacks */
ot->exec= copy_data_path_button_exec;
//op->poll= ??? // TODO: need to have some valid property before this can be done
/* flags */
ot->flag= OPTYPE_REGISTER;
}
/* Reset to Default Values Button Operator ------------------------ */
static int reset_default_button_poll(bContext *C)
{
PointerRNA ptr;
PropertyRNA *prop;
int index;
uiAnimContextProperty(C, &ptr, &prop, &index);
return (ptr.data && prop && RNA_property_editable(&ptr, prop));
}
static int reset_default_button_exec(bContext *C, wmOperator *op)
{
PointerRNA ptr;
PropertyRNA *prop;
int success= 0;
int index, all = RNA_boolean_get(op->ptr, "all");
/* try to reset the nominated setting to its default value */
uiAnimContextProperty(C, &ptr, &prop, &index);
/* if there is a valid property that is editable... */
if (ptr.data && prop && RNA_property_editable(&ptr, prop)) {
if(RNA_property_reset(&ptr, prop, (all)? -1: index)) {
/* perform updates required for this property */
RNA_property_update(C, &ptr, prop);
success= 1;
}
}
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
void UI_OT_reset_default_button(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Reset to Default Value";
ot->idname= "UI_OT_reset_default_button";
ot->description= "Reset this property's value to its default value";
/* callbacks */
ot->poll= reset_default_button_poll;
ot->exec= reset_default_button_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "all", 1, "All", "Reset to default values all elements of the array.");
}
/* Copy To Selected Operator ------------------------ */
static int copy_to_selected_list(bContext *C, PointerRNA *ptr, ListBase *lb)
{
if(RNA_struct_is_a(ptr->type, &RNA_Object))
*lb = CTX_data_collection_get(C, "selected_editable_objects");
else if(RNA_struct_is_a(ptr->type, &RNA_EditBone))
*lb = CTX_data_collection_get(C, "selected_editable_bones");
else if(RNA_struct_is_a(ptr->type, &RNA_PoseBone))
*lb = CTX_data_collection_get(C, "selected_pose_bones");
else
return 0;
return 1;
}
static int copy_to_selected_button_poll(bContext *C)
{
PointerRNA ptr;
PropertyRNA *prop;
int index, success= 0;
uiAnimContextProperty(C, &ptr, &prop, &index);
if (ptr.data && prop) {
CollectionPointerLink *link;
ListBase lb;
if(copy_to_selected_list(C, &ptr, &lb)) {
for(link= lb.first; link; link=link->next)
if(link->ptr.data != ptr.data && RNA_property_editable(&link->ptr, prop))
success= 1;
BLI_freelistN(&lb);
}
}
return success;
}
static int copy_to_selected_button_exec(bContext *C, wmOperator *op)
{
PointerRNA ptr;
PropertyRNA *prop;
int success= 0;
int index, all = RNA_boolean_get(op->ptr, "all");
/* try to reset the nominated setting to its default value */
uiAnimContextProperty(C, &ptr, &prop, &index);
/* if there is a valid property that is editable... */
if (ptr.data && prop) {
CollectionPointerLink *link;
ListBase lb;
if(copy_to_selected_list(C, &ptr, &lb)) {
for(link= lb.first; link; link=link->next) {
if(link->ptr.data != ptr.data && RNA_property_editable(&link->ptr, prop)) {
if(RNA_property_copy(&link->ptr, &ptr, prop, (all)? -1: index)) {
RNA_property_update(C, &link->ptr, prop);
success= 1;
}
}
}
BLI_freelistN(&lb);
}
}
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
}
void UI_OT_copy_to_selected_button(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy To Selected";
ot->idname= "UI_OT_copy_to_selected_button";
ot->description= "Copy property from this object to selected objects or bones.";
/* callbacks */
ot->poll= copy_to_selected_button_poll;
ot->exec= copy_to_selected_button_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "all", 1, "All", "Reset to default values all elements of the array.");
}
/* ********************************************************* */
/* Registration */
void UI_buttons_operatortypes(void)
{
WM_operatortype_append(UI_OT_eyedropper);
WM_operatortype_append(UI_OT_copy_data_path_button);
WM_operatortype_append(UI_OT_reset_default_button);
WM_operatortype_append(UI_OT_copy_to_selected_button);
}